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16
lua/entities/mg_arrow_bone/shared.lua
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16
lua/entities/mg_arrow_bone/shared.lua
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ENT.Base = "mg_arrow"
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ENT.Type = "anim"
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ENT.EMPRadius = 600
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game.AddParticles("particles/generic_explosions_pak.pcf")
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PrecacheParticleSystem("Generic_explo_emp")
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sound.Add({
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name = "MW19_Crossbow.Bone",
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channel = CHAN_BODY,
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volume = 1,
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level = 80,
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pitch = {95, 105},
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sound = {"@viper/shared/bone.wav"}
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})
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