Files
call-of-duty-tdm/lua/entities/mg_arrow_bone/shared.lua
2026-03-30 10:39:52 +03:00

16 lines
333 B
Lua

ENT.Base = "mg_arrow"
ENT.Type = "anim"
ENT.EMPRadius = 600
game.AddParticles("particles/generic_explosions_pak.pcf")
PrecacheParticleSystem("Generic_explo_emp")
sound.Add({
name = "MW19_Crossbow.Bone",
channel = CHAN_BODY,
volume = 1,
level = 80,
pitch = {95, 105},
sound = {"@viper/shared/bone.wav"}
})