add sborka
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@@ -0,0 +1,95 @@
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ITEM.name = "Расходник"
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ITEM.description = "Что-то съедобное"
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ITEM.model = "models/kleiner.mdl"
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ITEM.category = "Расходники"
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ITEM.width = 1
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ITEM.height = 1
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ITEM.price = 0
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ITEM.alcohol = 0
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ITEM.hunger = 0
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ITEM.thirst = 0
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ITEM.empty = false
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ITEM.quantity = 1
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ITEM.weight = 0
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ITEM.flatweight = 0
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ITEM.consumableWeapon = "ix_consumable"
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ITEM.consumableModel = ""
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function ITEM:GetDescription()
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local invdesc = ""
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if self.longdesc then
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invdesc = "\n\n"..(self.longdesc)
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end
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if (self.entity) then
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return (self.description)
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else
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return (self.description..invdesc)
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end
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end
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ITEM.functions.use = {
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name = "Употребить",
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icon = "icon16/cup.png",
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OnCanRun = function(item)
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local client = item.player
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return (not IsValid(item.entity)) and IsValid(client) and client:GetCharacter() and item.invID != 0
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end,
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OnRun = function(item)
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local client = item.player
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if not IsValid(client) then return false end
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client._nextConsumePress = client._nextConsumePress or 0
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if CurTime() < client._nextConsumePress then
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return false
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end
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client._nextConsumePress = CurTime() + 5
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local weaponClass = item.consumableWeapon or "ix_consumable"
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client:Give(weaponClass)
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local weapon = client:GetWeapon(weaponClass)
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if IsValid(weapon) then
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local itemType = "consumable"
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if (item.thirst or 0) > 0 and (item.hunger or 0) == 0 then
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itemType = "drink"
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elseif (item.hunger or 0) > 0 and (item.thirst or 0) == 0 then
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itemType = "food"
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end
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weapon:SetItemData(
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item.hunger or 0,
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item.thirst or 0,
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item.alcohol or 0,
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item.empty or false,
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itemType,
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item.consumableModel or ""
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)
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client:SelectWeapon(weaponClass)
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end
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-- Удаляем предмет через небольшую задержку, чтобы анимация/оружие успели инициализироваться
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timer.Simple(0.15, function()
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if (item) then
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item:Remove()
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end
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end)
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return false
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end
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}
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function ITEM:GetWeight()
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return self.flatweight + self.weight
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end
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function ITEM:GetPrice()
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return self.price
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end
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