Files
2026-03-31 10:27:04 +03:00

38 lines
970 B
Lua

function SWEP:ReceiveWeapon(ids)
for slot, slottbl in pairs(self.Attachments) do
local attid = ids and ids[slot] or net.ReadUInt(TacRP.Attachments_Bits)
if attid == 0 then
slottbl.Installed = nil
else
slottbl.Installed = TacRP.Attachments_Index[attid]
end
end
self:InvalidateCache()
self:SetupModel(true)
self:SetupModel(false)
self.CertainAboutAtts = true
end
function SWEP:UpdateHolster()
local ply = self:GetOwner()
if IsValid(ply) and ply:IsPlayer() and ply:GetActiveWeapon() != self then
local visible = self:GetValue("HolsterVisible")
local slot = self:GetValue("HolsterSlot")
if visible and slot then
ply.TacRP_Holster = ply.TacRP_Holster or {}
ply.TacRP_Holster[slot] = self
end
end
end
function SWEP:RequestWeapon()
net.Start("tacrp_networkweapon")
net.WriteEntity(self)
net.SendToServer()
end