Files
VnUtest/garrysmod/addons/tacrp/lua/entities/tacrp_proj_ks23_flashbang.lua
2026-03-31 10:27:04 +03:00

50 lines
1.3 KiB
Lua

AddCSLuaFile()
ENT.Base = "tacrp_proj_base"
ENT.PrintName = "KS-23 Flashbang"
ENT.Spawnable = false
ENT.Model = "models/weapons/tacint/grenade_40mm.mdl"
ENT.IsRocket = false // projectile has a booster and will not drop.
ENT.InstantFuse = true // projectile is armed immediately after firing.
ENT.RemoteFuse = false // allow this projectile to be triggered by remote detonator.
ENT.ImpactFuse = false // projectile explodes on impact.
ENT.ExplodeOnDamage = false // projectile explodes when it takes damage.
ENT.ExplodeUnderwater = true
ENT.ExplodeOnImpact = true
ENT.Delay = 0.2
ENT.ExplodeSounds = {
"TacRP/weapons/grenade/flashbang_explode-1.wav",
}
ENT.AudioLoop = ""
ENT.SmokeTrail = false
function ENT:Detonate()
// util.BlastDamage(self, self:GetOwner(), self:GetPos(), 150, 25)
local fx = EffectData()
fx:SetOrigin(self:GetPos())
if self:WaterLevel() > 0 then
util.Effect("WaterSurfaceExplosion", fx)
self:Remove()
return
else
fx:SetRadius(328)
util.Effect("TacRP_flashexplosion", fx)
end
TacRP.Flashbang(self, self:GetPos(), 328, 1, 0.1, 0.3)
self:EmitSound(table.Random(self.ExplodeSounds), 125)
self:Remove()
end