
max_line_length = 128
std = "luajit+gmod+helix"
ignore = {
	"212", -- unused argument
}

-- helix
stds.helix = {}
stds.helix.globals = {
	"ix",
	"Schema",

	"ITEM",
	"PLUGIN",
	"ATTRIBUTE",
	"NAME",
	"LANGUAGE",
	"FACTION",
	"CLASS",
	"CHAT_RECOGNIZED",
	"ALWAYS_RAISED",
	"ICON_RENDER_QUEUE",
	"USABLE_FUNCS",
}
stds.helix.read_globals = {
	"L",
	"L2",
	"IX_RELOADED",
	"CHAT_CLASS",
	"HOOKS_CACHE",
	"BAR_HEIGHT",
	"ACCESS_LABELS",
	"CAMI",

	"netstream",
	"mysql",
	"pon",
	"ikon",
	"BaseClass",

	"SetNetVar",
	"GetNetVar",
	"ixSoundDuration",

	"HOLDTYPE_TRANSLATOR",
	"PLAYER_HOLDTYPE_TRANSLATOR",

	"ACT_VM_FISTS_DRAW",
	"ACT_VM_FISTS_HOLSTER",

	"TOOLTIP_GENERIC",
	"TOOLTIP_ITEM",

	"FLAG_NORMAL",
	"FLAG_SUCCESS",
	"FLAG_WARNING",
	"FLAG_DANGER",
	"FLAG_SERVER",
	"FLAG_DEV",

	"DOOR_OWNER",
	"DOOR_TENANT",
	"DOOR_GUEST",
	"DOOR_NONE",

	"VENDOR_BUY",
	"VENDOR_SELL",
	"VENDOR_BOTH",
	"VENDOR_WELCOME",
	"VENDOR_LEAVE",
	"VENDOR_NOTRADE",
	"VENDOR_PRICE",
	"VENDOR_STOCK",
	"VENDOR_MODE",
	"VENDOR_MAXSTOCK",
	"VENDOR_SELLANDBUY",
	"VENDOR_SELLONLY",
	"VENDOR_BUYONLY",
	"VENDOR_TEXT",

	"FCAP_IMPULSE_USE",
	"FCAP_CONTINUOUS_USE",
	"FCAP_ONOFF_USE",
	"FCAP_DIRECTIONAL_USE",
	"FCAP_USE_ONGROUND",
	"FCAP_USE_IN_RADIUS",
}

files = {
	-- some phrases are unavoidably long, so we'll ignore the max line length for language files
	["gamemode/languages/**/*.lua"] = {
		ignore = {
			"631"
		}
	},

	["plugins/**/languages/*.lua"] = {
		ignore = {
			"631"
		}
	}
}

-- ignore third party files
exclude_files = {
	"gamemode/core/libs/thirdparty/**/*.lua"
}

-- gmod
stds.gmod = {}
stds.gmod.globals = {
	"GM",
	"ENT",
	"TOOL",
	"SWEP"
}
stds.gmod.read_globals = {
	"VERSION",
	"CLIENT",
	"SERVER",
	"GAMEMODE",
	"NULL",

	"vector_origin",
	"vector_up",
	"angle_zero",
	"color_white",
	"color_black",
	"color_transparent",

	"PLAYERANIMEVENT_CANCEL_RELOAD",
	"ACT_COMBINE_THROW_GRENADE",

	-- Generated on Wed Jan 17 02:56:57 2018
	"ACT_MP_GESTURE_VC_NODYES",
	"ACT_MELEE_ATTACK_SWING_GESTURE",
	"SCHED_TAKE_COVER_FROM_ORIGIN",
	"ACT_BUSY_SIT_GROUND_ENTRY",
	"ACT_DOD_CROUCH_IDLE_C96",
	"ACT_IDLE_STEALTH",
	"ACT_DOD_PRIMARYATTACK_DEPLOYED",
	"ACT_MP_STAND_PRIMARY",
	"ACT_DOD_CROUCHWALK_AIM",
	"ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR",
	"ACT_GLOCK_SHOOT_RELOAD",
	"TEXT_ALIGN_CENTER",
	"DMG_CRUSH",
	"ScrH",
	"ACT_DOD_RELOAD_CROUCH_BAR",
	"ACT_HL2MP_JUMP_PASSIVE",
	"ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY",
	"ACT_MP_JUMP_START_MELEE",
	"ACT_GET_UP_CROUCH",
	"ACT_DOD_CROUCHWALK_IDLE_GREASE",
	"ACT_DOD_CROUCHWALK_IDLE_PISTOL",
	"ACT_HL2MP_WALK_CROUCH_SUITCASE",
	"ACT_HL2MP_GESTURE_RELOAD_SLAM",
	"SIMPLE_USE",
	"ACT_DOD_WALK_AIM_GREN_STICK",
	"ACT_DOD_PRONEWALK_IDLE_MG",
	"FL_FLY",
	"ACT_HL2MP_IDLE_CROUCH_REVOLVER",
	"presets",
	"ACT_MP_RUN_MELEE",
	"halo",
	"HULL_WIDE_SHORT",
	"video",
	"SND_SPAWNING",
	"ACT_MP_GRENADE2_DRAW",
	"ACT_OVERLAY_PRIMARYATTACK",
	"COND_SEE_NEMESIS",
	"KEY_O",
	"ACT_OVERLAY_GRENADEREADY",
	"ACT_COVER_MED",
	"AddConsoleCommand",
	"ACT_VM_IIDLE_M203",
	"ACT_HL2MP_JUMP_RPG",
	"ACT_DOD_STAND_AIM_MG",
	"MAT_VENT",
	"ACT_VM_HITRIGHT2",
	"ACT_VM_RELOAD_EMPTY",
	"DSprite",
	"BONE_CALCULATE_MASK",
	"GetGlobalVector",
	"ACT_HL2MP_IDLE_PISTOL",
	"SetGlobalVector",
	"HTTP",
	"WorldToLocal",
	"ACT_MP_CROUCH_IDLE",
	"COLLISION_GROUP_VEHICLE",
	"KEY_XBUTTON_B",
	"ACT_PICKUP_RACK",
	"CAP_MOVE_CRAWL",
	"ACT_DOD_CROUCHWALK_AIM_BOLT",
	"ACT_MP_MELEE_GRENADE2_DRAW",
	"ACT_DIE_BARNACLE_SWALLOW",
	"ACT_WALK_STEALTH_PISTOL",
	"ACT_DOD_PRONE_AIM_MP44",
	"ACT_PRONE_FORWARD",
	"COND_ENEMY_OCCLUDED",
	"ACT_DOD_RUN_IDLE_BOLT",
	"GetConVarNumber",
	"ACT_DOD_CROUCHWALK_AIM_RIFLE",
	"ACT_DOD_RELOAD_RIFLEGRENADE",
	"ACT_VM_IIN_M203",
	"ACT_MP_ATTACK_AIRWALK_BUILDING",
	"FVPHYSICS_DMG_DISSOLVE",
	"ACT_INVALID",
	"ACT_DOD_RELOAD_PRONE_MP44",
	"ACT_SLAM_TRIPMINE_DRAW",
	"ACT_MP_GESTURE_VC_NODNO",
	"SetGlobalAngle",
	"ACT_DOD_SPRINT_IDLE_BOLT",
	"ACT_MP_PRIMARY_GRENADE1_IDLE",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_1",
	"ClientsideScene",
	"MASK_SHOT",
	"DTree_Node_Button",
	"GetGlobalAngle",
	"MOVETYPE_ISOMETRIC",
	"ACT_GESTURE_RANGE_ATTACK_SMG1_LOW",
	"NAV_MESH_STOP",
	"COND_NONE",
	"ACT_SHIELD_ATTACK",
	"ACT_GESTURE_RANGE_ATTACK_SMG2",
	"CNavArea",
	"ACT_HL2MP_WALK",
	"include",
	"ACT_WALK_ANGRY",
	"ACT_DOD_PRIMARYATTACK_PRONE_PISTOL",
	"ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING",
	"DDrawer",
	"ACT_VM_IRECOIL1",
	"BOX_TOP",
	"ACT_MP_RUN_PDA",
	"ACT_DOD_RELOAD_BOLT",
	"SaveLastMap",
	"ACT_DOD_RUN_ZOOM_BOLT",
	"ACT_MP_RELOAD_AIRWALK_LOOP",
	"ACT_DEEPIDLE1",
	"COND_SEE_ENEMY",
	"DColorPalette",
	"DMG_DIRECT",
	"Derma_Message",
	"DPanelSelect",
	"ACT_HL2MP_ZOMBIE_SLUMP_RISE",
	"FVPHYSICS_NO_IMPACT_DMG",
	"CLASS_CONSCRIPT",
	"CONTINUOUS_USE",
	"STUDIO_TRANSPARENCY",
	"NOTIFY_UNDO",
	"ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY",
	"ACT_SMG2_FIRE2",
	"ACT_RANGE_ATTACK_AR1",
	"ACT_MP_DEPLOYED_IDLE",
	"ACT_MP_ATTACK_SWIM_PRIMARYFIRE",
	"kRenderFxEnvSnow",
	"COND_WAY_CLEAR",
	"MATERIAL_LINE_STRIP",
	"SetGlobalString",
	"ACT_IDLE_RELAXED",
	"ACT_VM_PRIMARYATTACK",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL",
	"ACT_VM_DEPLOY_EMPTY",
	"ACT_VM_IDLE_EMPTY",
	"Matrix",
	"ACT_DOD_SECONDARYATTACK_PRONE_TOMMY",
	"COND_WEAPON_SIGHT_OCCLUDED",
	"ACT_DOD_PRIMARYATTACK_KNIFE",
	"ACT_VM_RELOAD_END_EMPTY",
	"menu",
	"CLASS_SCANNER",
	"ACT_MP_CROUCHWALK_SECONDARY",
	"ACT_DOD_SECONDARYATTACK_BOLT",
	"SF_NPC_ALWAYSTHINK",
	"ACT_DOD_WALK_IDLE_TNT",
	"ACT_HL2MP_WALK_ZOMBIE",
	"ACT_IDLE_SMG1_RELAXED",
	"TextEntry",
	"ACT_DOD_STAND_ZOOM_RIFLE",
	"COND_HEAR_BUGBAIT",
	"COND_WEAPON_PLAYER_NEAR_TARGET",
	"LoadPresets",
	"IN_ALT2",
	"ACT_MP_SWIM_DEPLOYED",
	"SetGlobalInt",
	"DrawSunbeams",
	"ACT_MP_ATTACK_SWIM_SECONDARY",
	"KEY_4",
	"ACT_MP_GESTURE_VC_FISTPUMP_MELEE",
	"ACT_DOD_RUN_IDLE_PSCHRECK",
	"ACT_PICKUP_GROUND",
	"ACT_WALK_RPG",
	"ACT_BUSY_SIT_CHAIR",
	"ACT_DOD_CROUCHWALK_AIM_KNIFE",
	"TYPE_COLOR",
	"ACT_DOD_CROUCH_IDLE_30CAL",
	"ACT_DOD_PRONEWALK_AIM_SPADE",
	"properties",
	"ACT_HL2MP_IDLE_RPG",
	"achievements",
	"CAP_WEAPON_MELEE_ATTACK2",
	"ACT_VM_UNLOAD",
	"ACT_VM_DRAW_EMPTY",
	"LocalPlayer",
	"ACT_ZOMBIE_CLIMB_UP",
	"SURF_WARP",
	"MAT_SLOSH",
	"ACT_DOD_WALK_ZOOM_PSCHRECK",
	"FSOLID_TRIGGER_TOUCH_DEBRIS",
	"ACT_MP_JUMP_LAND_MELEE",
	"PLAYERANIMEVENT_SWIM",
	"ACT_DOD_RELOAD_PSCHRECK",
	"ACT_DOD_RELOAD_CROUCH",
	"PLAYER",
	"ACT_DOD_RELOAD_CROUCH_MP44",
	"table",
	"ACT_HL2MP_FIST_BLOCK",
	"ACT_VM_PRIMARYATTACK_EMPTY",
	"ACT_RANGE_AIM_PISTOL_LOW",
	"Panel",
	"BONE_USED_BY_VERTEX_MASK",
	"ACT_MP_ATTACK_CROUCH_PRIMARY",
	"KEY_PAD_8",
	"ACT_CROUCHING_SHIELD_UP",
	"ipairs",
	"KEY_LALT",
	"ACT_DIEVIOLENT",
	"ACT_DOD_PRIMARYATTACK_MP40",
	"KEY_PAD_PLUS",
	"KEY_LBRACKET",
	"MsgAll",
	"ACT_DOD_CROUCHWALK_IDLE_MP44",
	"GetGlobalInt",
	"ACT_CROUCHING_SHIELD_DOWN",
	"NUM_BEAMS",
	"COND_CAN_MELEE_ATTACK1",
	"COND_LOST_ENEMY",
	"ACT_RUN_AIM_RIFLE",
	"ACT_VM_PULLBACK_HIGH",
	"DrawBackground",
	"TEXT_ALIGN_BOTTOM",
	"ACT_HL2MP_WALK_AR2",
	"ACT_RUN_PROTECTED",
	"CreateParticleSystem",
	"ACT_HL2MP_JUMP_DUEL",
	"ACT_DOD_CROUCHWALK_AIM_BAR",
	"ACT_VM_HOLSTERFULL_M203",
	"ACT_DOD_PRONEWALK_IDLE_PSCHRECK",
	"ACT_DOD_PRIMARYATTACK_PRONE_MP44",
	"ACT_STARTDYING",
	"TYPE_BOOL",
	"MOVETYPE_NOCLIP",
	"FVPHYSICS_PENETRATING",
	"NPC_STATE_INVALID",
	"STUDIO_TWOPASS",
	"ACT_VM_MISSRIGHT2",
	"KEY_E",
	"FORCE_STRING",
	"HITGROUP_LEFTLEG",
	"ACT_GET_DOWN_STAND",
	"ACT_HL2MP_SWIM_REVOLVER",
	"ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE",
	"ACT_DOD_PRONEWALK_IDLE_MP40",
	"ACT_MP_GESTURE_VC_NODNO_SECONDARY",
	"BLEND_ZERO",
	"spawnmenu",
	"D_NU",
	"KEY_PAD_0",
	"ACT_MP_RUN_SECONDARY",
	"ACT_DIE_BACKSHOT",
	"ACT_WALK_CROUCH_RIFLE",
	"ACT_MP_ATTACK_STAND_GRENADE_PRIMARY",
	"ACT_HL2MP_GESTURE_RELOAD_REVOLVER",
	"ACT_CROSSBOW_IDLE_UNLOADED",
	"IMAGE_FORMAT_RGBA16161616",
	"ACT_DOD_CROUCHWALK_ZOOM_BOLT",
	"STENCILCOMPARISONFUNCTION_LESS",
	"ACT_DOD_SPRINT_AIM_KNIFE",
	"ACT_BARNACLE_PULL",
	"CONTENTS_TESTFOGVOLUME",
	"SNDLVL_45dB",
	"ACT_DIE_LEFTSIDE",
	"kRenderFxEnvRain",
	"ACT_GMOD_GESTURE_DISAGREE",
	"ACT_MP_JUMP_LAND_PRIMARY",
	"SQLStr",
	"ACT_OVERLAY_SHIELD_ATTACK",
	"SCHED_ALERT_WALK",
	"ACT_SIGNAL_ADVANCE",
	"DImageButton",
	"search",
	"ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE",
	"KEY_XSTICK1_DOWN",
	"FVPHYSICS_NO_NPC_IMPACT_DMG",
	"RENDERGROUP_TRANSLUCENT",
	"DrawTexturize",
	"ACT_HANDGRENADE_THROW3",
	"ACT_OVERLAY_SHIELD_UP",
	"HITGROUP_CHEST",
	"BONE_ALWAYS_PROCEDURAL",
	"ACT_DOD_PRIMARYATTACK_PRONE_SPADE",
	"ACT_HL2MP_JUMP_SMG1",
	"ACT_DOD_STAND_AIM_MP40",
	"CreateMaterial",
	"COND_TARGET_OCCLUDED",
	"kRenderFxHologram",
	"KEY_APOSTROPHE",
	"RENDERGROUP_STATIC",
	"ENT_BRUSH",
	"ACT_VM_DETACH_SILENCER",
	"KEY_ENTER",
	"ACT_VM_DEPLOYED_LIFTED_IDLE",
	"SCHED_MOVE_TO_WEAPON_RANGE",
	"ACT_MP_RELOAD_AIRWALK_SECONDARY",
	"ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL",
	"KEY_F7",
	"SetClipboardText",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2",
	"ACT_MP_WALK_MELEE",
	"DMG_ACID",
	"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP",
	"DProperty_Generic",
	"PANEL",
	"ProjectedTexture",
	"ACT_MP_RELOAD_SWIM_SECONDARY_END",
	"ACT_VM_IDLE_DEPLOYED_4",
	"ACT_IDLE_MANNEDGUN",
	"ACT_DOD_RELOAD_K43",
	"ACT_DOD_HS_CROUCH_PSCHRECK",
	"Add_NPC_Class",
	"TEXTUREFLAGS_UNUSED_00080000",
	"COND_HEAR_WORLD",
	"ACT_VM_PRIMARYATTACK_8",
	"MOVECOLLIDE_DEFAULT",
	"ACT_DOD_WALK_IDLE_GREASE",
	"ACT_WALK_SUITCASE",
	"FCVAR_GAMEDLL",
	"ACT_PLAYER_CROUCH_FIRE",
	"ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING",
	"ACT_HL2MP_GESTURE_RELOAD_PISTOL",
	"ACT_RANGE_ATTACK_SMG1_LOW",
	"ACT_RELOAD_SMG1_LOW",
	"ACT_FLINCH_RIGHTLEG",
	"ACT_MP_PRIMARY_GRENADE1_ATTACK",
	"ACT_COVER_SMG1_LOW",
	"ONOFF_USE",
	"ACT_HL2MP_JUMP_SLAM",
	"CheckButton",
	"kRenderFxStrobeSlow",
	"TYPE_EFFECTDATA",
	"FSOLID_VOLUME_CONTENTS",
	"TimedCos",
	"ACT_DEEPIDLE3",
	"ACT_HL2MP_WALK_CROUCH_PASSIVE",
	"ACT_DUCK_DODGE",
	"ACT_HL2MP_RUN_ZOMBIE_FAST",
	"PrintMessage",
	"usermessage",
	"ACT_DOD_RUN_AIM",
	"JoinServer",
	"ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY",
	"TYPE_FILE",
	"RunGameUICommand",
	"ACT_HL2MP_JUMP_KNIFE",
	"ACT_HL2MP_WALK_FIST",
	"MOVECOLLIDE_FLY_BOUNCE",
	"EFL_NO_WATER_VELOCITY_CHANGE",
	"SURF_HITBOX",
	"STENCILOPERATION_REPLACE",
	"ACT_MP_ATTACK_AIRWALK_MELEE",
	"ColorToHSV",
	"ACT_MP_WALK_PDA",
	"IMAGE_FORMAT_ABGR8888",
	"BuildNetworkedVarsTable",
	"KEY_XBUTTON_A",
	"hook",
	"SF_CITIZEN_RANDOM_HEAD",
	"CreateSprite",
	"DListView_ColumnPlain",
	"IsTableOfEntitiesValid",
	"ACT_HL2MP_IDLE_CROUCH_MELEE",
	"ACT_TURN_RIGHT",
	"CompileFile",
	"ACT_DOD_SPRINT_IDLE_RIFLE",
	"DKillIcon",
	"SNDLVL_180dB",
	"ACT_DOD_WALK_IDLE_PSCHRECK",
	"DMG_DROWN",
	"DMG_BURN",
	"ACT_MP_SWIM_BUILDING",
	"CONTENTS_SOLID",
	"ACT_MP_STAND_IDLE",
	"SCHED_SCENE_GENERIC",
	"PLAYERANIMEVENT_FLINCH_RIGHTLEG",
	"CreateClientConVar",
	"DListLayout",
	"ACT_MP_RELOAD_AIRWALK_SECONDARY_END",
	"ACT_CROUCH",
	"ACT_VM_PULLBACK_LOW",
	"NPC_STATE_IDLE",
	"ACT_MP_RELOAD_SWIM_END",
	"ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY",
	"COND_HEAR_BULLET_IMPACT",
	"ACT_OPEN_DOOR",
	"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG",
	"ACT_IDLE_ANGRY_PISTOL",
	"ACT_DOD_STAND_ZOOM_PSCHRECK",
	"COND_CAN_MELEE_ATTACK2",
	"ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED",
	"engine",
	"SF_PHYSBOX_NEVER_PICK_UP",
	"ACT_GESTURE_RANGE_ATTACK_ML",
	"ACT_DOD_DEPLOY_30CAL",
	"CLASS_ZOMBIE",
	"ACT_RPG_IDLE_UNLOADED",
	"DProperty_Int",
	"ACT_IDLE_SHOTGUN_RELAXED",
	"RunStringEx",
	"ACT_MP_JUMP",
	"MOVETYPE_FLYGRAVITY",
	"matproxy",
	"ACT_VM_MISSRIGHT",
	"physenv",
	"DColorMixer",
	"RenderStereoscopy",
	"Schedule",
	"ACT_MP_GESTURE_VC_FISTPUMP",
	"ACT_RELOAD_PISTOL_LOW",
	"SF_NPC_NO_WEAPON_DROP",
	"ACT_SLAM_STICKWALL_DRAW",
	"ACT_HL2MP_WALK_CROUCH_GRENADE",
	"MsgN",
	"ACT_DOD_CROUCHWALK_IDLE_PSCHRECK",
	"CAP_SQUAD",
	"ACT_MP_AIRWALK_SECONDARY",
	"ALL_VISIBLE_CONTENTS",
	"ColorAlpha",
	"ACT_DOD_SPRINT_IDLE_GREASE",
	"SNDLVL_STATIC",
	"killicon",
	"ACT_SIGNAL2",
	"DProperty_VectorColor",
	"DCollapsibleCategory",
	"FCVAR_ARCHIVE_XBOX",
	"KEY_PAD_MULTIPLY",
	"fingerposer",
	"RENDERGROUP_OPAQUE",
	"require",
	"GetGlobalBool",
	"SCHED_COMBAT_WALK",
	"ACT_DEEPIDLE2",
	"ACT_HL2MP_SWIM_IDLE_PASSIVE",
	"SNDLVL_50dB",
	"NAV_MESH_FUNC_COST",
	"rawequal",
	"ACT_MP_GESTURE_VC_THUMBSUP",
	"ACT_DOD_RUN_IDLE_30CAL",
	"ACT_DRIVE_AIRBOAT",
	"ACT_GMOD_SIT_ROLLERCOASTER",
	"PrecacheScene",
	"SetGlobalBool",
	"IsInGame",
	"HUD_PRINTNOTIFY",
	"ACT_DOD_SPRINT_IDLE_MP40",
	"TYPE_SAVE",
	"ParticleEffect",
	"ACT_RUN_AIM_STEALTH",
	"ACT_DOD_RELOAD_PRONE_C96",
	"KEY_LEFT",
	"EFL_DONTWALKON",
	"PATTACH_ABSORIGIN",
	"ACT_HL2MP_GESTURE_RELOAD_PHYSGUN",
	"ACT_HL2MP_SWIM",
	"CHAN_VOICE_BASE",
	"ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG",
	"ACT_HL2MP_WALK_CROUCH_ANGRY",
	"ACT_DOD_RUN_ZOOM_PSCHRECK",
	"ACT_DOD_PRONEWALK_IDLE_TNT",
	"TextEntryLoseFocus",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1",
	"IsColor",
	"ACT_RANGE_ATTACK2",
	"ACT_DOD_WALK_AIM_GREN_FRAG",
	"BONE_USED_BY_VERTEX_LOD4",
	"CONTENTS_TEAM3",
	"ACT_DOD_WALK_AIM_SPADE",
	"ACT_DOD_PRIMARYATTACK_PRONE_GREASE",
	"PresetEditor",
	"FVPHYSICS_PLAYER_HELD",
	"SetGlobalEntity",
	"ACT_HL2MP_SWIM_KNIFE",
	"ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND",
	"ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE",
	"GetSaveFileDetails",
	"ACT_DOD_RELOAD_PRONE_DEPLOYED_MG",
	"ACT_RUN_STEALTH",
	"coroutine",
	"GetGlobalEntity",
	"ACT_VM_IDLE_DEPLOYED_EMPTY",
	"HITGROUP_LEFTARM",
	"ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34",
	"TEXFILTER",
	"SF_PHYSPROP_PREVENT_PICKUP",
	"ACT_HL2MP_WALK_CROUCH",
	"DrawToyTown",
	"DBubbleContainer",
	"EndTooltip",
	"MsgC",
	"SCHED_FLEE_FROM_BEST_SOUND",
	"ACT_MP_CROUCH_SECONDARY",
	"ACT_OBJ_UPGRADING",
	"ACT_DOD_CROUCH_AIM",
	"SF_NPC_ALTCOLLISION",
	"ACT_MP_AIRWALK_PRIMARY",
	"ACT_DOD_STAND_IDLE_TNT",
	"ACT_MP_GRENADE1_DRAW",
	"ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42",
	"ACT_VM_PULLBACK_HIGH_BAKE",
	"ACT_RANGE_ATTACK_AR2",
	"SF_NPC_GAG",
	"UpdateLoadPanel",
	"CHAN_REPLACE",
	"ACT_VM_ISHOOT_M203",
	"ACT_DOD_RELOAD_PRONE_RIFLEGRENADE",
	"FCVAR_SPONLY",
	"TRACER_NONE",
	"DTooltip",
	"KEY_HOME",
	"ACT_IDLE_STEALTH_PISTOL",
	"CAP_MOVE_SHOOT",
	"Task",
	"ACT_VM_DRAW_DEPLOYED",
	"TYPE_CONVAR",
	"ACT_GMOD_TAUNT_DANCE",
	"ACT_FLINCH_CHEST",
	"ACT_DOD_HS_CROUCH_KNIFE",
	"ACT_DOD_PRIMARYATTACK_DEPLOYED_MG",
	"JOYSTICK_FIRST",
	"ACT_MP_SECONDARY_GRENADE2_IDLE",
	"SCHED_SCRIPTED_FACE",
	"ACT_DOD_RUN_IDLE_RIFLE",
	"ACT_MP_ATTACK_STAND_GRENADE_SECONDARY",
	"ACT_IDLE_RIFLE",
	"ACT_HL2MP_SWIM_AR2",
	"KEY_M",
	"ACT_SLAM_TRIPMINE_IDLE",
	"ContentIcon",
	"ACT_VM_PRIMARYATTACK_DEPLOYED",
	"DrawBloom",
	"ACT_DOD_CROUCHWALK_ZOOM_RIFLE",
	"DAlphaBar",
	"MAT_SNOW",
	"ACT_VM_IDLE",
	"ACT_MP_RELOAD_AIRWALK",
	"ACT_DOD_WALK_ZOOM_RIFLE",
	"IMAGE_FORMAT_RGB565",
	"ACT_DOD_PRONE_ZOOMED",
	"ACT_VM_DRYFIRE",
	"TEXTUREFLAGS_SINGLECOPY",
	"ACT_HL2MP_IDLE_CROUCH_MAGIC",
	"ACT_MP_RELOAD_CROUCH_PRIMARY",
	"STUDIO_STATIC_LIGHTING",
	"ACT_DOD_CROUCH_ZOOM_BOLT",
	"ACT_LOOKBACK_LEFT",
	"SNDLVL_130dB",
	"EFL_KEEP_ON_RECREATE_ENTITIES",
	"ACT_MP_ATTACK_CROUCH_GRENADE",
	"IN_MOVERIGHT",
	"EFL_DIRTY_ABSANGVELOCITY",
	"TRACER_RAIL",
	"COND_PROVOKED",
	"PLAYER_WALK",
	"ACT_MP_ATTACK_STAND_GRENADE_MELEE",
	"ACT_DOD_HS_CROUCH_BAZOOKA",
	"ACT_HL2MP_IDLE_CROUCH_FIST",
	"ACT_DOD_STAND_IDLE",
	"ACT_DOD_PRIMARYATTACK_GREASE",
	"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE",
	"ACT_DIEFORWARD",
	"FFT_2048",
	"ACT_DOD_CROUCHWALK_IDLE_BAZOOKA",
	"SNDLVL_90dB",
	"DrawMotionBlur",
	"DPanel",
	"MAT_METAL",
	"EF_NOSHADOW",
	"ACT_MP_SECONDARY_GRENADE1_IDLE",
	"ACT_HL2MP_JUMP_ZOMBIE",
	"ACT_VM_UNDEPLOY_8",
	"COLLISION_GROUP_NONE",
	"ACT_VM_DEPLOYED_IRON_IN",
	"ACT_MP_ATTACK_STAND_GRENADE",
	"RENDERMODE_TRANSALPHADD",
	"ACT_MP_JUMP_MELEE",
	"ACT_MP_JUMP_SECONDARY",
	"Either",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA",
	"KEY_W",
	"SCHED_COMBAT_PATROL",
	"ACT_FLINCH_HEAD",
	"ACT_DROP_WEAPON",
	"NOTIFY_CLEANUP",
	"DCategoryList",
	"ACT_SPECIAL_ATTACK1",
	"ACT_DOD_PRONEWALK_IDLE_BAZOOKA",
	"ACT_HL2MP_WALK_CROUCH_ZOMBIE_01",
	"ACT_GAUSS_SPINCYCLE",
	"D_HT",
	"FL_CONVEYOR",
	"ACT_GMOD_TAUNT_MUSCLE",
	"TYPE_TEXTURE",
	"DLabelURL",
	"list",
	"DMG_NEVERGIB",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW",
	"ACT_DOD_STAND_ZOOM_BAZOOKA",
	"ACT_DOD_PRONE_DEPLOY_TOMMY",
	"ACT_DOD_RUN_AIM_30CAL",
	"ACT_DOD_PRONEWALK_IDLE_BOLT",
	"ACT_DOD_RELOAD_PRONE_TOMMY",
	"FL_UNBLOCKABLE_BY_PLAYER",
	"ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED",
	"ACT_SLAM_STICKWALL_ATTACH2",
	"ACT_HL2MP_WALK_ZOMBIE_05",
	"ACT_DOD_CROUCH_IDLE",
	"ACT_MP_MELEE_GRENADE2_IDLE",
	"isfunction",
	"SetPhysConstraintSystem",
	"STENCIL_DECR",
	"ACT_VM_DEPLOY",
	"KEY_XSTICK2_RIGHT",
	"ACT_DOD_RUN_IDLE_MP44",
	"CREATERENDERTARGETFLAGS_HDR",
	"ACT_BUSY_LEAN_BACK_ENTRY",
	"MATERIAL_LINES",
	"Particle",
	"ACT_DOD_STAND_IDLE_RIFLE",
	"SCHED_RUN_FROM_ENEMY",
	"TranslateDownloadableName",
	"ACT_DOD_RELOAD_DEPLOYED_30CAL",
	"ACT_DOD_DEFUSE_TNT",
	"kRenderFxPulseFastWider",
	"FindMetaTable",
	"RENDERGROUP_BOTH",
	"ACT_DOD_WALK_AIM_PSCHRECK",
	"RandomPairs",
	"SNDLVL_NORM",
	"ACT_VM_ISHOOT",
	"BONE_SCREEN_ALIGN_CYLINDER",
	"PLAYERANIMEVENT_FLINCH_LEFTARM",
	"player_manager",
	"ACT_MP_ATTACK_CROUCH_GRENADE_MELEE",
	"ACT_VM_IDLE_4",
	"SF_NPC_FADE_CORPSE",
	"ACT_DO_NOT_DISTURB",
	"ACT_VM_DEPLOYED_IRON_OUT",
	"ACT_RANGE_ATTACK_PISTOL_LOW",
	"ACT_DOD_HS_IDLE_BAZOOKA",
	"NPC",
	"ACT_DOD_STAND_IDLE_MG",
	"ACT_WALK_CROUCH",
	"Weapon",
	"FL_OBJECT",
	"ACT_MP_AIRWALK_PDA",
	"ACT_IDLE_AIM_RELAXED",
	"DHorizontalScroller",
	"isvector",
	"ACT_DOD_WALK_AIM_BAZOOKA",
	"KEY_SLASH",
	"ACT_RANGE_ATTACK_SMG2",
	"COND_REPEATED_DAMAGE",
	"ACT_TRANSITION",
	"DTab",
	"MATERIAL_TRIANGLES",
	"ACT_DOD_CROUCH_IDLE_TNT",
	"FVPHYSICS_WAS_THROWN",
	"DNotify",
	"ACT_MP_ATTACK_STAND_PRIMARY",
	"ACT_MP_MELEE_GRENADE1_DRAW",
	"SCHED_ALERT_FACE",
	"ACT_HL2MP_WALK_CROUCH_SLAM",
	"KEY_XBUTTON_RIGHT",
	"ACT_VM_HITCENTER2",
	"ACT_DOD_CROUCHWALK_IDLE_C96",
	"ACT_MP_RELOAD_SWIM_LOOP",
	"KEY_XBUTTON_X",
	"SNDLVL_75dB",
	"ACT_DOD_PRIMARYATTACK_PRONE_BOLT",
	"ACT_MP_RELOAD_STAND_SECONDARY_LOOP",
	"COND_NO_CUSTOM_INTERRUPTS",
	"ACT_DOD_IDLE_ZOOMED",
	"CUserCmd",
	"BOX_BACK",
	"ACT_DOD_RUN_IDLE_PISTOL",
	"ACT_DOD_PRONE_DEPLOYED",
	"FCVAR_NOTIFY",
	"KEY_COMMA",
	"ACT_DOD_WALK_ZOOMED",
	"ACT_RELOAD_PISTOL",
	"TYPE_DLIGHT",
	"CLASS_MILITARY",
	"ACT_MP_DEPLOYED",
	"ACT_VM_DEPLOYED_IN",
	"OBS_MODE_DEATHCAM",
	"Format",
	"ACT_DOD_SPRINT_AIM_GREN_STICK",
	"CAP_WEAPON_RANGE_ATTACK1",
	"ACT_MP_JUMP_LAND_SECONDARY",
	"CONTENTS_WATER",
	"ACT_OBJ_DISMANTLING",
	"EyePos",
	"FingerVar",
	"PathFollower",
	"ACT_DOD_RELOAD_C96",
	"IN_BULLRUSH",
	"DLabelEditable",
	"ACT_HL2MP_GESTURE_RELOAD_SUITCASE",
	"CONTENTS_MONSTERCLIP",
	"MAT_WARPSHIELD",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY",
	"ACT_DOD_HS_IDLE_K98",
	"KEY_PERIOD",
	"ACT_DOD_SPRINT_IDLE_BAR",
	"ACT_DOD_CROUCH_AIM_MP44",
	"ACT_STEP_RIGHT",
	"ACT_RUNTOIDLE",
	"TYPE_STRING",
	"SCHED_BACK_AWAY_FROM_SAVE_POSITION",
	"ACT_VM_MISSLEFT",
	"FFT_512",
	"ACT_DYINGLOOP",
	"ACT_DOD_CROUCH_AIM_BAR",
	"frame_blend",
	"IMAGE_FORMAT_RGBA16161616F",
	"ValidPanel",
	"NAV_MESH_WALK",
	"RememberCursorPosition",
	"ACT_HL2MP_JUMP_AR2",
	"MAT_SAND",
	"KEY_PAD_7",
	"ACT_DOD_CROUCH_IDLE_MP40",
	"ACT_IDLE_ON_FIRE",
	"KEY_J",
	"ACT_DOD_RUN_AIM_RIFLE",
	"CLASS_PROTOSNIPER",
	"RenderSuperDoF",
	"kRenderFxRagdoll",
	"CAP_USE_SHOT_REGULATOR",
	"ACT_SLAM_TRIPMINE_TO_STICKWALL_ND",
	"ACT_HL2MP_GESTURE_RELOAD_MELEE",
	"ACT_PLAYER_WALK_FIRE",
	"SortedPairsByValue",
	"ACT_GESTURE_MELEE_ATTACK1",
	"SCHED_VICTORY_DANCE",
	"ACT_MP_SWIM_SECONDARY",
	"DScrollBarGrip",
	"ClearBackgroundImages",
	"ACT_GESTURE_TURN_RIGHT90",
	"KEY_SEMICOLON",
	"CAP_SIMPLE_RADIUS_DAMAGE",
	"ACT_DOD_STAND_IDLE_C96",
	"ACT_SHIELD_KNOCKBACK",
	"ACT_HL2MP_SWIM_IDLE",
	"ACT_RUN_RPG_RELAXED",
	"ACT_HL2MP_SWIM_IDLE_MELEE",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM",
	"ACT_GMOD_GESTURE_POINT",
	"ACT_DOD_PRONE_DEPLOY_MG",
	"ACT_RELOAD_SHOTGUN_LOW",
	"ACT_IDLE_SHOTGUN_AGITATED",
	"DModelSelectMulti",
	"ACT_VM_IOUT",
	"STENCILCOMPARISONFUNCTION_GREATEREQUAL",
	"ACT_DOD_RELOAD_GARAND",
	"DMenu",
	"ACT_WALK_HURT",
	"ACT_DI_ALYX_ANTLION",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_3",
	"SCHED_TAKE_COVER_FROM_ENEMY",
	"ACT_MP_ATTACK_SWIM_PREFIRE",
	"ACT_DOD_RUN_AIM_GREN_STICK",
	"ACT_VM_SPRINT_IDLE",
	"ACT_DOD_CROUCHWALK_AIM_GREN_STICK",
	"ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP",
	"saverestore",
	"MASK_OPAQUE_AND_NPCS",
	"ACT_VM_DEPLOY_5",
	"ai",
	"surface",
	"ACT_GESTURE_FLINCH_RIGHTARM",
	"ACT_SCRIPT_CUSTOM_MOVE",
	"ACT_DOD_PRONE_ZOOM_PSCHRECK",
	"ACT_VM_PULLPIN",
	"ACT_DOD_RELOAD_PRONE_K43",
	"HULL_HUMAN",
	"ACT_IDLE_ANGRY_SMG1",
	"CAP_NO_HIT_PLAYER",
	"ACT_DOD_PRONE_AIM_BAZOOKA",
	"ACT_HL2MP_RUN_SCARED",
	"ACT_GET_DOWN_CROUCH",
	"ACT_RUN_PISTOL",
	"ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY",
	"DProperties",
	"ACT_DOD_WALK_AIM_MG",
	"ACT_SLAM_THROW_THROW_ND",
	"ACT_STRAFE_RIGHT",
	"COLLISION_GROUP_WORLD",
	"ACT_DOD_PRIMARYATTACK_PISTOL",
	"NAV_MESH_HAS_ELEVATOR",
	"DGrid",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE",
	"ACT_DOD_CROUCH_ZOOMED",
	"DMG_FALL",
	"DImage",
	"COND_FLOATING_OFF_GROUND",
	"OBS_MODE_FREEZECAM",
	"ChangeBackground",
	"cookie",
	"GetOverlayPanel",
	"MAT_GRASS",
	"ACT_HL2MP_GESTURE_RELOAD_GRENADE",
	"ACT_MP_JUMP_START_PRIMARY",
	"constraint",
	"DListView_Line",
	"ACT_IDLE_PISTOL",
	"ACT_DOD_PRIMARYATTACK_PSCHRECK",
	"MOUSE_LEFT",
	"kRenderFxPulseSlowWide",
	"ACT_HL2MP_WALK_CROUCH_REVOLVER",
	"ACT_ZOMBIE_LEAP_START",
	"ACT_VM_IDLE_TO_LOWERED",
	"KEY_B",
	"MOVETYPE_WALK",
	"ACT_RIDE_MANNED_GUN",
	"ACT_MP_JUMP_PRIMARY",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN",
	"ACT_DOD_STAND_AIM_SPADE",
	"SortedPairs",
	"ACT_CROUCHIDLE_AGITATED",
	"ACT_SMG2_RELOAD2",
	"KEY_XBUTTON_LEFT",
	"NAV_MESH_NO_MERGE",
	"NORTH_EAST",
	"ACT_CROUCHING_GRENADEIDLE",
	"ACT_VM_PRIMARYATTACK_3",
	"ACT_HANDGRENADE_THROW2",
	"ACT_DOD_RELOAD_PRONE_M1CARBINE",
	"ACT_GESTURE_RANGE_ATTACK_AR2",
	"ACT_MP_ATTACK_STAND_GRENADE_BUILDING",
	"COND_SEE_HATE",
	"ACT_MP_ATTACK_SWIM_BUILDING",
	"ACT_DOD_STAND_AIM_30CAL",
	"BLEND_ONE_MINUS_SRC_COLOR",
	"ACT_IDLE_AIM_RIFLE_STIMULATED",
	"COND_CAN_RANGE_ATTACK2",
	"ACT_DOD_RELOAD_CROUCH_BOLT",
	"DeriveGamemode",
	"ACT_HL2MP_JUMP_MELEE2",
	"ACT_MP_GESTURE_VC_FISTPUMP_PDA",
	"FVPHYSICS_DMG_SLICE",
	"ACT_SIGNAL3",
	"ACT_SHIELD_UP",
	"ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE",
	"ACT_HL2MP_SWIM_IDLE_PHYSGUN",
	"ACT_DOD_STAND_IDLE_GREASE",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE",
	"TYPE_LIGHTUSERDATA",
	"ACT_DOD_CROUCH_IDLE_MP44",
	"ACT_VM_DFIREMODE",
	"setmetatable",
	"SNDLVL_35dB",
	"ACT_ZOMBIE_LEAPING",
	"ACT_DOD_RELOAD_PRONE",
	"ACT_SHIELD_UP_IDLE",
	"ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED",
	"KEY_I",
	"ACT_HL2MP_SIT_RPG",
	"ACT_DOD_RELOAD_TOMMY",
	"getmetatable",
	"KEY_N",
	"ACT_SLAM_THROW_ND_DRAW",
	"ACT_HL2MP_WALK_CROUCH_ZOMBIE",
	"ACT_HL2MP_IDLE_ZOMBIE",
	"rawset",
	"CNewParticleEffect",
	"ACT_MP_GESTURE_VC_FINGERPOINT_MELEE",
	"ACT_HL2MP_RUN_FAST",
	"EFL_NO_GAME_PHYSICS_SIMULATION",
	"ACT_SHIELD_DOWN",
	"JOYSTICK_LAST_POV_BUTTON",
	"ACT_DOD_RUN_AIM_MP44",
	"SNDLVL_85dB",
	"SURF_NOLIGHT",
	"GetDefaultLoadingHTML",
	"ACT_VM_SPRINT_LEAVE",
	"ACT_DOD_PRIMARYATTACK_PRONE_BAR",
	"SCHED_DISARM_WEAPON",
	"KEY_XBUTTON_STICK2",
	"os",
	"ACT_DOD_PRONE_AIM_GREN_STICK",
	"ACT_VM_RELEASE",
	"ACT_HL2MP_WALK_SLAM",
	"Derma_Anim",
	"ACT_HL2MP_SWIM_IDLE_GRENADE",
	"ACT_VM_IDLE_3",
	"ENT_ANIM",
	"ACT_MP_RELOAD_CROUCH",
	"construct",
	"ACT_DOD_RUN_IDLE_MG",
	"KEY_V",
	"ACT_DOD_SPRINT_IDLE_TNT",
	"EFL_KILLME",
	"ACT_VM_LOWERED_TO_IDLE",
	"COND_HEAR_DANGER",
	"ACT_MP_GESTURE_VC_THUMBSUP_PDA",
	"ACT_MP_STAND_MELEE",
	"COND_NPC_UNFREEZE",
	"CLuaParticle",
	"ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY",
	"ACT_HL2MP_IDLE_CROUCH_SUITCASE",
	"ACT_SMALL_FLINCH",
	"TEXTUREFLAGS_ALL_MIPS",
	"EyeVector",
	"ACT_ROLL_RIGHT",
	"ACT_PHYSCANNON_UPGRADE",
	"ACT_MP_MELEE_GRENADE1_ATTACK",
	"ACT_DI_ALYX_ZOMBIE_MELEE",
	"SendUserMessage",
	"ACT_SHOTGUN_PUMP",
	"FL_SWIM",
	"Tool",
	"PrecacheSentenceFile",
	"ACT_DOD_CROUCHWALK_IDLE_TOMMY",
	"ACT_DIE_GUTSHOT",
	"ACT_RPG_HOLSTER_UNLOADED",
	"ACT_RUN_AIM_SHOTGUN",
	"ACT_RANGE_ATTACK2_LOW",
	"DListBoxItem",
	"ACT_DOD_STAND_AIM",
	"ACT_DOD_RUN_ZOOM_BAZOOKA",
	"CNavLadder",
	"ACT_READINESS_AGITATED_TO_STIMULATED",
	"ACT_READINESS_STIMULATED_TO_RELAXED",
	"ACT_DOD_HS_CROUCH",
	"ACT_BUSY_SIT_GROUND_EXIT",
	"ACT_HL2MP_WALK_CROUCH_MELEE2",
	"ACT_VM_UNDEPLOY_5",
	"EFL_NO_DAMAGE_FORCES",
	"ACT_MP_RELOAD_STAND_PRIMARY",
	"KEY_PAD_3",
	"ACT_DOD_WALK_IDLE_TOMMY",
	"COLLISION_GROUP_NPC",
	"ispanel",
	"ACT_RELOAD_LOW",
	"KEY_PAD_DECIMAL",
	"ACT_DOD_RELOAD_CROUCH_BAZOOKA",
	"DTree_Node",
	"ACT_RPG_FIDGET_UNLOADED",
	"AchievementIcon",
	"ACT_BARNACLE_HIT",
	"ACT_DOD_RUN_AIM_MP40",
	"ACT_HL2MP_GESTURE_RELOAD_CAMERA",
	"gmod",
	"IconEditor",
	"MatSelect",
	"ACT_VM_IDLE_DEPLOYED_2",
	"SNDLVL_105dB",
	"ACT_DOD_CROUCH_AIM_MP40",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN",
	"DLabel",
	"ACT_HL2MP_IDLE_CROUCH_SMG1",
	"ACT_RUN",
	"ACT_VM_PULLBACK",
	"FCVAR_PRINTABLEONLY",
	"ACT_SIGNAL1",
	"KEY_DELETE",
	"EmitSound",
	"CHAN_VOICE",
	"DListView",
	"STUDIO_GENERATE_STATS",
	"ACT_SWIM",
	"ACT_DOD_RELOAD_PISTOL",
	"COND_ENEMY_FACING_ME",
	"TYPE_FUNCTION",
	"ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL",
	"SCHED_PATROL_RUN",
	"ACT_MP_ATTACK_STAND_SECONDARY",
	"ACT_VM_UNDEPLOY_6",
	"ACT_VM_UNDEPLOY_3",
	"COND_HAVE_TARGET_LOS",
	"EFL_TOUCHING_FLUID",
	"ACT_DOD_RUN_AIM_C96",
	"ACT_GESTURE_RANGE_ATTACK_TRIPWIRE",
	"ACT_HL2MP_SWIM_IDLE_REVOLVER",
	"ACT_HL2MP_IDLE_CROSSBOW",
	"ACT_DOD_PRONE_DEPLOY_30CAL",
	"ACT_DOD_PRONEWALK_IDLE_PISTOL",
	"ACT_OVERLAY_SHIELD_KNOCKBACK",
	"util",
	"ACT_DOD_CROUCH_IDLE_BAR",
	"ACT_HL2MP_SWIM_SUITCASE",
	"ACT_PHYSCANNON_ANIMATE_PRE",
	"IncludeCS",
	"package",
	"ACT_COVER_LOW",
	"NumDownloadables",
	"BOX_RIGHT",
	"ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY",
	"ACT_MP_RELOAD_CROUCH_PRIMARY_END",
	"ACT_OBJ_STARTUP",
	"FVPHYSICS_HEAVY_OBJECT",
	"ACT_HL2MP_JUMP_PHYSGUN",
	"CurTime",
	"WEAPON_PROFICIENCY_VERY_GOOD",
	"COND_HEALTH_ITEM_AVAILABLE",
	"ACT_IDLE_AGITATED",
	"OBS_MODE_NONE",
	"GetRenderTargetEx",
	"RENDERGROUP_OPAQUE_HUGE",
	"WEAPON_PROFICIENCY_AVERAGE",
	"ACT_HL2MP_WALK_ANGRY",
	"COLLISION_GROUP_DEBRIS_TRIGGER",
	"USE_TOGGLE",
	"TEXT_ALIGN_RIGHT",
	"USE_SET",
	"ACT_MP_GRENADE1_IDLE",
	"TYPE_MATERIAL",
	"DOF_Start",
	"OBS_MODE_CHASE",
	"CLASS_VORTIGAUNT",
	"TYPE_VIDEO",
	"TYPE_VECTOR",
	"TYPE_USERMSG",
	"FCVAR_ARCHIVE",
	"ACT_VM_RECOIL3",
	"KEY_H",
	"TYPE_USERCMD",
	"TYPE_THREAD",
	"ChangeTooltip",
	"ACT_DOD_SPRINT_IDLE_MP44",
	"ACT_HL2MP_WALK_MELEE",
	"SlideBar",
	"ACT_VM_MISSCENTER",
	"NextBot",
	"ACT_MP_DOUBLEJUMP",
	"DTextEntry",
	"JS_Utility",
	"TYPE_SOUNDHANDLE",
	"DScrollPanel",
	"ACT_VM_DEPLOY_3",
	"ACT_MP_JUMP_START_SECONDARY",
	"TEXTUREFLAGS_UNUSED_80000000",
	"ACT_GESTURE_RELOAD",
	"ACT_MP_GESTURE_VC_NODNO_PDA",
	"MOVECOLLIDE_FLY_CUSTOM",
	"ACT_HL2MP_IDLE_AR2",
	"TYPE_SOUND",
	"TYPE_SCRIPTEDVEHICLE",
	"TYPE_RESTORE",
	"ACT_MP_GESTURE_VC_HANDMOUTH",
	"TYPE_RECIPIENTFILTER",
	"TYPE_PROJECTEDTEXTURE",
	"ACT_MP_JUMP_LAND",
	"ACT_MELEE_ATTACK2",
	"ACT_VM_DRYFIRE_LEFT",
	"IRestore",
	"ACT_DOD_CROUCHWALK_ZOOMED",
	"ACT_VM_IDLE_7",
	"CONTENTS_DETAIL",
	"TYPE_PIXELVISHANDLE",
	"TYPE_PHYSOBJ",
	"SCHED_COMBAT_STAND",
	"IMesh",
	"ACT_DOD_CROUCH_AIM_MG",
	"MAT_TILE",
	"ACT_STEP_FORE",
	"JOYSTICK_LAST_BUTTON",
	"TYPE_PATH",
	"ACT_DOD_CROUCH_AIM_GREN_STICK",
	"TYPE_PARTICLEEMITTER",
	"ACT_FIRE_LOOP",
	"ACT_GET_UP_STAND",
	"TYPE_PARTICLE",
	"TYPE_PANEL",
	"TYPE_NUMBER",
	"TYPE_NIL",
	"EFL_SERVER_ONLY",
	"gameevent",
	"ACT_SIGNAL_RIGHT",
	"ACT_SLAM_THROW_TO_STICKWALL_ND",
	"ACT_DOD_RELOAD_CROUCH_C96",
	"ACT_DOD_RELOAD_BAZOOKA",
	"TYPE_NAVAREA",
	"ACT_FLINCH_LEFTLEG",
	"TYPE_MOVEDATA",
	"ACT_RUN_CROUCH",
	"ACT_SWIM_IDLE",
	"TYPE_MATRIX",
	"USE_ON",
	"ACT_MP_PRIMARY_GRENADE1_DRAW",
	"ACT_VM_IDLE_SILENCED",
	"ACT_RPG_DRAW_UNLOADED",
	"ACT_VM_DEPLOY_2",
	"ACT_CLIMB_DOWN",
	"TYPE_LOCOMOTION",
	"ModelImage",
	"FSOLID_FORCE_WORLD_ALIGNED",
	"IN_WALK",
	"ACT_DOD_CROUCHWALK_AIM_GREN_FRAG",
	"ACT_BUSY_SIT_GROUND",
	"TYPE_IMESH",
	"ACT_GESTURE_FLINCH_STOMACH",
	"ACT_CROUCHIDLE_AIM_STIMULATED",
	"ACT_DOD_RELOAD_PRONE_PSCHRECK",
	"TYPE_ENTITY",
	"Model",
	"TEXTUREFLAGS_POINTSAMPLE",
	"IMAGE_FORMAT_BGRA8888",
	"TYPE_DAMAGEINFO",
	"ACT_HL2MP_SWIM_IDLE_KNIFE",
	"ACT_DOD_CROUCH_AIM_SPADE",
	"ACT_DOD_STAND_AIM_GREN_FRAG",
	"ClientsideModel",
	"TYPE_COUNT",
	"RemoveTooltip",
	"COND_BEHIND_ENEMY",
	"TYPE_ANGLE",
	"NAV_MESH_RUN",
	"KEY_F9",
	"CEffectData",
	"TRANSMIT_NEVER",
	"TRANSMIT_ALWAYS",
	"ACT_MP_ATTACK_SWIM_GRENADE_BUILDING",
	"SCHED_AMBUSH",
	"MATERIAL_TRIANGLE_STRIP",
	"ai_task",
	"STUDIO_WIREFRAME_VCOLLIDE",
	"EF_NORECEIVESHADOW",
	"ACT_HL2MP_RUN_MELEE",
	"TRACER_LINE",
	"net",
	"AngleRand",
	"COND_TOO_FAR_TO_ATTACK",
	"ACT_GMOD_TAUNT_ROBOT",
	"ACT_SLAM_DETONATOR_THROW_DRAW",
	"ACT_RANGE_ATTACK_SHOTGUN",
	"ACT_SLAM_DETONATOR_DRAW",
	"ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY",
	"TEXTUREFLAGS_UNUSED_10000000",
	"TEXTUREFLAGS_SSBUMP",
	"TEXTUREFLAGS_VERTEXTEXTURE",
	"ACT_READINESS_RELAXED_TO_STIMULATED_WALK",
	"TEXTUREFLAGS_CLAMPU",
	"TEXTUREFLAGS_UNUSED_01000000",
	"TEXTUREFLAGS_NODEPTHBUFFER",
	"CONTENTS_CURRENT_0",
	"ACT_HL2MP_WALK_CROUCH_RPG",
	"DSlider",
	"util.worldpicker",
	"ACT_HL2MP_SWIM_IDLE_SMG1",
	"ACT_HL2MP_WALK_GRENADE",
	"ContextBase",
	"ACT_MP_RELOAD_STAND_SECONDARY",
	"ACT_IDLETORUN",
	"NORTH",
	"IN_ATTACK",
	"ACT_OVERLAY_GRENADEIDLE",
	"COND_BETTER_WEAPON_AVAILABLE",
	"TEXTUREFLAGS_IMMEDIATE_CLEANUP",
	"TEXTUREFLAGS_NODEBUGOVERRIDE",
	"KEY_F11",
	"TEXTUREFLAGS_RENDERTARGET",
	"ACT_IDLE_ANGRY_MELEE",
	"TEXTUREFLAGS_EIGHTBITALPHA",
	"TEXTUREFLAGS_ONEBITALPHA",
	"SuppressHostEvents",
	"IN_USE",
	"ACT_DOD_RELOAD_BAR",
	"NAV_MESH_NO_JUMP",
	"ACT_HL2MP_IDLE_CROUCH_MELEE2",
	"BLEND_DST_COLOR",
	"CONTENTS_MOVEABLE",
	"TEXTUREFLAGS_NOMIP",
	"ACT_VM_RELOAD_INSERT_PULL",
	"render",
	"ACT_MP_ATTACK_CROUCH_MELEE",
	"ACT_HL2MP_SWIM_IDLE_FIST",
	"ACT_DOD_PRONEWALK_IDLE_30CAL",
	"TEXTUREFLAGS_PWL_CORRECTED",
	"TEXTUREFLAGS_HINT_DXT5",
	"ACT_DOD_CROUCHWALK_AIM_PISTOL",
	"TEXTUREFLAGS_ANISOTROPIC",
	"TEXTUREFLAGS_CLAMPT",
	"TEXTUREFLAGS_CLAMPS",
	"navmesh",
	"TEXT_ALIGN_TOP",
	"TEXTUREFLAGS_TRILINEAR",
	"TEXT_ALIGN_LEFT",
	"ACT_GESTURE_RELOAD_PISTOL",
	"SCHED_RUN_FROM_ENEMY_MOB",
	"ACT_90_LEFT",
	"TEAM_SPECTATOR",
	"ENT_AI",
	"TEAM_UNASSIGNED",
	"TEAM_CONNECTING",
	"IsUselessModel",
	"BLEND_SRC_ALPHA",
	"COND_ENEMY_DEAD",
	"ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP",
	"MATERIAL_CULLMODE_CCW",
	"COND_NO_WEAPON",
	"SURF_NOSHADOWS",
	"COND_HAVE_ENEMY_LOS",
	"SURF_BUMPLIGHT",
	"FCVAR_NONE",
	"SURF_SKIP",
	"SURF_HINT",
	"HULL_TINY",
	"ACT_SLAM_TRIPMINE_ATTACH",
	"ControlPanel",
	"ACT_STAND",
	"SURF_TRIGGER",
	"LocalToWorld",
	"drive",
	"ACT_DOD_STAND_AIM_BAR",
	"GetMapList",
	"ACT_MP_ATTACK_STAND_STARTFIRE",
	"SURF_NOPORTAL",
	"ACT_MP_SWIM",
	"ACT_MP_GESTURE_VC_FINGERPOINT_PDA",
	"SURF_TRANS",
	"ACT_GESTURE_RANGE_ATTACK_HMG1",
	"GESTURE_SLOT_ATTACK_AND_RELOAD",
	"SURF_SKY",
	"ACT_ARM",
	"SURF_LIGHT",
	"DMG_VEHICLE",
	"ACT_DOD_SPRINT_IDLE_C96",
	"FL_WATERJUMP",
	"STUDIO_SSAODEPTHTEXTURE",
	"ACT_MP_SPRINT",
	"STUDIO_NOSHADOWS",
	"ACT_RELOAD_FINISH",
	"STUDIO_ITEM_BLINK",
	"ACT_DOD_RUN_IDLE_TNT",
	"ACT_VM_RECOIL2",
	"CLASS_PLAYER",
	"SCHED_WAKE_ANGRY",
	"STUDIO_VIEWXFORMATTACHMENTS",
	"ACT_CROSSBOW_DRAW_UNLOADED",
	"ACT_MP_GESTURE_VC_FISTPUMP_BUILDING",
	"STUDIO_RENDER",
	"ACT_MP_CROUCHWALK",
	"bit",
	"ACT_LOOKBACK_RIGHT",
	"STEPSOUNDTIME_WATER_FOOT",
	"CAP_INNATE_MELEE_ATTACK1",
	"KEY_F",
	"STEPSOUNDTIME_WATER_KNEE",
	"KEY_1",
	"ACT_MP_GESTURE_VC_NODYES_PDA",
	"STEPSOUNDTIME_ON_LADDER",
	"STEPSOUNDTIME_NORMAL",
	"STENCILOPERATION_DECR",
	"STENCILOPERATION_INCR",
	"STENCILOPERATION_INVERT",
	"STENCILOPERATION_DECRSAT",
	"ACT_SLAM_DETONATOR_DETONATE",
	"ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE",
	"STENCILOPERATION_INCRSAT",
	"MOVETYPE_OBSERVER",
	"ACT_WALK_AIM_RIFLE",
	"ACT_DOD_SECONDARYATTACK_PRONE_RIFLE",
	"STENCILOPERATION_ZERO",
	"ACT_MP_ATTACK_SWIM_PRIMARY",
	"STENCILOPERATION_KEEP",
	"ACT_DOD_STAND_IDLE_PSCHRECK",
	"jit",
	"FSOLID_NOT_STANDABLE",
	"ACT_MP_RELOAD_SWIM_PRIMARY_LOOP",
	"CLASS_PLAYER_ALLY",
	"ACT_VM_IDLE_EMPTY_LEFT",
	"STENCILCOMPARISONFUNCTION_NOTEQUAL",
	"STENCILCOMPARISONFUNCTION_GREATER",
	"STENCILCOMPARISONFUNCTION_LESSEQUAL",
	"ACT_DOD_CROUCH_AIM_BAZOOKA",
	"Derma_Query",
	"STENCILCOMPARISONFUNCTION_EQUAL",
	"ACT_DOD_CROUCHWALK_IDLE_BOLT",
	"EF_DIMLIGHT",
	"STENCILCOMPARISONFUNCTION_NEVER",
	"STENCIL_INCR",
	"STENCIL_INVERT",
	"ACT_HL2MP_SWIM_IDLE_ANGRY",
	"NODOCK",
	"STENCIL_DECRSAT",
	"ControlPresets",
	"STENCIL_INCRSAT",
	"STENCIL_REPLACE",
	"KEY_XSTICK2_DOWN",
	"PLAYERANIMEVENT_ATTACK_SECONDARY",
	"STENCIL_ZERO",
	"ACT_GESTURE_RANGE_ATTACK1",
	"ACT_GESTURE_FLINCH_CHEST",
	"STENCIL_ALWAYS",
	"STENCIL_GREATEREQUAL",
	"STENCIL_NOTEQUAL",
	"GetConVar_Internal",
	"DColorButton",
	"ACT_IDLE_CARRY",
	"FCVAR_CLIENTCMD_CAN_EXECUTE",
	"MAT_GRATE",
	"ACT_MP_WALK_PRIMARY",
	"STENCIL_LESSEQUAL",
	"STENCIL_EQUAL",
	"ACT_MP_JUMP_BUILDING",
	"HULL_WIDE_HUMAN",
	"STENCIL_NEVER",
	"ISave",
	"CLASS_COMBINE",
	"SOLID_CUSTOM",
	"ACT_DOD_RUN_IDLE",
	"ACT_GESTURE_RELOAD_SHOTGUN",
	"ACT_SLAM_STICKWALL_ND_DRAW",
	"ACT_SHOTGUN_RELOAD_START",
	"ACT_HL2MP_IDLE_CROUCH_GRENADE",
	"Mesh",
	"ACT_MP_RELOAD_SWIM_SECONDARY",
	"ACT_MP_JUMP_LAND_PDA",
	"ACT_DOD_SECONDARYATTACK_MP40",
	"SOLID_BSP",
	"ACT_DOD_SPRINT_IDLE_BAZOOKA",
	"ACT_DOD_PRONEWALK_IDLE_RIFLE",
	"SF_NPC_LONG_RANGE",
	"ACT_VM_UNDEPLOY_7",
	"ACT_VM_RELOAD_INSERT",
	"PLAYER_JUMP",
	"SNDLVL_150dB",
	"NAV_MESH_STAIRS",
	"SNDLVL_GUNFIRE",
	"SCHED_WAIT_FOR_SCRIPT",
	"ACT_BUSY_QUEUE",
	"ACT_RANGE_ATTACK1_LOW",
	"HSVToColor",
	"EF_ITEM_BLINK",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_7",
	"SNDLVL_120dB",
	"PrintTable",
	"ACT_HL2MP_GESTURE_RELOAD_KNIFE",
	"ACT_HL2MP_SWIM_IDLE_AR2",
	"DNumberScratch",
	"SNDLVL_110dB",
	"ACT_MP_STAND_SECONDARY",
	"SNDLVL_100dB",
	"DMG_SONIC",
	"ACT_SLAM_THROW_DRAW",
	"ACT_MP_SWIM_MELEE",
	"ACT_DOD_ZOOMLOAD_PSCHRECK",
	"mesh",
	"SCHED_RANGE_ATTACK2",
	"ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY",
	"SNDLVL_TALKING",
	"KEY_D",
	"ACT_OBJ_IDLE",
	"SNDLVL_80dB",
	"EFL_DORMANT",
	"ACT_DOD_SECONDARYATTACK_PRONE_BOLT",
	"CLASS_BULLSEYE",
	"DMG_RADIATION",
	"SNDLVL_65dB",
	"ACT_MP_RELOAD_CROUCH_SECONDARY",
	"Entity",
	"ACT_MP_PRIMARY_GRENADE2_DRAW",
	"TEXTUREFLAGS_NOLOD",
	"SNDLVL_55dB",
	"ACT_BUSY_SIT_CHAIR_EXIT",
	"KEY_RBRACKET",
	"SNDLVL_40dB",
	"MASK_BLOCKLOS_AND_NPCS",
	"SNDLVL_30dB",
	"ACT_HL2MP_WALK_CROUCH_SCARED",
	"ACT_DOD_RUN_IDLE_BAR",
	"ACT_DOD_PRONE_AIM_BOLT",
	"DShape",
	"FCVAR_USERINFO",
	"ACT_MP_RELOAD_AIRWALK_END",
	"CONTENTS_AREAPORTAL",
	"SNDLVL_25dB",
	"team",
	"ACT_DOD_HS_CROUCH_K98",
	"ACT_GMOD_TAUNT_PERSISTENCE",
	"DExpandButton",
	"COND_LOW_PRIMARY_AMMO",
	"RealTime",
	"ACT_VM_IDLE_M203",
	"ACT_RELOAD_SHOTGUN",
	"SND_DO_NOT_OVERWRITE_EXISTING_ON_CHANNEL",
	"ACT_DOD_WALK_AIM_TOMMY",
	"ACT_HL2MP_WALK_CAMERA",
	"MOVETYPE_FLY",
	"SND_SHOULDPAUSE",
	"ACT_SHOTGUN_RELOAD_FINISH",
	"ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED",
	"ACT_SHIPLADDER_DOWN",
	"ACT_MP_GESTURE_FLINCH_PRIMARY",
	"SND_DELAY",
	"SOUTH",
	"ACT_DOD_CROUCH_AIM_GREASE",
	"SND_STOP",
	"ACT_CROSSBOW_HOLSTER_UNLOADED",
	"ACT_VM_IDLE_DEPLOYED_7",
	"ACT_DOD_SPRINT_AIM_GREN_FRAG",
	"ACT_DOD_HS_IDLE_TOMMY",
	"SND_CHANGE_PITCH",
	"ACT_GESTURE_RANGE_ATTACK_PISTOL",
	"SND_CHANGE_VOL",
	"SND_NOFLAGS",
	"SIM_GLOBAL_FORCE",
	"CAP_INNATE_RANGE_ATTACK2",
	"ACT_DOD_PRIMARYATTACK_PRONE_30CAL",
	"ACT_HL2MP_WALK_PHYSGUN",
	"ACT_HL2MP_WALK_CROUCH_PHYSGUN",
	"ACT_DOD_STAND_ZOOM_BOLT",
	"ACT_MP_GESTURE_VC_NODNO_PRIMARY",
	"ACT_DOD_RUN_AIM_BOLT",
	"SIM_LOCAL_ACCELERATION",
	"SIM_NOTHING",
	"ACT_DOD_SECONDARYATTACK_CROUCH_MP40",
	"ACT_DOD_PRONE_ZOOM_RIFLE",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL",
	"KEY_XBUTTON_LEFT_SHOULDER",
	"effects",
	"UnPredictedCurTime",
	"ACT_HL2MP_IDLE_CROUCH_ZOMBIE",
	"SCHED_FLINCH_PHYSICS",
	"SF_PHYSBOX_MOTIONDISABLED",
	"ACT_DOD_WALK_AIM_MP44",
	"PLAYERANIMEVENT_FLINCH_RIGHTARM",
	"EyeAngles",
	"SF_NPC_WAIT_TILL_SEEN",
	"ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN",
	"SF_NPC_WAIT_FOR_SCRIPT",
	"SF_NPC_TEMPLATE",
	"SF_NPC_START_EFFICIENT",
	"BLOOD_COLOR_MECH",
	"SOLID_NONE",
	"gcinfo",
	"SF_NPC_FALL_TO_GROUND",
	"concommand",
	"SF_NPC_DROP_HEALTHKIT",
	"BLOOD_COLOR_ZOMBIE",
	"PLAYER_IN_VEHICLE",
	"SF_FLOOR_TURRET_CITIZEN",
	"Derma_Hook",
	"SF_CITIZEN_USE_RENDER_BOUNDS",
	"SF_CITIZEN_RANDOM_HEAD_MALE",
	"DNumPad",
	"ACT_RUN_AIM_RIFLE_STIMULATED",
	"ACT_DOD_PRONE_AIM_PSCHRECK",
	"FL_DONTTOUCH",
	"HULL_MEDIUM_TALL",
	"DMG_PARALYZE",
	"ACT_MP_RELOAD_STAND_END",
	"system",
	"SF_CITIZEN_IGNORE_SEMAPHORE",
	"SF_CITIZEN_FOLLOW",
	"KEY_SPACE",
	"SF_CITIZEN_AMMORESUPPLIER",
	"FL_INRAIN",
	"KEY_XBUTTON_UP",
	"URLLabel",
	"ACT_WALK_PISTOL",
	"KEY_PAGEDOWN",
	"STUDIO_DRAWTRANSLUCENTSUBMODELS",
	"SCHED_WAIT_FOR_SPEAK_FINISH",
	"ACT_IDLE_RPG",
	"SNDLVL_140dB",
	"SCHED_TARGET_FACE",
	"MAT_ANTLION",
	"IMAGE_FORMAT_RGBA8888",
	"ACT_VM_IDLE_2",
	"ACT_VM_THROW",
	"SCHED_TARGET_CHASE",
	"SCHED_TAKE_COVER_FROM_BEST_SOUND",
	"ACT_DOD_SPRINT_IDLE_PISTOL",
	"ACT_SHIPLADDER_UP",
	"SCHED_SWITCH_TO_PENDING_WEAPON",
	"SCHED_STANDOFF",
	"SCHED_SPECIAL_ATTACK2",
	"SCHED_SPECIAL_ATTACK1",
	"SCHED_SMALL_FLINCH",
	"SCHED_SLEEP",
	"SCHED_SHOOT_ENEMY_COVER",
	"ACT_DOD_PRIMARYATTACK_BAZOOKA",
	"SCHED_SCRIPTED_WALK",
	"SCHED_SCRIPTED_WAIT",
	"SCHED_SCRIPTED_RUN",
	"SCHED_SCRIPTED_CUSTOM_MOVE",
	"COND_NO_HEAR_DANGER",
	"SCHED_RUN_RANDOM",
	"SCHED_RUN_FROM_ENEMY_FALLBACK",
	"ACT_DOD_PRONE_AIM_C96",
	"KEY_LCONTROL",
	"MATERIAL_FOG_LINEAR_BELOW_FOG_Z",
	"ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE",
	"SCHED_RANGE_ATTACK1",
	"GESTURE_SLOT_CUSTOM",
	"MAT_FOLIAGE",
	"ACT_DOD_RELOAD_PRONE_RIFLE",
	"DListView_DraggerBar",
	"SURF_NODECALS",
	"SCHED_NONE",
	"kRenderFxSpotlight",
	"ACT_DOD_RELOAD_MP40",
	"RENDERMODE_TRANSTEXTURE",
	"ACT_VM_UNUSABLE",
	"ACT_WALK_RPG_RELAXED",
	"SCHED_NEW_WEAPON",
	"ACT_GESTURE_TURN_LEFT45",
	"ACT_SMG2_IDLE2",
	"SCHED_MOVE_AWAY_FROM_ENEMY",
	"SCHED_MOVE_AWAY_FAIL",
	"ACT_DEPLOY",
	"next",
	"ACT_OBJ_DETERIORATING",
	"SCHED_MOVE_AWAY_END",
	"IN_WEAPON1",
	"ACT_DOD_CROUCHWALK_AIM_BAZOOKA",
	"ACT_SMG2_DRAW2",
	"VectorRand",
	"cvars",
	"SCHED_MOVE_AWAY",
	"DMenuOptionCVar",
	"SCHED_MELEE_ATTACK2",
	"KEY_T",
	"COND_WEAPON_PLAYER_IN_SPREAD",
	"SCHED_INVESTIGATE_SOUND",
	"ACT_MP_RELOAD_STAND",
	"utf8",
	"CONTENTS_GRATE",
	"MATERIAL_QUADS",
	"SCHED_INTERACTION_MOVE_TO_PARTNER",
	"IMaterial",
	"ACT_DOD_CROUCHWALK_AIM_PSCHRECK",
	"ACT_SLAM_STICKWALL_TO_THROW_ND",
	"SCHED_IDLE_WANDER",
	"SCHED_IDLE_WALK",
	"SCHED_IDLE_STAND",
	"ACT_MP_JUMP_FLOAT_PRIMARY",
	"ACT_DOD_CROUCH_AIM_C96",
	"ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW",
	"IsFriendEntityName",
	"EFFECT",
	"DProperty_Combo",
	"KEY_CAPSLOCKTOGGLE",
	"SCHED_FORCED_GO_RUN",
	"select",
	"SCHED_FORCED_GO",
	"ACT_DOD_SECONDARYATTACK_TOMMY",
	"RestoreCursorPosition",
	"SF_PHYSPROP_MOTIONDISABLED",
	"SCHED_FEAR_FACE",
	"ACT_SLAM_DETONATOR_HOLSTER",
	"ACT_DOD_RELOAD_RIFLE",
	"FVPHYSICS_CONSTRAINT_STATIC",
	"SCHED_FALL_TO_GROUND",
	"ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY",
	"DMG_NERVEGAS",
	"SCHED_FAIL_NOSTOP",
	"SCHED_FAIL_ESTABLISH_LINE_OF_FIRE",
	"SCHED_FAIL",
	"SCHED_ESTABLISH_LINE_OF_FIRE_FALLBACK",
	"ACT_HL2MP_WALK_CROUCH_SHOTGUN",
	"ACT_VM_IOUT_M203",
	"ACT_RUN_RIFLE",
	"ACT_HL2MP_RUN_PROTECTED",
	"ACT_PLAYER_CROUCH_WALK_FIRE",
	"SCHED_DROPSHIP_DUSTOFF",
	"SCHED_DIE_RAGDOLL",
	"IN_RIGHT",
	"SCHED_DIE",
	"ACT_MP_ATTACK_CROUCH_SECONDARY",
	"SCHED_COWER",
	"MASK_PLAYERSOLID",
	"ACT_SLAM_THROW_TO_STICKWALL",
	"SCHED_COMBAT_FACE",
	"COLLISION_GROUP_PUSHAWAY",
	"DEntityProperties",
	"SCHED_CHASE_ENEMY",
	"ToggleFavourite",
	"SCHED_BACK_AWAY_FROM_ENEMY",
	"HUD_PRINTCENTER",
	"ACT_MP_STAND_PDA",
	"ACT_DOD_RELOAD_DEPLOYED_FG42",
	"SCHED_ARM_WEAPON",
	"DMenuBar",
	"ACT_HL2MP_IDLE_SHOTGUN",
	"SF_CITIZEN_RANDOM_HEAD_FEMALE",
	"ACT_MP_GESTURE_VC_THUMBSUP_BUILDING",
	"FSOLID_ROOT_PARENT_ALIGNED",
	"SCHED_ALERT_SCAN",
	"SCHED_ALERT_REACT_TO_COMBAT_SOUND",
	"SCHED_ALERT_FACE_BESTSOUND",
	"SCHED_AISCRIPT",
	"ACT_HL2MP_WALK_SUITCASE",
	"ACT_VM_UNDEPLOY_1",
	"ACT_VM_ISHOOTDRY",
	"ACT_DOD_PRONE_ZOOM_FORWARD_BOLT",
	"ACT_RANGE_ATTACK1",
	"ACT_VM_UNUSABLE_TO_USABLE",
	"LAST_SHARED_SCHEDULE",
	"IMAGE_FORMAT_RGB888",
	"RT_SIZE_OFFSCREEN",
	"FrameTime",
	"RT_SIZE_FULL_FRAME_BUFFER",
	"COND_HEAR_COMBAT",
	"RT_SIZE_HDR",
	"ACT_DOD_CROUCHWALK_AIM_C96",
	"RT_SIZE_PICMIP",
	"ACT_MP_GESTURE_FLINCH_RIGHTLEG",
	"RT_SIZE_DEFAULT",
	"PLAYER_RELOAD",
	"DIconLayout",
	"RT_SIZE_NO_CHANGE",
	"COND_HEAR_PLAYER",
	"ACT_VM_CRAWL_M203",
	"RENDERMODE_WORLDGLOW",
	"RENDERMODE_TRANSADDFRAMEBLEND",
	"MATERIAL_RT_DEPTH_SHARED",
	"COND_HEAR_THUMPER",
	"CT_DEFAULT",
	"RENDERMODE_TRANSADD",
	"ACT_RANGE_AIM_AR2_LOW",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_4",
	"RENDERMODE_TRANSALPHA",
	"RENDERMODE_GLOW",
	"ACT_HL2MP_IDLE_CROUCH_PASSIVE",
	"SCHED_NEW_WEAPON_CHEAT",
	"CAP_MOVE_SWIM",
	"DListViewHeaderLabel",
	"KEY_UP",
	"ACT_CLIMB_UP",
	"RENDERMODE_NORMAL",
	"ACT_HL2MP_RUN_ANGRY",
	"RENDERGROUP_OTHER",
	"COND_NEW_ENEMY",
	"RENDERGROUP_OPAQUE_BRUSH",
	"ACT_DOD_SPRINT_AIM_SPADE",
	"ACT_DOD_CROUCH_ZOOM_BAZOOKA",
	"KEY_BACKQUOTE",
	"RENDERGROUP_VIEWMODEL_TRANSLUCENT",
	"ACT_WALK_SCARED",
	"ACT_VM_MISSCENTER2",
	"ACT_MELEE_ATTACK1",
	"RENDERGROUP_STATIC_HUGE",
	"KEY_L",
	"PLAYERANIMEVENT_SPAWN",
	"PLAYERANIMEVENT_SNAP_YAW",
	"ACT_DOD_RELOAD_CROUCH_RIFLE",
	"PLAYERANIMEVENT_RELOAD_LOOP",
	"PLAYERANIMEVENT_RELOAD_END",
	"ACT_IDLE_HURT",
	"PLAYERANIMEVENT_RELOAD",
	"ACT_HL2MP_GESTURE_RELOAD_SMG1",
	"KEY_U",
	"ACT_DOD_CROUCH_IDLE_TOMMY",
	"PLAYERANIMEVENT_FLINCH_LEFTLEG",
	"PLAYERANIMEVENT_FLINCH_HEAD",
	"GESTURE_SLOT_SWIM",
	"PLAYERANIMEVENT_FLINCH_CHEST",
	"CHAN_VOICE2",
	"ACT_MP_ATTACK_STAND_MELEE",
	"PLAYERANIMEVENT_DOUBLEJUMP",
	"PLAYERANIMEVENT_DIE",
	"PLAYERANIMEVENT_CUSTOM_SEQUENCE",
	"ACT_VM_DRAWFULL_M203",
	"ACT_DOD_PRIMARYATTACK_GREN_FRAG",
	"IN_WEAPON2",
	"PLAYERANIMEVENT_CUSTOM_GESTURE_SEQUENCE",
	"ACT_HL2MP_SWIM_IDLE_SCARED",
	"PLAYERANIMEVENT_CUSTOM_GESTURE",
	"PLAYERANIMEVENT_CUSTOM",
	"ServerLog",
	"PLAYERANIMEVENT_CANCEL",
	"ACT_HL2MP_WALK_CROUCH_SMG1",
	"DOF_OFFSET",
	"PLAYERANIMEVENT_ATTACK_PRIMARY",
	"ParticleEffectAttach",
	"PLAYERANIMEVENT_ATTACK_GRENADE",
	"SafeRemoveEntity",
	"ACT_DOD_CROUCH_AIM_PISTOL",
	"RadioButton",
	"ACT_DOD_CROUCHWALK_IDLE_BAR",
	"CLuaEmitter",
	"ACT_MP_RELOAD_CROUCH_SECONDARY_END",
	"FL_STATICPROP",
	"ACT_RANGE_AIM_LOW",
	"FL_GRENADE",
	"EF_BONEMERGE_FASTCULL",
	"ACT_HL2MP_RUN_PHYSGUN",
	"ACT_DOD_PRIMARYATTACK_BAR",
	"PLAYER_ATTACK1",
	"ACT_MP_DEPLOYED_PRIMARY",
	"PLAYER_DIE",
	"PLAYER_SUPERJUMP",
	"setfenv",
	"COND_ENEMY_UNREACHABLE",
	"PATTACH_POINT_FOLLOW",
	"PATTACH_POINT",
	"CAP_FRIENDLY_DMG_IMMUNE",
	"ACT_MP_CROUCHWALK_PDA",
	"ACT_DOD_CROUCHWALK_AIM_GREASE",
	"ACT_VM_SECONDARYATTACK",
	"PATTACH_ABSORIGIN_FOLLOW",
	"ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG",
	"ACT_GESTURE_RELOAD_SMG1",
	"ACT_IDLE_ANGRY_RPG",
	"ACT_HL2MP_SWIM_PASSIVE",
	"CHAN_USER_BASE",
	"ACT_HL2MP_WALK_KNIFE",
	"ACT_RANGE_ATTACK_AR2_GRENADE",
	"ACT_DROP_WEAPON_SHOTGUN",
	"DMG_DROWNRECOVER",
	"OBS_MODE_IN_EYE",
	"ACT_DOD_PRIMARYATTACK_PRONE_MG",
	"EF_NODRAW",
	"ACT_DOD_WALK_IDLE_MP44",
	"MOUSE_FIRST",
	"OBS_MODE_FIXED",
	"ACT_HL2MP_WALK_ZOMBIE_01",
	"ACT_VM_PRIMARYATTACK_2",
	"WEAPON_PROFICIENCY_GOOD",
	"NUM_SPRITES",
	"scripted_ents",
	"KEY_BACKSPACE",
	"NUM_HULLS",
	"KEY_PAD_ENTER",
	"ACT_HL2MP_WALK_ZOMBIE_04",
	"serverlist",
	"NUM_AI_CLASSES",
	"ACT_TRIPMINE_WORLD",
	"DDragBase",
	"NPC_STATE_DEAD",
	"DCategoryHeader",
	"NPC_STATE_PRONE",
	"NPC_STATE_PLAYDEAD",
	"KEY_CAPSLOCK",
	"NPC_STATE_SCRIPT",
	"NPC_STATE_COMBAT",
	"ACT_HL2MP_WALK_RPG",
	"ACT_HL2MP_WALK_ZOMBIE_06",
	"NPC_STATE_ALERT",
	"ACT_IDLE_ANGRY_SHOTGUN",
	"NPC_STATE_NONE",
	"DMG_BLAST_SURFACE",
	"NOTIFY_HINT",
	"DPanelOverlay",
	"ACT_DYINGTODEAD",
	"NOTIFY_ERROR",
	"ACT_HL2MP_WALK_CROUCH_PISTOL",
	"NOTIFY_GENERIC",
	"ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02",
	"GO_ELEVATOR_DOWN",
	"ACT_MP_CROUCH_BUILDING",
	"ACT_DOD_PRONEWALK_AIM_KNIFE",
	"ACT_HL2MP_JUMP_SCARED",
	"ACT_DOD_STAND_IDLE_MP40",
	"GO_ELEVATOR_UP",
	"PLAYERANIMEVENT_JUMP",
	"GO_LADDER_DOWN",
	"ACT_DOD_DEPLOY_RIFLE",
	"unpack",
	"ACT_VM_RELOAD_DEPLOYED",
	"GO_SOUTH",
	"ACT_COVER_LOW_RPG",
	"GO_EAST",
	"MATERIAL_LIGHT_POINT",
	"WEST",
	"ACT_GMOD_TAUNT_LAUGH",
	"EAST",
	"NUM_CORNERS",
	"SOUTH_WEST",
	"SOUTH_EAST",
	"MATERIAL_FOG_LINEAR",
	"BONE_SCREEN_ALIGN_SPHERE",
	"IN_ATTACK2",
	"NAV_MESH_AVOID",
	"NORTH_WEST",
	"ACT_DOD_RELOAD_PRONE_BOLT",
	"ACT_MP_WALK",
	"CAP_INNATE_RANGE_ATTACK1",
	"ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL",
	"NAV_MESH_NAV_BLOCKER",
	"ACT_DOD_PRIMARYATTACK_CROUCH",
	"NAV_MESH_CLIFF",
	"NAV_MESH_OBSTACLE_TOP",
	"NAV_MESH_NO_HOSTAGES",
	"NAV_MESH_STAND",
	"NAV_MESH_DONT_HIDE",
	"ACT_DOD_CROUCHWALK_IDLE",
	"DListView_Column",
	"NAV_MESH_TRANSIENT",
	"TRANSMIT_PVS",
	"TEXTUREFLAGS_PROCEDURAL",
	"NAV_MESH_PRECISE",
	"KEY_PAD_9",
	"ACT_SLAM_STICKWALL_ND_ATTACH2",
	"ACT_HOP",
	"NAV_MESH_CROUCH",
	"NAV_MESH_INVALID",
	"EF_BRIGHTLIGHT",
	"PLAYER_IDLE",
	"ACT_DOD_CROUCHWALK_AIM_MG",
	"ACT_HL2MP_IDLE_CROUCH_KNIFE",
	"rawget",
	"ACT_HL2MP_GESTURE_RELOAD_CROSSBOW",
	"ACT_SLAM_THROW_ND_IDLE",
	"MOVETYPE_LADDER",
	"CTakeDamageInfo",
	"input",
	"DForm",
	"ENTITY",
	"ACT_DOD_CROUCH_AIM_PSCHRECK",
	"Derma_StringRequest",
	"ACT_HL2MP_SWIM_CAMERA",
	"ACT_GMOD_GESTURE_TAUNT_ZOMBIE",
	"MOVETYPE_VPHYSICS",
	"SND_IGNORE_PHONEMES",
	"ACT_GESTURE_RANGE_ATTACK_SHOTGUN",
	"ACT_MP_RUN",
	"ACT_DOD_CROUCH_IDLE_BAZOOKA",
	"ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING",
	"GMOD_CHANNEL_PLAYING",
	"DRGBPicker",
	"MOVETYPE_NONE",
	"CreateSound",
	"ACT_MP_CROUCHWALK_PRIMARY",
	"ACT_DOD_RUN_AIM_BAR",
	"MOVECOLLIDE_COUNT",
	"COLLISION_GROUP_IN_VEHICLE",
	"collectgarbage",
	"ACT_DI_ALYX_ZOMBIE_SHOTGUN64",
	"DBinder",
	"MATERIAL_RT_DEPTH_NONE",
	"ACT_GRENADE_TOSS",
	"ACT_VM_IDLE_DEPLOYED",
	"ACT_VM_DOWN",
	"ACT_SHOTGUN_IDLE4",
	"DOF_SPACING",
	"ACT_DOD_STAND_IDLE_30CAL",
	"steamworks",
	"MATERIAL_RT_DEPTH_SEPARATE",
	"MATERIAL_LIGHT_SPOT",
	"EFL_CHECK_UNTOUCH",
	"GO_NORTH",
	"DProperty_Float",
	"IN_ALT1",
	"MATERIAL_LIGHT_DISABLE",
	"SCHED_RELOAD",
	"isangle",
	"ACT_DI_ALYX_ZOMBIE_TORSO_MELEE",
	"ACT_HL2MP_SIT_SMG1",
	"MATERIAL_FOG_NONE",
	"HULL_SMALL_CENTERED",
	"ACT_DOD_DEPLOY_TOMMY",
	"MATERIAL_CULLMODE_CW",
	"SURF_NOCHOP",
	"TRACER_LINE_AND_WHIZ",
	"SCHED_INTERACTION_WAIT_FOR_PARTNER",
	"sql",
	"MATERIAL_POLYGON",
	"MATERIAL_POINTS",
	"IsValid",
	"ACT_VM_HAULBACK",
	"ACT_MP_WALK_SECONDARY",
	"ACT_WALK_AIM_SHOTGUN",
	"FCVAR_SERVER_CAN_EXECUTE",
	"MAT_DEFAULT",
	"MAT_WOOD",
	"ACT_MP_PRIMARY_GRENADE2_IDLE",
	"ACT_SIGNAL_HALT",
	"ACT_HL2MP_SWIM_IDLE_MAGIC",
	"ACT_MP_ATTACK_SWIM_SECONDARYFIRE",
	"ACT_MP_GESTURE_VC_NODNO_BUILDING",
	"ACT_COVER",
	"SCHED_PATROL_WALK",
	"ACT_HL2MP_SWIM_IDLE_SLAM",
	"MAT_FLESH",
	"MAT_EGGSHELL",
	"KEY_NUMLOCK",
	"CLuaLocomotion",
	"ACT_DOD_PRIMARYATTACK_TOMMY",
	"ACT_DOD_CROUCH_AIM_RIFLE",
	"MAT_CONCRETE",
	"ACT_VM_DOWN_EMPTY",
	"ACT_WALK_AIM",
	"ACT_DOD_WALK_AIM_MP40",
	"MAT_CLIP",
	"CT_REFUGEE",
	"MAT_ALIENFLESH",
	"MASK_WATER",
	"MASK_VISIBLE_AND_NPCS",
	"MASK_VISIBLE",
	"ACT_HL2MP_WALK_CROUCH_ZOMBIE_03",
	"MASK_SPLITAREAPORTAL",
	"ACT_IDLE_SUITCASE",
	"MASK_SOLID_BRUSHONLY",
	"MASK_SOLID",
	"ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA",
	"GMOD_CHANNEL_STALLED",
	"ACT_DOD_PRONE_FORWARD_ZOOMED",
	"MASK_SHOT_PORTAL",
	"ACT_DOD_DEPLOYED",
	"MASK_SHOT_HULL",
	"MASK_PLAYERSOLID_BRUSHONLY",
	"ACT_HL2MP_IDLE_CROUCH_RPG",
	"game",
	"SCHED_COMBAT_SWEEP",
	"EffectData",
	"MASK_OPAQUE",
	"ACT_LAND",
	"KEY_NUMLOCKTOGGLE",
	"COND_HEAR_MOVE_AWAY",
	"MASK_NPCSOLID",
	"ACT_COMBAT_IDLE",
	"MASK_DEADSOLID",
	"MASK_CURRENT",
	"OrderVectors",
	"DMG_BULLET",
	"COND_SEE_PLAYER",
	"ACT_HL2MP_SIT_AR2",
	"ACT_HL2MP_IDLE_MELEE_ANGRY",
	"KEY_P",
	"MASK_ALL",
	"ACT_GESTURE_TURN_LEFT90",
	"kRenderFxGlowShell",
	"kRenderFxExplode",
	"kRenderFxDistort",
	"kRenderFxNoDissipation",
	"ACT_VM_DRAW_SILENCED",
	"kRenderFxFlickerFast",
	"kRenderFxFlickerSlow",
	"EFL_BOT_FROZEN",
	"COND_PLAYER_ADDED_TO_SQUAD",
	"DColorCombo",
	"kRenderFxStrobeFast",
	"kRenderFxSolidFast",
	"kRenderFxSolidSlow",
	"kRenderFxFadeFast",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_2",
	"kRenderFxFadeSlow",
	"OnModelLoaded",
	"kRenderFxPulseFastWide",
	"kRenderFxPulseFast",
	"KEY_TAB",
	"kRenderFxNone",
	"ACT_MP_ATTACK_STAND_MELEE_SECONDARY",
	"ACT_MP_ATTACK_SWIM_MELEE",
	"IN_GRENADE1",
	"ACT_MP_GESTURE_VC_NODNO_MELEE",
	"ACT_GESTURE_FLINCH_HEAD",
	"ACT_DOD_CROUCHWALK_IDLE_TNT",
	"ClientsideRagdoll",
	"debugoverlay",
	"IN_SPEED",
	"IN_SCORE",
	"CHAN_BODY",
	"ACT_DOD_SPRINT_IDLE_MG",
	"IN_RELOAD",
	"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE",
	"ACT_DOD_RUN_AIM_BAZOOKA",
	"IN_RUN",
	"IN_MOVELEFT",
	"IsEnemyEntityName",
	"IN_LEFT",
	"ACT_WALK_RELAXED",
	"ACT_DOD_RELOAD_FG42",
	"IN_CANCEL",
	"ACT_HL2MP_SWIM_SLAM",
	"ACT_RUN_ON_FIRE",
	"ACT_SMG2_TOAUTO",
	"COND_NOT_FACING_ATTACK",
	"numpad",
	"ACT_SLAM_STICKWALL_ND_ATTACH",
	"ACT_MP_RUN_PRIMARY",
	"ismatrix",
	"IN_FORWARD",
	"IN_DUCK",
	"ACT_DOD_SPRINT_IDLE_PSCHRECK",
	"DamageInfo",
	"ACT_WALK_CROUCH_RPG",
	"JOYSTICK_FIRST_AXIS_BUTTON",
	"DListViewLine",
	"ACT_VM_RELOAD_M203",
	"ACT_DOD_PRIMARYATTACK_SPADE",
	"ACT_TURNRIGHT45",
	"FL_STEPMOVEMENT",
	"IMAGE_FORMAT_BGR888",
	"RT_SIZE_FULL_FRAME_BUFFER_ROUNDED_UP",
	"IMAGE_FORMAT_DEFAULT",
	"SF_CITIZEN_MEDIC",
	"HULL_LARGE_CENTERED",
	"ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK",
	"HULL_LARGE",
	"HULL_TINY_CENTERED",
	"HULL_MEDIUM",
	"STENCIL_LESS",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE",
	"ACT_MP_GESTURE_VC_NODYES_MELEE",
	"ACT_MP_ATTACK_AIRWALK_GRENADE",
	"HUD_PRINTTALK",
	"ACT_IDLE_SMG1_STIMULATED",
	"HUD_PRINTCONSOLE",
	"CONTENTS_MONSTER",
	"ACT_VM_UNDEPLOY",
	"ACT_MP_JUMP_START_BUILDING",
	"FORCE_NUMBER",
	"ACT_MP_RELOAD_SWIM_PRIMARY",
	"ACT_VM_DRAW",
	"ACT_VM_IIN",
	"ACT_VM_HITLEFT2",
	"ACT_HL2MP_IDLE_CROUCH",
	"HITGROUP_RIGHTARM",
	"ACT_WALK_RIFLE_RELAXED",
	"DMG_DISSOLVE",
	"HITGROUP_GENERIC",
	"SF_NPC_NO_PLAYER_PUSHAWAY",
	"ACT_RANGE_ATTACK_HMG1",
	"GMOD_CHANNEL_STOPPED",
	"GLOBAL_DEAD",
	"DrawSobel",
	"GLOBAL_ON",
	"PLAYER_LEAVE_AIMING",
	"KEY_Z",
	"DCheckBox",
	"SCHED_PRE_FAIL_ESTABLISH_LINE_OF_FIRE",
	"GESTURE_SLOT_VCD",
	"ACT_HL2MP_RUN_PASSIVE",
	"GESTURE_SLOT_FLINCH",
	"ACT_HL2MP_WALK_CROSSBOW",
	"ACT_DOD_RELOAD_DEPLOYED_BAR",
	"MOUSE_RIGHT",
	"ACT_MP_STAND_BUILDING",
	"timer",
	"ACT_RAPPEL_LOOP",
	"newproxy",
	"GESTURE_SLOT_GRENADE",
	"ACT_DOD_CROUCH_AIM_BOLT",
	"FVPHYSICS_PART_OF_RAGDOLL",
	"ACT_HL2MP_IDLE_CROUCH_SLAM",
	"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED",
	"ACT_GESTURE_TURN_LEFT45_FLAT",
	"ACT_DOD_CROUCH_AIM_KNIFE",
	"COND_SCHEDULE_DONE",
	"ACT_BUSY_LEAN_LEFT_EXIT",
	"FVPHYSICS_NO_SELF_COLLISIONS",
	"FVPHYSICS_NO_PLAYER_PICKUP",
	"FVPHYSICS_MULTIOBJECT_ENTITY",
	"FSOLID_MAX_BITS",
	"istable",
	"ACT_VM_RELOAD_IDLE",
	"COLLISION_GROUP_INTERACTIVE_DEBRIS",
	"STENCILCOMPARISONFUNCTION_ALWAYS",
	"ACT_RUN_CROUCH_AIM",
	"FSOLID_TRIGGER",
	"FSOLID_NOT_SOLID",
	"DOF_Kill",
	"ACT_VM_ATTACH_SILENCER",
	"EFL_NO_THINK_FUNCTION",
	"ACT_180_LEFT",
	"FSOLID_CUSTOMBOXTEST",
	"FSOLID_CUSTOMRAYTEST",
	"FORCE_BOOL",
	"FCVAR_DONTRECORD",
	"ACT_MP_GESTURE_FLINCH_LEFTLEG",
	"FL_TRANSRAGDOLL",
	"ACT_RUN_RELAXED",
	"kRenderFxClampMinScale",
	"FL_FROZEN",
	"FL_KILLME",
	"FL_WORLDBRUSH",
	"ACT_CROUCHING_SHIELD_ATTACK",
	"PrecacheParticleSystem",
	"ACT_RUN_STIMULATED",
	"FL_BASEVELOCITY",
	"FL_GRAPHED",
	"ACT_GESTURE_BIG_FLINCH",
	"FL_PARTIALGROUND",
	"FL_AIMTARGET",
	"ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA",
	"FL_NOTARGET",
	"ACT_DOD_HS_IDLE_STICKGRENADE",
	"ACT_RANGE_ATTACK_SNIPER_RIFLE",
	"ACT_HL2MP_JUMP",
	"ACT_DOD_WALK_IDLE_PISTOL",
	"Localize",
	"BOTTOM",
	"pairs",
	"FL_INWATER",
	"FL_FAKECLIENT",
	"FL_CLIENT",
	"ACT_VM_DEPLOY_6",
	"ACT_HL2MP_WALK_PISTOL",
	"ACT_DIE_CHESTSHOT",
	"FL_ATCONTROLS",
	"FL_ONFIRE",
	"ACT_DOD_RELOAD_MP44",
	"ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE",
	"ACT_GESTURE_FLINCH_RIGHTLEG",
	"FL_ONTRAIN",
	"http",
	"ACT_HL2MP_SWIM_DUEL",
	"FL_ANIMDUCKING",
	"FL_DUCKING",
	"MarkupObject",
	"FFT_32768",
	"CompileString",
	"COLLISION_GROUP_PROJECTILE",
	"MOUSE_WHEEL_DOWN",
	"ENT_NEXTBOT",
	"COLLISION_GROUP_PLAYER",
	"FFT_16384",
	"FFT_8192",
	"KEY_PAD_6",
	"FFT_4096",
	"ACT_DOD_RELOAD_PRONE_PISTOL",
	"SENSORBONE",
	"ACT_DOD_WALK_AIM_GREASE",
	"FFT_256",
	"KEY_FIRST",
	"FCVAR_UNREGISTERED",
	"ACT_DOD_PRONEWALK_IDLE_BAR",
	"ACT_DOD_WALK_AIM_PISTOL",
	"ACT_SMG2_TOBURST",
	"FCVAR_UNLOGGED",
	"FCVAR_SERVER_CANNOT_QUERY",
	"FCVAR_REPLICATED",
	"FCVAR_PROTECTED",
	"COND_NO_PRIMARY_AMMO",
	"FCVAR_NOT_CONNECTED",
	"ACT_HANDGRENADE_THROW1",
	"ACT_SLAM_STICKWALL_ND_IDLE",
	"ACT_MP_ATTACK_STAND_PREFIRE",
	"FCVAR_NEVER_AS_STRING",
	"string",
	"ACT_WALK_RIFLE_STIMULATED",
	"FCVAR_LUA_SERVER",
	"FCVAR_LUA_CLIENT",
	"FCVAR_DEMO",
	"FCVAR_CLIENTDLL",
	"STENCIL_GREATER",
	"FCVAR_CHEAT",
	"TYPE_USERDATA",
	"Vector",
	"EFL_USE_PARTITION_WHEN_NOT_SOLID",
	"EFL_SETTING_UP_BONES",
	"ACT_BUSY_LEAN_BACK",
	"sound",
	"ACT_DOD_PRONE_DEPLOY_RIFLE",
	"DListViewLabel",
	"KEY_XBUTTON_DOWN",
	"ACT_HL2MP_IDLE_ANGRY",
	"ACT_IDLE_MELEE",
	"CONTENTS_CURRENT_180",
	"CLASS_COMBINE_HUNTER",
	"ACT_DOD_PRIMARYATTACK_PRONE_RIFLE",
	"DrawMaterialOverlay",
	"ACT_DOD_PRIMARYATTACK_RIFLE",
	"EFL_NO_PHYSCANNON_INTERACTION",
	"EFL_NO_MEGAPHYSCANNON_RAGDOLL",
	"EFL_NO_DISSOLVE",
	"EFL_NO_AUTO_EDICT_ATTACH",
	"COND_SMELL",
	"EFL_NOTIFY",
	"KEY_K",
	"EFL_IS_BEING_LIFTED_BY_BARNACLE",
	"duplicator",
	"EFL_IN_SKYBOX",
	"motionsensor",
	"KEY_PAD_MINUS",
	"ACT_HL2MP_SWIM_IDLE_RPG",
	"EFL_DONTBLOCKLOS",
	"ACT_VM_PICKUP",
	"TypeID",
	"EFL_DIRTY_SURROUNDING_COLLISION_BOUNDS",
	"EFL_DIRTY_SPATIAL_PARTITION",
	"EFL_DIRTY_SHADOWUPDATE",
	"ACT_HL2MP_JUMP_SUITCASE",
	"EFL_DIRTY_ABSTRANSFORM",
	"Sound",
	"ACT_MP_ATTACK_AIRWALK_SECONDARY",
	"AddWorldTip",
	"MATERIAL_LIGHT_DIRECTIONAL",
	"DynamicLight",
	"kRenderFxStrobeFaster",
	"EF_FOLLOWBONE",
	"VisualizeLayout",
	"ACT_HL2MP_SWIM_IDLE_DUEL",
	"ACT_DOD_PRONE_AIM_KNIFE",
	"MOVETYPE_PUSH",
	"ACT_DOD_RELOAD_CROUCH_M1CARBINE",
	"WEAPON_PROFICIENCY_POOR",
	"BONE_USED_BY_HITBOX",
	"PLAYER_START_AIMING",
	"ACT_TURN",
	"ACT_MP_ATTACK_SWIM_POSTFIRE",
	"Slider",
	"KEY_0",
	"ACT_HL2MP_WALK_CROUCH_CAMERA",
	"FL_NPC",
	"TOP",
	"ACT_GMOD_GESTURE_AGREE",
	"RIGHT",
	"DFrame",
	"LEFT",
	"FILL",
	"DMG_SLOWBURN",
	"BLOOD_COLOR_ANTLION",
	"KEY_F3",
	"ACT_DOD_RUN_IDLE_TOMMY",
	"SNDLVL_70dB",
	"PATTACH_WORLDORIGIN",
	"ACT_STEP_BACK",
	"DMG_PLASMA",
	"ACT_GMOD_GESTURE_RANGE_ZOMBIE",
	"DMG_PHYSGUN",
	"ACT_RUN_AIM_AGITATED",
	"OBS_MODE_ROAMING",
	"AddCSLuaFile",
	"HITGROUP_HEAD",
	"DMG_BUCKSHOT",
	"DMG_AIRBOAT",
	"ACT_VM_RECOIL1",
	"SCHED_FAIL_TAKE_COVER",
	"ACT_DOD_CROUCH_IDLE_PSCHRECK",
	"DMG_ALWAYSGIB",
	"Frame",
	"DMG_ENERGYBEAM",
	"ACT_HL2MP_GESTURE_RELOAD_DUEL",
	"SNDLVL_95dB",
	"SetGlobalFloat",
	"ACT_WALK_CARRY",
	"ACT_GESTURE_MELEE_ATTACK2",
	"JS_Language",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_5",
	"ACT_DOD_PRONE_AIM_GREN_FRAG",
	"SCHED_ESTABLISH_LINE_OF_FIRE",
	"ACT_DOD_WALK_AIM_BAR",
	"ACT_SLAM_TRIPMINE_TO_THROW_ND",
	"STUDIO_SHADOWDEPTHTEXTURE",
	"ACT_HL2MP_GESTURE_RELOAD_FIST",
	"DMG_SLASH",
	"ACT_DOD_HS_IDLE",
	"ACT_MP_ATTACK_STAND_POSTFIRE",
	"DMG_GENERIC",
	"ACT_HL2MP_SWIM_SHOTGUN",
	"ACT_VM_DEPLOY_1",
	"D_LI",
	"CAP_DUCK",
	"ACT_GESTURE_TURN_LEFT90_FLAT",
	"FindTooltip",
	"D_FR",
	"ACT_DOD_RELOAD_PRONE_FG42",
	"KEY_EQUAL",
	"RealFrameTime",
	"WorkshopFileBase",
	"D_ER",
	"ACT_DOD_WALK_AIM_30CAL",
	"ACT_HL2MP_SWIM_IDLE_ZOMBIE",
	"ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK",
	"CT_REBEL",
	"MAT_BLOODYFLESH",
	"ACT_HL2MP_IDLE_REVOLVER",
	"DCheckBoxLabel",
	"KEY_9",
	"CREATERENDERTARGETFLAGS_UNFILTERABLE_OK",
	"ACT_MP_SECONDARY_GRENADE1_ATTACK",
	"EFL_NOCLIP_ACTIVE",
	"ACT_HL2MP_RUN_CAMERA",
	"FL_GODMODE",
	"EmitSentence",
	"CONTENTS_TRANSLUCENT",
	"ACT_DOD_HS_CROUCH_30CAL",
	"ACT_DOD_PRONE_AIM_RIFLE",
	"ACT_GMOD_GESTURE_ITEM_GIVE",
	"CONTENTS_ORIGIN",
	"HITGROUP_GEAR",
	"CONTENTS_LADDER",
	"ACT_DOD_WALK_AIM_RIFLE",
	"CONTENTS_HITBOX",
	"CONTENTS_DEBRIS",
	"ACT_DOD_PRONE_AIM_MG",
	"CONTENTS_CURRENT_UP",
	"ACT_PHYSCANNON_ANIMATE_POST",
	"ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE",
	"ACT_DISARM",
	"CONTENTS_CURRENT_90",
	"ACT_MP_RELOAD_STAND_PRIMARY_LOOP",
	"CONTENTS_CURRENT_270",
	"TEXTUREFLAGS_UNUSED_00400000",
	"CONTENTS_PLAYERCLIP",
	"Error",
	"ACT_MP_SECONDARY_GRENADE1_DRAW",
	"SNDLVL_60dB",
	"ACT_VM_RELOAD",
	"CAP_AUTO_DOORS",
	"ACT_DI_ALYX_ZOMBIE_SHOTGUN26",
	"CONTENTS_TEAM2",
	"CONTENTS_TEAM1",
	"COLLISION_GROUP_NPC_SCRIPTED",
	"CONTENTS_OPAQUE",
	"CONTENTS_BLOCKLOS",
	"ACT_VM_DIFIREMODE",
	"ACT_DOD_CROUCH_AIM_GREN_FRAG",
	"ACT_HL2MP_WALK_CROUCH_FIST",
	"CONTENTS_AUX",
	"ACT_DOD_DEPLOY_MG",
	"ACT_MP_CROUCH_DEPLOYED",
	"ACT_DOD_WALK_IDLE_30CAL",
	"CONTENTS_EMPTY",
	"SCHED_MELEE_ATTACK1",
	"ACT_90_RIGHT",
	"ACT_GESTURE_RANGE_ATTACK_SMG1",
	"COND_WEAPON_BLOCKED_BY_FRIEND",
	"TEXTUREFLAGS_UNUSED_40000000",
	"ACT_HL2MP_SWIM_SCARED",
	"ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA",
	"COND_TOO_CLOSE_TO_ATTACK",
	"COND_TASK_FAILED",
	"ACT_POLICE_HARASS1",
	"ACT_STRAFE_LEFT",
	"DPanelList",
	"VGUIFrameTime",
	"error",
	"COND_TALKER_RESPOND_TO_QUESTION",
	"ACT_DOD_RELOAD_DEPLOYED",
	"ACT_DOD_SECONDARYATTACK_PRONE_MP40",
	"MASK_BLOCKLOS",
	"ACT_MP_SECONDARY_GRENADE2_DRAW",
	"ACT_GESTURE_TURN_RIGHT45_FLAT",
	"ACT_CROUCHING_GRENADEREADY",
	"COND_SEE_DISLIKE",
	"COND_RECEIVED_ORDERS",
	"ITexture",
	"COND_PLAYER_REMOVED_FROM_SQUAD",
	"COND_PLAYER_PUSHING",
	"ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE",
	"ACT_VM_DEPLOYED_IDLE",
	"COND_NPC_FREEZE",
	"SCHED_NPC_FREEZE",
	"COND_NO_SECONDARY_AMMO",
	"COND_MOBBED_BY_ENEMIES",
	"COND_LOST_PLAYER",
	"COLLISION_GROUP_INTERACTIVE",
	"EF_BONEMERGE",
	"ACT_MP_SWIM_PDA",
	"DAdjustableModelPanel",
	"ACT_VM_FIRE_TO_EMPTY",
	"tonumber",
	"ACT_UNDEPLOY",
	"ACT_VM_SWINGMISS",
	"COND_IN_PVS",
	"BLEND_ONE_MINUS_DST_COLOR",
	"COND_IDLE_INTERRUPT",
	"JOYSTICK_FIRST_BUTTON",
	"COND_HEAVY_DAMAGE",
	"RENDERMODE_ENVIROMENTAL",
	"RunString",
	"COND_HEAR_SPOOKY",
	"ACT_MP_ATTACK_SWIM_GRENADE_MELEE",
	"CSoundPatch",
	"COND_HEAR_PHYSICS_DANGER",
	"ACT_WALK_STIMULATED",
	"COLLISION_GROUP_BREAKABLE_GLASS",
	"MASK_NPCSOLID_BRUSHONLY",
	"COND_GIVE_WAY",
	"ACT_GMOD_IN_CHAT",
	"BONE_USED_BY_BONE_MERGE",
	"RunConsoleCommand",
	"ACT_HL2MP_IDLE_CROUCH_PHYSGUN",
	"COND_ENEMY_WENT_NULL",
	"DMG_PREVENT_PHYSICS_FORCE",
	"ACT_DEEPIDLE4",
	"COND_ENEMY_TOO_FAR",
	"COND_CAN_RANGE_ATTACK1",
	"KEY_RSHIFT",
	"CONTENTS_TEAM4",
	"ACT_DOD_HS_IDLE_KNIFE",
	"EditablePanel",
	"ACT_HL2MP_SWIM_MAGIC",
	"GetHUDPanel",
	"ACT_COVER_PISTOL_LOW",
	"IsEntity",
	"COLLISION_GROUP_NPC_ACTOR",
	"SCHED_CHASE_ENEMY_FAILED",
	"COLLISION_GROUP_DISSOLVING",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE",
	"ACT_FLY",
	"COLLISION_GROUP_DOOR_BLOCKER",
	"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED",
	"ACT_HL2MP_RUN_SUITCASE",
	"ACT_HL2MP_GESTURE_RELOAD_ZOMBIE",
	"CLASS_BARNACLE",
	"DSizeToContents",
	"ACT_DOD_HS_IDLE_MG42",
	"ACT_VM_RELOAD2",
	"ACT_HL2MP_RUN_ZOMBIE",
	"ACT_DOD_CROUCHWALK_IDLE_30CAL",
	"ACT_DOD_PRONE_AIM_BAR",
	"COLLISION_GROUP_PLAYER_MOVEMENT",
	"FSOLID_USE_TRIGGER_BOUNDS",
	"ACT_CROUCHING_SHIELD_KNOCKBACK",
	"EF_NOINTERP",
	"COLLISION_GROUP_DEBRIS",
	"ACT_VM_SWINGHIT",
	"ACT_DOD_WALK_IDLE_MG",
	"ColorRand",
	"ACT_DOD_RELOAD_CROUCH_PSCHRECK",
	"CLASS_EARTH_FAUNA",
	"CLASS_FLARE",
	"CLASS_MISSILE",
	"CLASS_STALKER",
	"ACT_DOD_RUN_AIM_SPADE",
	"ACT_VM_HOLSTER_EMPTY",
	"ACT_BIG_FLINCH",
	"CLASS_MANHACK",
	"CLASS_HEADCRAB",
	"ACT_RANGE_AIM_SMG1_LOW",
	"CLASS_COMBINE_GUNSHIP",
	"SOLID_VPHYSICS",
	"CLASS_CITIZEN_REBEL",
	"CLASS_CITIZEN_PASSIVE",
	"ACT_DOD_PRIMARYATTACK_PRONE_KNIFE",
	"CAP_USE_WEAPONS",
	"MOVECOLLIDE_FLY_SLIDE",
	"DermaMenu",
	"STUDIO_WIREFRAME",
	"MOUSE_5",
	"ACT_VM_FIDGET",
	"draw",
	"CHAN_STATIC",
	"ACT_DOD_STAND_IDLE_BAR",
	"CHAN_STREAM",
	"ACT_DOD_PRIMARYATTACK_30CAL",
	"CHAN_ITEM",
	"KEY_XBUTTON_LTRIGGER",
	"GetLoadPanel",
	"ACT_MP_RELOAD_SWIM_SECONDARY_LOOP",
	"ACT_DOD_HS_IDLE_PSCHRECK",
	"ACT_HL2MP_IDLE_CROUCH_PISTOL",
	"ACT_RELOAD_SMG1",
	"BUTTON_CODE_COUNT",
	"ACT_TURN_LEFT",
	"ACT_DOD_RELOAD_M1CARBINE",
	"CAP_NO_HIT_SQUADMATES",
	"CAP_AIM_GUN",
	"PATTACH_CUSTOMORIGIN",
	"CAP_ANIMATEDFACE",
	"CAP_INNATE_MELEE_ATTACK2",
	"STENCIL_KEEP",
	"ACT_DOD_STAND_AIM_KNIFE",
	"CancelLoading",
	"ACT_VM_SPRINT_ENTER",
	"ACT_HL2MP_IDLE_CAMERA",
	"Path",
	"CAP_WEAPON_RANGE_ATTACK2",
	"ACT_HL2MP_GESTURE_RELOAD",
	"CAP_TURN_HEAD",
	"ACT_MP_JUMP_START",
	"CONTENTS_IGNORE_NODRAW_OPAQUE",
	"ACT_RANGE_ATTACK_SHOTGUN_LOW",
	"CAP_SKIP_NAV_GROUND_CHECK",
	"ACT_MP_GESTURE_VC_NODYES_SECONDARY",
	"RENDERMODE_TRANSCOLOR",
	"CAP_MOVE_CLIMB",
	"CAP_MOVE_FLY",
	"CAP_MOVE_JUMP",
	"IVideoWriter",
	"JOYSTICK_LAST",
	"KEY_XBUTTON_RTRIGGER",
	"cleanup",
	"IN_JUMP",
	"LanguageChanged",
	"ACT_DOD_HS_CROUCH_PISTOL",
	"DTree",
	"RegisterDermaMenuForClose",
	"JOYSTICK_FIRST_POV_BUTTON",
	"MOUSE_COUNT",
	"MOUSE_LAST",
	"MOUSE_WHEEL_UP",
	"MOUSE_4",
	"MOUSE_MIDDLE",
	"KEY_XSTICK2_UP",
	"KEY_XSTICK2_LEFT",
	"JOYSTICK_LAST_AXIS_BUTTON",
	"module",
	"ACT_OBJ_PLACING",
	"ACT_MP_JUMP_PDA",
	"KEY_XSTICK1_UP",
	"Color",
	"ACT_DIE_RIGHTSIDE",
	"ACT_MP_AIRWALK",
	"KEY_XSTICK1_LEFT",
	"CloseDermaMenus",
	"KEY_XSTICK1_RIGHT",
	"ACT_HL2MP_WALK_SMG1",
	"FFT_1024",
	"ACT_DOD_SECONDARYATTACK_PRONE",
	"ACT_VM_HOLSTER_M203",
	"KEY_XBUTTON_STICK1",
	"KEY_XBUTTON_START",
	"KEY_XBUTTON_BACK",
	"ACT_DOD_STAND_AIM_C96",
	"KEY_XBUTTON_RIGHT_SHOULDER",
	"KEY_7",
	"KEY_COUNT",
	"ACT_GMOD_GESTURE_BOW",
	"ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL",
	"DVScrollBar",
	"GetDownloadables",
	"KEY_LAST",
	"ACT_HL2MP_SWIM_IDLE_MELEE2",
	"MASK_NPCWORLDSTATIC",
	"ACT_DOD_RELOAD_GREASEGUN",
	"TEXTUREFLAGS_DEPTHRENDERTARGET",
	"KEY_F10",
	"ACT_DOD_WALK_IDLE",
	"KEY_F8",
	"KEY_F6",
	"xpcall",
	"ACT_MP_AIRWALK_MELEE",
	"KEY_F5",
	"KEY_F4",
	"KEY_APP",
	"ACT_RANGE_ATTACK_SMG1",
	"BONE_USED_BY_VERTEX_LOD2",
	"DMG_REMOVENORAGDOLL",
	"ACT_MP_MELEE_GRENADE1_IDLE",
	"ACT_DOD_STAND_AIM_PSCHRECK",
	"KEY_F1",
	"KEY_RIGHT",
	"KEY_DOWN",
	"KEY_RWIN",
	"ACT_VM_DRYFIRE_SILENCED",
	"RichText",
	"ACT_HL2MP_SWIM_PHYSGUN",
	"ACT_CROUCHING_PRIMARYATTACK",
	"ACT_DOD_PRONE_AIM_MP40",
	"BONE_PHYSICS_PROCEDURAL",
	"ProtectedCall",
	"KEY_RCONTROL",
	"ACT_VM_IDLE_DEPLOYED_3",
	"KEY_RALT",
	"LAST_SHARED_COLLISION_GROUP",
	"KEY_LSHIFT",
	"ACT_HL2MP_SWIM_MELEE2",
	"KEY_PAGEUP",
	"ACT_DOD_CROUCH_AIM_TOMMY",
	"KEY_INSERT",
	"KEY_SCROLLLOCK",
	"KEY_ESCAPE",
	"ACT_HL2MP_IDLE_CROUCH_ANGRY",
	"kRenderFxPulseSlow",
	"KEY_MINUS",
	"KEY_BACKSLASH",
	"ACT_LEAP",
	"ACT_RUN_AIM",
	"DrawColorModify",
	"UTIL_IsUselessModel",
	"EFL_HAS_PLAYER_CHILD",
	"GetRenderTarget",
	"KEY_PAD_DIVIDE",
	"ACT_RUN_RIFLE_STIMULATED",
	"ACT_BUSY_STAND",
	"KEY_PAD_5",
	"KEY_PAD_4",
	"TauntCamera",
	"SND_STOP_LOOPING",
	"ACT_SMG2_DRYFIRE2",
	"ACT_HL2MP_RUN_GRENADE",
	"debug",
	"KEY_X",
	"GO_JUMP",
	"KEY_S",
	"KEY_R",
	"ACT_SIGNAL_GROUP",
	"CREATERENDERTARGETFLAGS_AUTOMIPMAP",
	"KEY_G",
	"CAP_WEAPON_MELEE_ATTACK1",
	"KEY_A",
	"ACT_DRIVE_JEEP",
	"ACT_DOD_PRIMARYATTACK_PRONE_TOMMY",
	"KEY_8",
	"KEY_XBUTTON_Y",
	"BONE_USED_MASK",
	"KEY_6",
	"KEY_5",
	"KEY_3",
	"COND_LIGHT_DAMAGE",
	"ACT_HL2MP_IDLE_SCARED",
	"BUTTON_CODE_LAST",
	"BUTTON_CODE_NONE",
	"BUTTON_CODE_INVALID",
	"BOX_BOTTOM",
	"ACT_MP_SWIM_DEPLOYED_PRIMARY",
	"ACT_DOD_PRIMARYATTACK_C96",
	"LerpVector",
	"ACT_DOD_RELOAD_CROUCH_TOMMY",
	"BOX_FRONT",
	"BONE_USED_BY_ANYTHING",
	"BONE_USED_BY_VERTEX_LOD7",
	"ACT_VM_DEPLOY_4",
	"assert",
	"ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA",
	"ACT_DOD_PRIMARYATTACK_MP44",
	"BONE_USED_BY_VERTEX_LOD6",
	"BONE_USED_BY_VERTEX_LOD5",
	"BONE_USED_BY_VERTEX_LOD3",
	"BONE_USED_BY_VERTEX_LOD1",
	"ACT_DIESIMPLE",
	"BONE_USED_BY_VERTEX_LOD0",
	"ACT_MP_RELOAD_CROUCH_END",
	"BONE_USED_BY_ATTACHMENT",
	"SysTime",
	"KEY_LWIN",
	"ACT_CROUCHIDLE_STIMULATED",
	"ACT_MP_CROUCHWALK_MELEE",
	"menubar",
	"BLOOD_COLOR_ANTLION_WORKER",
	"GMOD_CHANNEL_PAUSED",
	"ACT_HL2MP_IDLE_CROUCH_SCARED",
	"BLOOD_COLOR_YELLOW",
	"DONT_BLEED",
	"ents",
	"ACT_DOD_CROUCH_ZOOM_PSCHRECK",
	"ACT_DOD_WALK_AIM_BOLT",
	"BLOOD_COLOR_RED",
	"GetConVar",
	"BLEND_SRC_COLOR",
	"BLEND_SRC_ALPHA_SATURATE",
	"BLEND_ONE_MINUS_DST_ALPHA",
	"BLEND_DST_ALPHA",
	"ACT_VM_IDLE_5",
	"ACT_FLINCH_RIGHTARM",
	"ACT_FIRE_END",
	"BLEND_ONE",
	"LAST_SHARED_ACTIVITY",
	"ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND",
	"ACT_MP_GESTURE_FLINCH",
	"DNumberWang",
	"ACT_HL2MP_RUN_CROSSBOW",
	"ACT_GMOD_GESTURE_ITEM_DROP",
	"ACT_HL2MP_ZOMBIE_SLUMP_IDLE",
	"BLEND_ONE_MINUS_SRC_ALPHA",
	"MATERIAL_RT_DEPTH_ONLY",
	"ACT_DOD_PRIMARYATTACK_CROUCH_SPADE",
	"ACT_HL2MP_SIT_MELEE",
	"ACT_SLAM_THROW_IDLE",
	"ACT_HL2MP_WALK_MAGIC",
	"GetLoadStatus",
	"ACT_DOD_CROUCHWALK_AIM_MP44",
	"ACT_HL2MP_SIT_GRENADE",
	"ACT_HL2MP_RUN_REVOLVER",
	"ACT_DOD_STAND_AIM_GREN_STICK",
	"RenderDoF",
	"ACT_HL2MP_SIT_SHOTGUN",
	"ACT_HL2MP_SIT_PISTOL",
	"KEY_BREAK",
	"ACT_HL2MP_GESTURE_RELOAD_MELEE2",
	"ACT_FIRE_START",
	"ACT_HL2MP_WALK_MELEE2",
	"ACT_HL2MP_IDLE_MELEE2",
	"DHTMLControls",
	"ACT_HL2MP_GESTURE_RELOAD_PASSIVE",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE",
	"COLLISION_GROUP_PASSABLE_DOOR",
	"PanelList",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE",
	"ACT_DOD_PRIMARYATTACK_MG",
	"ACT_HL2MP_RUN_KNIFE",
	"ACT_HL2MP_IDLE_KNIFE",
	"ACT_HL2MP_WALK_DUEL",
	"ACT_DOD_PRONE_AIM_30CAL",
	"ACT_HL2MP_SIT",
	"ACT_HL2MP_SWIM_FIST",
	"gui",
	"Lerp",
	"ACT_SLAM_STICKWALL_TO_TRIPMINE_ND",
	"ACT_HL2MP_JUMP_FIST",
	"ACT_DIERAGDOLL",
	"umsg",
	"DropEntityIfHeld",
	"ACT_DOD_STAND_IDLE_BAZOOKA",
	"ACT_HL2MP_JUMP_GRENADE",
	"ACT_GESTURE_TURN_RIGHT",
	"ACT_MP_GESTURE_FLINCH_RIGHTARM",
	"notification",
	"ACT_HL2MP_RUN",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST",
	"CONTENTS_SLIME",
	"STNDRD",
	"ACT_HL2MP_RUN_FIST",
	"DColumnSheet",
	"ACT_DOD_CROUCH_IDLE_RIFLE",
	"ACT_HL2MP_WALK_PASSIVE",
	"ACT_DOD_STAND_AIM_BAZOOKA",
	"SCHED_BIG_FLINCH",
	"ACT_VM_HITCENTER",
	"ACT_DOD_STAND_IDLE_BOLT",
	"ACT_DOD_WALK_IDLE_C96",
	"ACT_DOD_WALK_IDLE_BOLT",
	"DIconBrowser",
	"ACT_HL2MP_RUN_AR2",
	"ACT_MP_VCD",
	"ACT_HL2MP_IDLE_FIST",
	"ACT_DOD_WALK_AIM_C96",
	"ACT_VM_MISSLEFT2",
	"ACT_GMOD_NOCLIP_LAYER",
	"Angle",
	"GO_LADDER_UP",
	"ACT_HL2MP_IDLE_CROUCH_CROSSBOW",
	"ACT_READINESS_RELAXED_TO_STIMULATED",
	"ACT_MP_RELOAD_STAND_PRIMARY_END",
	"ACT_180_RIGHT",
	"ACT_DOD_CROUCH_ZOOM_RIFLE",
	"ACT_IDLE_AIM_STIMULATED",
	"ACT_VM_RELOAD_INSERT_EMPTY",
	"ACT_DOD_RUN_AIM_PSCHRECK",
	"Msg",
	"TEXTUREFLAGS_NORMAL",
	"ACT_PRONE_IDLE",
	"ACT_HL2MP_SIT_PHYSGUN",
	"ACT_RUN_AGITATED",
	"DModelPanel",
	"OpenFolder",
	"RENDERMODE_NONE",
	"ACT_VM_IFIREMODE",
	"ACT_POLICE_HARASS2",
	"gamemode",
	"ACT_WALK_AIM_RELAXED",
	"CLASS_ANTLION",
	"ACT_DOD_RELOAD_PRONE_DEPLOYED",
	"ACT_MP_JUMP_FLOAT_MELEE",
	"ACT_MP_GESTURE_FLINCH_MELEE",
	"SNDLVL_20dB",
	"ACT_VM_READY_M203",
	"ACT_HL2MP_SWIM_RPG",
	"ACT_GMOD_GESTURE_ITEM_PLACE",
	"weapons",
	"ACT_IDLE_AIM_AGITATED",
	"TEXTUREFLAGS_ENVMAP",
	"ACT_VM_SHOOTLAST",
	"ACT_DOD_CROUCH_IDLE_GREASE",
	"GLOBAL_OFF",
	"ParticleEmitter",
	"VGUIRect",
	"ACT_OVERLAY_SHIELD_DOWN",
	"ACT_VM_ISHOOT_LAST",
	"DComboBox",
	"ACT_VM_FIREMODE",
	"ACT_VM_IRECOIL2",
	"ACT_VM_IIDLE_EMPTY",
	"ACT_DOD_STAND_AIM_TOMMY",
	"KEY_Y",
	"ACT_VM_IDLE_LOWERED",
	"ACT_HL2MP_SWIM_IDLE_CAMERA",
	"DMenuOption",
	"ACT_VM_DEPLOYED_LIFTED_OUT",
	"ACT_VM_DEPLOYED_LIFTED_IN",
	"ACT_DOD_CROUCHWALK_IDLE_MP40",
	"ACT_DOD_STAND_AIM_PISTOL",
	"ACT_PLAYER_IDLE_FIRE",
	"ACT_VM_DEPLOYED_IRON_DRYFIRE",
	"ACT_VM_DEPLOYED_IRON_FIRE",
	"ACT_VM_DEPLOYED_IRON_IDLE",
	"PhysObj",
	"isnumber",
	"ACT_VM_DEPLOYED_RELOAD_EMPTY",
	"ACT_RUN_AIM_STEALTH_PISTOL",
	"ACT_HL2MP_RUN_PANICKED",
	"ACT_VM_DEPLOYED_RELOAD",
	"ACT_VM_DEPLOYED_DRYFIRE",
	"ACT_VM_DEPLOYED_FIRE",
	"ACT_VM_HOLSTER",
	"COND_PHYSICS_DAMAGE",
	"ACT_TURNLEFT45",
	"ACT_DOD_HS_CROUCH_STICKGRENADE",
	"ACT_VM_HITKILL",
	"TGAImage",
	"RenderAngles",
	"ACT_RUN_HURT",
	"ACT_RESET",
	"ACT_SLAM_THROW_THROW_ND2",
	"ACT_MP_RUN_BUILDING",
	"ACT_FLINCH_STOMACH",
	"ACT_VM_SWINGHARD",
	"ACT_VM_PRIMARYATTACK_4",
	"ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY",
	"ACT_DOD_PRIMARYATTACK_GREN_STICK",
	"ACT_DOD_HS_CROUCH_MP44",
	"ACT_VM_IIDLE",
	"ACT_HL2MP_JUMP_SHOTGUN",
	"ACT_VM_IIN_EMPTY",
	"Stack",
	"HITGROUP_RIGHTLEG",
	"ACT_VM_PRIMARYATTACK_SILENCED",
	"dragndrop",
	"ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01",
	"ACT_SIGNAL_LEFT",
	"ACT_MP_GESTURE_VC_FINGERPOINT",
	"SavePresets",
	"PropSelect",
	"ACT_WALK_ON_FIRE",
	"ACT_VM_READY",
	"ENT_FILTER",
	"ACT_SLAM_DETONATOR_IDLE",
	"ACT_HOVER",
	"SNDLVL_NONE",
	"ACT_MP_RELOAD_STAND_LOOP",
	"ACT_VM_CRAWL_EMPTY",
	"ACT_DOD_PRONEWALK_IDLE_TOMMY",
	"cam",
	"ACT_VM_CRAWL",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC",
	"ACT_SPECIAL_ATTACK2",
	"JS_Workshop",
	"ACT_DOD_PRONEWALK_IDLE_MP44",
	"COLLISION_GROUP_VEHICLE_CLIP",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED",
	"COND_WEAPON_HAS_LOS",
	"DNumSlider",
	"ACT_MP_JUMP_FLOAT",
	"ACT_HL2MP_RUN_SLAM",
	"KEY_END",
	"ConVarExists",
	"ACT_DOD_RUN_IDLE_GREASE",
	"ACT_IDLE_PACKAGE",
	"GetGlobalString",
	"DHTML",
	"ACT_SIGNAL_FORWARD",
	"ACT_DOD_WALK_AIM",
	"ACT_GESTURE_FLINCH_LEFTLEG",
	"ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK",
	"ACT_GLOCK_SHOOTEMPTY",
	"ACT_DOD_WALK_IDLE_BAR",
	"ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY",
	"SafeRemoveEntityDelayed",
	"ACT_HL2MP_IDLE_CROUCH_SHOTGUN",
	"ACT_GAUSS_SPINUP",
	"ACT_IDLE_AIM_STEALTH",
	"CRecipientFilter",
	"ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK",
	"ACT_HL2MP_JUMP_MELEE",
	"ACT_DOD_CROUCHWALK_AIM_MP40",
	"tostring",
	"ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK",
	"ACT_DOD_PRONE_ZOOM_BAZOOKA",
	"ACT_CLIMB_DISMOUNT",
	"SCHED_HIDE_AND_RELOAD",
	"TRACER_BEAM",
	"TYPE_TABLE",
	"ACT_DOD_PRIMARYATTACK_PRONE_MP40",
	"ACT_HL2MP_IDLE_PASSIVE",
	"ACT_HL2MP_IDLE_MELEE",
	"ACT_HL2MP_SWIM_CROSSBOW",
	"ACT_HL2MP_SWIM_IDLE_CROSSBOW",
	"ACT_DOD_PRONE_ZOOM_BOLT",
	"ACT_HL2MP_JUMP_CROSSBOW",
	"ACT_BUSY_LEAN_BACK_EXIT",
	"ACT_RANGE_ATTACK_ML",
	"player",
	"SF_CITIZEN_NOT_COMMANDABLE",
	"ACT_GESTURE_MELEE_ATTACK_SWING",
	"ACT_GESTURE_RANGE_ATTACK_SLAM",
	"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP",
	"DOFModeHack",
	"ACT_HL2MP_WALK_CROUCH_CROSSBOW",
	"WEAPON_PROFICIENCY_PERFECT",
	"ACT_VM_IDLE_8",
	"ACT_HL2MP_SWIM_ANGRY",
	"ACT_VM_PRIMARYATTACK_7",
	"ACT_GESTURE_SMALL_FLINCH",
	"ACT_RUN_SCARED",
	"ACT_VM_DEPLOY_7",
	"ACT_HL2MP_RUN_RPG",
	"ACT_WALK_AIM_STIMULATED",
	"ACT_HL2MP_IDLE_PHYSGUN",
	"LerpAngle",
	"ACT_MP_MELEE_GRENADE2_ATTACK",
	"ACT_MP_GRENADE2_IDLE",
	"isentity",
	"BroadcastLua",
	"ACT_DOD_CROUCHWALK_IDLE_MG",
	"ACT_HL2MP_WALK_CROUCH_DUEL",
	"ACT_HL2MP_IDLE_CROUCH_DUEL",
	"ACT_RUN_AIM_PISTOL",
	"ACT_CROSSBOW_FIDGET_UNLOADED",
	"ai_schedule",
	"CreateConVar",
	"ACT_WALK_AGITATED",
	"ACT_MP_RELOAD_AIRWALK_PRIMARY_END",
	"derma",
	"ACT_HL2MP_IDLE_DUEL",
	"SCHED_DUCK_DODGE",
	"ACT_IDLE_ANGRY",
	"ACT_VM_PRIMARYATTACK_6",
	"ACT_DOD_CROUCH_IDLE_BOLT",
	"ACT_DOD_STAND_AIM_MP44",
	"TYPE_PARTICLESYSTEM",
	"SURF_NODRAW",
	"ACT_VM_DEPLOYED_OUT",
	"KEY_PAD_1",
	"ACT_DIE_BACKSIDE",
	"ACT_DOD_RUN_AIM_KNIFE",
	"ACT_DOD_WALK_IDLE_RIFLE",
	"GWEN",
	"print",
	"ACT_HL2MP_IDLE_GRENADE",
	"ACT_DOD_SPRINT_IDLE_TOMMY",
	"EFL_FORCE_CHECK_TRANSMIT",
	"KEY_C",
	"ACT_RELOAD_START",
	"ACT_HL2MP_GESTURE_RELOAD_RPG",
	"CONTENTS_WINDOW",
	"language",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG",
	"ACT_HL2MP_GESTURE_RELOAD_SHOTGUN",
	"ACT_STEP_LEFT",
	"ACT_SIGNAL_TAKECOVER",
	"CLASS_METROPOLICE",
	"DMG_SHOCK",
	"baseclass",
	"ACT_HL2MP_WALK_CROUCH_MELEE",
	"ACT_MP_ATTACK_SWIM_PDA",
	"ACT_DOD_RUN_ZOOM_RIFLE",
	"ACT_MP_GESTURE_FLINCH_CHEST",
	"ACT_VM_PRIMARYATTACK_1",
	"ACT_VM_HITRIGHT",
	"ACT_DIEBACKWARD",
	"ACT_HL2MP_SWIM_IDLE_SHOTGUN",
	"ACT_VM_IDLE_6",
	"ConsoleAutoComplete",
	"ACT_MP_ATTACK_STAND_SECONDARYFIRE",
	"ACT_GESTURE_RANGE_ATTACK2_LOW",
	"ACT_RANGE_ATTACK_THROW",
	"ACT_DOD_CROUCHWALK_AIM_SPADE",
	"DMG_BLAST",
	"ACT_ROLL_LEFT",
	"ACT_HL2MP_RUN_SHOTGUN",
	"ACT_DOD_PRIMARYATTACK_BOLT",
	"ACT_HL2MP_WALK_SHOTGUN",
	"TimedSin",
	"ACT_HL2MP_GESTURE_RELOAD_AR2",
	"Button",
	"ACT_SLAM_THROW_THROW",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2",
	"ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED",
	"ACT_DOD_STAND_AIM_GREASE",
	"ACT_HL2MP_WALK_CROUCH_AR2",
	"ACT_HL2MP_IDLE_CROUCH_AR2",
	"ACT_WALK_AIM_RIFLE_STIMULATED",
	"ACT_GRENADE_ROLL",
	"ACT_BUSY_LEAN_LEFT_ENTRY",
	"ACT_HL2MP_SWIM_SMG1",
	"TYPE_INVALID",
	"TEXTUREFLAGS_UNUSED_00200000",
	"ACT_IDLE_SMG1",
	"RENDERGROUP_VIEWMODEL",
	"ACT_DOD_RELOAD_PRONE_GREASEGUN",
	"AddBackgroundImage",
	"SoundDuration",
	"ACT_MP_GESTURE_VC_THUMBSUP_MELEE",
	"ACT_VM_UNDEPLOY_2",
	"ACT_HL2MP_RUN_SMG1",
	"ACT_DOD_HS_CROUCH_MG42",
	"ACT_WALK_RIFLE",
	"ACT_HL2MP_IDLE_SMG1",
	"ACT_HL2MP_SWIM_PISTOL",
	"DModelSelect",
	"ACT_HL2MP_SWIM_IDLE_PISTOL",
	"ACT_HL2MP_JUMP_PISTOL",
	"ACT_RANGE_ATTACK_AR2_LOW",
	"ACT_DOD_PRONEWALK_AIM_GREN_FRAG",
	"ACT_DOD_PRONE_AIM_TOMMY",
	"ACT_VM_IDLE_1",
	"ACT_SLAM_THROW_DETONATOR_HOLSTER",
	"ACT_PLAYER_RUN_FIRE",
	"ACT_USE",
	"ACT_VM_UNDEPLOY_EMPTY",
	"ACT_MELEE_ATTACK_SWING",
	"ACT_HL2MP_RUN_PISTOL",
	"ACT_BARNACLE_CHEW",
	"ACT_MP_GESTURE_VC_NODYES_BUILDING",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK",
	"ACT_DOD_RUN_AIM_MG",
	"ACT_HL2MP_IDLE",
	"chat",
	"ACT_GLIDE",
	"GetViewEntity",
	"ACT_WALK_CROUCH_AIM",
	"vgui",
	"ACT_SLAM_TRIPMINE_ATTACH2",
	"ACT_MP_GESTURE_FLINCH_STOMACH",
	"ACT_HL2MP_SWIM_IDLE_SUITCASE",
	"HTML",
	"ACT_RUN_STEALTH_PISTOL",
	"ACT_VM_PRIMARYATTACK_5",
	"RecipientFilter",
	"EFL_DIRTY_ABSVELOCITY",
	"IN_BACK",
	"CHAN_AUTO",
	"ACT_RUN_AIM_RELAXED",
	"PositionSpawnIcon",
	"ACT_DOD_RUN_IDLE_MP40",
	"ACT_MP_CROUCH_PRIMARY",
	"ACT_VM_RELOADEMPTY",
	"ACT_HL2MP_SWIM_ZOMBIE",
	"CT_UNIQUE",
	"ACT_MP_ATTACK_CROUCH_PREFIRE",
	"GetHostName",
	"ACT_HL2MP_SIT_FIST",
	"ACT_DOD_STAND_IDLE_MP44",
	"ACT_WALK_AIM_AGITATED",
	"AvatarImage",
	"COLLISION_GROUP_WEAPON",
	"DProgress",
	"KEY_F12",
	"ACT_RANGE_ATTACK_SLAM",
	"ACT_DOD_PRONEWALK_AIM_GREN_STICK",
	"ACT_VM_DRAW_M203",
	"ACT_HL2MP_GESTURE_RELOAD_SCARED",
	"ACT_HL2MP_IDLE_SUITCASE",
	"BLOOD_COLOR_GREEN",
	"ACT_HL2MP_WALK_SCARED",
	"undo",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_8",
	"KEY_NONE",
	"ACT_HL2MP_JUMP_ANGRY",
	"IGModAudioChannel",
	"ACT_HL2MP_GESTURE_RELOAD_ANGRY",
	"hammer",
	"Label",
	"IsMounted",
	"ACT_MP_GESTURE_FLINCH_SECONDARY",
	"ENT_POINT",
	"ACT_HL2MP_SWIM_GRENADE",
	"ACT_WALK_AIM_STEALTH",
	"KEY_2",
	"pcall",
	"ACT_HL2MP_IDLE_CROUCH_CAMERA",
	"SND_IGNORE_NAME",
	"isbool",
	"ACT_DI_ALYX_HEADCRAB_MELEE",
	"ACT_MP_SWIM_IDLE",
	"AddonMaterial",
	"ACT_DOD_RUN_AIM_GREASE",
	"ACT_HL2MP_JUMP_REVOLVER",
	"ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER",
	"Derma_DrawBackgroundBlur",
	"ACT_VICTORY_DANCE",
	"markup",
	"NAV_MESH_JUMP",
	"ACT_HL2MP_WALK_REVOLVER",
	"CT_DOWNTRODDEN",
	"getfenv",
	"PrecacheSentenceGroup",
	"MAT_GLASS",
	"file",
	"ACT_WALK_PACKAGE",
	"ConVar",
	"DisableClipping",
	"ACT_GESTURE_TURN_RIGHT45",
	"ACT_HL2MP_JUMP_MAGIC",
	"ACT_FLINCH_PHYSICS",
	"ACT_BARNACLE_CHOMP",
	"Derma_Install_Convar_Functions",
	"AddOriginToPVS",
	"ACT_RANGE_ATTACK_PISTOL",
	"ACT_HL2MP_WALK_CROUCH_MAGIC",
	"ACT_HL2MP_RUN_MAGIC",
	"ACT_HL2MP_IDLE_MAGIC",
	"ACT_HL2MP_SIT_SLAM",
	"ACT_ZOMBIE_CLIMB_START",
	"ACT_DOD_PRONEWALK_IDLE_C96",
	"ACT_BUSY_SIT_CHAIR_ENTRY",
	"ACT_DOD_ZOOMLOAD_BAZOOKA",
	"ACT_DOD_RUN_IDLE_BAZOOKA",
	"ACT_RUN_CROUCH_AIM_RIFLE",
	"ACT_OBJ_ASSEMBLING",
	"ACT_GMOD_GESTURE_RANGE_FRENZY",
	"TEXTUREFLAGS_BORDER",
	"ACT_MP_PRIMARY_GRENADE2_ATTACK",
	"ACT_HL2MP_WALK_CROUCH_ZOMBIE_05",
	"widgets",
	"ACT_DOD_PRONE_AIM_GREASE",
	"Player",
	"ACT_HL2MP_WALK_CROUCH_ZOMBIE_04",
	"ACT_HL2MP_WALK_CROUCH_ZOMBIE_02",
	"SNDLVL_IDLE",
	"File",
	"ACT_RUN_AIM_STIMULATED",
	"ACT_HL2MP_WALK_ZOMBIE_03",
	"ACT_HL2MP_WALK_ZOMBIE_02",
	"ACT_HL2MP_RUN_CHARGING",
	"DColorCube",
	"LAST_VISIBLE_CONTENTS",
	"ACT_DOD_STAND_IDLE_TOMMY",
	"ACT_GMOD_TAUNT_CHEER",
	"ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK",
	"ACT_OVERLAY_SHIELD_UP_IDLE",
	"ACT_GESTURE_RANGE_ATTACK1_LOW",
	"ACT_CROUCHING_SHIELD_UP_IDLE",
	"ACT_VM_IOUT_EMPTY",
	"ACT_GMOD_GESTURE_WAVE",
	"ACT_GMOD_TAUNT_SALUTE",
	"CAP_MOVE_GROUND",
	"ACT_RUN_RPG",
	"NamedColor",
	"ACT_GMOD_GESTURE_BECON",
	"MOVETYPE_CUSTOM",
	"ACT_DOD_RELOAD_PRONE_BAZOOKA",
	"COND_SEE_FEAR",
	"ACT_GESTURE_FLINCH_BLAST",
	"ScrW",
	"ACT_RANGE_ATTACK_TRIPWIRE",
	"ACT_MP_GESTURE_VC_HANDMOUTH_PDA",
	"ACT_GESTURE_FLINCH_LEFTARM",
	"CAP_USE",
	"ACT_TRIPMINE_GROUND",
	"ACT_IDLE_STIMULATED",
	"ACT_IDLE",
	"ACT_VM_IDLE_DEPLOYED_6",
	"SCHED_ALERT_STAND",
	"ACT_RUN_CROUCH_RIFLE",
	"IN_ZOOM",
	"FL_ONGROUND",
	"ACT_MP_GESTURE_VC_HANDMOUTH_MELEE",
	"ACT_VM_RELOAD_END",
	"ACT_DOD_HS_IDLE_PISTOL",
	"ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY",
	"MAT_DIRT",
	"SIM_LOCAL_FORCE",
	"ACT_GESTURE_RANGE_ATTACK2",
	"ACT_MP_GESTURE_VC_NODYES_PRIMARY",
	"ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY",
	"resource",
	"ACT_MP_ATTACK_STAND_PDA",
	"Material",
	"ACT_MP_JUMP_FLOAT_PDA",
	"ACT_MP_JUMP_START_PDA",
	"ACT_SLAM_STICKWALL_DETONATOR_HOLSTER",
	"ACT_GESTURE_FLINCH_BLAST_DAMAGED",
	"DIRECTIONAL_USE",
	"HITGROUP_STOMACH",
	"CMoveData",
	"DTileLayout",
	"ACT_MP_CROUCH_PDA",
	"ACT_ZOMBIE_CLIMB_END",
	"KEY_Q",
	"ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING",
	"GetDemoFileDetails",
	"ACT_DIE_FRONTSIDE",
	"ACT_MP_SWIM_PRIMARY",
	"ACT_MP_ATTACK_CROUCH_BUILDING",
	"DEFINE_BASECLASS",
	"ACT_SLAM_STICKWALL_DETONATE",
	"ACT_MP_ATTACK_STAND_BUILDING",
	"DHorizontalDivider",
	"ACT_HL2MP_GESTURE_RELOAD_MAGIC",
	"ACT_WALK_CROUCH_AIM_RIFLE",
	"Awesomium",
	"ACT_MP_CROUCHWALK_BUILDING",
	"ACT_MP_AIRWALK_BUILDING",
	"ACT_MP_WALK_BUILDING",
	"ACT_DOD_PRONEWALK_IDLE_GREASE",
	"MATERIAL_LINE_LOOP",
	"KEY_F2",
	"ACT_MP_SECONDARY_GRENADE2_ATTACK",
	"ACT_MP_ATTACK_CROUCH_POSTFIRE",
	"ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY",
	"DPropertySheet",
	"ACT_DOD_SPRINT_IDLE_30CAL",
	"GameDetails",
	"USE_OFF",
	"MAT_PLASTIC",
	"ACT_VM_IDLE_DEPLOYED_8",
	"ACT_MP_GRENADE2_ATTACK",
	"ACT_MP_GRENADE1_ATTACK",
	"ACT_DOD_CROUCHWALK_AIM_TOMMY",
	"ACT_MP_RELOAD_STAND_SECONDARY_END",
	"ACT_VM_FIZZLE",
	"GetGlobalFloat",
	"ACT_SPRINT",
	"ACT_WALK",
	"SCREENFADE",
	"tobool",
	"ACT_DOD_PRONE_AIM_SPADE",
	"ACT_DOD_RUN_AIM_GREN_FRAG",
	"KEY_PAD_2",
	"DMG_CLUB",
	"ACT_WALK_AIM_STEALTH_PISTOL",
	"GO_WEST",
	"IN_GRENADE2",
	"SOLID_OBB",
	"EF_PARENT_ANIMATES",
	"ACT_CROUCHIDLE",
	"BONE_PHYSICALLY_SIMULATED",
	"ACT_HL2MP_SIT_CROSSBOW",
	"ACT_MP_CROUCH_MELEE",
	"DFileBrowser",
	"SOLID_BBOX",
	"CHAN_WEAPON",
	"ErrorNoHalt",
	"ErrorNoHaltWithStack",
	"ACT_HL2MP_RUN_DUEL",
	"ACT_DOD_WALK_ZOOM_BAZOOKA",
	"type",
	"MOVETYPE_STEP",
	"ACT_MP_GESTURE_FLINCH_HEAD",
	"ACT_SLAM_THROW_TO_TRIPMINE_ND",
	"ACT_DOD_HS_IDLE_MP44",
	"ACT_DOD_STAND_IDLE_PISTOL",
	"ACT_GESTURE_RANGE_ATTACK_AR1",
	"ACT_DOD_RUN_AIM_PISTOL",
	"ACT_DIE_HEADSHOT",
	"ACT_MP_JUMP_FLOAT_SECONDARY",
	"ACT_FLINCH_LEFTARM",
	"NumModelSkins",
	"ACT_MP_RELOAD_SWIM_PRIMARY_END",
	"DrawSharpen",
	"ACT_VM_USABLE_TO_UNUSABLE",
	"ACT_DOD_WALK_IDLE_BAZOOKA",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY",
	"ACT_MP_ATTACK_AIRWALK_PRIMARY",
	"ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED",
	"ACT_RUN_CROUCH_RPG",
	"TYPE_NAVLADDER",
	"DebugInfo",
	"ACT_HL2MP_RUN_MELEE2",
	"ACT_SLAM_THROW_THROW2",
	"BOX_LEFT",
	"ACT_DOD_CROUCHWALK_AIM_30CAL",
	"ACT_MP_RELOAD_SWIM",
	"ACT_GESTURE_BARNACLE_STRANGLE",
	"ACT_MP_RELOAD_CROUCH_LOOP",
	"CONTENTS_CURRENT_DOWN",
	"DProperty_Boolean",
	"ACT_MP_ATTACK_SWIM_GRENADE",
	"math",
	"ImageCheckBox",
	"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE",
	"ACT_DOD_PRIMARYATTACK_PRONE",
	"ACT_MP_ATTACK_STAND_PRIMARYFIRE",
	"ACT_SHOTGUN_IDLE_DEEP",
	"CAP_OPEN_DOORS",
	"RecordDemoFrame",
	"MAT_COMPUTER",
	"Vehicle",
	"ACT_HL2MP_IDLE_SLAM",
	"ACT_MP_CROUCH_DEPLOYED_IDLE",
	"FrameNumber",
	"ACT_DOD_PLANT_TNT",
	"ACT_DOD_HS_CROUCH_TOMMY",
	"CLASS_NONE",
	"ACT_DOD_HS_IDLE_30CAL",
	"ACT_MP_GESTURE_FLINCH_LEFTARM",
	"ACT_DOD_PRIMARYATTACK_PRONE_C96",
	"ACT_DOD_SECONDARYATTACK_CROUCH",
	"ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK",
	"ACT_DOD_CROUCH_IDLE_PISTOL",
	"ACT_GESTURE_RANGE_ATTACK_THROW",
	"ACT_DEPLOY_IDLE",
	"ACT_DOD_RELOAD_PRONE_BAR",
	"ACT_DOD_RELOAD_PRONE_MP40",
	"ACT_COWER",
	"GESTURE_SLOT_JUMP",
	"ACT_DOD_RELOAD_DEPLOYED_MG34",
	"ACT_DOD_RELOAD_DEPLOYED_MG",
	"ACT_IDLE_RPG_RELAXED",
	"AccessorFunc",
	"ACT_DOD_RELOAD_CROUCH_PISTOL",
	"GetConVarString",
	"ScreenScale",
	"ACT_DOD_RELOAD_CROUCH_MP40",
	"ACT_SLAM_THROW_DETONATE",
	"ACT_GESTURE_FLINCH_BLAST_SHOTGUN",
	"ACT_DOD_WALK_IDLE_MP40",
	"CtrlListBox",
	"SIM_GLOBAL_ACCELERATION",
	"ACT_HL2MP_WALK_CROUCH_KNIFE",
	"ACT_DOD_RUN_AIM_TOMMY",
	"SANDBOX",
	"ACT_PHYSCANNON_ANIMATE",
	"ACT_SLAM_DETONATOR_STICKWALL_DRAW",
	"ACT_SLAM_STICKWALL_ATTACH",
	"ACT_GESTURE_TURN_LEFT",
	"ACT_VM_IDLE_DEPLOYED_1",
	"ACT_BUSY_LEAN_LEFT",
	"EFL_NO_ROTORWASH_PUSH",
	"ACT_DOD_SECONDARYATTACK_RIFLE",
	"IMAGE_FORMAT_ARGB8888",
	"DMG_POISON",
	"SortedPairsByMemberValue",
	"ACT_DOD_WALK_ZOOM_BOLT",
	"SF_ROLLERMINE_FRIENDLY",
	"ACT_MP_JUMP_FLOAT_BUILDING",
	"LoadLastMap",
	"ACT_HL2MP_SWIM_MELEE",
	"CLASS_PLAYER_ALLY_VITAL",
	"ACT_DOD_PRONE_AIM_PISTOL",
	"ACT_DOD_WALK_AIM_KNIFE",
	"ACT_VM_DEPLOY_8",
	"ACT_GMOD_GESTURE_ITEM_THROW",
	"SpawnIcon",
	"ACT_DOD_CROUCH_IDLE_MG",
	"gmsave",
	"CSEnt",
	"SOLID_OBB_YAW",
	"ACT_GESTURE_TURN_RIGHT90_FLAT",
	"bf_read",
	"ACT_DOD_STAND_AIM_BOLT",
	"ACT_DOD_STAND_AIM_RIFLE",
	"ACT_DOD_RUN_IDLE_C96",
	"ACT_SLAM_STICKWALL_TO_THROW",
	"ACT_HL2MP_JUMP_CAMERA",
	"ACT_SLAM_STICKWALL_IDLE",
	"ACT_WALK_AIM_PISTOL",
	"ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY",
	"FL_DISSOLVING",
	"ACT_RANGE_ATTACK_RPG",
	"ACT_DOD_CROUCH_AIM_30CAL",
	"ACT_VM_UNDEPLOY_4",
	"ACT_DOD_CROUCHWALK_IDLE_RIFLE",
	"ACT_VM_IDLE_DEPLOYED_5",
	"KEY_SCROLLLOCKTOGGLE",
	"isstring",
	"ACT_IDLE_SHOTGUN_STIMULATED",
	"VMatrix",
	"ACT_DOD_RELOAD_PRONE_GARAND",
	"controlpanel",
	"ACT_MP_RELOAD_AIRWALK_PRIMARY",
	"DVerticalDivider",
	"ACT_VM_RELOAD_SILENCED",
	"SScale",
	"CLASS_HACKED_ROLLERMINE",
	"ACT_VM_DOWN_M203",
	"DListBox",
	"ACT_RUN_RIFLE_RELAXED",
	"ACT_OBJ_RUNNING",
	"ACT_WALK_STEALTH",
	"IsFirstTimePredicted",
	"ACT_VM_PRIMARYATTACK_DEPLOYED_6",
	"ACT_MP_JUMP_LAND_BUILDING",
	"ACT_PHYSCANNON_DETACH",
	"DButton",
	"ACT_VM_HITLEFT",
	"ACT_JUMP",
	"SCHED_GET_HEALTHKIT",
	"ACT_RELOAD"
	-- End generated code
}
