add sborka

This commit is contained in:
2026-03-31 10:27:04 +03:00
commit f5e5f56c84
2345 changed files with 382127 additions and 0 deletions

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@@ -0,0 +1,35 @@
local AffectedEffects = { "Fatigue", "DarkVision", "Stunned" }
StatusEffects.OnPainkillers = {
Name = "On Painkillers",
Icon = "SEF_Icons/SEF_onpainkillers.png",
Desc = "You're on painkillers, some debuffs are delayed.",
Type = "BUFF",
EffectBegin = function(ent)
if not ent.GetTime then
ent.GetTime = {}
end
for _, effectName in ipairs(AffectedEffects) do
ent.GetTime[effectName] = 0
end
ent.GetTimeOnPainkillers = 0 + ent:GetTimeLeft("OnPainkillers")
end,
Effect = function(ent, time)
for _, effectName in ipairs(AffectedEffects) do
if ent:HaveEffect(effectName) then
local remainingTime = ent:GetTimeLeft(effectName)
ent.GetTime[effectName] = remainingTime + ent.GetTime[effectName]
-- print(effectName .. " remaining time: " .. remainingTime)
ent:RemoveEffect(effectName)
end
end
end,
EffectEnd = function(ent)
-- print("Remaining time for DarkVision: " .. (ent.GetTime["DarkVision"] or "Not found"))
for _, effectName in ipairs(AffectedEffects) do
if ent.GetTime[effectName] ~= 0 then
ent:ApplyEffect(effectName, ent.GetTime[effectName] - ent.GetTimeOnPainkillers)
end
end
end
}