Files
VnUtest/garrysmod/gamemodes/militaryrp/plugins/inventory/sv_inventory.lua
2026-03-31 10:27:04 +03:00

81 lines
1.8 KiB
Lua

local PLUGIN = PLUGIN
util.AddNetworkString("INVENTORY.ValidateItemData")
function PLUGIN:InitializedPlugins()
for b, c in pairs(ix.stalker.slots) do
local d, d2 = c[1], c[2]
ix.inventory.Register(b, d, d2, true)
end
end
function PLUGIN:OnCharacterCreated(a, b)
local d = b:GetID()
for d2, d3 in pairs(ix.stalker.slots) do
ix.inventory.New(d, d2, function(d4)
table.insert(b.vars.inv, d4)
d4:AddReceiver(a)
d4:Sync(a)
end)
end
end
function PLUGIN:CanTransferItem(a, b, c)
if c and c.vars and ix.stalker.slots[c.vars.isBag] then
local d2 = a.slot
if d2 and string.find(c.vars.isBag, d2) then
local d3 = c:GetItems()
if d3 and table.Count(d3) > 0 then
return false
end
local status = hook.Run("NewCanTransferItem", a, b, c)
if status == false then
return false
end
return true
else
local status = hook.Run("NewCanTransferItem", a, b, c)
if status == false then
return false
end
return false
end
else
return true
end
end
function PLUGIN:OnItemTransferred(a, b, c)
local d2 = a.player or a:GetOwner()
if b and b.vars and ix.stalker.slots[b.vars.isBag] then
if not a then
return
end
if a.ActionEquipment then
a:ActionEquipment(false)
end
// net.Start("ri")
// net.Send(d2)
end
if c and c.vars and ix.stalker.slots[c.vars.isBag] then
if not a then
return
end
if a.ActionEquipment then
a:ActionEquipment(true)
end
// net.Start("ri")
// net.Send(d2)
end
end