Files
call-of-duty-tdm/lua/weapons/mg_makarov/customization.lua
2026-03-30 10:39:52 +03:00

363 lines
11 KiB
Lua

AddCSLuaFile()
function SWEP:doSuppressorStats()
self.Primary.Sound = Sound("weap_mike_sup_plr")
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_Pistol_Mag_Sup.Outside"),
Reflection = Sound("Reflection_ARSUP.Outside")
},
Inside = {
Layer = Sound("Atmo_Pistol_Sup.Inside"),
Reflection = Sound("Reflection_ARSUP.Inside")
}
}
}
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
SWEP.Customization = {
{"att_perk", "att_vm_pi_mike_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_fastswap"},
{"att_stock", "attachment_vm_pi_mike_stockl", "attachment_vm_pi_mike_stockh"},
{"attachment_vm_pi_mike_mag", "attachment_vm_pi_mike_xmags", "attachment_vm_pi_mike_drummag"},
{"attachment_vm_pi_mike_grip", "attachment_vm_pi_mike_pistolgrip01",
"attachment_vm_pi_mike_pistolgrip02", "attachment_vm_pi_mike_pistolgrip03"},
{"att_muzzle", "att_vm_flashhider01_pstl", "att_vm_compensator01_pstl", "att_vm_muzzlebrake01_pstl",
"att_vm_silencer01_pstl", "att_vm_silencer02_pstl", "att_vm_silencer04_pstl", "att_vm_oil_filter_suppressor"},
{"att_sight", "att_vm_minireddot01", "att_vm_minireddot02", "att_vm_minireddot03"},
{"attachment_vm_pi_mike_barrel", "attachment_vm_pi_mike_barsil", "attachment_vm_pi_mike_barlight", "attachment_vm_pi_mike_barauto"},
{"att_laser", "att_vm_pi_mike_laser01", "att_vm_pi_mike_laser02", "att_vm_pi_mike_laser03"}
}
--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)
-- SWEP.Customization = {
-- ["Slide"] = {
-- Slot = 3,
-- {
-- Key = "attachment_vm_pi_mike_barrel",
-- },
-- {
-- Key = "attachment_vm_pi_mike_barlight",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_barsil",
-- ExcludedAttachments = {
-- ["Muzzle"] = {2,3,4,5,6,7,8}
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_barauto",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Laser"] = {
-- Slot = 8,
-- {
-- Key = "no_laser",
-- },
-- {
-- Key = "attachment_vm_laser_pstl",
-- -- ExcludedAttachments = {
-- -- ["Foregrip"] = {2}
-- -- },
-- Bodygroups = {
-- ["laserrail"] = 1
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_laser_pstl03",
-- -- ExcludedAttachments = {
-- -- ["Foregrip"] = {2}
-- -- },
-- Bodygroups = {
-- ["laserrail"] = 1
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_laser_pstl04",
-- -- ExcludedAttachments = {
-- -- ["Foregrip"] = {2}
-- -- },
-- Bodygroups = {
-- ["laserrail"] = 1
-- },
-- Stats = function(self)
-- end
-- }
-- },
-- ["Optic"] = {
-- Slot = 7,
-- {
-- Key = "no_sight",
-- },
-- {
-- Key = "attachment_vm_minireddot01",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot02",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot03",
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5)
-- end
-- },
-- },
-- ["Muzzle"] = {
-- Slot = 6,
-- {
-- Key = "no_muzzle"
-- },
-- {
-- Key = "attachment_vm_flashhider_psl01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake_pstl01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator_pstl01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_oil_filter_suppressor",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer_pstl_02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencerpstl03",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencerpstl",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Slide"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 1.55, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- },
-- ["Pistol Grip"] = {
-- Slot = 5,
-- {
-- Key = "attachment_vm_pi_mike_grip",
-- },
-- {
-- Key = "attachment_vm_pi_mike_pistolgrip01",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_pistolgrip02",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_pistolgrip03",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Magazine"] = {
-- Slot = 4,
-- {
-- Key = "attachment_vm_pi_mike_mag",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_xmags",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_drummag",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Stock"] = {
-- Slot = 2,
-- {
-- Key = "no_stock",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_stockl",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_pi_mike_stockh",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Perk"] = {
-- Slot = 1,
-- {
-- Key = "no_perk",
-- },
-- {
-- Key = "perk_soh",
-- Stats = function(self)
-- self.Animations.Reload = self.Animations.Reload_Fast
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
-- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
-- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
-- end
-- },
-- {
-- Key = "perk_fastmelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_heavymelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_fmj",
-- Stats = function(self)
-- end
-- }
-- }
-- }