add sborka

This commit is contained in:
2026-03-31 10:27:04 +03:00
commit f5e5f56c84
2345 changed files with 382127 additions and 0 deletions

View File

@@ -0,0 +1 @@
include("shared.lua")

View File

@@ -0,0 +1,109 @@
AddCSLuaFile( "shared.lua" )
AddCSLuaFile( "cl_init.lua" )
include("shared.lua")
function ENT:OnSpawn( PObj )
local DriverSeat = self:AddDriverSeat( Vector(-6.5,12,16.5), Angle(0,-95,-8) )
local PassengerSeat = self:AddPassengerSeat( Vector(13,-12,22), Angle(0,-85,15) )
local PassengerSeat1 = self:AddPassengerSeat( Vector(-22,12,22), Angle(0,-90,15) )
local PassengerSeat2 = self:AddPassengerSeat( Vector(-22,-12,22), Angle(0,-90,15) )
local DoorHandler = self:AddDoorHandler( "left_door", Vector(10,21,35), Angle(0,0,0), Vector(-10,-3,-12), Vector(20,6,12), Vector(-10,-15,-12), Vector(20,30,12) )
DoorHandler:SetSoundOpen( "lvs/vehicles/generic/car_door_open.wav" )
DoorHandler:SetSoundClose( "lvs/vehicles/generic/car_door_close.wav" )
DoorHandler:LinkToSeat( DriverSeat )
local DoorHandler = self:AddDoorHandler( "right_door", Vector(20,-21,35), Angle(0,180,0), Vector(-10,-3,-12), Vector(20,6,12), Vector(-10,-15,-12), Vector(20,30,12) )
DoorHandler:SetSoundOpen( "lvs/vehicles/generic/car_door_open.wav" )
DoorHandler:SetSoundClose( "lvs/vehicles/generic/car_door_close.wav" )
DoorHandler:LinkToSeat( PassengerSeat )
local DoorHandler = self:AddDoorHandler( "rear_left_door", Vector(-20,21,35), Angle(0,0,0), Vector(-8,-3,-12), Vector(18,6,12), Vector(-8,-15,-12), Vector(18,30,12) )
DoorHandler:SetSoundOpen( "lvs/vehicles/generic/car_door_open.wav" )
DoorHandler:SetSoundClose( "lvs/vehicles/generic/car_door_close.wav" )
DoorHandler:LinkToSeat( PassengerSeat1 )
local DoorHandler = self:AddDoorHandler( "rear_right_door", Vector(-10,-21,35), Angle(0,180,0), Vector(-8,-3,-12), Vector(18,6,12), Vector(-8,-15,-12), Vector(18,30,12) )
DoorHandler:SetSoundOpen( "lvs/vehicles/generic/car_door_open.wav" )
DoorHandler:SetSoundClose( "lvs/vehicles/generic/car_door_close.wav" )
DoorHandler:LinkToSeat( PassengerSeat2 )
local DoorHandler = self:AddDoorHandler( "hatch", Vector(27.71,0,53), Angle(0,0,0), Vector(-5,-23,-5), Vector(5,23,7), Vector(-5,-23,-10), Vector(18,23,-3) )
DoorHandler:SetSoundOpen( "lvs/vehicles/generic/car_hood_close.wav" )
DoorHandler:SetSoundClose( "lvs/vehicles/generic/car_hood_open.wav" )
local FuelCap = self:AddDoorHandler( "fuel_cap", Vector(46.84,-15.13,45.95), Angle(0,90,-70), Vector(-2,-0.5,-2), Vector(2,2,2), Vector(-2,-3,-2), Vector(2,2,5) )
FuelCap:SetSoundOpen( "lvs/vehicles/generic/car_door_open.wav" )
FuelCap:SetSoundClose( "lvs/vehicles/generic/car_door_close.wav" )
self:AddEngine( Vector(-56,0,37.5) )
local FuelTank = self:AddFuelTank( Vector(-57.06,0,18.92), Angle(0,0,0), 600, LVS.FUELTYPE_PETROL )
FuelTank:SetDoorHandler( FuelCap )
local WheelModel = "models/diggercars/kubel/kubelwagen_wheel.mdl"
local FrontAxle = self:DefineAxle( {
Axle = {
ForwardAngle = Angle(0,0,0),
SteerType = LVS.WHEEL_STEER_FRONT,
SteerAngle = 30,
TorqueFactor = 0,
BrakeFactor = 1,
},
Wheels = {
self:AddWheel( {
pos = Vector(53,-23,17.5),
mdl = WheelModel,
mdl_ang = Angle(0,180,0),
} ),
self:AddWheel( {
pos = Vector(53,23,17.5),
mdl = WheelModel,
mdl_ang = Angle(0,0,0),
} ),
},
Suspension = {
Height = 10,
MaxTravel = 7,
ControlArmLength = 25,
SpringConstant = 20000,
SpringDamping = 2000,
SpringRelativeDamping = 2000,
},
} )
local RearAxle = self:DefineAxle( {
Axle = {
ForwardAngle = Angle(0,0,0),
SteerType = LVS.WHEEL_STEER_NONE,
TorqueFactor = 1,
BrakeFactor = 1,
UseHandbrake = true,
},
Wheels = {
self:AddWheel( {
pos = Vector(-46.5,-25,15.5),
mdl = WheelModel,
mdl_ang = Angle(0,180,0),
} ),
self:AddWheel( {
pos = Vector(-46.5,25,15.5),
mdl = WheelModel,
mdl_ang = Angle(0,0,0),
} ),
},
Suspension = {
Height = 10,
MaxTravel = 7,
ControlArmLength = 25,
SpringConstant = 20000,
SpringDamping = 2000,
SpringRelativeDamping = 2000,
},
} )
self:AddTrailerHitch( Vector(-74,0,16.5), LVS.HITCHTYPE_MALE )
end

View File

@@ -0,0 +1,98 @@
ENT.Base = "lvs_base_wheeldrive"
ENT.PrintName = "Kuebelwagen"
ENT.Author = "Luna"
ENT.Information = "Luna's Vehicle Script"
ENT.Category = "[LVS] - Cars"
ENT.VehicleCategory = "Cars"
ENT.VehicleSubCategory = "Military"
ENT.Spawnable = true
ENT.AdminSpawnable = false
ENT.MDL = "models/diggercars/kubel/kubelwagen.mdl"
ENT.AITEAM = 1
ENT.MaxVelocity = 1200
ENT.EngineTorque = 150
ENT.EngineCurve = 0.25
ENT.TransGears = 4
ENT.TransGearsReverse = 1
ENT.HornSound = "lvs/horn1.wav"
ENT.HornPos = Vector(40,0,35)
ENT.EngineSounds = {
{
sound = "lvs/vehicles/kuebelwagen/eng_idle_loop.wav",
Volume = 0.5,
Pitch = 85,
PitchMul = 25,
SoundLevel = 75,
SoundType = LVS.SOUNDTYPE_IDLE_ONLY,
},
{
sound = "lvs/vehicles/kuebelwagen/eng_loop.wav",
Volume = 1,
Pitch = 100,
PitchMul = 100,
SoundLevel = 75,
UseDoppler = true,
},
}
ENT.Lights = {
{
Trigger = "main",
Sprites = {
{ pos = Vector(-71.74,20.47,40.6), colorG = 0, colorB = 0, colorA = 150 },
{ pos = Vector(-71.74,-20.47,40.6), colorG = 0, colorB = 0, colorA = 150 },
},
ProjectedTextures = {
{ pos = Vector(70.57,25.1,33.49), ang = Angle(0,0,0), colorB = 200, colorA = 150, shadows = true },
{ pos = Vector(70.57,-25.1,33.49), ang = Angle(0,0,0), colorB = 200, colorA = 150, shadows = true },
},
},
{
Trigger = "high",
ProjectedTextures = {
{ pos = Vector(70.57,25.1,33.49), ang = Angle(0,0,0), colorB = 200, colorA = 150, shadows = true },
{ pos = Vector(70.57,-25.1,33.49), ang = Angle(0,0,0), colorB = 200, colorA = 150, shadows = true },
},
},
{
Trigger = "main+high",
SubMaterialID = 1,
Sprites = {
{ pos = Vector(70.57,25.1,33.49), colorB = 200, colorA = 150 },
{ pos = Vector(70.57,-25.1,33.49), colorB = 200, colorA = 150 },
},
},
{
Trigger = "brake",
SubMaterialID = 2,
Sprites = {
{ pos = Vector(-71.36,20.51,39.48), colorG = 0, colorB = 0, colorA = 150 },
{ pos = Vector(-71.36,-20.51,39.48), colorG = 0, colorB = 0, colorA = 150 },
}
},
{
Trigger = "fog",
SubMaterialID = 3,
Sprites = {
{ pos = Vector(33.15,-25.63,48.61), colorB = 200, colorA = 150 },
},
},
}
ENT.ExhaustPositions = {
{
pos = Vector(-72.3,15.49,17.61),
ang = Angle(0,180,0),
},
}