AddCSLuaFile ("cl_init.lua") AddCSLuaFile ("shared.lua") include ("shared.lua") util.AddNetworkString("ciga") util.AddNetworkString("cigaArm") util.AddNetworkString("cigaTalking") function cigaUpdate(ply, cigaID) if not ply.cigaCount then ply.cigaCount = 0 end if not ply.cantStartciga then ply.cantStartciga=false end if ply.cigaCount == 0 and ply.cantStartciga then return end ply.cigaID = cigaID ply.cigaCount = ply.cigaCount + 1 if ply.cigaCount == 1 then ply.cigaArm = true net.Start("cigaArm") net.WriteEntity(ply) net.WriteBool(true) net.Broadcast() end if ply.cigaCount >= 50 then ply.cantStartciga = true Releaseciga(ply) end end hook.Add("KeyRelease","DocigaHook",function(ply, key) if key == IN_ATTACK then Releaseciga(ply) ply.cantStartciga=false end end) function Releaseciga(ply) if not ply.cigaCount then ply.cigaCount = 0 end if IsValid(ply:GetActiveWeapon()) and ply:GetActiveWeapon():GetClass():sub(1,11) == "weapon_ciga" then if ply.cigaCount >= 5 then net.Start("ciga") net.WriteEntity(ply) net.WriteInt(ply.cigaCount, 8) net.WriteInt(ply.cigaID + (ply:GetActiveWeapon().juiceID or 0), 8) net.Broadcast() end end if ply.cigaArm then ply.cigaArm = false net.Start("cigaArm") net.WriteEntity(ply) net.WriteBool(false) net.Broadcast() end ply.cigaCount=0 end