add sborka

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2026-03-31 10:27:04 +03:00
commit f5e5f56c84
2345 changed files with 382127 additions and 0 deletions

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return {
You = "You",
Yourself = "Yourself",
Themself = "Themself",
Everyone = "Everyone",
cant_use_as_console = "You need to be a player to use {S Red} command!",
no_permission = "You don't have permission to use '{S Red}'!",
cant_target_multi_players = "You can't target multiple players using this command!",
invalid_id = "Invalid id ({S Red})!",
cant_target_player = "You can't target {S Red}!",
cant_target_self = "You can't target your self using {S Red} command!",
player_id_not_found = "Player with id {S Red} is not found!",
found_multi_players = "Found multiple players: {T}!",
cant_find_target = "Can't find a player to target ({S Red})!",
invalid = "Invalid {S} ({S_2 Red})",
default_reason = "none",
menu_help = "Open admin mod menu.",
-- Chat Commands
pm_to = "PM to {T}: {V}",
pm_from = "PM from {A}: {V}",
pm_help = "Send a personal message (PM) to a player.",
to_admins = "{A} to admins: {V}",
asay_help = "Send a message to admins.",
mute = "{A} muted {T} for {V}. ({V_2})",
mute_help = "Stop player(s) from sending messages in chat.",
unmute = "{A} unmuted {T}.",
unmute_help = "Unmute player(s).",
you_muted = "You are muted.",
gag = "{A} gagged {T} for {V}. ({V_2})",
gag_help = "Stop player(s) from speaking.",
ungag = "{A} ungagged {T}.",
ungag_help = "Ungag player(s).",
-- Fun Commands
slap = "{A} slapped {T}.",
slap_damage = "{A} slapped {T} with {V} damage.",
slap_help = "Slap asses.",
slay = "{A} slayed {T}.",
slay_help = "Slay player(s).",
set_hp = "{A} set the hp for {T} to {V}.",
hp_help = "Set health for player(s).",
set_armor = "{A} set the armor for {T} to {V}.",
armor_help = "Set armor for player(s).",
ignite = "{A} ignited {T} for {V}.",
ignite_help = "Ignite player(s).",
unignite = "{A} extinguished {T}.",
unignite_help = "Extinguish player(s).",
god = "{A} enabled god mode for {T}.",
god_help = "Enable god mode for player(s).",
ungod = "{A} disabled god mode for {T}.",
ungod_help = "Disable god mode for player(s).",
freeze = "{A} froze {T}.",
freeze_help = "Freeze player(s).",
unfreeze = "{A} unfroze {T}.",
unfreeze_help = "Unfreeze player(s).",
cloak = "{A} cloaked {T}.",
cloak_help = "Cloak player(s).",
uncloak = "{A} uncloaked {T}.",
uncloak_help = "Uncloak player(s).",
jail = "{A} jailed {T} for {V}. ({V_2})",
jail_help = "Jail player(s).",
unjail = "{A} unjailed {T}.",
unjail_help = "Unjail player(s).",
strip = "{A} stripped weapons from {T}.",
strip_help = "Strip weapons from player(s).",
respawn = "{A} respawned {T}.",
respawn_help = "Respawn player(s).",
setmodel = "{A} set the model for {T} to {V}.",
setmodel_help = "Change player(s)'s model.",
giveammo = "{A} gave {T} {V} ammo.",
giveammo_help = "Give player(s) ammo.",
scale = "{A} set model scale for {T} to {V}.",
scale_help = "Scale player(s).",
freezeprops = "{A} froze all props.",
freezeprops_help = "Freezes all props on the map.",
-- Teleport Commands
dead = "You are dead!",
leave_car = "Leave the vehicle first!",
bring = "{A} teleported {T}.",
bring_help = "Bring a player.",
goto = "{A} teleported to {T}.",
goto_help = "Goto a player.",
no_location = "No previous location to return {T} to.",
returned = "{A} returned {T}.",
return_help = "Return a player to where he was.",
-- User Management Commands
setrank = "{A} set the rank for {T} to {V} for {V_2}.",
setrank_help = "Set a player's rank.",
setrankid_help = "Set a player's rank by his steamid/steamid64.",
addrank = "{A} created a new rank {V}.",
addrank_help = "Create a new rank.",
removerank = "{A} removed rank {V}.",
removerank_help = "Remove a rank.",
super_admin_access = "superadmin has access to everything!",
giveaccess = "{A} granted access {V} to {T}.",
givepermission_help = "Give permission to rank.",
takeaccess = "{A} taken access {V} from {T}.",
takepermission_help = "Take permission from rank.",
renamerank = "{A} renamed rank {T} to {V}.",
renamerank_help = "Rename rank.",
changeinherit = "{A} changed the rank to inherit from for {T} to {V}.",
changeinherit_help = "Change the rank to inherit from.",
rank_immunity = "{A} changed rank {T}'s immunity to {V}.",
changerankimmunity_help = "Change rank immunity.",
rank_ban_limit = "{A} changed rank {T}'s ban limit to {V}.",
changerankbanlimit_help = "Change rank ban limit.",
changeranklimit = "{A} changed {V} limit for {T} to {V_2}.",
changeranklimit_help = "Change rank limits.",
-- Utility Commands
map_change = "{A} changing the map to {V} in 10 seconds.",
map_change2 = "{A} changing the map to {V} with gamemode {V_2} in 10 seconds.",
map_help = "Change current map and gamemode.",
map_restart = "{A} restarting the map in 10 seconds.",
map_restart_help = "Restart current map.",
mapreset = "{A} reset the map.",
mapreset_help = "Reset the map.",
kick = "{A} kicked {T} Reason: {V}.",
kick_help = "Kick a player.",
ban = "{A} banned {T} for {V} ({V_2}).",
ban_help = "Ban a player.",
banid = "{A} banned ${T} for {V} ({V_2}).",
banid_help = "Ban a player using his steamid.",
-- ban message when admin name doesn't exists
ban_message = [[
You are banned by: {S}
Reason: {S_2}
You will be unbanned in: {S_3}]],
-- ban message when admin name exists
ban_message_2 = [[
You are banned by: {S} ({S_2})
Reason: {S_3}
You will be unbanned in: {S_4}]],
unban = "{A} unbanned {T}.",
unban_help = "Unban a player using his steamid.",
noclip = "{A} has toggled noclip for {T}.",
noclip_help = "Toggle noclip on player(s).",
cleardecals = "{A} cleared ragdolls and decals for all players.",
cleardecals_help = "Clear ragdolls and decals for all players.",
stopsound = "{A} stopped all sounds.",
stopsound_help = "Stop all sounds for all players.",
not_in_vehicle = "You are not in a vehicle!",
not_in_vehicle2 = "{S Blue} is not in a vehicle!",
exit_vehicle = "{A} forced {T} to get out from a vehicle.",
exit_vehicle_help = "Force a player out of a vehicle.",
time_your = "Your total time is {V}.",
time_player = "{T} total time is {V}.",
time_help = "Check a player's time.",
admin_help = "Activate admin mode.",
unadmin_help = "Deactivate admin mode.",
buddha = "{A} enabled buddha mode for {T}.",
buddha_help = "Make player(s) godmoded when their health is 1.",
unbuddha = "{A} disabled buddha mode for {T}.",
unbuddha_help = "Disable buddha mode for player(s).",
give = "{A} gave {T} {V}.",
give_help = "Give player(s) weapon/entity",
-- DarkRP Commands
arrest = "{A} arrested {T} forever.",
arrest2 = "{A} arrested {T} for {V} seconds.",
arrest_help = "Arrest player(s).",
unarrest = "{A} unarrested {T}.",
unarrest_help = "Unarrest player(s).",
setmoney = "{A} set money for {T} to {V}.",
setmoney_help = "Set money for a player.",
addmoney = "{A} added {V} for {T}.",
addmoney_help = "Add money for a player.",
door_invalid = "invalid door to sell.",
door_no_owner = "no one owns this door.",
selldoor = "{A} sold a door/vehicle for {T}.",
selldoor_help = "Unown the door/vehicle you are looking at.",
sellall = "{A} sold every door/vehicle for {T}.",
sellall_help = "Sell every door/vehicle owned for a player.",
s_jail_pos = "{A} set a new jail position.",
setjailpos_help = "Resets all jail positions and sets a new one at your location.",
a_jail_pos = "{A} added a new jail position.",
addjailpos_help = "Adds a jail position at your current location.",
setjob = "{A} set {T}'s job to {V}.",
setjob_help = "Change a player's job.",
shipment = "{A} spawned {V} shipment.",
shipment_help = "Spawn a shipment.",
forcename = "{A} set the name for {T} to {V}.",
forcename_taken = "Name already taken. ({V})",
forcename_help = "Force name for a player.",
report_claimed = "{A} claimed a report submitted by {T}.",
report_closed = "{A} closed a report submitted by {T}.",
report_aclosed = "Your report is closed. (Time expired)",
rank_expired = "{V} rank for {T} expired.",
-- TTT Commands
setslays = "{A} set amount of auto-slays for {T} to {V}.",
setslays_help = "Set amount of rounds to auto-slay a player for.",
setslays_slayed = "{T} got auto-slayed, slays left: {V}.",
removeslays = "{A} removed auto-slays for {T}.",
removeslays_help = "Remove auto-slays for a player."
}

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return {
You = "Вы",
Yourself = "Себя",
Themself = "Себя",
Everyone = "Все",
cant_use_as_console = "Вы должны быть игроком, чтобы использовать команду {S Red}!",
no_permission = "У вас нет разрешения на использование '{S Red}'!",
cant_target_multi_players = "Вы не можете выбирать несколько игроков этой командой!",
invalid_id = "Неверный идентификатор ({S Red})!",
cant_target_player = "Вы не можете выбрать {S Red}!",
cant_target_self = "Вы не можете нацелиться на самого себя с помощью {S Red}!",
player_id_not_found = "Игрок с id {S Red} не найден!",
found_multi_players = "Найдено несколько игроков: {T}!",
cant_find_target = "Не удалось найти игрока для цели ({S Red})!",
invalid = "Неверный {S} ({S_2 Red})",
default_reason = "нет",
menu_help = "Открыть меню админ-мода.",
-- Chat Commands
pm_to = "ЛС для {T}: {V}",
pm_from = "ЛС от {A}: {V}",
pm_help = "Отправить личное сообщение (PM) игроку.",
to_admins = "{A} для админов: {V}",
asay_help = "Отправить сообщение администраторам.",
mute = "{A} отключил чат у {T} на {V}. ({V_2})",
mute_help = "Запретить игрокам отправлять сообщения в чат.",
unmute = "{A} включил чат у {T}.",
unmute_help = "Включить чат игрокам.",
you_muted = "Вам запретили писать в чат.",
gag = "{A} заглушил {T} на {V}. ({V_2})",
gag_help = "Запретить игрокам голосовую связь.",
ungag = "{A} включил голос для {T}.",
ungag_help = "Снять заглушение с игрока(ов).",
-- Fun Commands
slap = "{A} шлепнул {T}.",
slap_damage = "{A} шлепнул {T} с уроном {V}.",
slap_help = "Шлепнуть игрока.",
slay = "{A} убил {T}.",
slay_help = "Убить игрока(ов).",
set_hp = "{A} установил здоровье {T} на {V}.",
hp_help = "Установить здоровье игроку(ам).",
set_armor = "{A} установил броню {T} на {V}.",
armor_help = "Установить броню игроку(ам).",
ignite = "{A} поджёг {T} на {V}.",
ignite_help = "Поджечь игрока(ов).",
unignite = "{A} потушил {T}.",
unignite_help = "Потушить игрока(ов).",
god = "{A} включил режим бога для {T}.",
god_help = "Включить бессмертие для игрока(ов).",
ungod = "{A} выключил режим бога для {T}.",
ungod_help = "Выключить бессмертие для игрока(ов).",
freeze = "{A} заморозил {T}.",
freeze_help = "Заморозить игрока(ов).",
unfreeze = "{A} разморозил {T}.",
unfreeze_help = "Разморозить игрока(ов).",
cloak = "{A} сделал {T} невидимым.",
cloak_help = "Сделать игрока(ов) невидимым.",
uncloak = "{A} сделал {T} видимым.",
uncloak_help = "Вернуть видимость игрока(ов).",
jail = "{A} посадил {T} в тюрьму на {V}. ({V_2})",
jail_help = "Посадить игрока(ов) в тюрьму.",
unjail = "{A} выпустил {T} из тюрьмы.",
unjail_help = "Выпустить игрока(ов) из тюрьмы.",
strip = "{A} лишил {T} оружия.",
strip_help = "Отобрать оружие у игрока(ов).",
respawn = "{A} возродил {T}.",
respawn_help = "Воскресить игрока(ов).",
setmodel = "{A} сменил модель {T} на {V}.",
setmodel_help = "Изменить модель игрока(ов).",
giveammo = "{A} дал {T} {V} боеприпасов.",
giveammo_help = "Дать ammo игроку(ам).",
scale = "{A} изменил масштаб модели {T} на {V}.",
scale_help = "Изменить масштаб игрока(ов).",
freezeprops = "{A} заморозил все пропы.",
freezeprops_help = "Заморозить все пропы на карте.",
-- Teleport Commands
dead = "Вы мертвы!",
leave_car = "Сначала выйдите из транспорта!",
bring = "{A} телепортировал {T}.",
bring_help = "Притащить игрока к себе.",
goto = "{A} телепортировался к {T}.",
goto_help = "Перейти к игроку.",
no_location = "Нет предыдущей позиции для возвращения {T}.",
returned = "{A} вернул {T}.",
return_help = "Вернуть игрока на предыдущую позицию.",
-- User Management Commands
setrank = "{A} установил ранг {T} на {V} на {V_2}.",
setrank_help = "Установить ранг игроку.",
setrankid_help = "Установить ранг по steamid/steamid64.",
addrank = "{A} создал новый ранг {V}.",
addrank_help = "Создать новый ранг.",
removerank = "{A} удалил ранг {V}.",
removerank_help = "Удалить ранг.",
super_admin_access = "суперадмин имеет доступ ко всему!",
giveaccess = "{A} дал доступ {V} {T}.",
givepermission_help = "Выдать разрешение рангу.",
takeaccess = "{A} забрал доступ {V} у {T}.",
takepermission_help = "Отобрать разрешение у ранга.",
renamerank = "{A} переименовал ранг {T} в {V}.",
renamerank_help = "Переименовать ранг.",
changeinherit = "{A} изменил наследование ранга {T} на {V}.",
changeinherit_help = "Изменить, от какого ранга наследуется ранг.",
rank_immunity = "{A} изменил иммунитет ранга {T} на {V}.",
changerankimmunity_help = "Изменить иммунитет ранга.",
rank_ban_limit = "{A} изменил лимит банов ранга {T} на {V}.",
changerankbanlimit_help = "Изменить лимит банов ранга.",
changeranklimit = "{A} изменил лимит {V} для {T} на {V_2}.",
changeranklimit_help = "Изменить лимиты ранга.",
-- Utility Commands
map_change = "{A} сменит карту на {V} через 10 секунд.",
map_change2 = "{A} сменит карту на {V} с режимом {V_2} через 10 секунд.",
map_help = "Изменить текущую карту и режим игры.",
map_restart = "{A} перезапустит карту через 10 секунд.",
map_restart_help = "Перезапустить текущую карту.",
mapreset = "{A} сбросил карту.",
mapreset_help = "Сбросить карту.",
kick = "{A} выгнал {T}. Причина: {V}.",
kick_help = "Выгнать игрока.",
ban = "{A} забанил {T} на {V} ({V_2}).",
ban_help = "Забанить игрока.",
banid = "{A} забанил ${T} на {V} ({V_2}).",
banid_help = "Забанить игрока по steamid.",
-- ban message when admin name doesn't exists
ban_message = [[
Вы забанены администратором: {S}
Причина: {S_2}
До разбана осталось: {S_3}]],
-- ban message when admin name exists
ban_message_2 = [[
Вы забанены: {S} ({S_2})
Причина: {S_3}
До разбана осталось: {S_4}]],
unban = "{A} разбанил {T}.",
unban_help = "Разбанить игрока по steamid.",
noclip = "{A} переключил noclip для {T}.",
noclip_help = "Включить/выключить noclip у игрока(ов).",
cleardecals = "{A} очистил трупы и следы для всех игроков.",
cleardecals_help = "Очистить трупы и следы на карте.",
stopsound = "{A} остановил все звуки.",
stopsound_help = "Остановить все звуки для всех игроков.",
not_in_vehicle = "Вы не в транспорте!",
not_in_vehicle2 = "{S Blue} не в транспорте!",
exit_vehicle = "{A} заставил {T} выйти из транспорта.",
exit_vehicle_help = "Принудительно вывести игрока из транспорта.",
time_your = "Ваше общее время: {V}.",
time_player = "Общее время {T}: {V}.", time_help = "Проверить время игрока.",
admin_help = "Включить режим администратора.",
unadmin_help = "Выключить режим администратора.",
buddha = "{A} включил будда-режим для {T}.",
buddha_help = "Сделать игрока неубиваемым при 1 HP.",
unbuddha = "{A} выключил будда-режим для {T}.",
unbuddha_help = "Выключить будда-режим.",
give = "{A} дал {T} {V}.",
give_help = "Дать игроку(ам) предмет/сущность.",
-- DarkRP Commands
arrest = "{A} арестовал {T} навсегда.",
arrest2 = "{A} арестовал {T} на {V} секунд.",
arrest_help = "Арестовать игрока(ов).",
unarrest = "{A} освободил {T}.",
unarrest_help = "Освободить игрока из ареста.",
setmoney = "{A} установил деньги {T} на {V}.",
setmoney_help = "Установить деньги игроку.",
addmoney = "{A} добавил {V} {T}.",
addmoney_help = "Добавить деньги игроку.",
door_invalid = "Неверная дверь для продажи.",
door_no_owner = "У этой двери нет владельца.",
selldoor = "{A} продал дверь/транспорт для {T}.",
selldoor_help = "Продать дверь/транспорт, на который вы смотрите.",
sellall = "{A} продал все двери/транспорты для {T}.",
sellall_help = "Продать все принадлежащие игроку двери/транспорты.",
s_jail_pos = "{A} установил новую позицию тюрьмы.",
setjailpos_help = "Сбросить все позиции тюрьмы и установить новую в вашей точке.",
a_jail_pos = "{A} добавил новую позицию тюрьмы.",
addjailpos_help = "Добавить позицию тюрьмы в текущей локации.",
setjob = "{A} изменил работу {T} на {V}.",
setjob_help = "Изменить работу игрока.",
shipment = "{A} создал шипмент {V}.",
shipment_help = "Создать шипмент.",
forcename = "{A} установил имя {T} в {V}.",
forcename_taken = "Имя уже занято. ({V})",
forcename_help = "Принудительно задать имя игроку.",
report_claimed = "{A} принял репорт, отправленный {T}.",
report_closed = "{A} закрыл репорт, отправленный {T}.",
report_aclosed = "Ваш репорт закрыт. (Истёкло время)",
rank_expired = "Ранг {V} для {T} истёк.",
-- TTT Commands
setslays = "{A} установил авто-ударов для {T} на {V}.",
setslays_help = "Установить число автоматических убийств для игрока.",
setslays_slayed = "{T} был авто-убит, осталось попыток: {V}.",
removeslays = "{A} убрал авто-убивания для {T}.",
removeslays_help = "Убрать авто-убивания для игрока."
}