405 lines
14 KiB
Lua
405 lines
14 KiB
Lua
AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("MW19_Deagle.Fire_S")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_Pistol_Mag_Sup.Outside"),
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Reflection = Sound("Reflection_ARSUP.Outside")
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},
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Inside = {
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Layer = Sound("Atmo_Pistol_Sup.Inside"),
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Reflection = Sound("Reflection_ARSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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SWEP.Customization = {
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{"att_perk", "att_vm_pi_cpapa_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_fastswap"},
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{"att_receiver"},
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{"attachment_vm_pi_cpapa_mag", "attachment_vm_pi_cpapa_loader_snake"},
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{"att_stock", "att_vm_pi_cpapa_stock01", "att_vm_pi_cpapa_stock02"},
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{"att_muzzle", "att_vm_flashhider01_pstl", "att_vm_compensator01_pstl", "att_vm_muzzlebrake01_pstl", "att_vm_oil_filter_suppressor"},
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{"att_sight", "attachment_vm_pi_cpapa_scope", "att_vm_minireddot01", "att_vm_minireddot02", "att_vm_minireddot03"},
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{"att_vm_pi_cpapa_barrel01", "att_vm_pi_cpapa_barrel_long", "att_vm_pi_cpapa_barrel_short", "att_vm_pi_cpapa_barrel02"},
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{"att_laser", "att_vm_pi_cpapa_laser01", "att_vm_pi_cpapa_laser02", "att_vm_pi_cpapa_laser03"}
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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--[[SWEP.Customization = {
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["Barrel"] = {
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Slot = 4,
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{
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Key = "attachment_vm_pi_cpapa_barrel"
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},
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{
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Key = "attachment_vm_pi_cpapa_barrel_long",
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Stats = function(self)
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self.Customization.Laser[2].Bodygroups.laser_rail = 1
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self.Customization.Laser[3].Bodygroups.laser_rail = 1
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self.Customization.Laser[4].Bodygroups.laser_rail = 1
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end
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},
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{
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Key = "attachment_vm_pi_cpapa_shortbarrel",
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Stats = function(self)
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self.Customization.Laser[2].Bodygroups.laser_rail = 2
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self.Customization.Laser[3].Bodygroups.laser_rail = 2
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self.Customization.Laser[4].Bodygroups.laser_rail = 2
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end
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},
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{
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Key = "attachment_vm_pi_cpapa_barrel_v2",
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Stats = function(self)
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self.Customization.Laser[2].Bodygroups.laser_rail = 0
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self.Customization.Laser[3].Bodygroups.laser_rail = 0
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self.Customization.Laser[4].Bodygroups.laser_rail = 0
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end
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}
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},
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["Optic"] = {
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Slot = 5,
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{
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Key = "no_optic",
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},
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{
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Key = "attachment_vm_minireddot01",
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Bodygroups = {
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["rail"] = 1
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.8)
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end
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},
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{
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Key = "attachment_vm_minireddot02",
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Bodygroups = {
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["rail"] = 1
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.75)
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end
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},
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{
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Key = "attachment_vm_minireddot03",
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Bodygroups = {
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["rail"] = 1
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.75)
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end
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},
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{
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Key = "attachment_vm_reflex_west02_lod0",
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Bodygroups = {
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["rail"] = 1
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.95)
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end
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},
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{
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Key = "attachment_vm_holo_west_lod0",
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Bodygroups = {
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["rail"] = 1
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},
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VElement = {
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Bone = "tag_reflex",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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}
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}
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.45)
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end
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},
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{
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Key = "attachment_vm_reflex_east02_lod0",
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Bodygroups = {
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["rail"] = 1
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.05)
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end
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},
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{
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Key = "attachment_vm_reflex_east",
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Bodygroups = {
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["rail"] = 1
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.3)
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end
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},
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{
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Key = "attachment_vm_4x_east",
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Bodygroups = {
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["rail"] = 1
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},
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VElement = {
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Bone = "tag_reflex",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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}
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}
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.13, 0, -1.13)
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end
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},
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{
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Key = "attachment_vm_4x_west",
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Bodygroups = {
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["rail"] = 1
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},
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VElement = {
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Bone = "tag_reflex",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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}
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}
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, -1.22)
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end
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},
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{
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Key = "attachment_vm_4x_west02",
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Bodygroups = {
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["rail"] = 1
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},
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VElement = {
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Bone = "tag_reflex",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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}
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}
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},
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Stats = function(self)
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self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.11)
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end
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}
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},
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["Laser"] = {
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Slot = 6,
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{
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Key = "no_laser",
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},
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{
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Key = "attachment_vm_laser_pstl",
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VElement = {
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Bone = "tag_laser_attach",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 0, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Bodygroups = {
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["laser_rail"] = 1
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},
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_laser_pstl03",
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VElement = {
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Bone = "tag_laser_attach",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 0, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Bodygroups = {
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["laser_rail"] = 1
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},
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_laser_pstl04",
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VElement = {
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Bone = "tag_laser_attach",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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[2] = {Vector(0, 0, 0), Angle()},
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[3] = {Vector(0, 0, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Bodygroups = {
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["laser_rail"] = 1
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},
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Stats = function(self)
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end
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}
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},
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["Muzzle"] = {
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Slot = 3,
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{
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Key = "no_muzzle",
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},
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{
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Key = "attachment_vm_flashhider_psl01",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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[2] = {Vector(0, 1.85, 0), Angle()},
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[3] = {Vector(0, -1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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},
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{
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Key = "attachment_vm_muzzlebrake_pstl01",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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[2] = {Vector(0, 1.85, 0), Angle()},
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[3] = {Vector(0, -1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_compensator_pstl01",
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VElement = {
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Bone = "tag_silencer",
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Position = Vector(0, 0, 0),
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Angles = Angle(),
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Offsets = {
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["Barrel"] = {
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[2] = {Vector(0, 1.85, 0), Angle()},
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[3] = {Vector(0, -1, 0), Angle()},
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[4] = {Vector(0, 0, 0), Angle()}
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}
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}
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},
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Stats = function(self)
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end
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},
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},
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["Perk"] = {
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Slot = 1,
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{
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Key = "no_perk",
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},
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{
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Key = "perk_soh",
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Stats = function(self)
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self.Animations.Reload = self.Animations.Reload_Fast
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self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
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self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
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self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
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self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
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self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
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end
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},
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{
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Key = "perk_fastmelee",
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Stats = function(self)
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end
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},
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{
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Key = "perk_heavymelee",
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Stats = function(self)
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end
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},
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{
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Key = "perk_fmj",
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Stats = function(self)
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end
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}
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},
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["Grip"] = {
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Slot = 2,
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{
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Key = "attachment_vm_pi_cpapa_grip",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_pi_cpapa_grip_stock",
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Stats = function(self)
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end
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},
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{
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Key = "attachment_vm_pi_cpapa_stockl",
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Stats = function(self)
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end
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},
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},
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-- ["Camo"] = {
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-- Slot = 8,
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-- {
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-- Key = "no_camo",
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-- },
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-- {
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-- Key = "camo_jermasus",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "camo_digital",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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}
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]] |