add sborka
This commit is contained in:
@@ -0,0 +1,313 @@
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AddCSLuaFile()
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--[[
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-----------------------------------------------------------------------------------------------------
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Convar Tables
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-----------------------------------------------------------------------------------------------------
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]]
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-- if CLIENT then
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-- hook.Add("PopulateToolMenu", "ToolMenu_NMRIHConsumables", function()
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-- spawnmenu.AddToolMenuOption("Options", "Craft_Pig", "ToolMenuOption_ConsumablesNMRIH", "NMRIH Consumables", "", "", function(panel)
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-- panel:ClearControls()
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-- panel:CheckBox("Enable Phalanx Regen?", "convar_consumablesnmrih_eregen", 1, 0, true)
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-- panel:CheckBox("Enable Phalanx Cure?", "convar_consumablesnmrih_edelayinf", 1, 0, true)
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-- panel:ControlHelp("Requires Infectious Mod to be mounted.")
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-- panel:CheckBox("Enable Genetherapy Armor?", "convar_consumablesnmrih_earmor", 1, 0, true)
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-- panel:CheckBox("Enable Genetherapy Cure?", "convar_consumablesnmrih_ecureinf", 1, 0, true)
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-- panel:ControlHelp("Requires Infectious Mod to be mounted.")
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-- end)
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-- end)
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-- end
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-- CreateConVar("convar_consumablesnmrih_eregen", "1", {FCVAR_ARCHIVE}, "Enable Phalanx Regen (0 - disabled, 1 - enabled)")
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-- CreateConVar("convar_consumablesnmrih_edelayinf", "1", {FCVAR_ARCHIVE}, "Enable Phalanx Cure (0 - disabled, 1 - enabled)")
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-- CreateConVar("convar_consumablesnmrih_earmor", "1", {FCVAR_ARCHIVE}, "Enable Phalanx Regen (0 - disabled, 1 - enabled)")
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-- CreateConVar("convar_consumablesnmrih_ecureinf", "1", {FCVAR_ARCHIVE}, "Enable Phalanx Regen (0 - disabled, 1 - enabled)")
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--[[
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-----------------------------------------------------------------------------------------------------
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Ammo Tables
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-----------------------------------------------------------------------------------------------------
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]]
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game.AddAmmoType( {
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name = "phalanx",
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} )
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game.AddAmmoType( {
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name = "medkit",
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} )
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game.AddAmmoType( {
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name = "genetherapy",
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} )
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game.AddAmmoType( {
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name = "bandage",
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} )
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--[[
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-----------------------------------------------------------------------------------------------------
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Sound Tables
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-----------------------------------------------------------------------------------------------------
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]]
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sound.Add( {
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name = "nmrih_consumables_shove",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/shove_01.wav",
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"weapons/nmrih/items/shove_02.wav",
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"weapons/nmrih/items/shove_03.wav",
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"weapons/nmrih/items/shove_04.wav",
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"weapons/nmrih/items/shove_05.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_genericfoley",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/clothes_generic_foley_01.wav",
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"weapons/nmrih/items/clothes_generic_foley_02.wav",
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"weapons/nmrih/items/clothes_generic_foley_03.wav",
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"weapons/nmrih/items/clothes_generic_foley_04.wav",
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"weapons/nmrih/items/clothes_generic_foley_05.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_capremove",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/genetherapy/genetherapy_cap_remove_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_inject",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/genetherapy/genetherapy_inject_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_remove",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/genetherapy/genetherapy_click_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medkitopen",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/medkit_unzip_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medpillsdraw",
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channel = CHAN_ITEM,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/medpills_draw_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medpillsopen",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/medpills_open_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medpillsshake",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/medpills_shake_01.wav",
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"weapons/nmrih/items/medkit/medpills_shake_02.wav",
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"weapons/nmrih/items/medkit/medpills_shake_03.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medshuffle",
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channel = CHAN_ITEM,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/medkit_shuffle_01.wav",
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"weapons/nmrih/items/medkit/medkit_shuffle_02.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_stichprep",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/stitching_prepare_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medflesh",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/stitch_fleshy_01.wav",
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"weapons/nmrih/items/medkit/stitch_fleshy_02.wav",
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"weapons/nmrih/items/medkit/stitch_fleshy_03.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medsnip",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/scissors_snip_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_medtape",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/medkit/tape_unravel_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_pillsdraw",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/phalanx/pills_draw_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_pillslid",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/phalanx/pills_lid_twist_01.wav",
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"weapons/nmrih/items/phalanx/pills_lid_twist_02.wav",
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"weapons/nmrih/items/phalanx/pills_lid_twist_03.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_pillslidfinal",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/phalanx/pills_lid_twist_open_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_pillsshake",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/phalanx/pills_shake_01.wav",
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"weapons/nmrih/items/phalanx/pills_shake_02.wav",
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"weapons/nmrih/items/phalanx/pills_shake_03.wav",
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"weapons/nmrih/items/phalanx/pills_shake_04.wav",
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"weapons/nmrih/items/phalanx/pills_shake_05.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_entermouth",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/phalanx/pills_enter_mouth_01.wav",
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"weapons/nmrih/items/phalanx/pills_enter_mouth_02.wav",
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"weapons/nmrih/items/phalanx/pills_enter_mouth_03.wav",
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"weapons/nmrih/items/phalanx/pills_enter_mouth_04.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_pillsgulp",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/phalanx/gulp_01.wav",
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"weapons/nmrih/items/phalanx/gulp_02.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_bandageapply",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/bandage/bandage_apply_01.wav",
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"weapons/nmrih/items/bandage/bandage_apply_02.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_bandageunravel1",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/bandage/bandage_unravel_01.wav",
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}
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} )
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sound.Add( {
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name = "nmrih_consumables_bandageunravel2",
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channel = CHAN_WEAPON,
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volume = 1.0,
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level = 55,
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pitch = {95, 100},
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sound = {
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"weapons/nmrih/items/bandage/bandage_unravel_02.wav",
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}
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} )
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645
garrysmod/addons/other_sweps/lua/autorun/sh_eft_meds.lua
Normal file
645
garrysmod/addons/other_sweps/lua/autorun/sh_eft_meds.lua
Normal file
@@ -0,0 +1,645 @@
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AddCSLuaFile()
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--[[
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-----------------------------------------------------------------------------------------------------
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Subcategories
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-----------------------------------------------------------------------------------------------------
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]]
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-- list.Set("WeaponTreeIcons", "EFT", "logo16/logo_eftmedkit_16.png")
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list.Set("WeaponTreeIcons", "EFT.Drugs", "logo16/logo_eftdrug_16.png")
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list.Set("WeaponTreeIcons", "EFT.Stimulants", "logo16/logo_eftstim_16.png")
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list.Set("WeaponTreeIcons", "EFT.Medkits", "logo16/logo_eftmedkit_16.png")
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list.Set("WeaponTreeIcons", "EFT.Injury Treatment", "logo16/logo_eftinjury_16.png")
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list.Set("WeaponTreeThumbnails", "EFT.Drugs", "entities/weapon_eft_augmentin.png")
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list.Set("WeaponTreeThumbnails", "EFT.Stimulants", "entities/weapon_eft_injectoradrenaline.png")
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list.Set("WeaponTreeThumbnails", "EFT.Medkits", "entities/weapon_eft_afak.png")
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list.Set("WeaponTreeThumbnails", "EFT.Injury Treatment", "entities/weapon_eft_surgicalkit.png")
|
||||
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||||
--[[
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||||
-----------------------------------------------------------------------------------------------------
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Particle Cache
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||||
-----------------------------------------------------------------------------------------------------
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||||
]]
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||||
-- if CLIENT then
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-- game.AddParticles("particles/ep2/antlion_gib_02.pcf")
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-- PrecacheParticleSystem("antlion_gib_02_slime")
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-- PrecacheParticleSystem("antlion_gib_02_juice")
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||||
-- end
|
||||
|
||||
--[[
|
||||
-----------------------------------------------------------------------------------------------------
|
||||
Convars
|
||||
-----------------------------------------------------------------------------------------------------
|
||||
]]
|
||||
|
||||
-- if CLIENT then
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||||
-- CreateClientConVar("cl_eftmeds_quick", "0", true, false)
|
||||
-- end
|
||||
|
||||
--[[
|
||||
-----------------------------------------------------------------------------------------------------
|
||||
Ammo Tables
|
||||
-----------------------------------------------------------------------------------------------------
|
||||
]]
|
||||
|
||||
game.AddAmmoType( {
|
||||
name = "carfirstaidkit",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "salewafirstaidkit",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "cattourniquet",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "augmentin",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "grizzlykit",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "surgicalkit",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "alusplint",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "afak",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "injectoradrenaline",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "morphine",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "l1",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "trimadol",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "propital",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "etg",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "tg12",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "anaglin",
|
||||
} )
|
||||
game.AddAmmoType( {
|
||||
name = "esmarch",
|
||||
} )
|
||||
|
||||
--[[
|
||||
-----------------------------------------------------------------------------------------------------
|
||||
Sound Tables
|
||||
-----------------------------------------------------------------------------------------------------
|
||||
]]
|
||||
|
||||
----
|
||||
|
||||
----------------------------------------------------------------------------------------- Other
|
||||
|
||||
--------------------------------------- Grizzly
|
||||
sound.Add( {
|
||||
name = "MedsGrizzly.Draw",
|
||||
channel = CHAN_ITEM,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/grizzly/item_medkit_grizzly_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsGrizzly.Open",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/grizzly/item_medkit_grizzly_01_open.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsGrizzly.Take",
|
||||
channel = CHAN_ITEM,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/grizzly/item_medkit_grizzly_02_medtake.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Bandage
|
||||
sound.Add( {
|
||||
name = "MedsBandage.Open",
|
||||
channel = CHAN_ITEM,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/bandage/item_bandage_01_open.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsBandage.Take",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/bandage/item_bandage_02_bandagetake.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsBandage.Use",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 0.4,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/bandage/item_bandage_03_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsBandage.End",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/bandage/item_bandage_04_end.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Medkit
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Draw",
|
||||
channel = CHAN_ITEM,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Open",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_01_open.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Take",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_02_takesyringe.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Kolpa",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_03_kolpachok.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Injection",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_04_injection.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Throw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_05_throwsyringe.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsMedkit.Putaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/medkit/item_medkit_ai_06_putaway.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Pills
|
||||
sound.Add( {
|
||||
name = "MedsBlister.Draw",
|
||||
channel = CHAN_BODY,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsblister_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsBlister.Open",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 100},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsblister_01_open.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsPillsBottle.Draw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 110},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsbottle_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsPillsBottle.Open",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 100},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsbottle_01_open.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsPillsBottle.Pilltake",
|
||||
channel = CHAN_ITEM,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 100},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsbottle_02_pilltake.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsPillsBottle.Use",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 100},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsbottle_03_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsPillsBottle.Close",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 100},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsbottle_04_close.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsPillsBottle.Putaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/pills/item_pillsbottle_05_putaway.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Salewa
|
||||
sound.Add( {
|
||||
name = "MedsSalewa.Draw",
|
||||
channel = CHAN_ITEM,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/salewa/item_medkit_salewa_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSalewa.Open",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/salewa/item_medkit_salewa_01_open.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSalewa.Bandage",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/salewa/item_medkit_salewa_02_bandagetake.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSalewa.Use",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/salewa/item_medkit_salewa_03_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSalewa.End",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/salewa/item_medkit_salewa_04_end.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- CAT
|
||||
sound.Add( {
|
||||
name = "MedsCat.Draw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/cat/item_cat_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsCat.Use",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/cat/item_cat_01_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsCat.Fasten",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/cat/item_cat_02_fasten.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsCat.Putaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/cat/item_cat_03_putaway.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Medkit
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.Draw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.SicDraw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_01_scissors_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.SciUse",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_02_scissors_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.SciPutaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_03_scissors_putaway.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.PickDraw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_04_picker_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.PickUse",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_05_picker_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.PickPutaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_06_picker_putaway.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.StaplerDraw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_07_stapler_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.StaperUse",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_08_stapler_use.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.StaplerPutaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_09_stapler_putaway.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.Close",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_10_close.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.Button1",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_11_close_button.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.Button2",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_12_close_button.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSurgical.Putaway",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/surgicalkit/item_surgicalkit_13_putaway.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Splint
|
||||
sound.Add( {
|
||||
name = "MedsSplint.Start",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/splint/item_splint_00_start.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSplint.Middle",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/splint/item_splint_01_middle.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsSplint.End",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/splint/item_splint_02_end.wav",
|
||||
}
|
||||
} )
|
||||
|
||||
--------------------------------------- Splint
|
||||
sound.Add( {
|
||||
name = "MedsInjector.Draw",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/injector/item_injector_00_draw.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsInjector.Open",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/injector/item_injector_01_kolpachok.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsInjector.Use",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/injector/item_injector_02_injection.wav",
|
||||
}
|
||||
} )
|
||||
sound.Add( {
|
||||
name = "MedsInjector.End",
|
||||
channel = CHAN_WEAPON,
|
||||
volume = 1.0,
|
||||
level = 65,
|
||||
pitch = {95, 115},
|
||||
sound = {
|
||||
"weapons/eft/injector/item_injector_03_putaway.wav",
|
||||
}
|
||||
} )
|
||||
Reference in New Issue
Block a user