--[[Bow Ammo]]
--
game.AddAmmoType({
	name = "tfbow_arrow",
	dmgtype = DMG_CLUB,
	tracer = 0,
	minsplash = 5,
	maxsplash = 5
})

game.AddAmmoType({
	name = "tfbow_bolt",
	dmgtype = DMG_CLUB,
	tracer = 0,
	minsplash = 5,
	maxsplash = 5
})
