63 lines
1.5 KiB
Lua
63 lines
1.5 KiB
Lua
function SWEP:NetworkWeapon(sendto)
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net.Start("TacRP_networkweapon")
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net.WriteUInt(self:EntIndex(), 13)
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for slot, slottbl in pairs(self.Attachments) do
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if !slottbl.Installed then net.WriteUInt(0, TacRP.Attachments_Bits) continue end
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local atttbl = TacRP.GetAttTable(slottbl.Installed)
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net.WriteUInt(atttbl.ID, TacRP.Attachments_Bits)
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end
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if sendto then
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net.Send(sendto)
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else
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net.SendPVS(self:GetPos())
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end
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self:InvalidateCache()
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self:DoBodygroups(true)
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self:DoBodygroups(false)
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end
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function SWEP:ReceivePreset()
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for slot, slottbl in pairs(self.Attachments) do
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local attid = net.ReadUInt(TacRP.Attachments_Bits)
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if attid == 0 then
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if slottbl.Installed then
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self:Detach(slot, true)
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end
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else
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local att = TacRP.Attachments_Index[attid]
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local atttbl = TacRP.GetAttTable(att)
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if !atttbl then continue end
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if slottbl.Installed then
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self:Detach(slot, true)
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end
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self:Attach(slot, att, true, true)
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if atttbl.OnPresetLoad then
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atttbl.OnPresetLoad(self)
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end
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end
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end
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self:NetworkWeapon()
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TacRP:PlayerSendAttInv(self:GetOwner())
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self:InvalidateCache()
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self:SetBaseSettings()
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if self:GetValue("TryUnholster") then
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self:DoDeployAnimation()
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end
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self:RestoreClip(self.Primary.ClipSize)
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end
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