AddCSLuaFile() ENT.Type = "anim" ENT.Base = "tacrp_ammo_frag" ENT.RenderGroup = RENDERGROUP_TRANSLUCENT ENT.PrintName = "Nuclear Device (Ammo)" ENT.Category = "Tactical RP" ENT.AdminOnly = true ENT.Spawnable = true ENT.Model = "models/weapons/tacint/props_misc/briefcase_bomb-1.mdl" ENT.Ammo = "ti_nuke" ENT.CollisionSoundsHard = { "physics/metal/metal_box_impact_hard1.wav", "physics/metal/metal_box_impact_hard2.wav", "physics/metal/metal_box_impact_hard3.wav", } ENT.CollisionSoundsSoft = { "physics/metal/metal_box_impact_soft1.wav", "physics/metal/metal_box_impact_soft2.wav", "physics/metal/metal_box_impact_soft3.wav", } ENT.GrenadeProxy = false