Files
call-of-duty-tdm/lua/weapons/mg_357/customization.lua
2026-03-30 10:39:52 +03:00

405 lines
14 KiB
Lua

AddCSLuaFile()
function SWEP:doSuppressorStats()
self.Primary.Sound = Sound("MW19_Deagle.Fire_S")
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_Pistol_Mag_Sup.Outside"),
Reflection = Sound("Reflection_ARSUP.Outside")
},
Inside = {
Layer = Sound("Atmo_Pistol_Sup.Inside"),
Reflection = Sound("Reflection_ARSUP.Inside")
}
}
}
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
SWEP.Customization = {
{"att_perk", "att_vm_pi_cpapa_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_fastswap"},
{"att_receiver"},
{"attachment_vm_pi_cpapa_mag", "attachment_vm_pi_cpapa_loader_snake"},
{"att_stock", "att_vm_pi_cpapa_stock01", "att_vm_pi_cpapa_stock02"},
{"att_muzzle", "att_vm_flashhider01_pstl", "att_vm_compensator01_pstl", "att_vm_muzzlebrake01_pstl", "att_vm_oil_filter_suppressor"},
{"att_sight", "attachment_vm_pi_cpapa_scope", "att_vm_minireddot01", "att_vm_minireddot02", "att_vm_minireddot03"},
{"att_vm_pi_cpapa_barrel01", "att_vm_pi_cpapa_barrel_long", "att_vm_pi_cpapa_barrel_short", "att_vm_pi_cpapa_barrel02"},
{"att_laser", "att_vm_pi_cpapa_laser01", "att_vm_pi_cpapa_laser02", "att_vm_pi_cpapa_laser03"}
}
--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)
--[[SWEP.Customization = {
["Barrel"] = {
Slot = 4,
{
Key = "attachment_vm_pi_cpapa_barrel"
},
{
Key = "attachment_vm_pi_cpapa_barrel_long",
Stats = function(self)
self.Customization.Laser[2].Bodygroups.laser_rail = 1
self.Customization.Laser[3].Bodygroups.laser_rail = 1
self.Customization.Laser[4].Bodygroups.laser_rail = 1
end
},
{
Key = "attachment_vm_pi_cpapa_shortbarrel",
Stats = function(self)
self.Customization.Laser[2].Bodygroups.laser_rail = 2
self.Customization.Laser[3].Bodygroups.laser_rail = 2
self.Customization.Laser[4].Bodygroups.laser_rail = 2
end
},
{
Key = "attachment_vm_pi_cpapa_barrel_v2",
Stats = function(self)
self.Customization.Laser[2].Bodygroups.laser_rail = 0
self.Customization.Laser[3].Bodygroups.laser_rail = 0
self.Customization.Laser[4].Bodygroups.laser_rail = 0
end
}
},
["Optic"] = {
Slot = 5,
{
Key = "no_optic",
},
{
Key = "attachment_vm_minireddot01",
Bodygroups = {
["rail"] = 1
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.8)
end
},
{
Key = "attachment_vm_minireddot02",
Bodygroups = {
["rail"] = 1
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.75)
end
},
{
Key = "attachment_vm_minireddot03",
Bodygroups = {
["rail"] = 1
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.75)
end
},
{
Key = "attachment_vm_reflex_west02_lod0",
Bodygroups = {
["rail"] = 1
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.95)
end
},
{
Key = "attachment_vm_holo_west_lod0",
Bodygroups = {
["rail"] = 1
},
VElement = {
Bone = "tag_reflex",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
}
}
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.45)
end
},
{
Key = "attachment_vm_reflex_east02_lod0",
Bodygroups = {
["rail"] = 1
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.05)
end
},
{
Key = "attachment_vm_reflex_east",
Bodygroups = {
["rail"] = 1
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.3)
end
},
{
Key = "attachment_vm_4x_east",
Bodygroups = {
["rail"] = 1
},
VElement = {
Bone = "tag_reflex",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
}
}
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.13, 0, -1.13)
end
},
{
Key = "attachment_vm_4x_west",
Bodygroups = {
["rail"] = 1
},
VElement = {
Bone = "tag_reflex",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
}
}
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, -1.22)
end
},
{
Key = "attachment_vm_4x_west02",
Bodygroups = {
["rail"] = 1
},
VElement = {
Bone = "tag_reflex",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
}
}
},
Stats = function(self)
self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.11)
end
}
},
["Laser"] = {
Slot = 6,
{
Key = "no_laser",
},
{
Key = "attachment_vm_laser_pstl",
VElement = {
Bone = "tag_laser_attach",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
[2] = {Vector(0, 0, 0), Angle()},
[3] = {Vector(0, 0, 0), Angle()},
[4] = {Vector(0, 0, 0), Angle()}
}
}
},
Bodygroups = {
["laser_rail"] = 1
},
Stats = function(self)
end
},
{
Key = "attachment_vm_laser_pstl03",
VElement = {
Bone = "tag_laser_attach",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
[2] = {Vector(0, 0, 0), Angle()},
[3] = {Vector(0, 0, 0), Angle()},
[4] = {Vector(0, 0, 0), Angle()}
}
}
},
Bodygroups = {
["laser_rail"] = 1
},
Stats = function(self)
end
},
{
Key = "attachment_vm_laser_pstl04",
VElement = {
Bone = "tag_laser_attach",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
[2] = {Vector(0, 0, 0), Angle()},
[3] = {Vector(0, 0, 0), Angle()},
[4] = {Vector(0, 0, 0), Angle()}
}
}
},
Bodygroups = {
["laser_rail"] = 1
},
Stats = function(self)
end
}
},
["Muzzle"] = {
Slot = 3,
{
Key = "no_muzzle",
},
{
Key = "attachment_vm_flashhider_psl01",
VElement = {
Bone = "tag_silencer",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
[2] = {Vector(0, 1.85, 0), Angle()},
[3] = {Vector(0, -1, 0), Angle()},
[4] = {Vector(0, 0, 0), Angle()}
}
}
},
Stats = function(self)
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
},
{
Key = "attachment_vm_muzzlebrake_pstl01",
VElement = {
Bone = "tag_silencer",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
[2] = {Vector(0, 1.85, 0), Angle()},
[3] = {Vector(0, -1, 0), Angle()},
[4] = {Vector(0, 0, 0), Angle()}
}
}
},
Stats = function(self)
end
},
{
Key = "attachment_vm_compensator_pstl01",
VElement = {
Bone = "tag_silencer",
Position = Vector(0, 0, 0),
Angles = Angle(),
Offsets = {
["Barrel"] = {
[2] = {Vector(0, 1.85, 0), Angle()},
[3] = {Vector(0, -1, 0), Angle()},
[4] = {Vector(0, 0, 0), Angle()}
}
}
},
Stats = function(self)
end
},
},
["Perk"] = {
Slot = 1,
{
Key = "no_perk",
},
{
Key = "perk_soh",
Stats = function(self)
self.Animations.Reload = self.Animations.Reload_Fast
self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
end
},
{
Key = "perk_fastmelee",
Stats = function(self)
end
},
{
Key = "perk_heavymelee",
Stats = function(self)
end
},
{
Key = "perk_fmj",
Stats = function(self)
end
}
},
["Grip"] = {
Slot = 2,
{
Key = "attachment_vm_pi_cpapa_grip",
Stats = function(self)
end
},
{
Key = "attachment_vm_pi_cpapa_grip_stock",
Stats = function(self)
end
},
{
Key = "attachment_vm_pi_cpapa_stockl",
Stats = function(self)
end
},
},
-- ["Camo"] = {
-- Slot = 8,
-- {
-- Key = "no_camo",
-- },
-- {
-- Key = "camo_jermasus",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "camo_digital",
-- Stats = function(self)
-- end
-- }
-- },
}
]]