49 lines
2.2 KiB
Lua
49 lines
2.2 KiB
Lua
AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("weap_alpha50_fire_plr_sup")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_Sniper_Sup.Outside"),
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Reflection = Sound("Reflection_Sniper.Outside")
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},
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Inside = {
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Layer = Sound("Atmo_DMR_Sup.Inside"),
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Reflection = Sound("Reflection_ARSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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SWEP.Customization = {
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{"att_perk", "attachment_vm_sn_alpha50_perk_soh",
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"att_perk_steadywalk", "att_perk_nodrop", "att_perk_scopesway"},
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{"attachment_vm_sn_alpha50_stock", "attachment_vm_sn_alpha50_stockh",
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"attachment_vm_sn_alpha50_stockl", "attachment_vm_sn_alpha50_stocks"},
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{"attachment_vm_sn_alpha50_mag", "attachment_vm_sn_alpha50_xmags", "attachment_vm_sn_alpha50_mmags"},
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{"attachment_vm_sn_alpha50_barrel", "attachment_vm_sn_alpha50_barshort",
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"attachment_vm_sn_alpha50_barmid", "attachment_vm_sn_alpha50_barlong"},
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{"att_muzzle", "att_vm_alpha50_compensator01", "att_vm_alpha50_flashhider01", "att_vm_alpha50_muzzlebrake01",
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"att_vm_alpha50_muzzlebrake02", "att_vm_alpha50_silencer01", "att_vm_alpha50_silencer02", "att_vm_alpha50_silencer03"},
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{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "attachment_vm_sn_alpha50_scope",
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"att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
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"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
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"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
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"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_4x_east01_tall", "att_vm_2x_west01", "att_vm_scope_vz"},
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{"att_laser", "attachment_vm_sn_alpha50_laser01", "attachment_vm_sn_alpha50_laser02",
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"attachment_vm_sn_alpha50_laser03"},
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP) |