add sborka

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2026-03-31 10:27:04 +03:00
commit f5e5f56c84
2345 changed files with 382127 additions and 0 deletions

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AddCSLuaFile()
ENT.Base = "tacrp_proj_stinger"
ENT.PrintName = "FIM-92 Missile (4AAM)"
ENT.Spawnable = false
ENT.Model = "models/weapons/tacint/rocket_deployed.mdl"
ENT.IsRocket = true // projectile has a booster and will not drop.
ENT.InstantFuse = false // projectile is armed immediately after firing.
ENT.RemoteFuse = false // allow this projectile to be triggered by remote detonator.
ENT.ImpactFuse = true // projectile explodes on impact.
ENT.ExplodeOnDamage = false
ENT.ExplodeUnderwater = true
ENT.GunshipWorkaround = false
ENT.FlareSizeMin = 150
ENT.FlareSizeMax = 200
ENT.SafetyFuse = 0.1
ENT.ImpactDamage = 150
ENT.SteerSpeed = 200
ENT.SeekerAngle = 90
ENT.LeadTarget = true
ENT.SuperSteerTime = 0.5
ENT.SuperSteerSpeed = -90 // yes this is intentionally negative
ENT.MaxSpeed = 6000
ENT.Acceleration = 2000
ENT.SteerDelay = 0
ENT.FlareRedirectChance = 0.4
ENT.AudioLoop = "TacRP/weapons/rpg7/rocket_flight-1.wav"
ENT.SmokeTrail = true
ENT.FlareColor = Color(255, 230, 200)
DEFINE_BASECLASS(ENT.Base)
function ENT:Detonate(ent)
local attacker = self.Attacker or self:GetOwner()
local dir = self:GetForward()
local src = self:GetPos() - dir * 64
local mult = TacRP.ConVars["mult_damage_explosive"]:GetFloat()
local dmg = DamageInfo()
dmg:SetAttacker(attacker)
dmg:SetDamageType(DMG_BLAST + DMG_AIRBOAT)
dmg:SetInflictor(self)
dmg:SetDamageForce(self:GetVelocity() * 100)
dmg:SetDamagePosition(src)
dmg:SetDamage(75 * mult)
util.BlastDamageInfo(dmg, self:GetPos(), 200)
self:ImpactTraceAttack(ent, 100 * mult, 100)
local fx = EffectData()
fx:SetOrigin(self:GetPos())
util.Effect("HelicopterMegaBomb", fx)
self:EmitSound("^tacrp/weapons/grenade/40mm_explode-" .. math.random(1, 3) .. ".wav", 115)
self:Remove()
end