--[[Bow Ammo]] -- game.AddAmmoType({ name = "tfbow_arrow", dmgtype = DMG_CLUB, tracer = 0, minsplash = 5, maxsplash = 5 }) game.AddAmmoType({ name = "tfbow_bolt", dmgtype = DMG_CLUB, tracer = 0, minsplash = 5, maxsplash = 5 })