
game.AddParticles( "particles/tacrp_muzzleflashes.pcf" )
game.AddParticles( "particles/tacrp_muzzleflashes_b.pcf" )

PrecacheParticleSystem( "muzzleflash_m14" )
PrecacheParticleSystem( "muzzleflash_5" )
PrecacheParticleSystem( "muzzleflash_6" )
PrecacheParticleSystem( "muzzleflash_m79" )
PrecacheParticleSystem( "muzzleflash_pistol_deagle"  )
PrecacheParticleSystem( "muzzleflash_slug" )
PrecacheParticleSystem( "muzzleflash_mp5" )
PrecacheParticleSystem( "muzzleflash_g3" )
PrecacheParticleSystem( "muzzleflash_pistol_red"  )
PrecacheParticleSystem( "muzzleflash_M3" )
PrecacheParticleSystem( "muzzleflash_suppressed"  )
PrecacheParticleSystem( "muzzleflash_4" )
PrecacheParticleSystem( "muzzleflash_ak74" )
PrecacheParticleSystem( "muzzleflash_ak47" )
PrecacheParticleSystem( "muzzleflash_3" )
PrecacheParticleSystem( "muzzleflash_1" )
PrecacheParticleSystem( "muzzleflash_M82_tacrp" )
PrecacheParticleSystem( "muzzleflash_M82_rico" )
PrecacheParticleSystem( "muzzleflash_MINIMI"  )
PrecacheParticleSystem( "port_smoke_heavy" )
PrecacheParticleSystem( "port_shellsmoke" )
PrecacheParticleSystem( "port_smoke" )
PrecacheParticleSystem( "muzzleflash_pistol_cleric"  )
PrecacheParticleSystem( "muzzleflash_OTS" )
PrecacheParticleSystem( "muzzleflash_shotgun"  )
PrecacheParticleSystem( "muzzleflash_smg" )
PrecacheParticleSystem( "muzzleflash_FAMAS"  )
PrecacheParticleSystem( "party_spark" )
PrecacheParticleSystem( "muzzleflash_pistol"  )
PrecacheParticleSystem( "muzzleflash_slug_flame"  )
PrecacheParticleSystem( "shellsmoke" )
PrecacheParticleSystem( "barrel_smoke" )
PrecacheParticleSystem( "muzzleflash_svd" )
PrecacheParticleSystem( "muzzleflash_SR25" )
PrecacheParticleSystem( "muzzleflash_pistol_rbull"  )
PrecacheParticleSystem( "muzzleflash_m24" )
PrecacheParticleSystem( "muzzleflash_vollmer"  )
PrecacheParticleSystem( "muzzle_heatwave"  )
PrecacheParticleSystem( "muzzle_heatwave_long"  )

PrecacheParticleSystem( "port_smoke" )
PrecacheParticleSystem( "shellsmoke" )
