max_line_length = 128 std = "luajit+gmod+helix" ignore = { "212", -- unused argument } -- helix stds.helix = {} stds.helix.globals = { "ix", "Schema", "ITEM", "PLUGIN", "ATTRIBUTE", "NAME", "LANGUAGE", "FACTION", "CLASS", "CHAT_RECOGNIZED", "ALWAYS_RAISED", "ICON_RENDER_QUEUE", "USABLE_FUNCS", } stds.helix.read_globals = { "L", "L2", "IX_RELOADED", "CHAT_CLASS", "HOOKS_CACHE", "BAR_HEIGHT", "ACCESS_LABELS", "CAMI", "netstream", "mysql", "pon", "ikon", "BaseClass", "SetNetVar", "GetNetVar", "ixSoundDuration", "HOLDTYPE_TRANSLATOR", "PLAYER_HOLDTYPE_TRANSLATOR", "ACT_VM_FISTS_DRAW", "ACT_VM_FISTS_HOLSTER", "TOOLTIP_GENERIC", "TOOLTIP_ITEM", "FLAG_NORMAL", "FLAG_SUCCESS", "FLAG_WARNING", "FLAG_DANGER", "FLAG_SERVER", "FLAG_DEV", "DOOR_OWNER", "DOOR_TENANT", "DOOR_GUEST", "DOOR_NONE", "VENDOR_BUY", "VENDOR_SELL", "VENDOR_BOTH", "VENDOR_WELCOME", "VENDOR_LEAVE", "VENDOR_NOTRADE", "VENDOR_PRICE", "VENDOR_STOCK", "VENDOR_MODE", "VENDOR_MAXSTOCK", "VENDOR_SELLANDBUY", "VENDOR_SELLONLY", "VENDOR_BUYONLY", "VENDOR_TEXT", "FCAP_IMPULSE_USE", "FCAP_CONTINUOUS_USE", "FCAP_ONOFF_USE", "FCAP_DIRECTIONAL_USE", "FCAP_USE_ONGROUND", "FCAP_USE_IN_RADIUS", } files = { -- some phrases are unavoidably long, so we'll ignore the max line length for language files ["gamemode/languages/**/*.lua"] = { ignore = { "631" } }, ["plugins/**/languages/*.lua"] = { ignore = { "631" } } } -- ignore third party files exclude_files = { "gamemode/core/libs/thirdparty/**/*.lua" } -- gmod stds.gmod = {} stds.gmod.globals = { "GM", "ENT", "TOOL", "SWEP" } stds.gmod.read_globals = { "VERSION", "CLIENT", "SERVER", "GAMEMODE", "NULL", "vector_origin", "vector_up", "angle_zero", "color_white", "color_black", "color_transparent", "PLAYERANIMEVENT_CANCEL_RELOAD", "ACT_COMBINE_THROW_GRENADE", -- Generated on Wed Jan 17 02:56:57 2018 "ACT_MP_GESTURE_VC_NODYES", "ACT_MELEE_ATTACK_SWING_GESTURE", "SCHED_TAKE_COVER_FROM_ORIGIN", "ACT_BUSY_SIT_GROUND_ENTRY", "ACT_DOD_CROUCH_IDLE_C96", "ACT_IDLE_STEALTH", "ACT_DOD_PRIMARYATTACK_DEPLOYED", "ACT_MP_STAND_PRIMARY", "ACT_DOD_CROUCHWALK_AIM", "ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR", "ACT_GLOCK_SHOOT_RELOAD", "TEXT_ALIGN_CENTER", "DMG_CRUSH", "ScrH", "ACT_DOD_RELOAD_CROUCH_BAR", "ACT_HL2MP_JUMP_PASSIVE", "ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY", "ACT_MP_JUMP_START_MELEE", "ACT_GET_UP_CROUCH", "ACT_DOD_CROUCHWALK_IDLE_GREASE", "ACT_DOD_CROUCHWALK_IDLE_PISTOL", "ACT_HL2MP_WALK_CROUCH_SUITCASE", "ACT_HL2MP_GESTURE_RELOAD_SLAM", "SIMPLE_USE", "ACT_DOD_WALK_AIM_GREN_STICK", "ACT_DOD_PRONEWALK_IDLE_MG", "FL_FLY", "ACT_HL2MP_IDLE_CROUCH_REVOLVER", "presets", "ACT_MP_RUN_MELEE", "halo", "HULL_WIDE_SHORT", "video", "SND_SPAWNING", "ACT_MP_GRENADE2_DRAW", "ACT_OVERLAY_PRIMARYATTACK", "COND_SEE_NEMESIS", "KEY_O", "ACT_OVERLAY_GRENADEREADY", "ACT_COVER_MED", "AddConsoleCommand", "ACT_VM_IIDLE_M203", "ACT_HL2MP_JUMP_RPG", "ACT_DOD_STAND_AIM_MG", "MAT_VENT", "ACT_VM_HITRIGHT2", "ACT_VM_RELOAD_EMPTY", "DSprite", "BONE_CALCULATE_MASK", "GetGlobalVector", "ACT_HL2MP_IDLE_PISTOL", "SetGlobalVector", "HTTP", "WorldToLocal", "ACT_MP_CROUCH_IDLE", "COLLISION_GROUP_VEHICLE", "KEY_XBUTTON_B", "ACT_PICKUP_RACK", "CAP_MOVE_CRAWL", "ACT_DOD_CROUCHWALK_AIM_BOLT", "ACT_MP_MELEE_GRENADE2_DRAW", "ACT_DIE_BARNACLE_SWALLOW", "ACT_WALK_STEALTH_PISTOL", "ACT_DOD_PRONE_AIM_MP44", "ACT_PRONE_FORWARD", "COND_ENEMY_OCCLUDED", "ACT_DOD_RUN_IDLE_BOLT", "GetConVarNumber", "ACT_DOD_CROUCHWALK_AIM_RIFLE", "ACT_DOD_RELOAD_RIFLEGRENADE", "ACT_VM_IIN_M203", "ACT_MP_ATTACK_AIRWALK_BUILDING", "FVPHYSICS_DMG_DISSOLVE", "ACT_INVALID", "ACT_DOD_RELOAD_PRONE_MP44", "ACT_SLAM_TRIPMINE_DRAW", "ACT_MP_GESTURE_VC_NODNO", "SetGlobalAngle", "ACT_DOD_SPRINT_IDLE_BOLT", "ACT_MP_PRIMARY_GRENADE1_IDLE", "ACT_VM_PRIMARYATTACK_DEPLOYED_1", "ClientsideScene", "MASK_SHOT", "DTree_Node_Button", "GetGlobalAngle", "MOVETYPE_ISOMETRIC", "ACT_GESTURE_RANGE_ATTACK_SMG1_LOW", "NAV_MESH_STOP", "COND_NONE", "ACT_SHIELD_ATTACK", "ACT_GESTURE_RANGE_ATTACK_SMG2", "CNavArea", "ACT_HL2MP_WALK", "include", "ACT_WALK_ANGRY", "ACT_DOD_PRIMARYATTACK_PRONE_PISTOL", "ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING", "DDrawer", "ACT_VM_IRECOIL1", "BOX_TOP", "ACT_MP_RUN_PDA", "ACT_DOD_RELOAD_BOLT", "SaveLastMap", "ACT_DOD_RUN_ZOOM_BOLT", "ACT_MP_RELOAD_AIRWALK_LOOP", "ACT_DEEPIDLE1", "COND_SEE_ENEMY", "DColorPalette", "DMG_DIRECT", "Derma_Message", "DPanelSelect", "ACT_HL2MP_ZOMBIE_SLUMP_RISE", "FVPHYSICS_NO_IMPACT_DMG", "CLASS_CONSCRIPT", "CONTINUOUS_USE", "STUDIO_TRANSPARENCY", "NOTIFY_UNDO", "ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY", "ACT_SMG2_FIRE2", "ACT_RANGE_ATTACK_AR1", "ACT_MP_DEPLOYED_IDLE", "ACT_MP_ATTACK_SWIM_PRIMARYFIRE", "kRenderFxEnvSnow", "COND_WAY_CLEAR", "MATERIAL_LINE_STRIP", "SetGlobalString", "ACT_IDLE_RELAXED", "ACT_VM_PRIMARYATTACK", "ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL", "ACT_VM_DEPLOY_EMPTY", "ACT_VM_IDLE_EMPTY", "Matrix", "ACT_DOD_SECONDARYATTACK_PRONE_TOMMY", "COND_WEAPON_SIGHT_OCCLUDED", "ACT_DOD_PRIMARYATTACK_KNIFE", "ACT_VM_RELOAD_END_EMPTY", "menu", "CLASS_SCANNER", "ACT_MP_CROUCHWALK_SECONDARY", "ACT_DOD_SECONDARYATTACK_BOLT", "SF_NPC_ALWAYSTHINK", "ACT_DOD_WALK_IDLE_TNT", "ACT_HL2MP_WALK_ZOMBIE", "ACT_IDLE_SMG1_RELAXED", "TextEntry", "ACT_DOD_STAND_ZOOM_RIFLE", "COND_HEAR_BUGBAIT", "COND_WEAPON_PLAYER_NEAR_TARGET", "LoadPresets", "IN_ALT2", "ACT_MP_SWIM_DEPLOYED", "SetGlobalInt", "DrawSunbeams", "ACT_MP_ATTACK_SWIM_SECONDARY", "KEY_4", "ACT_MP_GESTURE_VC_FISTPUMP_MELEE", "ACT_DOD_RUN_IDLE_PSCHRECK", "ACT_PICKUP_GROUND", "ACT_WALK_RPG", "ACT_BUSY_SIT_CHAIR", "ACT_DOD_CROUCHWALK_AIM_KNIFE", "TYPE_COLOR", "ACT_DOD_CROUCH_IDLE_30CAL", "ACT_DOD_PRONEWALK_AIM_SPADE", "properties", "ACT_HL2MP_IDLE_RPG", "achievements", "CAP_WEAPON_MELEE_ATTACK2", "ACT_VM_UNLOAD", "ACT_VM_DRAW_EMPTY", "LocalPlayer", "ACT_ZOMBIE_CLIMB_UP", "SURF_WARP", "MAT_SLOSH", "ACT_DOD_WALK_ZOOM_PSCHRECK", "FSOLID_TRIGGER_TOUCH_DEBRIS", "ACT_MP_JUMP_LAND_MELEE", "PLAYERANIMEVENT_SWIM", "ACT_DOD_RELOAD_PSCHRECK", "ACT_DOD_RELOAD_CROUCH", "PLAYER", "ACT_DOD_RELOAD_CROUCH_MP44", "table", "ACT_HL2MP_FIST_BLOCK", "ACT_VM_PRIMARYATTACK_EMPTY", "ACT_RANGE_AIM_PISTOL_LOW", "Panel", "BONE_USED_BY_VERTEX_MASK", "ACT_MP_ATTACK_CROUCH_PRIMARY", "KEY_PAD_8", "ACT_CROUCHING_SHIELD_UP", "ipairs", "KEY_LALT", "ACT_DIEVIOLENT", "ACT_DOD_PRIMARYATTACK_MP40", "KEY_PAD_PLUS", "KEY_LBRACKET", "MsgAll", "ACT_DOD_CROUCHWALK_IDLE_MP44", "GetGlobalInt", "ACT_CROUCHING_SHIELD_DOWN", "NUM_BEAMS", "COND_CAN_MELEE_ATTACK1", "COND_LOST_ENEMY", "ACT_RUN_AIM_RIFLE", "ACT_VM_PULLBACK_HIGH", "DrawBackground", "TEXT_ALIGN_BOTTOM", "ACT_HL2MP_WALK_AR2", "ACT_RUN_PROTECTED", "CreateParticleSystem", "ACT_HL2MP_JUMP_DUEL", "ACT_DOD_CROUCHWALK_AIM_BAR", "ACT_VM_HOLSTERFULL_M203", "ACT_DOD_PRONEWALK_IDLE_PSCHRECK", "ACT_DOD_PRIMARYATTACK_PRONE_MP44", "ACT_STARTDYING", "TYPE_BOOL", "MOVETYPE_NOCLIP", "FVPHYSICS_PENETRATING", "NPC_STATE_INVALID", "STUDIO_TWOPASS", "ACT_VM_MISSRIGHT2", "KEY_E", "FORCE_STRING", "HITGROUP_LEFTLEG", "ACT_GET_DOWN_STAND", "ACT_HL2MP_SWIM_REVOLVER", "ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE", "ACT_DOD_PRONEWALK_IDLE_MP40", "ACT_MP_GESTURE_VC_NODNO_SECONDARY", "BLEND_ZERO", "spawnmenu", "D_NU", "KEY_PAD_0", "ACT_MP_RUN_SECONDARY", "ACT_DIE_BACKSHOT", "ACT_WALK_CROUCH_RIFLE", "ACT_MP_ATTACK_STAND_GRENADE_PRIMARY", "ACT_HL2MP_GESTURE_RELOAD_REVOLVER", "ACT_CROSSBOW_IDLE_UNLOADED", "IMAGE_FORMAT_RGBA16161616", "ACT_DOD_CROUCHWALK_ZOOM_BOLT", "STENCILCOMPARISONFUNCTION_LESS", "ACT_DOD_SPRINT_AIM_KNIFE", "ACT_BARNACLE_PULL", "CONTENTS_TESTFOGVOLUME", "SNDLVL_45dB", "ACT_DIE_LEFTSIDE", "kRenderFxEnvRain", "ACT_GMOD_GESTURE_DISAGREE", "ACT_MP_JUMP_LAND_PRIMARY", "SQLStr", "ACT_OVERLAY_SHIELD_ATTACK", "SCHED_ALERT_WALK", "ACT_SIGNAL_ADVANCE", "DImageButton", "search", "ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE", "KEY_XSTICK1_DOWN", "FVPHYSICS_NO_NPC_IMPACT_DMG", "RENDERGROUP_TRANSLUCENT", "DrawTexturize", "ACT_HANDGRENADE_THROW3", "ACT_OVERLAY_SHIELD_UP", "HITGROUP_CHEST", "BONE_ALWAYS_PROCEDURAL", "ACT_DOD_PRIMARYATTACK_PRONE_SPADE", "ACT_HL2MP_JUMP_SMG1", "ACT_DOD_STAND_AIM_MP40", "CreateMaterial", "COND_TARGET_OCCLUDED", "kRenderFxHologram", "KEY_APOSTROPHE", "RENDERGROUP_STATIC", "ENT_BRUSH", "ACT_VM_DETACH_SILENCER", "KEY_ENTER", "ACT_VM_DEPLOYED_LIFTED_IDLE", "SCHED_MOVE_TO_WEAPON_RANGE", "ACT_MP_RELOAD_AIRWALK_SECONDARY", "ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL", "KEY_F7", "SetClipboardText", "ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2", "ACT_MP_WALK_MELEE", "DMG_ACID", "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP", "DProperty_Generic", "PANEL", "ProjectedTexture", "ACT_MP_RELOAD_SWIM_SECONDARY_END", "ACT_VM_IDLE_DEPLOYED_4", "ACT_IDLE_MANNEDGUN", "ACT_DOD_RELOAD_K43", "ACT_DOD_HS_CROUCH_PSCHRECK", "Add_NPC_Class", "TEXTUREFLAGS_UNUSED_00080000", "COND_HEAR_WORLD", "ACT_VM_PRIMARYATTACK_8", "MOVECOLLIDE_DEFAULT", "ACT_DOD_WALK_IDLE_GREASE", "ACT_WALK_SUITCASE", "FCVAR_GAMEDLL", "ACT_PLAYER_CROUCH_FIRE", "ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING", "ACT_HL2MP_GESTURE_RELOAD_PISTOL", "ACT_RANGE_ATTACK_SMG1_LOW", "ACT_RELOAD_SMG1_LOW", "ACT_FLINCH_RIGHTLEG", "ACT_MP_PRIMARY_GRENADE1_ATTACK", "ACT_COVER_SMG1_LOW", "ONOFF_USE", "ACT_HL2MP_JUMP_SLAM", "CheckButton", "kRenderFxStrobeSlow", "TYPE_EFFECTDATA", "FSOLID_VOLUME_CONTENTS", "TimedCos", "ACT_DEEPIDLE3", "ACT_HL2MP_WALK_CROUCH_PASSIVE", "ACT_DUCK_DODGE", "ACT_HL2MP_RUN_ZOMBIE_FAST", "PrintMessage", "usermessage", "ACT_DOD_RUN_AIM", "JoinServer", "ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY", "TYPE_FILE", "RunGameUICommand", "ACT_HL2MP_JUMP_KNIFE", "ACT_HL2MP_WALK_FIST", "MOVECOLLIDE_FLY_BOUNCE", "EFL_NO_WATER_VELOCITY_CHANGE", "SURF_HITBOX", "STENCILOPERATION_REPLACE", "ACT_MP_ATTACK_AIRWALK_MELEE", "ColorToHSV", "ACT_MP_WALK_PDA", "IMAGE_FORMAT_ABGR8888", "BuildNetworkedVarsTable", "KEY_XBUTTON_A", "hook", "SF_CITIZEN_RANDOM_HEAD", "CreateSprite", "DListView_ColumnPlain", "IsTableOfEntitiesValid", "ACT_HL2MP_IDLE_CROUCH_MELEE", "ACT_TURN_RIGHT", "CompileFile", "ACT_DOD_SPRINT_IDLE_RIFLE", "DKillIcon", "SNDLVL_180dB", "ACT_DOD_WALK_IDLE_PSCHRECK", "DMG_DROWN", "DMG_BURN", "ACT_MP_SWIM_BUILDING", "CONTENTS_SOLID", "ACT_MP_STAND_IDLE", "SCHED_SCENE_GENERIC", "PLAYERANIMEVENT_FLINCH_RIGHTLEG", "CreateClientConVar", "DListLayout", "ACT_MP_RELOAD_AIRWALK_SECONDARY_END", "ACT_CROUCH", "ACT_VM_PULLBACK_LOW", "NPC_STATE_IDLE", "ACT_MP_RELOAD_SWIM_END", "ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY", "COND_HEAR_BULLET_IMPACT", "ACT_OPEN_DOOR", "ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG", "ACT_IDLE_ANGRY_PISTOL", "ACT_DOD_STAND_ZOOM_PSCHRECK", "COND_CAN_MELEE_ATTACK2", "ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED", "engine", "SF_PHYSBOX_NEVER_PICK_UP", "ACT_GESTURE_RANGE_ATTACK_ML", "ACT_DOD_DEPLOY_30CAL", "CLASS_ZOMBIE", "ACT_RPG_IDLE_UNLOADED", "DProperty_Int", "ACT_IDLE_SHOTGUN_RELAXED", "RunStringEx", "ACT_MP_JUMP", "MOVETYPE_FLYGRAVITY", "matproxy", "ACT_VM_MISSRIGHT", "physenv", "DColorMixer", "RenderStereoscopy", "Schedule", "ACT_MP_GESTURE_VC_FISTPUMP", "ACT_RELOAD_PISTOL_LOW", "SF_NPC_NO_WEAPON_DROP", "ACT_SLAM_STICKWALL_DRAW", "ACT_HL2MP_WALK_CROUCH_GRENADE", "MsgN", "ACT_DOD_CROUCHWALK_IDLE_PSCHRECK", "CAP_SQUAD", "ACT_MP_AIRWALK_SECONDARY", "ALL_VISIBLE_CONTENTS", "ColorAlpha", "ACT_DOD_SPRINT_IDLE_GREASE", "SNDLVL_STATIC", "killicon", "ACT_SIGNAL2", "DProperty_VectorColor", "DCollapsibleCategory", "FCVAR_ARCHIVE_XBOX", "KEY_PAD_MULTIPLY", "fingerposer", "RENDERGROUP_OPAQUE", "require", "GetGlobalBool", "SCHED_COMBAT_WALK", "ACT_DEEPIDLE2", "ACT_HL2MP_SWIM_IDLE_PASSIVE", "SNDLVL_50dB", "NAV_MESH_FUNC_COST", "rawequal", "ACT_MP_GESTURE_VC_THUMBSUP", "ACT_DOD_RUN_IDLE_30CAL", "ACT_DRIVE_AIRBOAT", "ACT_GMOD_SIT_ROLLERCOASTER", "PrecacheScene", "SetGlobalBool", "IsInGame", "HUD_PRINTNOTIFY", "ACT_DOD_SPRINT_IDLE_MP40", "TYPE_SAVE", "ParticleEffect", "ACT_RUN_AIM_STEALTH", "ACT_DOD_RELOAD_PRONE_C96", "KEY_LEFT", "EFL_DONTWALKON", "PATTACH_ABSORIGIN", "ACT_HL2MP_GESTURE_RELOAD_PHYSGUN", "ACT_HL2MP_SWIM", "CHAN_VOICE_BASE", "ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG", "ACT_HL2MP_WALK_CROUCH_ANGRY", "ACT_DOD_RUN_ZOOM_PSCHRECK", "ACT_DOD_PRONEWALK_IDLE_TNT", "TextEntryLoseFocus", "ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1", "IsColor", "ACT_RANGE_ATTACK2", "ACT_DOD_WALK_AIM_GREN_FRAG", "BONE_USED_BY_VERTEX_LOD4", "CONTENTS_TEAM3", "ACT_DOD_WALK_AIM_SPADE", "ACT_DOD_PRIMARYATTACK_PRONE_GREASE", "PresetEditor", "FVPHYSICS_PLAYER_HELD", "SetGlobalEntity", "ACT_HL2MP_SWIM_KNIFE", "ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND", "ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE", "GetSaveFileDetails", "ACT_DOD_RELOAD_PRONE_DEPLOYED_MG", "ACT_RUN_STEALTH", "coroutine", "GetGlobalEntity", "ACT_VM_IDLE_DEPLOYED_EMPTY", "HITGROUP_LEFTARM", "ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34", "TEXFILTER", "SF_PHYSPROP_PREVENT_PICKUP", "ACT_HL2MP_WALK_CROUCH", "DrawToyTown", "DBubbleContainer", "EndTooltip", "MsgC", "SCHED_FLEE_FROM_BEST_SOUND", "ACT_MP_CROUCH_SECONDARY", "ACT_OBJ_UPGRADING", "ACT_DOD_CROUCH_AIM", "SF_NPC_ALTCOLLISION", "ACT_MP_AIRWALK_PRIMARY", "ACT_DOD_STAND_IDLE_TNT", "ACT_MP_GRENADE1_DRAW", "ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42", "ACT_VM_PULLBACK_HIGH_BAKE", "ACT_RANGE_ATTACK_AR2", "SF_NPC_GAG", "UpdateLoadPanel", "CHAN_REPLACE", "ACT_VM_ISHOOT_M203", "ACT_DOD_RELOAD_PRONE_RIFLEGRENADE", "FCVAR_SPONLY", "TRACER_NONE", "DTooltip", "KEY_HOME", "ACT_IDLE_STEALTH_PISTOL", "CAP_MOVE_SHOOT", "Task", "ACT_VM_DRAW_DEPLOYED", "TYPE_CONVAR", "ACT_GMOD_TAUNT_DANCE", "ACT_FLINCH_CHEST", "ACT_DOD_HS_CROUCH_KNIFE", "ACT_DOD_PRIMARYATTACK_DEPLOYED_MG", "JOYSTICK_FIRST", "ACT_MP_SECONDARY_GRENADE2_IDLE", "SCHED_SCRIPTED_FACE", "ACT_DOD_RUN_IDLE_RIFLE", "ACT_MP_ATTACK_STAND_GRENADE_SECONDARY", "ACT_IDLE_RIFLE", "ACT_HL2MP_SWIM_AR2", "KEY_M", "ACT_SLAM_TRIPMINE_IDLE", "ContentIcon", "ACT_VM_PRIMARYATTACK_DEPLOYED", "DrawBloom", "ACT_DOD_CROUCHWALK_ZOOM_RIFLE", "DAlphaBar", "MAT_SNOW", "ACT_VM_IDLE", "ACT_MP_RELOAD_AIRWALK", "ACT_DOD_WALK_ZOOM_RIFLE", "IMAGE_FORMAT_RGB565", "ACT_DOD_PRONE_ZOOMED", "ACT_VM_DRYFIRE", "TEXTUREFLAGS_SINGLECOPY", "ACT_HL2MP_IDLE_CROUCH_MAGIC", "ACT_MP_RELOAD_CROUCH_PRIMARY", "STUDIO_STATIC_LIGHTING", "ACT_DOD_CROUCH_ZOOM_BOLT", "ACT_LOOKBACK_LEFT", "SNDLVL_130dB", "EFL_KEEP_ON_RECREATE_ENTITIES", "ACT_MP_ATTACK_CROUCH_GRENADE", "IN_MOVERIGHT", "EFL_DIRTY_ABSANGVELOCITY", "TRACER_RAIL", "COND_PROVOKED", "PLAYER_WALK", "ACT_MP_ATTACK_STAND_GRENADE_MELEE", "ACT_DOD_HS_CROUCH_BAZOOKA", "ACT_HL2MP_IDLE_CROUCH_FIST", "ACT_DOD_STAND_IDLE", "ACT_DOD_PRIMARYATTACK_GREASE", "ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE", "ACT_DIEFORWARD", "FFT_2048", "ACT_DOD_CROUCHWALK_IDLE_BAZOOKA", "SNDLVL_90dB", "DrawMotionBlur", "DPanel", "MAT_METAL", "EF_NOSHADOW", "ACT_MP_SECONDARY_GRENADE1_IDLE", "ACT_HL2MP_JUMP_ZOMBIE", "ACT_VM_UNDEPLOY_8", "COLLISION_GROUP_NONE", "ACT_VM_DEPLOYED_IRON_IN", "ACT_MP_ATTACK_STAND_GRENADE", "RENDERMODE_TRANSALPHADD", "ACT_MP_JUMP_MELEE", "ACT_MP_JUMP_SECONDARY", "Either", "ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA", "KEY_W", "SCHED_COMBAT_PATROL", "ACT_FLINCH_HEAD", "ACT_DROP_WEAPON", "NOTIFY_CLEANUP", "DCategoryList", "ACT_SPECIAL_ATTACK1", "ACT_DOD_PRONEWALK_IDLE_BAZOOKA", "ACT_HL2MP_WALK_CROUCH_ZOMBIE_01", "ACT_GAUSS_SPINCYCLE", "D_HT", "FL_CONVEYOR", "ACT_GMOD_TAUNT_MUSCLE", "TYPE_TEXTURE", "DLabelURL", "list", "DMG_NEVERGIB", "ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW", "ACT_DOD_STAND_ZOOM_BAZOOKA", "ACT_DOD_PRONE_DEPLOY_TOMMY", "ACT_DOD_RUN_AIM_30CAL", "ACT_DOD_PRONEWALK_IDLE_BOLT", "ACT_DOD_RELOAD_PRONE_TOMMY", "FL_UNBLOCKABLE_BY_PLAYER", "ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED", "ACT_SLAM_STICKWALL_ATTACH2", "ACT_HL2MP_WALK_ZOMBIE_05", "ACT_DOD_CROUCH_IDLE", "ACT_MP_MELEE_GRENADE2_IDLE", "isfunction", "SetPhysConstraintSystem", "STENCIL_DECR", "ACT_VM_DEPLOY", "KEY_XSTICK2_RIGHT", "ACT_DOD_RUN_IDLE_MP44", "CREATERENDERTARGETFLAGS_HDR", "ACT_BUSY_LEAN_BACK_ENTRY", "MATERIAL_LINES", "Particle", "ACT_DOD_STAND_IDLE_RIFLE", "SCHED_RUN_FROM_ENEMY", "TranslateDownloadableName", "ACT_DOD_RELOAD_DEPLOYED_30CAL", "ACT_DOD_DEFUSE_TNT", "kRenderFxPulseFastWider", "FindMetaTable", "RENDERGROUP_BOTH", "ACT_DOD_WALK_AIM_PSCHRECK", "RandomPairs", "SNDLVL_NORM", "ACT_VM_ISHOOT", "BONE_SCREEN_ALIGN_CYLINDER", "PLAYERANIMEVENT_FLINCH_LEFTARM", "player_manager", "ACT_MP_ATTACK_CROUCH_GRENADE_MELEE", "ACT_VM_IDLE_4", "SF_NPC_FADE_CORPSE", "ACT_DO_NOT_DISTURB", "ACT_VM_DEPLOYED_IRON_OUT", "ACT_RANGE_ATTACK_PISTOL_LOW", "ACT_DOD_HS_IDLE_BAZOOKA", "NPC", "ACT_DOD_STAND_IDLE_MG", "ACT_WALK_CROUCH", "Weapon", "FL_OBJECT", "ACT_MP_AIRWALK_PDA", "ACT_IDLE_AIM_RELAXED", "DHorizontalScroller", "isvector", "ACT_DOD_WALK_AIM_BAZOOKA", "KEY_SLASH", "ACT_RANGE_ATTACK_SMG2", "COND_REPEATED_DAMAGE", "ACT_TRANSITION", "DTab", "MATERIAL_TRIANGLES", "ACT_DOD_CROUCH_IDLE_TNT", "FVPHYSICS_WAS_THROWN", "DNotify", "ACT_MP_ATTACK_STAND_PRIMARY", "ACT_MP_MELEE_GRENADE1_DRAW", "SCHED_ALERT_FACE", "ACT_HL2MP_WALK_CROUCH_SLAM", "KEY_XBUTTON_RIGHT", "ACT_VM_HITCENTER2", "ACT_DOD_CROUCHWALK_IDLE_C96", "ACT_MP_RELOAD_SWIM_LOOP", "KEY_XBUTTON_X", "SNDLVL_75dB", "ACT_DOD_PRIMARYATTACK_PRONE_BOLT", "ACT_MP_RELOAD_STAND_SECONDARY_LOOP", "COND_NO_CUSTOM_INTERRUPTS", "ACT_DOD_IDLE_ZOOMED", "CUserCmd", "BOX_BACK", "ACT_DOD_RUN_IDLE_PISTOL", "ACT_DOD_PRONE_DEPLOYED", "FCVAR_NOTIFY", "KEY_COMMA", "ACT_DOD_WALK_ZOOMED", "ACT_RELOAD_PISTOL", "TYPE_DLIGHT", "CLASS_MILITARY", "ACT_MP_DEPLOYED", "ACT_VM_DEPLOYED_IN", "OBS_MODE_DEATHCAM", "Format", "ACT_DOD_SPRINT_AIM_GREN_STICK", "CAP_WEAPON_RANGE_ATTACK1", "ACT_MP_JUMP_LAND_SECONDARY", "CONTENTS_WATER", "ACT_OBJ_DISMANTLING", "EyePos", "FingerVar", "PathFollower", "ACT_DOD_RELOAD_C96", "IN_BULLRUSH", "DLabelEditable", "ACT_HL2MP_GESTURE_RELOAD_SUITCASE", "CONTENTS_MONSTERCLIP", "MAT_WARPSHIELD", "ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY", "ACT_DOD_HS_IDLE_K98", "KEY_PERIOD", "ACT_DOD_SPRINT_IDLE_BAR", "ACT_DOD_CROUCH_AIM_MP44", "ACT_STEP_RIGHT", "ACT_RUNTOIDLE", "TYPE_STRING", "SCHED_BACK_AWAY_FROM_SAVE_POSITION", "ACT_VM_MISSLEFT", "FFT_512", "ACT_DYINGLOOP", "ACT_DOD_CROUCH_AIM_BAR", "frame_blend", "IMAGE_FORMAT_RGBA16161616F", "ValidPanel", "NAV_MESH_WALK", "RememberCursorPosition", "ACT_HL2MP_JUMP_AR2", "MAT_SAND", "KEY_PAD_7", "ACT_DOD_CROUCH_IDLE_MP40", "ACT_IDLE_ON_FIRE", "KEY_J", "ACT_DOD_RUN_AIM_RIFLE", "CLASS_PROTOSNIPER", "RenderSuperDoF", "kRenderFxRagdoll", "CAP_USE_SHOT_REGULATOR", "ACT_SLAM_TRIPMINE_TO_STICKWALL_ND", "ACT_HL2MP_GESTURE_RELOAD_MELEE", "ACT_PLAYER_WALK_FIRE", "SortedPairsByValue", "ACT_GESTURE_MELEE_ATTACK1", "SCHED_VICTORY_DANCE", "ACT_MP_SWIM_SECONDARY", "DScrollBarGrip", "ClearBackgroundImages", "ACT_GESTURE_TURN_RIGHT90", "KEY_SEMICOLON", "CAP_SIMPLE_RADIUS_DAMAGE", "ACT_DOD_STAND_IDLE_C96", "ACT_SHIELD_KNOCKBACK", "ACT_HL2MP_SWIM_IDLE", "ACT_RUN_RPG_RELAXED", "ACT_HL2MP_SWIM_IDLE_MELEE", "ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM", "ACT_GMOD_GESTURE_POINT", "ACT_DOD_PRONE_DEPLOY_MG", "ACT_RELOAD_SHOTGUN_LOW", "ACT_IDLE_SHOTGUN_AGITATED", "DModelSelectMulti", "ACT_VM_IOUT", "STENCILCOMPARISONFUNCTION_GREATEREQUAL", "ACT_DOD_RELOAD_GARAND", "DMenu", "ACT_WALK_HURT", "ACT_DI_ALYX_ANTLION", "ACT_VM_PRIMARYATTACK_DEPLOYED_3", "SCHED_TAKE_COVER_FROM_ENEMY", "ACT_MP_ATTACK_SWIM_PREFIRE", "ACT_DOD_RUN_AIM_GREN_STICK", "ACT_VM_SPRINT_IDLE", "ACT_DOD_CROUCHWALK_AIM_GREN_STICK", "ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP", "saverestore", "MASK_OPAQUE_AND_NPCS", "ACT_VM_DEPLOY_5", "ai", "surface", "ACT_GESTURE_FLINCH_RIGHTARM", "ACT_SCRIPT_CUSTOM_MOVE", "ACT_DOD_PRONE_ZOOM_PSCHRECK", "ACT_VM_PULLPIN", "ACT_DOD_RELOAD_PRONE_K43", "HULL_HUMAN", "ACT_IDLE_ANGRY_SMG1", "CAP_NO_HIT_PLAYER", "ACT_DOD_PRONE_AIM_BAZOOKA", "ACT_HL2MP_RUN_SCARED", "ACT_GET_DOWN_CROUCH", "ACT_RUN_PISTOL", "ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY", "DProperties", "ACT_DOD_WALK_AIM_MG", "ACT_SLAM_THROW_THROW_ND", "ACT_STRAFE_RIGHT", "COLLISION_GROUP_WORLD", "ACT_DOD_PRIMARYATTACK_PISTOL", "NAV_MESH_HAS_ELEVATOR", "DGrid", "ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE", "ACT_DOD_CROUCH_ZOOMED", "DMG_FALL", "DImage", "COND_FLOATING_OFF_GROUND", "OBS_MODE_FREEZECAM", "ChangeBackground", "cookie", "GetOverlayPanel", "MAT_GRASS", "ACT_HL2MP_GESTURE_RELOAD_GRENADE", "ACT_MP_JUMP_START_PRIMARY", "constraint", "DListView_Line", "ACT_IDLE_PISTOL", "ACT_DOD_PRIMARYATTACK_PSCHRECK", "MOUSE_LEFT", "kRenderFxPulseSlowWide", "ACT_HL2MP_WALK_CROUCH_REVOLVER", "ACT_ZOMBIE_LEAP_START", "ACT_VM_IDLE_TO_LOWERED", "KEY_B", "MOVETYPE_WALK", "ACT_RIDE_MANNED_GUN", "ACT_MP_JUMP_PRIMARY", "ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN", "ACT_DOD_STAND_AIM_SPADE", "SortedPairs", "ACT_CROUCHIDLE_AGITATED", "ACT_SMG2_RELOAD2", "KEY_XBUTTON_LEFT", "NAV_MESH_NO_MERGE", "NORTH_EAST", "ACT_CROUCHING_GRENADEIDLE", "ACT_VM_PRIMARYATTACK_3", "ACT_HANDGRENADE_THROW2", "ACT_DOD_RELOAD_PRONE_M1CARBINE", "ACT_GESTURE_RANGE_ATTACK_AR2", "ACT_MP_ATTACK_STAND_GRENADE_BUILDING", "COND_SEE_HATE", "ACT_MP_ATTACK_SWIM_BUILDING", "ACT_DOD_STAND_AIM_30CAL", "BLEND_ONE_MINUS_SRC_COLOR", "ACT_IDLE_AIM_RIFLE_STIMULATED", "COND_CAN_RANGE_ATTACK2", "ACT_DOD_RELOAD_CROUCH_BOLT", "DeriveGamemode", "ACT_HL2MP_JUMP_MELEE2", "ACT_MP_GESTURE_VC_FISTPUMP_PDA", "FVPHYSICS_DMG_SLICE", "ACT_SIGNAL3", "ACT_SHIELD_UP", "ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE", "ACT_HL2MP_SWIM_IDLE_PHYSGUN", "ACT_DOD_STAND_IDLE_GREASE", "ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE", "TYPE_LIGHTUSERDATA", "ACT_DOD_CROUCH_IDLE_MP44", "ACT_VM_DFIREMODE", "setmetatable", "SNDLVL_35dB", "ACT_ZOMBIE_LEAPING", "ACT_DOD_RELOAD_PRONE", "ACT_SHIELD_UP_IDLE", "ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED", "KEY_I", "ACT_HL2MP_SIT_RPG", "ACT_DOD_RELOAD_TOMMY", "getmetatable", "KEY_N", "ACT_SLAM_THROW_ND_DRAW", "ACT_HL2MP_WALK_CROUCH_ZOMBIE", "ACT_HL2MP_IDLE_ZOMBIE", "rawset", "CNewParticleEffect", "ACT_MP_GESTURE_VC_FINGERPOINT_MELEE", "ACT_HL2MP_RUN_FAST", "EFL_NO_GAME_PHYSICS_SIMULATION", "ACT_SHIELD_DOWN", "JOYSTICK_LAST_POV_BUTTON", "ACT_DOD_RUN_AIM_MP44", "SNDLVL_85dB", "SURF_NOLIGHT", "GetDefaultLoadingHTML", "ACT_VM_SPRINT_LEAVE", "ACT_DOD_PRIMARYATTACK_PRONE_BAR", "SCHED_DISARM_WEAPON", "KEY_XBUTTON_STICK2", "os", "ACT_DOD_PRONE_AIM_GREN_STICK", "ACT_VM_RELEASE", "ACT_HL2MP_WALK_SLAM", "Derma_Anim", "ACT_HL2MP_SWIM_IDLE_GRENADE", "ACT_VM_IDLE_3", "ENT_ANIM", "ACT_MP_RELOAD_CROUCH", "construct", "ACT_DOD_RUN_IDLE_MG", "KEY_V", "ACT_DOD_SPRINT_IDLE_TNT", "EFL_KILLME", "ACT_VM_LOWERED_TO_IDLE", "COND_HEAR_DANGER", "ACT_MP_GESTURE_VC_THUMBSUP_PDA", "ACT_MP_STAND_MELEE", "COND_NPC_UNFREEZE", "CLuaParticle", "ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY", "ACT_HL2MP_IDLE_CROUCH_SUITCASE", "ACT_SMALL_FLINCH", "TEXTUREFLAGS_ALL_MIPS", "EyeVector", "ACT_ROLL_RIGHT", "ACT_PHYSCANNON_UPGRADE", "ACT_MP_MELEE_GRENADE1_ATTACK", "ACT_DI_ALYX_ZOMBIE_MELEE", "SendUserMessage", "ACT_SHOTGUN_PUMP", "FL_SWIM", "Tool", "PrecacheSentenceFile", "ACT_DOD_CROUCHWALK_IDLE_TOMMY", "ACT_DIE_GUTSHOT", "ACT_RPG_HOLSTER_UNLOADED", "ACT_RUN_AIM_SHOTGUN", "ACT_RANGE_ATTACK2_LOW", "DListBoxItem", "ACT_DOD_STAND_AIM", "ACT_DOD_RUN_ZOOM_BAZOOKA", "CNavLadder", "ACT_READINESS_AGITATED_TO_STIMULATED", "ACT_READINESS_STIMULATED_TO_RELAXED", "ACT_DOD_HS_CROUCH", "ACT_BUSY_SIT_GROUND_EXIT", "ACT_HL2MP_WALK_CROUCH_MELEE2", "ACT_VM_UNDEPLOY_5", "EFL_NO_DAMAGE_FORCES", "ACT_MP_RELOAD_STAND_PRIMARY", "KEY_PAD_3", "ACT_DOD_WALK_IDLE_TOMMY", "COLLISION_GROUP_NPC", "ispanel", "ACT_RELOAD_LOW", "KEY_PAD_DECIMAL", "ACT_DOD_RELOAD_CROUCH_BAZOOKA", "DTree_Node", "ACT_RPG_FIDGET_UNLOADED", "AchievementIcon", "ACT_BARNACLE_HIT", "ACT_DOD_RUN_AIM_MP40", "ACT_HL2MP_GESTURE_RELOAD_CAMERA", "gmod", "IconEditor", "MatSelect", "ACT_VM_IDLE_DEPLOYED_2", "SNDLVL_105dB", "ACT_DOD_CROUCH_AIM_MP40", "ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN", "DLabel", "ACT_HL2MP_IDLE_CROUCH_SMG1", "ACT_RUN", "ACT_VM_PULLBACK", "FCVAR_PRINTABLEONLY", "ACT_SIGNAL1", "KEY_DELETE", "EmitSound", "CHAN_VOICE", "DListView", "STUDIO_GENERATE_STATS", "ACT_SWIM", "ACT_DOD_RELOAD_PISTOL", "COND_ENEMY_FACING_ME", "TYPE_FUNCTION", "ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL", "SCHED_PATROL_RUN", "ACT_MP_ATTACK_STAND_SECONDARY", "ACT_VM_UNDEPLOY_6", "ACT_VM_UNDEPLOY_3", "COND_HAVE_TARGET_LOS", "EFL_TOUCHING_FLUID", "ACT_DOD_RUN_AIM_C96", "ACT_GESTURE_RANGE_ATTACK_TRIPWIRE", "ACT_HL2MP_SWIM_IDLE_REVOLVER", "ACT_HL2MP_IDLE_CROSSBOW", "ACT_DOD_PRONE_DEPLOY_30CAL", "ACT_DOD_PRONEWALK_IDLE_PISTOL", "ACT_OVERLAY_SHIELD_KNOCKBACK", "util", "ACT_DOD_CROUCH_IDLE_BAR", "ACT_HL2MP_SWIM_SUITCASE", "ACT_PHYSCANNON_ANIMATE_PRE", "IncludeCS", "package", "ACT_COVER_LOW", "NumDownloadables", "BOX_RIGHT", "ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY", "ACT_MP_RELOAD_CROUCH_PRIMARY_END", "ACT_OBJ_STARTUP", "FVPHYSICS_HEAVY_OBJECT", "ACT_HL2MP_JUMP_PHYSGUN", "CurTime", "WEAPON_PROFICIENCY_VERY_GOOD", "COND_HEALTH_ITEM_AVAILABLE", "ACT_IDLE_AGITATED", "OBS_MODE_NONE", "GetRenderTargetEx", "RENDERGROUP_OPAQUE_HUGE", "WEAPON_PROFICIENCY_AVERAGE", "ACT_HL2MP_WALK_ANGRY", "COLLISION_GROUP_DEBRIS_TRIGGER", "USE_TOGGLE", "TEXT_ALIGN_RIGHT", "USE_SET", "ACT_MP_GRENADE1_IDLE", "TYPE_MATERIAL", "DOF_Start", "OBS_MODE_CHASE", "CLASS_VORTIGAUNT", "TYPE_VIDEO", "TYPE_VECTOR", "TYPE_USERMSG", "FCVAR_ARCHIVE", "ACT_VM_RECOIL3", "KEY_H", "TYPE_USERCMD", "TYPE_THREAD", "ChangeTooltip", "ACT_DOD_SPRINT_IDLE_MP44", "ACT_HL2MP_WALK_MELEE", "SlideBar", "ACT_VM_MISSCENTER", "NextBot", "ACT_MP_DOUBLEJUMP", "DTextEntry", "JS_Utility", "TYPE_SOUNDHANDLE", "DScrollPanel", "ACT_VM_DEPLOY_3", "ACT_MP_JUMP_START_SECONDARY", "TEXTUREFLAGS_UNUSED_80000000", "ACT_GESTURE_RELOAD", "ACT_MP_GESTURE_VC_NODNO_PDA", "MOVECOLLIDE_FLY_CUSTOM", "ACT_HL2MP_IDLE_AR2", "TYPE_SOUND", "TYPE_SCRIPTEDVEHICLE", "TYPE_RESTORE", "ACT_MP_GESTURE_VC_HANDMOUTH", "TYPE_RECIPIENTFILTER", "TYPE_PROJECTEDTEXTURE", "ACT_MP_JUMP_LAND", "ACT_MELEE_ATTACK2", "ACT_VM_DRYFIRE_LEFT", "IRestore", "ACT_DOD_CROUCHWALK_ZOOMED", "ACT_VM_IDLE_7", "CONTENTS_DETAIL", "TYPE_PIXELVISHANDLE", "TYPE_PHYSOBJ", "SCHED_COMBAT_STAND", "IMesh", "ACT_DOD_CROUCH_AIM_MG", "MAT_TILE", "ACT_STEP_FORE", "JOYSTICK_LAST_BUTTON", "TYPE_PATH", "ACT_DOD_CROUCH_AIM_GREN_STICK", "TYPE_PARTICLEEMITTER", "ACT_FIRE_LOOP", "ACT_GET_UP_STAND", "TYPE_PARTICLE", "TYPE_PANEL", "TYPE_NUMBER", "TYPE_NIL", "EFL_SERVER_ONLY", "gameevent", "ACT_SIGNAL_RIGHT", "ACT_SLAM_THROW_TO_STICKWALL_ND", "ACT_DOD_RELOAD_CROUCH_C96", "ACT_DOD_RELOAD_BAZOOKA", "TYPE_NAVAREA", "ACT_FLINCH_LEFTLEG", "TYPE_MOVEDATA", "ACT_RUN_CROUCH", "ACT_SWIM_IDLE", "TYPE_MATRIX", "USE_ON", "ACT_MP_PRIMARY_GRENADE1_DRAW", "ACT_VM_IDLE_SILENCED", "ACT_RPG_DRAW_UNLOADED", "ACT_VM_DEPLOY_2", "ACT_CLIMB_DOWN", "TYPE_LOCOMOTION", "ModelImage", "FSOLID_FORCE_WORLD_ALIGNED", "IN_WALK", "ACT_DOD_CROUCHWALK_AIM_GREN_FRAG", "ACT_BUSY_SIT_GROUND", "TYPE_IMESH", "ACT_GESTURE_FLINCH_STOMACH", "ACT_CROUCHIDLE_AIM_STIMULATED", "ACT_DOD_RELOAD_PRONE_PSCHRECK", "TYPE_ENTITY", "Model", "TEXTUREFLAGS_POINTSAMPLE", "IMAGE_FORMAT_BGRA8888", "TYPE_DAMAGEINFO", "ACT_HL2MP_SWIM_IDLE_KNIFE", "ACT_DOD_CROUCH_AIM_SPADE", "ACT_DOD_STAND_AIM_GREN_FRAG", "ClientsideModel", "TYPE_COUNT", "RemoveTooltip", "COND_BEHIND_ENEMY", "TYPE_ANGLE", "NAV_MESH_RUN", "KEY_F9", "CEffectData", "TRANSMIT_NEVER", "TRANSMIT_ALWAYS", "ACT_MP_ATTACK_SWIM_GRENADE_BUILDING", "SCHED_AMBUSH", "MATERIAL_TRIANGLE_STRIP", "ai_task", "STUDIO_WIREFRAME_VCOLLIDE", "EF_NORECEIVESHADOW", "ACT_HL2MP_RUN_MELEE", "TRACER_LINE", "net", "AngleRand", "COND_TOO_FAR_TO_ATTACK", "ACT_GMOD_TAUNT_ROBOT", "ACT_SLAM_DETONATOR_THROW_DRAW", "ACT_RANGE_ATTACK_SHOTGUN", "ACT_SLAM_DETONATOR_DRAW", "ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY", "TEXTUREFLAGS_UNUSED_10000000", "TEXTUREFLAGS_SSBUMP", "TEXTUREFLAGS_VERTEXTEXTURE", "ACT_READINESS_RELAXED_TO_STIMULATED_WALK", "TEXTUREFLAGS_CLAMPU", "TEXTUREFLAGS_UNUSED_01000000", "TEXTUREFLAGS_NODEPTHBUFFER", "CONTENTS_CURRENT_0", "ACT_HL2MP_WALK_CROUCH_RPG", "DSlider", "util.worldpicker", "ACT_HL2MP_SWIM_IDLE_SMG1", "ACT_HL2MP_WALK_GRENADE", "ContextBase", "ACT_MP_RELOAD_STAND_SECONDARY", "ACT_IDLETORUN", "NORTH", "IN_ATTACK", "ACT_OVERLAY_GRENADEIDLE", "COND_BETTER_WEAPON_AVAILABLE", "TEXTUREFLAGS_IMMEDIATE_CLEANUP", "TEXTUREFLAGS_NODEBUGOVERRIDE", "KEY_F11", "TEXTUREFLAGS_RENDERTARGET", "ACT_IDLE_ANGRY_MELEE", "TEXTUREFLAGS_EIGHTBITALPHA", "TEXTUREFLAGS_ONEBITALPHA", "SuppressHostEvents", "IN_USE", "ACT_DOD_RELOAD_BAR", "NAV_MESH_NO_JUMP", "ACT_HL2MP_IDLE_CROUCH_MELEE2", "BLEND_DST_COLOR", "CONTENTS_MOVEABLE", "TEXTUREFLAGS_NOMIP", "ACT_VM_RELOAD_INSERT_PULL", "render", "ACT_MP_ATTACK_CROUCH_MELEE", "ACT_HL2MP_SWIM_IDLE_FIST", "ACT_DOD_PRONEWALK_IDLE_30CAL", "TEXTUREFLAGS_PWL_CORRECTED", "TEXTUREFLAGS_HINT_DXT5", "ACT_DOD_CROUCHWALK_AIM_PISTOL", "TEXTUREFLAGS_ANISOTROPIC", "TEXTUREFLAGS_CLAMPT", "TEXTUREFLAGS_CLAMPS", "navmesh", "TEXT_ALIGN_TOP", "TEXTUREFLAGS_TRILINEAR", "TEXT_ALIGN_LEFT", "ACT_GESTURE_RELOAD_PISTOL", "SCHED_RUN_FROM_ENEMY_MOB", "ACT_90_LEFT", "TEAM_SPECTATOR", "ENT_AI", "TEAM_UNASSIGNED", "TEAM_CONNECTING", "IsUselessModel", "BLEND_SRC_ALPHA", "COND_ENEMY_DEAD", "ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP", "MATERIAL_CULLMODE_CCW", "COND_NO_WEAPON", "SURF_NOSHADOWS", "COND_HAVE_ENEMY_LOS", "SURF_BUMPLIGHT", "FCVAR_NONE", "SURF_SKIP", "SURF_HINT", "HULL_TINY", "ACT_SLAM_TRIPMINE_ATTACH", "ControlPanel", "ACT_STAND", "SURF_TRIGGER", "LocalToWorld", "drive", "ACT_DOD_STAND_AIM_BAR", "GetMapList", "ACT_MP_ATTACK_STAND_STARTFIRE", "SURF_NOPORTAL", "ACT_MP_SWIM", "ACT_MP_GESTURE_VC_FINGERPOINT_PDA", "SURF_TRANS", "ACT_GESTURE_RANGE_ATTACK_HMG1", "GESTURE_SLOT_ATTACK_AND_RELOAD", "SURF_SKY", "ACT_ARM", "SURF_LIGHT", "DMG_VEHICLE", "ACT_DOD_SPRINT_IDLE_C96", "FL_WATERJUMP", "STUDIO_SSAODEPTHTEXTURE", "ACT_MP_SPRINT", "STUDIO_NOSHADOWS", "ACT_RELOAD_FINISH", "STUDIO_ITEM_BLINK", "ACT_DOD_RUN_IDLE_TNT", "ACT_VM_RECOIL2", "CLASS_PLAYER", "SCHED_WAKE_ANGRY", "STUDIO_VIEWXFORMATTACHMENTS", "ACT_CROSSBOW_DRAW_UNLOADED", "ACT_MP_GESTURE_VC_FISTPUMP_BUILDING", "STUDIO_RENDER", "ACT_MP_CROUCHWALK", "bit", "ACT_LOOKBACK_RIGHT", "STEPSOUNDTIME_WATER_FOOT", "CAP_INNATE_MELEE_ATTACK1", "KEY_F", "STEPSOUNDTIME_WATER_KNEE", "KEY_1", "ACT_MP_GESTURE_VC_NODYES_PDA", "STEPSOUNDTIME_ON_LADDER", "STEPSOUNDTIME_NORMAL", "STENCILOPERATION_DECR", "STENCILOPERATION_INCR", "STENCILOPERATION_INVERT", "STENCILOPERATION_DECRSAT", "ACT_SLAM_DETONATOR_DETONATE", "ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE", "STENCILOPERATION_INCRSAT", "MOVETYPE_OBSERVER", "ACT_WALK_AIM_RIFLE", "ACT_DOD_SECONDARYATTACK_PRONE_RIFLE", "STENCILOPERATION_ZERO", "ACT_MP_ATTACK_SWIM_PRIMARY", "STENCILOPERATION_KEEP", "ACT_DOD_STAND_IDLE_PSCHRECK", "jit", "FSOLID_NOT_STANDABLE", "ACT_MP_RELOAD_SWIM_PRIMARY_LOOP", "CLASS_PLAYER_ALLY", "ACT_VM_IDLE_EMPTY_LEFT", "STENCILCOMPARISONFUNCTION_NOTEQUAL", "STENCILCOMPARISONFUNCTION_GREATER", "STENCILCOMPARISONFUNCTION_LESSEQUAL", "ACT_DOD_CROUCH_AIM_BAZOOKA", "Derma_Query", "STENCILCOMPARISONFUNCTION_EQUAL", "ACT_DOD_CROUCHWALK_IDLE_BOLT", "EF_DIMLIGHT", "STENCILCOMPARISONFUNCTION_NEVER", "STENCIL_INCR", "STENCIL_INVERT", "ACT_HL2MP_SWIM_IDLE_ANGRY", "NODOCK", "STENCIL_DECRSAT", "ControlPresets", "STENCIL_INCRSAT", "STENCIL_REPLACE", "KEY_XSTICK2_DOWN", "PLAYERANIMEVENT_ATTACK_SECONDARY", "STENCIL_ZERO", "ACT_GESTURE_RANGE_ATTACK1", "ACT_GESTURE_FLINCH_CHEST", "STENCIL_ALWAYS", "STENCIL_GREATEREQUAL", "STENCIL_NOTEQUAL", "GetConVar_Internal", "DColorButton", "ACT_IDLE_CARRY", "FCVAR_CLIENTCMD_CAN_EXECUTE", "MAT_GRATE", "ACT_MP_WALK_PRIMARY", "STENCIL_LESSEQUAL", "STENCIL_EQUAL", "ACT_MP_JUMP_BUILDING", "HULL_WIDE_HUMAN", "STENCIL_NEVER", "ISave", "CLASS_COMBINE", "SOLID_CUSTOM", "ACT_DOD_RUN_IDLE", "ACT_GESTURE_RELOAD_SHOTGUN", "ACT_SLAM_STICKWALL_ND_DRAW", "ACT_SHOTGUN_RELOAD_START", "ACT_HL2MP_IDLE_CROUCH_GRENADE", "Mesh", "ACT_MP_RELOAD_SWIM_SECONDARY", "ACT_MP_JUMP_LAND_PDA", "ACT_DOD_SECONDARYATTACK_MP40", "SOLID_BSP", "ACT_DOD_SPRINT_IDLE_BAZOOKA", "ACT_DOD_PRONEWALK_IDLE_RIFLE", "SF_NPC_LONG_RANGE", "ACT_VM_UNDEPLOY_7", "ACT_VM_RELOAD_INSERT", "PLAYER_JUMP", "SNDLVL_150dB", "NAV_MESH_STAIRS", "SNDLVL_GUNFIRE", "SCHED_WAIT_FOR_SCRIPT", "ACT_BUSY_QUEUE", "ACT_RANGE_ATTACK1_LOW", "HSVToColor", "EF_ITEM_BLINK", "ACT_VM_PRIMARYATTACK_DEPLOYED_7", "SNDLVL_120dB", "PrintTable", "ACT_HL2MP_GESTURE_RELOAD_KNIFE", "ACT_HL2MP_SWIM_IDLE_AR2", "DNumberScratch", "SNDLVL_110dB", "ACT_MP_STAND_SECONDARY", "SNDLVL_100dB", "DMG_SONIC", "ACT_SLAM_THROW_DRAW", "ACT_MP_SWIM_MELEE", "ACT_DOD_ZOOMLOAD_PSCHRECK", "mesh", "SCHED_RANGE_ATTACK2", "ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY", "SNDLVL_TALKING", "KEY_D", "ACT_OBJ_IDLE", "SNDLVL_80dB", "EFL_DORMANT", "ACT_DOD_SECONDARYATTACK_PRONE_BOLT", "CLASS_BULLSEYE", "DMG_RADIATION", "SNDLVL_65dB", "ACT_MP_RELOAD_CROUCH_SECONDARY", "Entity", "ACT_MP_PRIMARY_GRENADE2_DRAW", "TEXTUREFLAGS_NOLOD", "SNDLVL_55dB", "ACT_BUSY_SIT_CHAIR_EXIT", "KEY_RBRACKET", "SNDLVL_40dB", "MASK_BLOCKLOS_AND_NPCS", "SNDLVL_30dB", "ACT_HL2MP_WALK_CROUCH_SCARED", "ACT_DOD_RUN_IDLE_BAR", "ACT_DOD_PRONE_AIM_BOLT", "DShape", "FCVAR_USERINFO", "ACT_MP_RELOAD_AIRWALK_END", "CONTENTS_AREAPORTAL", "SNDLVL_25dB", "team", "ACT_DOD_HS_CROUCH_K98", "ACT_GMOD_TAUNT_PERSISTENCE", "DExpandButton", "COND_LOW_PRIMARY_AMMO", "RealTime", "ACT_VM_IDLE_M203", "ACT_RELOAD_SHOTGUN", "SND_DO_NOT_OVERWRITE_EXISTING_ON_CHANNEL", "ACT_DOD_WALK_AIM_TOMMY", "ACT_HL2MP_WALK_CAMERA", "MOVETYPE_FLY", "SND_SHOULDPAUSE", "ACT_SHOTGUN_RELOAD_FINISH", "ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED", "ACT_SHIPLADDER_DOWN", "ACT_MP_GESTURE_FLINCH_PRIMARY", "SND_DELAY", "SOUTH", "ACT_DOD_CROUCH_AIM_GREASE", "SND_STOP", "ACT_CROSSBOW_HOLSTER_UNLOADED", "ACT_VM_IDLE_DEPLOYED_7", "ACT_DOD_SPRINT_AIM_GREN_FRAG", "ACT_DOD_HS_IDLE_TOMMY", "SND_CHANGE_PITCH", "ACT_GESTURE_RANGE_ATTACK_PISTOL", "SND_CHANGE_VOL", "SND_NOFLAGS", "SIM_GLOBAL_FORCE", "CAP_INNATE_RANGE_ATTACK2", "ACT_DOD_PRIMARYATTACK_PRONE_30CAL", "ACT_HL2MP_WALK_PHYSGUN", "ACT_HL2MP_WALK_CROUCH_PHYSGUN", "ACT_DOD_STAND_ZOOM_BOLT", "ACT_MP_GESTURE_VC_NODNO_PRIMARY", "ACT_DOD_RUN_AIM_BOLT", "SIM_LOCAL_ACCELERATION", "SIM_NOTHING", "ACT_DOD_SECONDARYATTACK_CROUCH_MP40", "ACT_DOD_PRONE_ZOOM_RIFLE", "ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL", "KEY_XBUTTON_LEFT_SHOULDER", "effects", "UnPredictedCurTime", "ACT_HL2MP_IDLE_CROUCH_ZOMBIE", "SCHED_FLINCH_PHYSICS", "SF_PHYSBOX_MOTIONDISABLED", "ACT_DOD_WALK_AIM_MP44", "PLAYERANIMEVENT_FLINCH_RIGHTARM", "EyeAngles", "SF_NPC_WAIT_TILL_SEEN", "ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN", "SF_NPC_WAIT_FOR_SCRIPT", "SF_NPC_TEMPLATE", "SF_NPC_START_EFFICIENT", "BLOOD_COLOR_MECH", "SOLID_NONE", "gcinfo", "SF_NPC_FALL_TO_GROUND", "concommand", "SF_NPC_DROP_HEALTHKIT", "BLOOD_COLOR_ZOMBIE", "PLAYER_IN_VEHICLE", "SF_FLOOR_TURRET_CITIZEN", "Derma_Hook", "SF_CITIZEN_USE_RENDER_BOUNDS", "SF_CITIZEN_RANDOM_HEAD_MALE", "DNumPad", "ACT_RUN_AIM_RIFLE_STIMULATED", "ACT_DOD_PRONE_AIM_PSCHRECK", "FL_DONTTOUCH", "HULL_MEDIUM_TALL", "DMG_PARALYZE", "ACT_MP_RELOAD_STAND_END", "system", "SF_CITIZEN_IGNORE_SEMAPHORE", "SF_CITIZEN_FOLLOW", "KEY_SPACE", "SF_CITIZEN_AMMORESUPPLIER", "FL_INRAIN", "KEY_XBUTTON_UP", "URLLabel", "ACT_WALK_PISTOL", "KEY_PAGEDOWN", "STUDIO_DRAWTRANSLUCENTSUBMODELS", "SCHED_WAIT_FOR_SPEAK_FINISH", "ACT_IDLE_RPG", "SNDLVL_140dB", "SCHED_TARGET_FACE", "MAT_ANTLION", "IMAGE_FORMAT_RGBA8888", "ACT_VM_IDLE_2", "ACT_VM_THROW", "SCHED_TARGET_CHASE", "SCHED_TAKE_COVER_FROM_BEST_SOUND", "ACT_DOD_SPRINT_IDLE_PISTOL", "ACT_SHIPLADDER_UP", "SCHED_SWITCH_TO_PENDING_WEAPON", "SCHED_STANDOFF", "SCHED_SPECIAL_ATTACK2", "SCHED_SPECIAL_ATTACK1", "SCHED_SMALL_FLINCH", "SCHED_SLEEP", "SCHED_SHOOT_ENEMY_COVER", "ACT_DOD_PRIMARYATTACK_BAZOOKA", "SCHED_SCRIPTED_WALK", "SCHED_SCRIPTED_WAIT", "SCHED_SCRIPTED_RUN", "SCHED_SCRIPTED_CUSTOM_MOVE", "COND_NO_HEAR_DANGER", "SCHED_RUN_RANDOM", "SCHED_RUN_FROM_ENEMY_FALLBACK", "ACT_DOD_PRONE_AIM_C96", "KEY_LCONTROL", "MATERIAL_FOG_LINEAR_BELOW_FOG_Z", "ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE", "SCHED_RANGE_ATTACK1", "GESTURE_SLOT_CUSTOM", "MAT_FOLIAGE", "ACT_DOD_RELOAD_PRONE_RIFLE", "DListView_DraggerBar", "SURF_NODECALS", "SCHED_NONE", "kRenderFxSpotlight", "ACT_DOD_RELOAD_MP40", "RENDERMODE_TRANSTEXTURE", "ACT_VM_UNUSABLE", "ACT_WALK_RPG_RELAXED", "SCHED_NEW_WEAPON", "ACT_GESTURE_TURN_LEFT45", "ACT_SMG2_IDLE2", "SCHED_MOVE_AWAY_FROM_ENEMY", "SCHED_MOVE_AWAY_FAIL", "ACT_DEPLOY", "next", "ACT_OBJ_DETERIORATING", "SCHED_MOVE_AWAY_END", "IN_WEAPON1", "ACT_DOD_CROUCHWALK_AIM_BAZOOKA", "ACT_SMG2_DRAW2", "VectorRand", "cvars", "SCHED_MOVE_AWAY", "DMenuOptionCVar", "SCHED_MELEE_ATTACK2", "KEY_T", "COND_WEAPON_PLAYER_IN_SPREAD", "SCHED_INVESTIGATE_SOUND", "ACT_MP_RELOAD_STAND", "utf8", "CONTENTS_GRATE", "MATERIAL_QUADS", "SCHED_INTERACTION_MOVE_TO_PARTNER", "IMaterial", "ACT_DOD_CROUCHWALK_AIM_PSCHRECK", "ACT_SLAM_STICKWALL_TO_THROW_ND", "SCHED_IDLE_WANDER", "SCHED_IDLE_WALK", "SCHED_IDLE_STAND", "ACT_MP_JUMP_FLOAT_PRIMARY", "ACT_DOD_CROUCH_AIM_C96", "ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW", "IsFriendEntityName", "EFFECT", "DProperty_Combo", "KEY_CAPSLOCKTOGGLE", "SCHED_FORCED_GO_RUN", "select", "SCHED_FORCED_GO", "ACT_DOD_SECONDARYATTACK_TOMMY", "RestoreCursorPosition", "SF_PHYSPROP_MOTIONDISABLED", "SCHED_FEAR_FACE", "ACT_SLAM_DETONATOR_HOLSTER", "ACT_DOD_RELOAD_RIFLE", "FVPHYSICS_CONSTRAINT_STATIC", "SCHED_FALL_TO_GROUND", "ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY", "DMG_NERVEGAS", "SCHED_FAIL_NOSTOP", "SCHED_FAIL_ESTABLISH_LINE_OF_FIRE", "SCHED_FAIL", "SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK", "ACT_HL2MP_WALK_CROUCH_SHOTGUN", "ACT_VM_IOUT_M203", "ACT_RUN_RIFLE", "ACT_HL2MP_RUN_PROTECTED", "ACT_PLAYER_CROUCH_WALK_FIRE", "SCHED_DROPSHIP_DUSTOFF", "SCHED_DIE_RAGDOLL", "IN_RIGHT", "SCHED_DIE", "ACT_MP_ATTACK_CROUCH_SECONDARY", "SCHED_COWER", "MASK_PLAYERSOLID", "ACT_SLAM_THROW_TO_STICKWALL", "SCHED_COMBAT_FACE", "COLLISION_GROUP_PUSHAWAY", "DEntityProperties", "SCHED_CHASE_ENEMY", "ToggleFavourite", "SCHED_BACK_AWAY_FROM_ENEMY", "HUD_PRINTCENTER", "ACT_MP_STAND_PDA", "ACT_DOD_RELOAD_DEPLOYED_FG42", "SCHED_ARM_WEAPON", "DMenuBar", "ACT_HL2MP_IDLE_SHOTGUN", "SF_CITIZEN_RANDOM_HEAD_FEMALE", "ACT_MP_GESTURE_VC_THUMBSUP_BUILDING", "FSOLID_ROOT_PARENT_ALIGNED", "SCHED_ALERT_SCAN", "SCHED_ALERT_REACT_TO_COMBAT_SOUND", "SCHED_ALERT_FACE_BESTSOUND", "SCHED_AISCRIPT", "ACT_HL2MP_WALK_SUITCASE", "ACT_VM_UNDEPLOY_1", "ACT_VM_ISHOOTDRY", "ACT_DOD_PRONE_ZOOM_FORWARD_BOLT", "ACT_RANGE_ATTACK1", "ACT_VM_UNUSABLE_TO_USABLE", "LAST_SHARED_SCHEDULE", "IMAGE_FORMAT_RGB888", "RT_SIZE_OFFSCREEN", "FrameTime", "RT_SIZE_FULL_FRAME_BUFFER", "COND_HEAR_COMBAT", "RT_SIZE_HDR", "ACT_DOD_CROUCHWALK_AIM_C96", "RT_SIZE_PICMIP", "ACT_MP_GESTURE_FLINCH_RIGHTLEG", "RT_SIZE_DEFAULT", "PLAYER_RELOAD", "DIconLayout", "RT_SIZE_NO_CHANGE", "COND_HEAR_PLAYER", "ACT_VM_CRAWL_M203", "RENDERMODE_WORLDGLOW", "RENDERMODE_TRANSADDFRAMEBLEND", "MATERIAL_RT_DEPTH_SHARED", "COND_HEAR_THUMPER", "CT_DEFAULT", "RENDERMODE_TRANSADD", "ACT_RANGE_AIM_AR2_LOW", "ACT_VM_PRIMARYATTACK_DEPLOYED_4", "RENDERMODE_TRANSALPHA", "RENDERMODE_GLOW", "ACT_HL2MP_IDLE_CROUCH_PASSIVE", "SCHED_NEW_WEAPON_CHEAT", "CAP_MOVE_SWIM", "DListViewHeaderLabel", "KEY_UP", "ACT_CLIMB_UP", "RENDERMODE_NORMAL", "ACT_HL2MP_RUN_ANGRY", "RENDERGROUP_OTHER", "COND_NEW_ENEMY", "RENDERGROUP_OPAQUE_BRUSH", "ACT_DOD_SPRINT_AIM_SPADE", "ACT_DOD_CROUCH_ZOOM_BAZOOKA", "KEY_BACKQUOTE", "RENDERGROUP_VIEWMODEL_TRANSLUCENT", "ACT_WALK_SCARED", "ACT_VM_MISSCENTER2", "ACT_MELEE_ATTACK1", "RENDERGROUP_STATIC_HUGE", "KEY_L", "PLAYERANIMEVENT_SPAWN", "PLAYERANIMEVENT_SNAP_YAW", "ACT_DOD_RELOAD_CROUCH_RIFLE", "PLAYERANIMEVENT_RELOAD_LOOP", "PLAYERANIMEVENT_RELOAD_END", "ACT_IDLE_HURT", "PLAYERANIMEVENT_RELOAD", "ACT_HL2MP_GESTURE_RELOAD_SMG1", "KEY_U", "ACT_DOD_CROUCH_IDLE_TOMMY", "PLAYERANIMEVENT_FLINCH_LEFTLEG", "PLAYERANIMEVENT_FLINCH_HEAD", "GESTURE_SLOT_SWIM", "PLAYERANIMEVENT_FLINCH_CHEST", "CHAN_VOICE2", "ACT_MP_ATTACK_STAND_MELEE", "PLAYERANIMEVENT_DOUBLEJUMP", "PLAYERANIMEVENT_DIE", "PLAYERANIMEVENT_CUSTOM_SEQUENCE", "ACT_VM_DRAWFULL_M203", "ACT_DOD_PRIMARYATTACK_GREN_FRAG", "IN_WEAPON2", "PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE", "ACT_HL2MP_SWIM_IDLE_SCARED", "PLAYERANIMEVENT_CUSTOM_GESTURE", "PLAYERANIMEVENT_CUSTOM", "ServerLog", "PLAYERANIMEVENT_CANCEL", "ACT_HL2MP_WALK_CROUCH_SMG1", "DOF_OFFSET", "PLAYERANIMEVENT_ATTACK_PRIMARY", "ParticleEffectAttach", "PLAYERANIMEVENT_ATTACK_GRENADE", "SafeRemoveEntity", "ACT_DOD_CROUCH_AIM_PISTOL", "RadioButton", "ACT_DOD_CROUCHWALK_IDLE_BAR", "CLuaEmitter", "ACT_MP_RELOAD_CROUCH_SECONDARY_END", "FL_STATICPROP", "ACT_RANGE_AIM_LOW", "FL_GRENADE", "EF_BONEMERGE_FASTCULL", "ACT_HL2MP_RUN_PHYSGUN", "ACT_DOD_PRIMARYATTACK_BAR", "PLAYER_ATTACK1", "ACT_MP_DEPLOYED_PRIMARY", "PLAYER_DIE", "PLAYER_SUPERJUMP", "setfenv", "COND_ENEMY_UNREACHABLE", "PATTACH_POINT_FOLLOW", "PATTACH_POINT", "CAP_FRIENDLY_DMG_IMMUNE", "ACT_MP_CROUCHWALK_PDA", "ACT_DOD_CROUCHWALK_AIM_GREASE", "ACT_VM_SECONDARYATTACK", "PATTACH_ABSORIGIN_FOLLOW", "ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG", "ACT_GESTURE_RELOAD_SMG1", "ACT_IDLE_ANGRY_RPG", "ACT_HL2MP_SWIM_PASSIVE", "CHAN_USER_BASE", "ACT_HL2MP_WALK_KNIFE", "ACT_RANGE_ATTACK_AR2_GRENADE", "ACT_DROP_WEAPON_SHOTGUN", "DMG_DROWNRECOVER", "OBS_MODE_IN_EYE", "ACT_DOD_PRIMARYATTACK_PRONE_MG", "EF_NODRAW", "ACT_DOD_WALK_IDLE_MP44", "MOUSE_FIRST", "OBS_MODE_FIXED", "ACT_HL2MP_WALK_ZOMBIE_01", "ACT_VM_PRIMARYATTACK_2", "WEAPON_PROFICIENCY_GOOD", "NUM_SPRITES", "scripted_ents", "KEY_BACKSPACE", "NUM_HULLS", "KEY_PAD_ENTER", "ACT_HL2MP_WALK_ZOMBIE_04", "serverlist", "NUM_AI_CLASSES", "ACT_TRIPMINE_WORLD", "DDragBase", "NPC_STATE_DEAD", "DCategoryHeader", "NPC_STATE_PRONE", "NPC_STATE_PLAYDEAD", "KEY_CAPSLOCK", "NPC_STATE_SCRIPT", "NPC_STATE_COMBAT", "ACT_HL2MP_WALK_RPG", "ACT_HL2MP_WALK_ZOMBIE_06", "NPC_STATE_ALERT", "ACT_IDLE_ANGRY_SHOTGUN", "NPC_STATE_NONE", "DMG_BLAST_SURFACE", "NOTIFY_HINT", "DPanelOverlay", "ACT_DYINGTODEAD", "NOTIFY_ERROR", "ACT_HL2MP_WALK_CROUCH_PISTOL", "NOTIFY_GENERIC", "ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02", "GO_ELEVATOR_DOWN", "ACT_MP_CROUCH_BUILDING", "ACT_DOD_PRONEWALK_AIM_KNIFE", "ACT_HL2MP_JUMP_SCARED", "ACT_DOD_STAND_IDLE_MP40", "GO_ELEVATOR_UP", "PLAYERANIMEVENT_JUMP", "GO_LADDER_DOWN", "ACT_DOD_DEPLOY_RIFLE", "unpack", "ACT_VM_RELOAD_DEPLOYED", "GO_SOUTH", "ACT_COVER_LOW_RPG", "GO_EAST", "MATERIAL_LIGHT_POINT", "WEST", "ACT_GMOD_TAUNT_LAUGH", "EAST", "NUM_CORNERS", "SOUTH_WEST", "SOUTH_EAST", "MATERIAL_FOG_LINEAR", "BONE_SCREEN_ALIGN_SPHERE", "IN_ATTACK2", "NAV_MESH_AVOID", "NORTH_WEST", "ACT_DOD_RELOAD_PRONE_BOLT", "ACT_MP_WALK", "CAP_INNATE_RANGE_ATTACK1", "ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL", "NAV_MESH_NAV_BLOCKER", "ACT_DOD_PRIMARYATTACK_CROUCH", "NAV_MESH_CLIFF", "NAV_MESH_OBSTACLE_TOP", "NAV_MESH_NO_HOSTAGES", "NAV_MESH_STAND", "NAV_MESH_DONT_HIDE", "ACT_DOD_CROUCHWALK_IDLE", "DListView_Column", "NAV_MESH_TRANSIENT", "TRANSMIT_PVS", "TEXTUREFLAGS_PROCEDURAL", "NAV_MESH_PRECISE", "KEY_PAD_9", "ACT_SLAM_STICKWALL_ND_ATTACH2", "ACT_HOP", "NAV_MESH_CROUCH", "NAV_MESH_INVALID", "EF_BRIGHTLIGHT", "PLAYER_IDLE", "ACT_DOD_CROUCHWALK_AIM_MG", "ACT_HL2MP_IDLE_CROUCH_KNIFE", "rawget", "ACT_HL2MP_GESTURE_RELOAD_CROSSBOW", "ACT_SLAM_THROW_ND_IDLE", "MOVETYPE_LADDER", "CTakeDamageInfo", "input", "DForm", "ENTITY", "ACT_DOD_CROUCH_AIM_PSCHRECK", "Derma_StringRequest", "ACT_HL2MP_SWIM_CAMERA", "ACT_GMOD_GESTURE_TAUNT_ZOMBIE", "MOVETYPE_VPHYSICS", "SND_IGNORE_PHONEMES", "ACT_GESTURE_RANGE_ATTACK_SHOTGUN", "ACT_MP_RUN", "ACT_DOD_CROUCH_IDLE_BAZOOKA", "ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING", "GMOD_CHANNEL_PLAYING", "DRGBPicker", "MOVETYPE_NONE", "CreateSound", "ACT_MP_CROUCHWALK_PRIMARY", "ACT_DOD_RUN_AIM_BAR", "MOVECOLLIDE_COUNT", "COLLISION_GROUP_IN_VEHICLE", "collectgarbage", "ACT_DI_ALYX_ZOMBIE_SHOTGUN64", "DBinder", "MATERIAL_RT_DEPTH_NONE", "ACT_GRENADE_TOSS", "ACT_VM_IDLE_DEPLOYED", "ACT_VM_DOWN", "ACT_SHOTGUN_IDLE4", "DOF_SPACING", "ACT_DOD_STAND_IDLE_30CAL", "steamworks", "MATERIAL_RT_DEPTH_SEPARATE", "MATERIAL_LIGHT_SPOT", "EFL_CHECK_UNTOUCH", "GO_NORTH", "DProperty_Float", "IN_ALT1", "MATERIAL_LIGHT_DISABLE", "SCHED_RELOAD", "isangle", "ACT_DI_ALYX_ZOMBIE_TORSO_MELEE", "ACT_HL2MP_SIT_SMG1", "MATERIAL_FOG_NONE", "HULL_SMALL_CENTERED", "ACT_DOD_DEPLOY_TOMMY", "MATERIAL_CULLMODE_CW", "SURF_NOCHOP", "TRACER_LINE_AND_WHIZ", "SCHED_INTERACTION_WAIT_FOR_PARTNER", "sql", "MATERIAL_POLYGON", "MATERIAL_POINTS", "IsValid", "ACT_VM_HAULBACK", "ACT_MP_WALK_SECONDARY", "ACT_WALK_AIM_SHOTGUN", "FCVAR_SERVER_CAN_EXECUTE", "MAT_DEFAULT", "MAT_WOOD", "ACT_MP_PRIMARY_GRENADE2_IDLE", "ACT_SIGNAL_HALT", "ACT_HL2MP_SWIM_IDLE_MAGIC", "ACT_MP_ATTACK_SWIM_SECONDARYFIRE", "ACT_MP_GESTURE_VC_NODNO_BUILDING", "ACT_COVER", "SCHED_PATROL_WALK", "ACT_HL2MP_SWIM_IDLE_SLAM", "MAT_FLESH", "MAT_EGGSHELL", "KEY_NUMLOCK", "CLuaLocomotion", "ACT_DOD_PRIMARYATTACK_TOMMY", "ACT_DOD_CROUCH_AIM_RIFLE", "MAT_CONCRETE", "ACT_VM_DOWN_EMPTY", "ACT_WALK_AIM", "ACT_DOD_WALK_AIM_MP40", "MAT_CLIP", "CT_REFUGEE", "MAT_ALIENFLESH", "MASK_WATER", "MASK_VISIBLE_AND_NPCS", "MASK_VISIBLE", "ACT_HL2MP_WALK_CROUCH_ZOMBIE_03", "MASK_SPLITAREAPORTAL", "ACT_IDLE_SUITCASE", "MASK_SOLID_BRUSHONLY", "MASK_SOLID", "ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA", "GMOD_CHANNEL_STALLED", "ACT_DOD_PRONE_FORWARD_ZOOMED", "MASK_SHOT_PORTAL", "ACT_DOD_DEPLOYED", "MASK_SHOT_HULL", "MASK_PLAYERSOLID_BRUSHONLY", "ACT_HL2MP_IDLE_CROUCH_RPG", "game", "SCHED_COMBAT_SWEEP", "EffectData", "MASK_OPAQUE", "ACT_LAND", "KEY_NUMLOCKTOGGLE", "COND_HEAR_MOVE_AWAY", "MASK_NPCSOLID", "ACT_COMBAT_IDLE", "MASK_DEADSOLID", "MASK_CURRENT", "OrderVectors", "DMG_BULLET", "COND_SEE_PLAYER", "ACT_HL2MP_SIT_AR2", "ACT_HL2MP_IDLE_MELEE_ANGRY", "KEY_P", "MASK_ALL", "ACT_GESTURE_TURN_LEFT90", "kRenderFxGlowShell", "kRenderFxExplode", "kRenderFxDistort", "kRenderFxNoDissipation", "ACT_VM_DRAW_SILENCED", "kRenderFxFlickerFast", "kRenderFxFlickerSlow", "EFL_BOT_FROZEN", "COND_PLAYER_ADDED_TO_SQUAD", "DColorCombo", "kRenderFxStrobeFast", "kRenderFxSolidFast", "kRenderFxSolidSlow", "kRenderFxFadeFast", "ACT_VM_PRIMARYATTACK_DEPLOYED_2", "kRenderFxFadeSlow", "OnModelLoaded", "kRenderFxPulseFastWide", "kRenderFxPulseFast", "KEY_TAB", "kRenderFxNone", "ACT_MP_ATTACK_STAND_MELEE_SECONDARY", "ACT_MP_ATTACK_SWIM_MELEE", "IN_GRENADE1", "ACT_MP_GESTURE_VC_NODNO_MELEE", "ACT_GESTURE_FLINCH_HEAD", "ACT_DOD_CROUCHWALK_IDLE_TNT", "ClientsideRagdoll", "debugoverlay", "IN_SPEED", "IN_SCORE", "CHAN_BODY", "ACT_DOD_SPRINT_IDLE_MG", "IN_RELOAD", "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE", "ACT_DOD_RUN_AIM_BAZOOKA", "IN_RUN", "IN_MOVELEFT", "IsEnemyEntityName", "IN_LEFT", "ACT_WALK_RELAXED", "ACT_DOD_RELOAD_FG42", "IN_CANCEL", "ACT_HL2MP_SWIM_SLAM", "ACT_RUN_ON_FIRE", "ACT_SMG2_TOAUTO", "COND_NOT_FACING_ATTACK", "numpad", "ACT_SLAM_STICKWALL_ND_ATTACH", "ACT_MP_RUN_PRIMARY", "ismatrix", "IN_FORWARD", "IN_DUCK", "ACT_DOD_SPRINT_IDLE_PSCHRECK", "DamageInfo", "ACT_WALK_CROUCH_RPG", "JOYSTICK_FIRST_AXIS_BUTTON", "DListViewLine", "ACT_VM_RELOAD_M203", "ACT_DOD_PRIMARYATTACK_SPADE", "ACT_TURNRIGHT45", "FL_STEPMOVEMENT", "IMAGE_FORMAT_BGR888", "RT_SIZE_FULL_FRAME_BUFFER_ROUNDED_UP", "IMAGE_FORMAT_DEFAULT", "SF_CITIZEN_MEDIC", "HULL_LARGE_CENTERED", "ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK", "HULL_LARGE", "HULL_TINY_CENTERED", "HULL_MEDIUM", "STENCIL_LESS", "ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE", "ACT_MP_GESTURE_VC_NODYES_MELEE", "ACT_MP_ATTACK_AIRWALK_GRENADE", "HUD_PRINTTALK", "ACT_IDLE_SMG1_STIMULATED", "HUD_PRINTCONSOLE", "CONTENTS_MONSTER", "ACT_VM_UNDEPLOY", "ACT_MP_JUMP_START_BUILDING", "FORCE_NUMBER", "ACT_MP_RELOAD_SWIM_PRIMARY", "ACT_VM_DRAW", "ACT_VM_IIN", "ACT_VM_HITLEFT2", "ACT_HL2MP_IDLE_CROUCH", "HITGROUP_RIGHTARM", "ACT_WALK_RIFLE_RELAXED", "DMG_DISSOLVE", "HITGROUP_GENERIC", "SF_NPC_NO_PLAYER_PUSHAWAY", "ACT_RANGE_ATTACK_HMG1", "GMOD_CHANNEL_STOPPED", "GLOBAL_DEAD", "DrawSobel", "GLOBAL_ON", "PLAYER_LEAVE_AIMING", "KEY_Z", "DCheckBox", "SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE", "GESTURE_SLOT_VCD", "ACT_HL2MP_RUN_PASSIVE", "GESTURE_SLOT_FLINCH", "ACT_HL2MP_WALK_CROSSBOW", "ACT_DOD_RELOAD_DEPLOYED_BAR", "MOUSE_RIGHT", "ACT_MP_STAND_BUILDING", "timer", "ACT_RAPPEL_LOOP", "newproxy", "GESTURE_SLOT_GRENADE", "ACT_DOD_CROUCH_AIM_BOLT", "FVPHYSICS_PART_OF_RAGDOLL", "ACT_HL2MP_IDLE_CROUCH_SLAM", "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED", "ACT_GESTURE_TURN_LEFT45_FLAT", "ACT_DOD_CROUCH_AIM_KNIFE", "COND_SCHEDULE_DONE", "ACT_BUSY_LEAN_LEFT_EXIT", "FVPHYSICS_NO_SELF_COLLISIONS", "FVPHYSICS_NO_PLAYER_PICKUP", "FVPHYSICS_MULTIOBJECT_ENTITY", "FSOLID_MAX_BITS", "istable", "ACT_VM_RELOAD_IDLE", "COLLISION_GROUP_INTERACTIVE_DEBRIS", "STENCILCOMPARISONFUNCTION_ALWAYS", "ACT_RUN_CROUCH_AIM", "FSOLID_TRIGGER", "FSOLID_NOT_SOLID", "DOF_Kill", "ACT_VM_ATTACH_SILENCER", "EFL_NO_THINK_FUNCTION", "ACT_180_LEFT", "FSOLID_CUSTOMBOXTEST", "FSOLID_CUSTOMRAYTEST", "FORCE_BOOL", "FCVAR_DONTRECORD", "ACT_MP_GESTURE_FLINCH_LEFTLEG", "FL_TRANSRAGDOLL", "ACT_RUN_RELAXED", "kRenderFxClampMinScale", "FL_FROZEN", "FL_KILLME", "FL_WORLDBRUSH", "ACT_CROUCHING_SHIELD_ATTACK", "PrecacheParticleSystem", "ACT_RUN_STIMULATED", "FL_BASEVELOCITY", "FL_GRAPHED", "ACT_GESTURE_BIG_FLINCH", "FL_PARTIALGROUND", "FL_AIMTARGET", "ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA", "FL_NOTARGET", "ACT_DOD_HS_IDLE_STICKGRENADE", "ACT_RANGE_ATTACK_SNIPER_RIFLE", "ACT_HL2MP_JUMP", "ACT_DOD_WALK_IDLE_PISTOL", "Localize", "BOTTOM", "pairs", "FL_INWATER", "FL_FAKECLIENT", "FL_CLIENT", "ACT_VM_DEPLOY_6", "ACT_HL2MP_WALK_PISTOL", "ACT_DIE_CHESTSHOT", "FL_ATCONTROLS", "FL_ONFIRE", "ACT_DOD_RELOAD_MP44", "ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE", "ACT_GESTURE_FLINCH_RIGHTLEG", "FL_ONTRAIN", "http", "ACT_HL2MP_SWIM_DUEL", "FL_ANIMDUCKING", "FL_DUCKING", "MarkupObject", "FFT_32768", "CompileString", "COLLISION_GROUP_PROJECTILE", "MOUSE_WHEEL_DOWN", "ENT_NEXTBOT", "COLLISION_GROUP_PLAYER", "FFT_16384", "FFT_8192", "KEY_PAD_6", "FFT_4096", "ACT_DOD_RELOAD_PRONE_PISTOL", "SENSORBONE", "ACT_DOD_WALK_AIM_GREASE", "FFT_256", "KEY_FIRST", "FCVAR_UNREGISTERED", "ACT_DOD_PRONEWALK_IDLE_BAR", "ACT_DOD_WALK_AIM_PISTOL", "ACT_SMG2_TOBURST", "FCVAR_UNLOGGED", "FCVAR_SERVER_CANNOT_QUERY", "FCVAR_REPLICATED", "FCVAR_PROTECTED", "COND_NO_PRIMARY_AMMO", "FCVAR_NOT_CONNECTED", "ACT_HANDGRENADE_THROW1", "ACT_SLAM_STICKWALL_ND_IDLE", "ACT_MP_ATTACK_STAND_PREFIRE", "FCVAR_NEVER_AS_STRING", "string", "ACT_WALK_RIFLE_STIMULATED", "FCVAR_LUA_SERVER", "FCVAR_LUA_CLIENT", "FCVAR_DEMO", "FCVAR_CLIENTDLL", "STENCIL_GREATER", "FCVAR_CHEAT", "TYPE_USERDATA", "Vector", "EFL_USE_PARTITION_WHEN_NOT_SOLID", "EFL_SETTING_UP_BONES", "ACT_BUSY_LEAN_BACK", "sound", "ACT_DOD_PRONE_DEPLOY_RIFLE", "DListViewLabel", "KEY_XBUTTON_DOWN", "ACT_HL2MP_IDLE_ANGRY", "ACT_IDLE_MELEE", "CONTENTS_CURRENT_180", "CLASS_COMBINE_HUNTER", "ACT_DOD_PRIMARYATTACK_PRONE_RIFLE", "DrawMaterialOverlay", "ACT_DOD_PRIMARYATTACK_RIFLE", "EFL_NO_PHYSCANNON_INTERACTION", "EFL_NO_MEGAPHYSCANNON_RAGDOLL", "EFL_NO_DISSOLVE", "EFL_NO_AUTO_EDICT_ATTACH", "COND_SMELL", "EFL_NOTIFY", "KEY_K", "EFL_IS_BEING_LIFTED_BY_BARNACLE", "duplicator", "EFL_IN_SKYBOX", "motionsensor", "KEY_PAD_MINUS", "ACT_HL2MP_SWIM_IDLE_RPG", "EFL_DONTBLOCKLOS", "ACT_VM_PICKUP", "TypeID", "EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS", "EFL_DIRTY_SPATIAL_PARTITION", "EFL_DIRTY_SHADOWUPDATE", "ACT_HL2MP_JUMP_SUITCASE", "EFL_DIRTY_ABSTRANSFORM", "Sound", "ACT_MP_ATTACK_AIRWALK_SECONDARY", "AddWorldTip", "MATERIAL_LIGHT_DIRECTIONAL", "DynamicLight", "kRenderFxStrobeFaster", "EF_FOLLOWBONE", "VisualizeLayout", "ACT_HL2MP_SWIM_IDLE_DUEL", "ACT_DOD_PRONE_AIM_KNIFE", "MOVETYPE_PUSH", "ACT_DOD_RELOAD_CROUCH_M1CARBINE", "WEAPON_PROFICIENCY_POOR", "BONE_USED_BY_HITBOX", "PLAYER_START_AIMING", "ACT_TURN", "ACT_MP_ATTACK_SWIM_POSTFIRE", "Slider", "KEY_0", "ACT_HL2MP_WALK_CROUCH_CAMERA", "FL_NPC", "TOP", "ACT_GMOD_GESTURE_AGREE", "RIGHT", "DFrame", "LEFT", "FILL", "DMG_SLOWBURN", "BLOOD_COLOR_ANTLION", "KEY_F3", "ACT_DOD_RUN_IDLE_TOMMY", "SNDLVL_70dB", "PATTACH_WORLDORIGIN", "ACT_STEP_BACK", "DMG_PLASMA", "ACT_GMOD_GESTURE_RANGE_ZOMBIE", "DMG_PHYSGUN", "ACT_RUN_AIM_AGITATED", "OBS_MODE_ROAMING", "AddCSLuaFile", "HITGROUP_HEAD", "DMG_BUCKSHOT", "DMG_AIRBOAT", "ACT_VM_RECOIL1", "SCHED_FAIL_TAKE_COVER", "ACT_DOD_CROUCH_IDLE_PSCHRECK", "DMG_ALWAYSGIB", "Frame", "DMG_ENERGYBEAM", "ACT_HL2MP_GESTURE_RELOAD_DUEL", "SNDLVL_95dB", "SetGlobalFloat", "ACT_WALK_CARRY", "ACT_GESTURE_MELEE_ATTACK2", "JS_Language", "ACT_VM_PRIMARYATTACK_DEPLOYED_5", "ACT_DOD_PRONE_AIM_GREN_FRAG", "SCHED_ESTABLISH_LINE_OF_FIRE", "ACT_DOD_WALK_AIM_BAR", "ACT_SLAM_TRIPMINE_TO_THROW_ND", "STUDIO_SHADOWDEPTHTEXTURE", "ACT_HL2MP_GESTURE_RELOAD_FIST", "DMG_SLASH", "ACT_DOD_HS_IDLE", "ACT_MP_ATTACK_STAND_POSTFIRE", "DMG_GENERIC", "ACT_HL2MP_SWIM_SHOTGUN", "ACT_VM_DEPLOY_1", "D_LI", "CAP_DUCK", "ACT_GESTURE_TURN_LEFT90_FLAT", "FindTooltip", "D_FR", "ACT_DOD_RELOAD_PRONE_FG42", "KEY_EQUAL", "RealFrameTime", "WorkshopFileBase", "D_ER", "ACT_DOD_WALK_AIM_30CAL", "ACT_HL2MP_SWIM_IDLE_ZOMBIE", "ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK", "CT_REBEL", "MAT_BLOODYFLESH", "ACT_HL2MP_IDLE_REVOLVER", "DCheckBoxLabel", "KEY_9", "CREATERENDERTARGETFLAGS_UNFILTERABLE_OK", "ACT_MP_SECONDARY_GRENADE1_ATTACK", "EFL_NOCLIP_ACTIVE", "ACT_HL2MP_RUN_CAMERA", "FL_GODMODE", "EmitSentence", "CONTENTS_TRANSLUCENT", "ACT_DOD_HS_CROUCH_30CAL", "ACT_DOD_PRONE_AIM_RIFLE", "ACT_GMOD_GESTURE_ITEM_GIVE", "CONTENTS_ORIGIN", "HITGROUP_GEAR", "CONTENTS_LADDER", "ACT_DOD_WALK_AIM_RIFLE", "CONTENTS_HITBOX", "CONTENTS_DEBRIS", "ACT_DOD_PRONE_AIM_MG", "CONTENTS_CURRENT_UP", "ACT_PHYSCANNON_ANIMATE_POST", "ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE", "ACT_DISARM", "CONTENTS_CURRENT_90", "ACT_MP_RELOAD_STAND_PRIMARY_LOOP", "CONTENTS_CURRENT_270", "TEXTUREFLAGS_UNUSED_00400000", "CONTENTS_PLAYERCLIP", "Error", "ACT_MP_SECONDARY_GRENADE1_DRAW", "SNDLVL_60dB", "ACT_VM_RELOAD", "CAP_AUTO_DOORS", "ACT_DI_ALYX_ZOMBIE_SHOTGUN26", "CONTENTS_TEAM2", "CONTENTS_TEAM1", "COLLISION_GROUP_NPC_SCRIPTED", "CONTENTS_OPAQUE", "CONTENTS_BLOCKLOS", "ACT_VM_DIFIREMODE", "ACT_DOD_CROUCH_AIM_GREN_FRAG", "ACT_HL2MP_WALK_CROUCH_FIST", "CONTENTS_AUX", "ACT_DOD_DEPLOY_MG", "ACT_MP_CROUCH_DEPLOYED", "ACT_DOD_WALK_IDLE_30CAL", "CONTENTS_EMPTY", "SCHED_MELEE_ATTACK1", "ACT_90_RIGHT", "ACT_GESTURE_RANGE_ATTACK_SMG1", "COND_WEAPON_BLOCKED_BY_FRIEND", "TEXTUREFLAGS_UNUSED_40000000", "ACT_HL2MP_SWIM_SCARED", "ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA", "COND_TOO_CLOSE_TO_ATTACK", "COND_TASK_FAILED", "ACT_POLICE_HARASS1", "ACT_STRAFE_LEFT", "DPanelList", "VGUIFrameTime", "error", "COND_TALKER_RESPOND_TO_QUESTION", "ACT_DOD_RELOAD_DEPLOYED", "ACT_DOD_SECONDARYATTACK_PRONE_MP40", "MASK_BLOCKLOS", "ACT_MP_SECONDARY_GRENADE2_DRAW", "ACT_GESTURE_TURN_RIGHT45_FLAT", "ACT_CROUCHING_GRENADEREADY", "COND_SEE_DISLIKE", "COND_RECEIVED_ORDERS", "ITexture", "COND_PLAYER_REMOVED_FROM_SQUAD", "COND_PLAYER_PUSHING", "ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE", "ACT_VM_DEPLOYED_IDLE", "COND_NPC_FREEZE", "SCHED_NPC_FREEZE", "COND_NO_SECONDARY_AMMO", "COND_MOBBED_BY_ENEMIES", "COND_LOST_PLAYER", "COLLISION_GROUP_INTERACTIVE", "EF_BONEMERGE", "ACT_MP_SWIM_PDA", "DAdjustableModelPanel", "ACT_VM_FIRE_TO_EMPTY", "tonumber", "ACT_UNDEPLOY", "ACT_VM_SWINGMISS", "COND_IN_PVS", "BLEND_ONE_MINUS_DST_COLOR", "COND_IDLE_INTERRUPT", "JOYSTICK_FIRST_BUTTON", "COND_HEAVY_DAMAGE", "RENDERMODE_ENVIROMENTAL", "RunString", "COND_HEAR_SPOOKY", "ACT_MP_ATTACK_SWIM_GRENADE_MELEE", "CSoundPatch", "COND_HEAR_PHYSICS_DANGER", "ACT_WALK_STIMULATED", "COLLISION_GROUP_BREAKABLE_GLASS", "MASK_NPCSOLID_BRUSHONLY", "COND_GIVE_WAY", "ACT_GMOD_IN_CHAT", "BONE_USED_BY_BONE_MERGE", "RunConsoleCommand", "ACT_HL2MP_IDLE_CROUCH_PHYSGUN", "COND_ENEMY_WENT_NULL", "DMG_PREVENT_PHYSICS_FORCE", "ACT_DEEPIDLE4", "COND_ENEMY_TOO_FAR", "COND_CAN_RANGE_ATTACK1", "KEY_RSHIFT", "CONTENTS_TEAM4", "ACT_DOD_HS_IDLE_KNIFE", "EditablePanel", "ACT_HL2MP_SWIM_MAGIC", "GetHUDPanel", "ACT_COVER_PISTOL_LOW", "IsEntity", "COLLISION_GROUP_NPC_ACTOR", "SCHED_CHASE_ENEMY_FAILED", "COLLISION_GROUP_DISSOLVING", "ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE", "ACT_FLY", "COLLISION_GROUP_DOOR_BLOCKER", "ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED", "ACT_HL2MP_RUN_SUITCASE", "ACT_HL2MP_GESTURE_RELOAD_ZOMBIE", "CLASS_BARNACLE", "DSizeToContents", "ACT_DOD_HS_IDLE_MG42", "ACT_VM_RELOAD2", "ACT_HL2MP_RUN_ZOMBIE", "ACT_DOD_CROUCHWALK_IDLE_30CAL", "ACT_DOD_PRONE_AIM_BAR", "COLLISION_GROUP_PLAYER_MOVEMENT", "FSOLID_USE_TRIGGER_BOUNDS", "ACT_CROUCHING_SHIELD_KNOCKBACK", "EF_NOINTERP", "COLLISION_GROUP_DEBRIS", "ACT_VM_SWINGHIT", "ACT_DOD_WALK_IDLE_MG", "ColorRand", "ACT_DOD_RELOAD_CROUCH_PSCHRECK", "CLASS_EARTH_FAUNA", "CLASS_FLARE", "CLASS_MISSILE", "CLASS_STALKER", "ACT_DOD_RUN_AIM_SPADE", "ACT_VM_HOLSTER_EMPTY", "ACT_BIG_FLINCH", "CLASS_MANHACK", "CLASS_HEADCRAB", "ACT_RANGE_AIM_SMG1_LOW", "CLASS_COMBINE_GUNSHIP", "SOLID_VPHYSICS", "CLASS_CITIZEN_REBEL", "CLASS_CITIZEN_PASSIVE", "ACT_DOD_PRIMARYATTACK_PRONE_KNIFE", "CAP_USE_WEAPONS", "MOVECOLLIDE_FLY_SLIDE", "DermaMenu", "STUDIO_WIREFRAME", "MOUSE_5", "ACT_VM_FIDGET", "draw", "CHAN_STATIC", "ACT_DOD_STAND_IDLE_BAR", "CHAN_STREAM", "ACT_DOD_PRIMARYATTACK_30CAL", "CHAN_ITEM", "KEY_XBUTTON_LTRIGGER", "GetLoadPanel", "ACT_MP_RELOAD_SWIM_SECONDARY_LOOP", "ACT_DOD_HS_IDLE_PSCHRECK", "ACT_HL2MP_IDLE_CROUCH_PISTOL", "ACT_RELOAD_SMG1", "BUTTON_CODE_COUNT", "ACT_TURN_LEFT", "ACT_DOD_RELOAD_M1CARBINE", "CAP_NO_HIT_SQUADMATES", "CAP_AIM_GUN", "PATTACH_CUSTOMORIGIN", "CAP_ANIMATEDFACE", "CAP_INNATE_MELEE_ATTACK2", "STENCIL_KEEP", "ACT_DOD_STAND_AIM_KNIFE", "CancelLoading", "ACT_VM_SPRINT_ENTER", "ACT_HL2MP_IDLE_CAMERA", "Path", "CAP_WEAPON_RANGE_ATTACK2", "ACT_HL2MP_GESTURE_RELOAD", "CAP_TURN_HEAD", "ACT_MP_JUMP_START", "CONTENTS_IGNORE_NODRAW_OPAQUE", "ACT_RANGE_ATTACK_SHOTGUN_LOW", "CAP_SKIP_NAV_GROUND_CHECK", "ACT_MP_GESTURE_VC_NODYES_SECONDARY", "RENDERMODE_TRANSCOLOR", "CAP_MOVE_CLIMB", "CAP_MOVE_FLY", "CAP_MOVE_JUMP", "IVideoWriter", "JOYSTICK_LAST", "KEY_XBUTTON_RTRIGGER", "cleanup", "IN_JUMP", "LanguageChanged", "ACT_DOD_HS_CROUCH_PISTOL", "DTree", "RegisterDermaMenuForClose", "JOYSTICK_FIRST_POV_BUTTON", "MOUSE_COUNT", "MOUSE_LAST", "MOUSE_WHEEL_UP", "MOUSE_4", "MOUSE_MIDDLE", "KEY_XSTICK2_UP", "KEY_XSTICK2_LEFT", "JOYSTICK_LAST_AXIS_BUTTON", "module", "ACT_OBJ_PLACING", "ACT_MP_JUMP_PDA", "KEY_XSTICK1_UP", "Color", "ACT_DIE_RIGHTSIDE", "ACT_MP_AIRWALK", "KEY_XSTICK1_LEFT", "CloseDermaMenus", "KEY_XSTICK1_RIGHT", "ACT_HL2MP_WALK_SMG1", "FFT_1024", "ACT_DOD_SECONDARYATTACK_PRONE", "ACT_VM_HOLSTER_M203", "KEY_XBUTTON_STICK1", "KEY_XBUTTON_START", "KEY_XBUTTON_BACK", "ACT_DOD_STAND_AIM_C96", "KEY_XBUTTON_RIGHT_SHOULDER", "KEY_7", "KEY_COUNT", "ACT_GMOD_GESTURE_BOW", "ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL", "DVScrollBar", "GetDownloadables", "KEY_LAST", "ACT_HL2MP_SWIM_IDLE_MELEE2", "MASK_NPCWORLDSTATIC", "ACT_DOD_RELOAD_GREASEGUN", "TEXTUREFLAGS_DEPTHRENDERTARGET", "KEY_F10", "ACT_DOD_WALK_IDLE", "KEY_F8", "KEY_F6", "xpcall", "ACT_MP_AIRWALK_MELEE", "KEY_F5", "KEY_F4", "KEY_APP", "ACT_RANGE_ATTACK_SMG1", "BONE_USED_BY_VERTEX_LOD2", "DMG_REMOVENORAGDOLL", "ACT_MP_MELEE_GRENADE1_IDLE", "ACT_DOD_STAND_AIM_PSCHRECK", "KEY_F1", "KEY_RIGHT", "KEY_DOWN", "KEY_RWIN", "ACT_VM_DRYFIRE_SILENCED", "RichText", "ACT_HL2MP_SWIM_PHYSGUN", "ACT_CROUCHING_PRIMARYATTACK", "ACT_DOD_PRONE_AIM_MP40", "BONE_PHYSICS_PROCEDURAL", "ProtectedCall", "KEY_RCONTROL", "ACT_VM_IDLE_DEPLOYED_3", "KEY_RALT", "LAST_SHARED_COLLISION_GROUP", "KEY_LSHIFT", "ACT_HL2MP_SWIM_MELEE2", "KEY_PAGEUP", "ACT_DOD_CROUCH_AIM_TOMMY", "KEY_INSERT", "KEY_SCROLLLOCK", "KEY_ESCAPE", "ACT_HL2MP_IDLE_CROUCH_ANGRY", "kRenderFxPulseSlow", "KEY_MINUS", "KEY_BACKSLASH", "ACT_LEAP", "ACT_RUN_AIM", "DrawColorModify", "UTIL_IsUselessModel", "EFL_HAS_PLAYER_CHILD", "GetRenderTarget", "KEY_PAD_DIVIDE", "ACT_RUN_RIFLE_STIMULATED", "ACT_BUSY_STAND", "KEY_PAD_5", "KEY_PAD_4", "TauntCamera", "SND_STOP_LOOPING", "ACT_SMG2_DRYFIRE2", "ACT_HL2MP_RUN_GRENADE", "debug", "KEY_X", "GO_JUMP", "KEY_S", "KEY_R", "ACT_SIGNAL_GROUP", "CREATERENDERTARGETFLAGS_AUTOMIPMAP", "KEY_G", "CAP_WEAPON_MELEE_ATTACK1", "KEY_A", "ACT_DRIVE_JEEP", "ACT_DOD_PRIMARYATTACK_PRONE_TOMMY", "KEY_8", "KEY_XBUTTON_Y", "BONE_USED_MASK", "KEY_6", "KEY_5", "KEY_3", "COND_LIGHT_DAMAGE", "ACT_HL2MP_IDLE_SCARED", "BUTTON_CODE_LAST", "BUTTON_CODE_NONE", "BUTTON_CODE_INVALID", "BOX_BOTTOM", "ACT_MP_SWIM_DEPLOYED_PRIMARY", "ACT_DOD_PRIMARYATTACK_C96", "LerpVector", "ACT_DOD_RELOAD_CROUCH_TOMMY", "BOX_FRONT", "BONE_USED_BY_ANYTHING", "BONE_USED_BY_VERTEX_LOD7", "ACT_VM_DEPLOY_4", "assert", "ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA", "ACT_DOD_PRIMARYATTACK_MP44", "BONE_USED_BY_VERTEX_LOD6", "BONE_USED_BY_VERTEX_LOD5", "BONE_USED_BY_VERTEX_LOD3", "BONE_USED_BY_VERTEX_LOD1", "ACT_DIESIMPLE", "BONE_USED_BY_VERTEX_LOD0", "ACT_MP_RELOAD_CROUCH_END", "BONE_USED_BY_ATTACHMENT", "SysTime", "KEY_LWIN", "ACT_CROUCHIDLE_STIMULATED", "ACT_MP_CROUCHWALK_MELEE", "menubar", "BLOOD_COLOR_ANTLION_WORKER", "GMOD_CHANNEL_PAUSED", "ACT_HL2MP_IDLE_CROUCH_SCARED", "BLOOD_COLOR_YELLOW", "DONT_BLEED", "ents", "ACT_DOD_CROUCH_ZOOM_PSCHRECK", "ACT_DOD_WALK_AIM_BOLT", "BLOOD_COLOR_RED", "GetConVar", "BLEND_SRC_COLOR", "BLEND_SRC_ALPHA_SATURATE", "BLEND_ONE_MINUS_DST_ALPHA", "BLEND_DST_ALPHA", "ACT_VM_IDLE_5", "ACT_FLINCH_RIGHTARM", "ACT_FIRE_END", "BLEND_ONE", "LAST_SHARED_ACTIVITY", "ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND", "ACT_MP_GESTURE_FLINCH", "DNumberWang", "ACT_HL2MP_RUN_CROSSBOW", "ACT_GMOD_GESTURE_ITEM_DROP", "ACT_HL2MP_ZOMBIE_SLUMP_IDLE", "BLEND_ONE_MINUS_SRC_ALPHA", "MATERIAL_RT_DEPTH_ONLY", "ACT_DOD_PRIMARYATTACK_CROUCH_SPADE", "ACT_HL2MP_SIT_MELEE", "ACT_SLAM_THROW_IDLE", "ACT_HL2MP_WALK_MAGIC", "GetLoadStatus", "ACT_DOD_CROUCHWALK_AIM_MP44", "ACT_HL2MP_SIT_GRENADE", "ACT_HL2MP_RUN_REVOLVER", "ACT_DOD_STAND_AIM_GREN_STICK", "RenderDoF", "ACT_HL2MP_SIT_SHOTGUN", "ACT_HL2MP_SIT_PISTOL", "KEY_BREAK", "ACT_HL2MP_GESTURE_RELOAD_MELEE2", "ACT_FIRE_START", "ACT_HL2MP_WALK_MELEE2", "ACT_HL2MP_IDLE_MELEE2", "DHTMLControls", "ACT_HL2MP_GESTURE_RELOAD_PASSIVE", "ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE", "COLLISION_GROUP_PASSABLE_DOOR", "PanelList", "ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE", "ACT_DOD_PRIMARYATTACK_MG", "ACT_HL2MP_RUN_KNIFE", "ACT_HL2MP_IDLE_KNIFE", "ACT_HL2MP_WALK_DUEL", "ACT_DOD_PRONE_AIM_30CAL", "ACT_HL2MP_SIT", "ACT_HL2MP_SWIM_FIST", "gui", "Lerp", "ACT_SLAM_STICKWALL_TO_TRIPMINE_ND", "ACT_HL2MP_JUMP_FIST", "ACT_DIERAGDOLL", "umsg", "DropEntityIfHeld", "ACT_DOD_STAND_IDLE_BAZOOKA", "ACT_HL2MP_JUMP_GRENADE", "ACT_GESTURE_TURN_RIGHT", "ACT_MP_GESTURE_FLINCH_RIGHTARM", "notification", "ACT_HL2MP_RUN", "ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST", "CONTENTS_SLIME", "STNDRD", "ACT_HL2MP_RUN_FIST", "DColumnSheet", "ACT_DOD_CROUCH_IDLE_RIFLE", "ACT_HL2MP_WALK_PASSIVE", "ACT_DOD_STAND_AIM_BAZOOKA", "SCHED_BIG_FLINCH", "ACT_VM_HITCENTER", "ACT_DOD_STAND_IDLE_BOLT", "ACT_DOD_WALK_IDLE_C96", "ACT_DOD_WALK_IDLE_BOLT", "DIconBrowser", "ACT_HL2MP_RUN_AR2", "ACT_MP_VCD", "ACT_HL2MP_IDLE_FIST", "ACT_DOD_WALK_AIM_C96", "ACT_VM_MISSLEFT2", "ACT_GMOD_NOCLIP_LAYER", "Angle", "GO_LADDER_UP", "ACT_HL2MP_IDLE_CROUCH_CROSSBOW", "ACT_READINESS_RELAXED_TO_STIMULATED", "ACT_MP_RELOAD_STAND_PRIMARY_END", "ACT_180_RIGHT", "ACT_DOD_CROUCH_ZOOM_RIFLE", "ACT_IDLE_AIM_STIMULATED", "ACT_VM_RELOAD_INSERT_EMPTY", "ACT_DOD_RUN_AIM_PSCHRECK", "Msg", "TEXTUREFLAGS_NORMAL", "ACT_PRONE_IDLE", "ACT_HL2MP_SIT_PHYSGUN", "ACT_RUN_AGITATED", "DModelPanel", "OpenFolder", "RENDERMODE_NONE", "ACT_VM_IFIREMODE", "ACT_POLICE_HARASS2", "gamemode", "ACT_WALK_AIM_RELAXED", "CLASS_ANTLION", "ACT_DOD_RELOAD_PRONE_DEPLOYED", "ACT_MP_JUMP_FLOAT_MELEE", "ACT_MP_GESTURE_FLINCH_MELEE", "SNDLVL_20dB", "ACT_VM_READY_M203", "ACT_HL2MP_SWIM_RPG", "ACT_GMOD_GESTURE_ITEM_PLACE", "weapons", "ACT_IDLE_AIM_AGITATED", "TEXTUREFLAGS_ENVMAP", "ACT_VM_SHOOTLAST", "ACT_DOD_CROUCH_IDLE_GREASE", "GLOBAL_OFF", "ParticleEmitter", "VGUIRect", "ACT_OVERLAY_SHIELD_DOWN", "ACT_VM_ISHOOT_LAST", "DComboBox", "ACT_VM_FIREMODE", "ACT_VM_IRECOIL2", "ACT_VM_IIDLE_EMPTY", "ACT_DOD_STAND_AIM_TOMMY", "KEY_Y", "ACT_VM_IDLE_LOWERED", "ACT_HL2MP_SWIM_IDLE_CAMERA", "DMenuOption", "ACT_VM_DEPLOYED_LIFTED_OUT", "ACT_VM_DEPLOYED_LIFTED_IN", "ACT_DOD_CROUCHWALK_IDLE_MP40", "ACT_DOD_STAND_AIM_PISTOL", "ACT_PLAYER_IDLE_FIRE", "ACT_VM_DEPLOYED_IRON_DRYFIRE", "ACT_VM_DEPLOYED_IRON_FIRE", "ACT_VM_DEPLOYED_IRON_IDLE", "PhysObj", "isnumber", "ACT_VM_DEPLOYED_RELOAD_EMPTY", "ACT_RUN_AIM_STEALTH_PISTOL", "ACT_HL2MP_RUN_PANICKED", "ACT_VM_DEPLOYED_RELOAD", "ACT_VM_DEPLOYED_DRYFIRE", "ACT_VM_DEPLOYED_FIRE", "ACT_VM_HOLSTER", "COND_PHYSICS_DAMAGE", "ACT_TURNLEFT45", "ACT_DOD_HS_CROUCH_STICKGRENADE", "ACT_VM_HITKILL", "TGAImage", "RenderAngles", "ACT_RUN_HURT", "ACT_RESET", "ACT_SLAM_THROW_THROW_ND2", "ACT_MP_RUN_BUILDING", "ACT_FLINCH_STOMACH", "ACT_VM_SWINGHARD", "ACT_VM_PRIMARYATTACK_4", "ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY", "ACT_DOD_PRIMARYATTACK_GREN_STICK", "ACT_DOD_HS_CROUCH_MP44", "ACT_VM_IIDLE", "ACT_HL2MP_JUMP_SHOTGUN", "ACT_VM_IIN_EMPTY", "Stack", "HITGROUP_RIGHTLEG", "ACT_VM_PRIMARYATTACK_SILENCED", "dragndrop", "ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01", "ACT_SIGNAL_LEFT", "ACT_MP_GESTURE_VC_FINGERPOINT", "SavePresets", "PropSelect", "ACT_WALK_ON_FIRE", "ACT_VM_READY", "ENT_FILTER", "ACT_SLAM_DETONATOR_IDLE", "ACT_HOVER", "SNDLVL_NONE", "ACT_MP_RELOAD_STAND_LOOP", "ACT_VM_CRAWL_EMPTY", "ACT_DOD_PRONEWALK_IDLE_TOMMY", "cam", "ACT_VM_CRAWL", "ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC", "ACT_SPECIAL_ATTACK2", "JS_Workshop", "ACT_DOD_PRONEWALK_IDLE_MP44", "COLLISION_GROUP_VEHICLE_CLIP", "ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED", "COND_WEAPON_HAS_LOS", "DNumSlider", "ACT_MP_JUMP_FLOAT", "ACT_HL2MP_RUN_SLAM", "KEY_END", "ConVarExists", "ACT_DOD_RUN_IDLE_GREASE", "ACT_IDLE_PACKAGE", "GetGlobalString", "DHTML", "ACT_SIGNAL_FORWARD", "ACT_DOD_WALK_AIM", "ACT_GESTURE_FLINCH_LEFTLEG", "ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK", "ACT_GLOCK_SHOOTEMPTY", "ACT_DOD_WALK_IDLE_BAR", "ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY", "SafeRemoveEntityDelayed", "ACT_HL2MP_IDLE_CROUCH_SHOTGUN", "ACT_GAUSS_SPINUP", "ACT_IDLE_AIM_STEALTH", "CRecipientFilter", "ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK", "ACT_HL2MP_JUMP_MELEE", "ACT_DOD_CROUCHWALK_AIM_MP40", "tostring", "ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK", "ACT_DOD_PRONE_ZOOM_BAZOOKA", "ACT_CLIMB_DISMOUNT", "SCHED_HIDE_AND_RELOAD", "TRACER_BEAM", "TYPE_TABLE", "ACT_DOD_PRIMARYATTACK_PRONE_MP40", "ACT_HL2MP_IDLE_PASSIVE", "ACT_HL2MP_IDLE_MELEE", "ACT_HL2MP_SWIM_CROSSBOW", "ACT_HL2MP_SWIM_IDLE_CROSSBOW", "ACT_DOD_PRONE_ZOOM_BOLT", "ACT_HL2MP_JUMP_CROSSBOW", "ACT_BUSY_LEAN_BACK_EXIT", "ACT_RANGE_ATTACK_ML", "player", "SF_CITIZEN_NOT_COMMANDABLE", "ACT_GESTURE_MELEE_ATTACK_SWING", "ACT_GESTURE_RANGE_ATTACK_SLAM", "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP", "DOFModeHack", "ACT_HL2MP_WALK_CROUCH_CROSSBOW", "WEAPON_PROFICIENCY_PERFECT", "ACT_VM_IDLE_8", "ACT_HL2MP_SWIM_ANGRY", "ACT_VM_PRIMARYATTACK_7", "ACT_GESTURE_SMALL_FLINCH", "ACT_RUN_SCARED", "ACT_VM_DEPLOY_7", "ACT_HL2MP_RUN_RPG", "ACT_WALK_AIM_STIMULATED", "ACT_HL2MP_IDLE_PHYSGUN", "LerpAngle", "ACT_MP_MELEE_GRENADE2_ATTACK", "ACT_MP_GRENADE2_IDLE", "isentity", "BroadcastLua", "ACT_DOD_CROUCHWALK_IDLE_MG", "ACT_HL2MP_WALK_CROUCH_DUEL", "ACT_HL2MP_IDLE_CROUCH_DUEL", "ACT_RUN_AIM_PISTOL", "ACT_CROSSBOW_FIDGET_UNLOADED", "ai_schedule", "CreateConVar", "ACT_WALK_AGITATED", "ACT_MP_RELOAD_AIRWALK_PRIMARY_END", "derma", "ACT_HL2MP_IDLE_DUEL", "SCHED_DUCK_DODGE", "ACT_IDLE_ANGRY", "ACT_VM_PRIMARYATTACK_6", "ACT_DOD_CROUCH_IDLE_BOLT", "ACT_DOD_STAND_AIM_MP44", "TYPE_PARTICLESYSTEM", "SURF_NODRAW", "ACT_VM_DEPLOYED_OUT", "KEY_PAD_1", "ACT_DIE_BACKSIDE", "ACT_DOD_RUN_AIM_KNIFE", "ACT_DOD_WALK_IDLE_RIFLE", "GWEN", "print", "ACT_HL2MP_IDLE_GRENADE", "ACT_DOD_SPRINT_IDLE_TOMMY", "EFL_FORCE_CHECK_TRANSMIT", "KEY_C", "ACT_RELOAD_START", "ACT_HL2MP_GESTURE_RELOAD_RPG", "CONTENTS_WINDOW", "language", "ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG", "ACT_HL2MP_GESTURE_RELOAD_SHOTGUN", "ACT_STEP_LEFT", "ACT_SIGNAL_TAKECOVER", "CLASS_METROPOLICE", "DMG_SHOCK", "baseclass", "ACT_HL2MP_WALK_CROUCH_MELEE", "ACT_MP_ATTACK_SWIM_PDA", "ACT_DOD_RUN_ZOOM_RIFLE", "ACT_MP_GESTURE_FLINCH_CHEST", "ACT_VM_PRIMARYATTACK_1", "ACT_VM_HITRIGHT", "ACT_DIEBACKWARD", "ACT_HL2MP_SWIM_IDLE_SHOTGUN", "ACT_VM_IDLE_6", "ConsoleAutoComplete", "ACT_MP_ATTACK_STAND_SECONDARYFIRE", "ACT_GESTURE_RANGE_ATTACK2_LOW", "ACT_RANGE_ATTACK_THROW", "ACT_DOD_CROUCHWALK_AIM_SPADE", "DMG_BLAST", "ACT_ROLL_LEFT", "ACT_HL2MP_RUN_SHOTGUN", "ACT_DOD_PRIMARYATTACK_BOLT", "ACT_HL2MP_WALK_SHOTGUN", "TimedSin", "ACT_HL2MP_GESTURE_RELOAD_AR2", "Button", "ACT_SLAM_THROW_THROW", "ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2", "ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED", "ACT_DOD_STAND_AIM_GREASE", "ACT_HL2MP_WALK_CROUCH_AR2", "ACT_HL2MP_IDLE_CROUCH_AR2", "ACT_WALK_AIM_RIFLE_STIMULATED", "ACT_GRENADE_ROLL", "ACT_BUSY_LEAN_LEFT_ENTRY", "ACT_HL2MP_SWIM_SMG1", "TYPE_INVALID", "TEXTUREFLAGS_UNUSED_00200000", "ACT_IDLE_SMG1", "RENDERGROUP_VIEWMODEL", "ACT_DOD_RELOAD_PRONE_GREASEGUN", "AddBackgroundImage", "SoundDuration", "ACT_MP_GESTURE_VC_THUMBSUP_MELEE", "ACT_VM_UNDEPLOY_2", "ACT_HL2MP_RUN_SMG1", "ACT_DOD_HS_CROUCH_MG42", "ACT_WALK_RIFLE", "ACT_HL2MP_IDLE_SMG1", "ACT_HL2MP_SWIM_PISTOL", "DModelSelect", "ACT_HL2MP_SWIM_IDLE_PISTOL", "ACT_HL2MP_JUMP_PISTOL", "ACT_RANGE_ATTACK_AR2_LOW", "ACT_DOD_PRONEWALK_AIM_GREN_FRAG", "ACT_DOD_PRONE_AIM_TOMMY", "ACT_VM_IDLE_1", "ACT_SLAM_THROW_DETONATOR_HOLSTER", "ACT_PLAYER_RUN_FIRE", "ACT_USE", "ACT_VM_UNDEPLOY_EMPTY", "ACT_MELEE_ATTACK_SWING", "ACT_HL2MP_RUN_PISTOL", "ACT_BARNACLE_CHEW", "ACT_MP_GESTURE_VC_NODYES_BUILDING", "ACT_HL2MP_GESTURE_RANGE_ATTACK", "ACT_DOD_RUN_AIM_MG", "ACT_HL2MP_IDLE", "chat", "ACT_GLIDE", "GetViewEntity", "ACT_WALK_CROUCH_AIM", "vgui", "ACT_SLAM_TRIPMINE_ATTACH2", "ACT_MP_GESTURE_FLINCH_STOMACH", "ACT_HL2MP_SWIM_IDLE_SUITCASE", "HTML", "ACT_RUN_STEALTH_PISTOL", "ACT_VM_PRIMARYATTACK_5", "RecipientFilter", "EFL_DIRTY_ABSVELOCITY", "IN_BACK", "CHAN_AUTO", "ACT_RUN_AIM_RELAXED", "PositionSpawnIcon", "ACT_DOD_RUN_IDLE_MP40", "ACT_MP_CROUCH_PRIMARY", "ACT_VM_RELOADEMPTY", "ACT_HL2MP_SWIM_ZOMBIE", "CT_UNIQUE", "ACT_MP_ATTACK_CROUCH_PREFIRE", "GetHostName", "ACT_HL2MP_SIT_FIST", "ACT_DOD_STAND_IDLE_MP44", "ACT_WALK_AIM_AGITATED", "AvatarImage", "COLLISION_GROUP_WEAPON", "DProgress", "KEY_F12", "ACT_RANGE_ATTACK_SLAM", "ACT_DOD_PRONEWALK_AIM_GREN_STICK", "ACT_VM_DRAW_M203", "ACT_HL2MP_GESTURE_RELOAD_SCARED", "ACT_HL2MP_IDLE_SUITCASE", "BLOOD_COLOR_GREEN", "ACT_HL2MP_WALK_SCARED", "undo", "ACT_VM_PRIMARYATTACK_DEPLOYED_8", "KEY_NONE", "ACT_HL2MP_JUMP_ANGRY", "IGModAudioChannel", "ACT_HL2MP_GESTURE_RELOAD_ANGRY", "hammer", "Label", "IsMounted", "ACT_MP_GESTURE_FLINCH_SECONDARY", "ENT_POINT", "ACT_HL2MP_SWIM_GRENADE", "ACT_WALK_AIM_STEALTH", "KEY_2", "pcall", "ACT_HL2MP_IDLE_CROUCH_CAMERA", "SND_IGNORE_NAME", "isbool", "ACT_DI_ALYX_HEADCRAB_MELEE", "ACT_MP_SWIM_IDLE", "AddonMaterial", "ACT_DOD_RUN_AIM_GREASE", "ACT_HL2MP_JUMP_REVOLVER", "ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER", "Derma_DrawBackgroundBlur", "ACT_VICTORY_DANCE", "markup", "NAV_MESH_JUMP", "ACT_HL2MP_WALK_REVOLVER", "CT_DOWNTRODDEN", "getfenv", "PrecacheSentenceGroup", "MAT_GLASS", "file", "ACT_WALK_PACKAGE", "ConVar", "DisableClipping", "ACT_GESTURE_TURN_RIGHT45", "ACT_HL2MP_JUMP_MAGIC", "ACT_FLINCH_PHYSICS", "ACT_BARNACLE_CHOMP", "Derma_Install_Convar_Functions", "AddOriginToPVS", "ACT_RANGE_ATTACK_PISTOL", "ACT_HL2MP_WALK_CROUCH_MAGIC", "ACT_HL2MP_RUN_MAGIC", "ACT_HL2MP_IDLE_MAGIC", "ACT_HL2MP_SIT_SLAM", "ACT_ZOMBIE_CLIMB_START", "ACT_DOD_PRONEWALK_IDLE_C96", "ACT_BUSY_SIT_CHAIR_ENTRY", "ACT_DOD_ZOOMLOAD_BAZOOKA", "ACT_DOD_RUN_IDLE_BAZOOKA", "ACT_RUN_CROUCH_AIM_RIFLE", "ACT_OBJ_ASSEMBLING", "ACT_GMOD_GESTURE_RANGE_FRENZY", "TEXTUREFLAGS_BORDER", "ACT_MP_PRIMARY_GRENADE2_ATTACK", "ACT_HL2MP_WALK_CROUCH_ZOMBIE_05", "widgets", "ACT_DOD_PRONE_AIM_GREASE", "Player", "ACT_HL2MP_WALK_CROUCH_ZOMBIE_04", "ACT_HL2MP_WALK_CROUCH_ZOMBIE_02", "SNDLVL_IDLE", "File", "ACT_RUN_AIM_STIMULATED", "ACT_HL2MP_WALK_ZOMBIE_03", "ACT_HL2MP_WALK_ZOMBIE_02", "ACT_HL2MP_RUN_CHARGING", "DColorCube", "LAST_VISIBLE_CONTENTS", "ACT_DOD_STAND_IDLE_TOMMY", "ACT_GMOD_TAUNT_CHEER", "ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK", "ACT_OVERLAY_SHIELD_UP_IDLE", "ACT_GESTURE_RANGE_ATTACK1_LOW", "ACT_CROUCHING_SHIELD_UP_IDLE", "ACT_VM_IOUT_EMPTY", "ACT_GMOD_GESTURE_WAVE", "ACT_GMOD_TAUNT_SALUTE", "CAP_MOVE_GROUND", "ACT_RUN_RPG", "NamedColor", "ACT_GMOD_GESTURE_BECON", "MOVETYPE_CUSTOM", "ACT_DOD_RELOAD_PRONE_BAZOOKA", "COND_SEE_FEAR", "ACT_GESTURE_FLINCH_BLAST", "ScrW", "ACT_RANGE_ATTACK_TRIPWIRE", "ACT_MP_GESTURE_VC_HANDMOUTH_PDA", "ACT_GESTURE_FLINCH_LEFTARM", "CAP_USE", "ACT_TRIPMINE_GROUND", "ACT_IDLE_STIMULATED", "ACT_IDLE", "ACT_VM_IDLE_DEPLOYED_6", "SCHED_ALERT_STAND", "ACT_RUN_CROUCH_RIFLE", "IN_ZOOM", "FL_ONGROUND", "ACT_MP_GESTURE_VC_HANDMOUTH_MELEE", "ACT_VM_RELOAD_END", "ACT_DOD_HS_IDLE_PISTOL", "ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY", "MAT_DIRT", "SIM_LOCAL_FORCE", "ACT_GESTURE_RANGE_ATTACK2", "ACT_MP_GESTURE_VC_NODYES_PRIMARY", "ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY", "resource", "ACT_MP_ATTACK_STAND_PDA", "Material", "ACT_MP_JUMP_FLOAT_PDA", "ACT_MP_JUMP_START_PDA", "ACT_SLAM_STICKWALL_DETONATOR_HOLSTER", "ACT_GESTURE_FLINCH_BLAST_DAMAGED", "DIRECTIONAL_USE", "HITGROUP_STOMACH", "CMoveData", "DTileLayout", "ACT_MP_CROUCH_PDA", "ACT_ZOMBIE_CLIMB_END", "KEY_Q", "ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING", "GetDemoFileDetails", "ACT_DIE_FRONTSIDE", "ACT_MP_SWIM_PRIMARY", "ACT_MP_ATTACK_CROUCH_BUILDING", "DEFINE_BASECLASS", "ACT_SLAM_STICKWALL_DETONATE", "ACT_MP_ATTACK_STAND_BUILDING", "DHorizontalDivider", "ACT_HL2MP_GESTURE_RELOAD_MAGIC", "ACT_WALK_CROUCH_AIM_RIFLE", "Awesomium", "ACT_MP_CROUCHWALK_BUILDING", "ACT_MP_AIRWALK_BUILDING", "ACT_MP_WALK_BUILDING", "ACT_DOD_PRONEWALK_IDLE_GREASE", "MATERIAL_LINE_LOOP", "KEY_F2", "ACT_MP_SECONDARY_GRENADE2_ATTACK", "ACT_MP_ATTACK_CROUCH_POSTFIRE", "ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY", "DPropertySheet", "ACT_DOD_SPRINT_IDLE_30CAL", "GameDetails", "USE_OFF", "MAT_PLASTIC", "ACT_VM_IDLE_DEPLOYED_8", "ACT_MP_GRENADE2_ATTACK", "ACT_MP_GRENADE1_ATTACK", "ACT_DOD_CROUCHWALK_AIM_TOMMY", "ACT_MP_RELOAD_STAND_SECONDARY_END", "ACT_VM_FIZZLE", "GetGlobalFloat", "ACT_SPRINT", "ACT_WALK", "SCREENFADE", "tobool", "ACT_DOD_PRONE_AIM_SPADE", "ACT_DOD_RUN_AIM_GREN_FRAG", "KEY_PAD_2", "DMG_CLUB", "ACT_WALK_AIM_STEALTH_PISTOL", "GO_WEST", "IN_GRENADE2", "SOLID_OBB", "EF_PARENT_ANIMATES", "ACT_CROUCHIDLE", "BONE_PHYSICALLY_SIMULATED", "ACT_HL2MP_SIT_CROSSBOW", "ACT_MP_CROUCH_MELEE", "DFileBrowser", "SOLID_BBOX", "CHAN_WEAPON", "ErrorNoHalt", "ErrorNoHaltWithStack", "ACT_HL2MP_RUN_DUEL", "ACT_DOD_WALK_ZOOM_BAZOOKA", "type", "MOVETYPE_STEP", "ACT_MP_GESTURE_FLINCH_HEAD", "ACT_SLAM_THROW_TO_TRIPMINE_ND", "ACT_DOD_HS_IDLE_MP44", "ACT_DOD_STAND_IDLE_PISTOL", "ACT_GESTURE_RANGE_ATTACK_AR1", "ACT_DOD_RUN_AIM_PISTOL", "ACT_DIE_HEADSHOT", "ACT_MP_JUMP_FLOAT_SECONDARY", "ACT_FLINCH_LEFTARM", "NumModelSkins", "ACT_MP_RELOAD_SWIM_PRIMARY_END", "DrawSharpen", "ACT_VM_USABLE_TO_UNUSABLE", "ACT_DOD_WALK_IDLE_BAZOOKA", "ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY", "ACT_MP_ATTACK_AIRWALK_PRIMARY", "ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED", "ACT_RUN_CROUCH_RPG", "TYPE_NAVLADDER", "DebugInfo", "ACT_HL2MP_RUN_MELEE2", "ACT_SLAM_THROW_THROW2", "BOX_LEFT", "ACT_DOD_CROUCHWALK_AIM_30CAL", "ACT_MP_RELOAD_SWIM", "ACT_GESTURE_BARNACLE_STRANGLE", "ACT_MP_RELOAD_CROUCH_LOOP", "CONTENTS_CURRENT_DOWN", "DProperty_Boolean", "ACT_MP_ATTACK_SWIM_GRENADE", "math", "ImageCheckBox", "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE", "ACT_DOD_PRIMARYATTACK_PRONE", "ACT_MP_ATTACK_STAND_PRIMARYFIRE", "ACT_SHOTGUN_IDLE_DEEP", "CAP_OPEN_DOORS", "RecordDemoFrame", "MAT_COMPUTER", "Vehicle", "ACT_HL2MP_IDLE_SLAM", "ACT_MP_CROUCH_DEPLOYED_IDLE", "FrameNumber", "ACT_DOD_PLANT_TNT", "ACT_DOD_HS_CROUCH_TOMMY", "CLASS_NONE", "ACT_DOD_HS_IDLE_30CAL", "ACT_MP_GESTURE_FLINCH_LEFTARM", "ACT_DOD_PRIMARYATTACK_PRONE_C96", "ACT_DOD_SECONDARYATTACK_CROUCH", "ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK", "ACT_DOD_CROUCH_IDLE_PISTOL", "ACT_GESTURE_RANGE_ATTACK_THROW", "ACT_DEPLOY_IDLE", "ACT_DOD_RELOAD_PRONE_BAR", "ACT_DOD_RELOAD_PRONE_MP40", "ACT_COWER", "GESTURE_SLOT_JUMP", "ACT_DOD_RELOAD_DEPLOYED_MG34", "ACT_DOD_RELOAD_DEPLOYED_MG", "ACT_IDLE_RPG_RELAXED", "AccessorFunc", "ACT_DOD_RELOAD_CROUCH_PISTOL", "GetConVarString", "ScreenScale", "ACT_DOD_RELOAD_CROUCH_MP40", "ACT_SLAM_THROW_DETONATE", "ACT_GESTURE_FLINCH_BLAST_SHOTGUN", "ACT_DOD_WALK_IDLE_MP40", "CtrlListBox", "SIM_GLOBAL_ACCELERATION", "ACT_HL2MP_WALK_CROUCH_KNIFE", "ACT_DOD_RUN_AIM_TOMMY", "SANDBOX", "ACT_PHYSCANNON_ANIMATE", "ACT_SLAM_DETONATOR_STICKWALL_DRAW", "ACT_SLAM_STICKWALL_ATTACH", "ACT_GESTURE_TURN_LEFT", "ACT_VM_IDLE_DEPLOYED_1", "ACT_BUSY_LEAN_LEFT", "EFL_NO_ROTORWASH_PUSH", "ACT_DOD_SECONDARYATTACK_RIFLE", "IMAGE_FORMAT_ARGB8888", "DMG_POISON", "SortedPairsByMemberValue", "ACT_DOD_WALK_ZOOM_BOLT", "SF_ROLLERMINE_FRIENDLY", "ACT_MP_JUMP_FLOAT_BUILDING", "LoadLastMap", "ACT_HL2MP_SWIM_MELEE", "CLASS_PLAYER_ALLY_VITAL", "ACT_DOD_PRONE_AIM_PISTOL", "ACT_DOD_WALK_AIM_KNIFE", "ACT_VM_DEPLOY_8", "ACT_GMOD_GESTURE_ITEM_THROW", "SpawnIcon", "ACT_DOD_CROUCH_IDLE_MG", "gmsave", "CSEnt", "SOLID_OBB_YAW", "ACT_GESTURE_TURN_RIGHT90_FLAT", "bf_read", "ACT_DOD_STAND_AIM_BOLT", "ACT_DOD_STAND_AIM_RIFLE", "ACT_DOD_RUN_IDLE_C96", "ACT_SLAM_STICKWALL_TO_THROW", "ACT_HL2MP_JUMP_CAMERA", "ACT_SLAM_STICKWALL_IDLE", "ACT_WALK_AIM_PISTOL", "ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY", "FL_DISSOLVING", "ACT_RANGE_ATTACK_RPG", "ACT_DOD_CROUCH_AIM_30CAL", "ACT_VM_UNDEPLOY_4", "ACT_DOD_CROUCHWALK_IDLE_RIFLE", "ACT_VM_IDLE_DEPLOYED_5", "KEY_SCROLLLOCKTOGGLE", "isstring", "ACT_IDLE_SHOTGUN_STIMULATED", "VMatrix", "ACT_DOD_RELOAD_PRONE_GARAND", "controlpanel", "ACT_MP_RELOAD_AIRWALK_PRIMARY", "DVerticalDivider", "ACT_VM_RELOAD_SILENCED", "SScale", "CLASS_HACKED_ROLLERMINE", "ACT_VM_DOWN_M203", "DListBox", "ACT_RUN_RIFLE_RELAXED", "ACT_OBJ_RUNNING", "ACT_WALK_STEALTH", "IsFirstTimePredicted", "ACT_VM_PRIMARYATTACK_DEPLOYED_6", "ACT_MP_JUMP_LAND_BUILDING", "ACT_PHYSCANNON_DETACH", "DButton", "ACT_VM_HITLEFT", "ACT_JUMP", "SCHED_GET_HEALTHKIT", "ACT_RELOAD" -- End generated code }