AddCSLuaFile() SWEP.Base = "tacrp_base_nade" SWEP.Spawnable = TacRP.AreTheGrenadeAnimsReadyYet SWEP.IconOverride = "entities/tacrp_ammo_charge.png" // names and stuff SWEP.PrintName = "Взрывной заряд" SWEP.Category = "[FT] Специальное Оружие" SWEP.ViewModel = "models/weapons/tacint/v_throwable_breach.mdl" SWEP.WorldModel = "models/weapons/tacint/w_frag.mdl" SWEP.ViewModelFOV = 65 SWEP.Slot = 4 SWEP.PrimaryGrenade = "charge" SWEP.FiremodeName = "Throw" SWEP.AnimationTranslationTable = { ["prime_grenade"] = "pullpin", ["throw_grenade"] = "throw", ["throw_grenade_underhand"] = "throw", } SWEP.TTTReplace = {} // {["weapon_ttt_confgrenade"] = 0.5} SWEP.Attachments = {} SWEP.HoldType = "melee" SWEP.HoldTypeSprint = "normal" SWEP.HoldTypeBlindFire = false