AddCSLuaFile() function SWEP:doSuppressorStats() self.Primary.Sound = Sound("weap_mike_sup_plr") self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_Pistol_Mag_Sup.Outside"), Reflection = Sound("Reflection_ARSUP.Outside") }, Inside = { Layer = Sound("Atmo_Pistol_Sup.Inside"), Reflection = Sound("Reflection_ARSUP.Inside") } } } self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" end SWEP.Customization = { {"att_perk", "att_vm_pi_mike_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_fastswap"}, {"att_stock", "attachment_vm_pi_mike_stockl", "attachment_vm_pi_mike_stockh"}, {"attachment_vm_pi_mike_mag", "attachment_vm_pi_mike_xmags", "attachment_vm_pi_mike_drummag"}, {"attachment_vm_pi_mike_grip", "attachment_vm_pi_mike_pistolgrip01", "attachment_vm_pi_mike_pistolgrip02", "attachment_vm_pi_mike_pistolgrip03"}, {"att_muzzle", "att_vm_flashhider01_pstl", "att_vm_compensator01_pstl", "att_vm_muzzlebrake01_pstl", "att_vm_silencer01_pstl", "att_vm_silencer02_pstl", "att_vm_silencer04_pstl", "att_vm_oil_filter_suppressor"}, {"att_sight", "att_vm_minireddot01", "att_vm_minireddot02", "att_vm_minireddot03"}, {"attachment_vm_pi_mike_barrel", "attachment_vm_pi_mike_barsil", "attachment_vm_pi_mike_barlight", "attachment_vm_pi_mike_barauto"}, {"att_laser", "att_vm_pi_mike_laser01", "att_vm_pi_mike_laser02", "att_vm_pi_mike_laser03"} } --NECESSARY: it loads custom attachments from other authors require("mw_utils") mw_utils.LoadInjectors(SWEP) -- SWEP.Customization = { -- ["Slide"] = { -- Slot = 3, -- { -- Key = "attachment_vm_pi_mike_barrel", -- }, -- { -- Key = "attachment_vm_pi_mike_barlight", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_barsil", -- ExcludedAttachments = { -- ["Muzzle"] = {2,3,4,5,6,7,8} -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_barauto", -- Stats = function(self) -- end -- } -- }, -- ["Laser"] = { -- Slot = 8, -- { -- Key = "no_laser", -- }, -- { -- Key = "attachment_vm_laser_pstl", -- -- ExcludedAttachments = { -- -- ["Foregrip"] = {2} -- -- }, -- Bodygroups = { -- ["laserrail"] = 1 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_laser_pstl03", -- -- ExcludedAttachments = { -- -- ["Foregrip"] = {2} -- -- }, -- Bodygroups = { -- ["laserrail"] = 1 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_laser_pstl04", -- -- ExcludedAttachments = { -- -- ["Foregrip"] = {2} -- -- }, -- Bodygroups = { -- ["laserrail"] = 1 -- }, -- Stats = function(self) -- end -- } -- }, -- ["Optic"] = { -- Slot = 7, -- { -- Key = "no_sight", -- }, -- { -- Key = "attachment_vm_minireddot01", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5) -- end -- }, -- { -- Key = "attachment_vm_minireddot02", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5) -- end -- }, -- { -- Key = "attachment_vm_minireddot03", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5) -- end -- }, -- }, -- ["Muzzle"] = { -- Slot = 6, -- { -- Key = "no_muzzle" -- }, -- { -- Key = "attachment_vm_flashhider_psl01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake_pstl01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator_pstl01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_oil_filter_suppressor", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer_pstl_02", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencerpstl03", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencerpstl", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Slide"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 1.55, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- }, -- ["Pistol Grip"] = { -- Slot = 5, -- { -- Key = "attachment_vm_pi_mike_grip", -- }, -- { -- Key = "attachment_vm_pi_mike_pistolgrip01", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_pistolgrip02", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_pistolgrip03", -- Stats = function(self) -- end -- } -- }, -- ["Magazine"] = { -- Slot = 4, -- { -- Key = "attachment_vm_pi_mike_mag", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_xmags", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_drummag", -- Stats = function(self) -- end -- } -- }, -- ["Stock"] = { -- Slot = 2, -- { -- Key = "no_stock", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_stockl", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_pi_mike_stockh", -- Stats = function(self) -- end -- } -- }, -- ["Perk"] = { -- Slot = 1, -- { -- Key = "no_perk", -- }, -- { -- Key = "perk_soh", -- Stats = function(self) -- self.Animations.Reload = self.Animations.Reload_Fast -- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast -- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast -- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast -- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast -- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast -- end -- }, -- { -- Key = "perk_fastmelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_heavymelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_fmj", -- Stats = function(self) -- end -- } -- } -- }