add sborka
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26
garrysmod/addons/tfa_base/lua/tfa/modules/tfa_darkrp.lua
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26
garrysmod/addons/tfa_base/lua/tfa/modules/tfa_darkrp.lua
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local TFA_PocketBlock = {}
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TFA_PocketBlock["tfa_ammo_357"] = true
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TFA_PocketBlock["tfa_ammo_ar2"] = true
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TFA_PocketBlock["tfa_ammo_buckshot"] = true
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TFA_PocketBlock["tfa_ammo_c4"] = true
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TFA_PocketBlock["tfa_ammo_frags"] = true
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TFA_PocketBlock["tfa_ammo_ieds"] = true
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TFA_PocketBlock["tfa_ammo_nervegas"] = true
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TFA_PocketBlock["tfa_ammo_nuke"] = true
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TFA_PocketBlock["tfa_ammo_pistol"] = true
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TFA_PocketBlock["tfa_ammo_proxmines"] = true
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TFA_PocketBlock["tfa_ammo_rockets"] = true
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TFA_PocketBlock["tfa_ammo_smg"] = true
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TFA_PocketBlock["tfa_ammo_smg1_grenade"] = true
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TFA_PocketBlock["tfa_ammo_smg1_grenade_large"] = true
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TFA_PocketBlock["tfa_ammo_sniper_rounds"] = true
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TFA_PocketBlock["tfa_ammo_stickynades"] = true
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TFA_PocketBlock["tfa_ammo_winchester"] = true
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local function TFA_PockBlock(ply, wep) --Get it, because cockblock, hehe..... so mature.
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if not IsValid(wep) then return end
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local class = wep:GetClass()
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if TFA_PocketBlock[class] then return false end
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end
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hook.Add("canPocket", "TFA_PockBlock", TFA_PockBlock)
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