L = {} -- Polish Content Strings by meerfi

///////////////////// -- [[ TacRP Base ]] --
-- QuickNades
-- L["quicknade.fuse"] = "FUSE:"

-- L["quicknade.frag.name.full"] = "Frag Grenade"
-- L["quicknade.frag.name"] = "FRAG"
-- L["quicknade.frag.dettype"] = "Timed: 2s"
-- L["quicknade.frag.desc"] = "Standard explosive grenade spraying shrapnel in a medium radius.\n\nTypically not lethal by itself, but can wound targets or flush them out of cover."

-- L["quicknade.flash.name.full"] = "Flashbang"
-- L["quicknade.flash.name"] = "FLASH"
-- L["quicknade.flash.dettype"] = "Timed: 1.5s"
-- L["quicknade.flash.desc"] = "Emits a bright flash and deafening bang that disorients targets (hence its name).\n\nSlows affected targets, and deals minor damage in a large radius."

-- L["quicknade.smoke.name.full"] = "Smoke Grenade"
-- L["quicknade.smoke.name"] = "SMOKE"
-- L["quicknade.smoke.dettype"] = "Timed: 2s"
-- L["quicknade.smoke.desc"] = "Emits a concealing cloud of smoke that lasts about 20 seconds.\n\nDeals no damage whatsoever, and is commonly used to cover an advance or to obscure a line of sight."

-- L["quicknade.gas.name.full"] = "CS Gas Grenade"
-- L["quicknade.gas.name"] = "GAS"
-- L["quicknade.gas.dettype"] = "Timed: 2s"
-- L["quicknade.gas.desc"] = "Emits a cloud of tear gas that lasts about 15 seconds.\n\nAnyone caught within will take non-lethal lingering damage and have trouble keeping their weapon steady.\n\nIt is a chemical weapon banned by the Geneva Convention and is ABSOLUTELY NOT FART GAS."

-- L["quicknade.fire.name.full"] = "Thermite Grenade"
-- L["quicknade.fire.name"] = "FIRE"
-- L["quicknade.fire.dettype"] = "Timed: 3s"
-- L["quicknade.fire.desc"] = "Sticks to targets and burns intensely for about 8 seconds, dealing damage within a small radius.\n\nWhile thermite is typically used to burn through materiel, it is also useful for area denial."

-- L["quicknade.c4.name.full"] = "C4 Charge"
-- L["quicknade.c4.name"] = "C4"
-- L["quicknade.c4.dettype"] = "Remote"
-- L["quicknade.c4.desc"] = "A brick of powerful explosives that can be touched off by a detonator remotely.\n\nC4 is remarkably inert, but the signalling device can be removed or destroyed, defusing the charge."

-- L["quicknade.nuke.name.full"] = "Nuclear Device"
-- L["quicknade.nuke.name"] = "NUKE"
-- L["quicknade.nuke.dettype"] = "Remote"
-- L["quicknade.nuke.desc"] = "Briefcase-sized micro nuclear bomb that can be touched off by a detonator remotely.\n\nIts explosive outcome needs no description."

-- L["quicknade.breach.name.full"] = "Breaching Charge"
-- L["quicknade.breach.name"] = "BREACH"
-- L["quicknade.breach.dettype"] = "Timed: 2s / Remote"
-- L["quicknade.breach.desc"] = "Shaped charge made to bust through doors and weak walls.\n\nSmall blast radius, but will destroy any door it is attached to and hurt targets on the other side with its shockwave.\n\nWhen holding a detonator, the charge is configured to detonate remotely."

-- L["quicknade.heal.name.full"] = "Medi-Smoke Can"
-- L["quicknade.heal.name"] = "HEAL"
-- L["quicknade.heal.dettype"] = "Timed: 5s"
-- L["quicknade.heal.desc"] = "Emits a cloud of restorative gas for about 15 seconds.\n\nMedical nanites restores health when inhaled. If recipients are healthy, any armor they have can be repaired or recharged.\n\nHas the opposite effect on necrotics, dealing damage instead."

-- L["quicknade.rock.name.full"] = "Rock"
-- L["quicknade.rock.name"] = "ROCK"
-- L["quicknade.rock.dettype"] = "Blunt Trauma"
-- L["quicknade.rock.desc"] = "Possibly the first weapon ever used by humans.\n\nUse as last resort, for ancient capital punishments, or for violent pranks.\n\nResourceful as you are, there's no telling what else you can pull out of your pants in a pinch..."

-- L["quicknade.bump.name.full"] = "Bump Mine"
-- L["quicknade.bump.name"] = "BUMP"
-- L["quicknade.bump.dettype"] = "Pressure Plate"
-- L["quicknade.bump.desc"] = "Magnetized mine that sticks to surfaces.\n\nCreates a harmless explosion that pushes everything away, hurting targets by sending them into walls or floors.\n\nCan be used to launch yourself very far, but remember to bring a parachute."

-- L["quicknade.t-smk.name.full"] = "Smoke Grenade"
-- L["quicknade.t-smk.name"] = "T-SMK"
-- L["quicknade.t-smk.dettype"] = "Timed: 2s"
-- L["quicknade.t-smk.desc"] = "Terrorist-issue smoke grenade.\n\nCreates a smokescreen."

-- L["quicknade.t-dcb.name.full"] = "Discombobulator"
-- L["quicknade.t-dcb.name"] = "T-DCB"
-- L["quicknade.t-dcb.dettype"] = "Timed: 3s"
-- L["quicknade.t-dcb.desc"] = "Terrorist-issue concussion grenade.\n\nDoes no damage, but creates a blast that pulls props in and pulls players out."

-- L["quicknade.t-inc.name.full"] = "Incendiary Grenade"
-- L["quicknade.t-inc.name"] = "T-INC"
-- L["quicknade.t-inc.dettype"] = "Timed: 2s"
-- L["quicknade.t-inc.desc"] = "Terrorist-issue incendiary grenade.\n\nExplodes with minor damage, and starts fires in an area."

-- Weapons
local ws = "tacrp_"
local w = ws .. "ak47"
-- L["wep." .. w .. ".name.full"] = "FB Beryl 96"
-- L["wep." .. w .. ".name"] = "Beryl 96"
L["wep." .. w .. ".desc"] = "Łatwy w obsłudze karabin o niskiej szybkostrzelności i niskim odrzucie."
L["wep." .. w .. ".desc.quote"] = "Mimo wyglądu, to nie jest AK."
-- L["wep." .. w .. ".trivia.manufacturer"] = "FB \"Łucznik\" Radom"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "amd65"
-- L["wep." .. w .. ".name"] = "AMD-65"
L["wep." .. w .. ".desc"] = "Węgierski klon AK z integralnym chwytem i kolbą drutową. Wysokie obrażenia, ale mniejszy zasięg niż większość karabinów."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Fegyver- és Gépgyár"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "ar15"
-- L["wep." .. w .. ".name.full"] = "Diemaco AR-15"
-- L["wep." .. w .. ".name"] = "AR-15"
L["wep." .. w .. ".desc"] = "Customized semi-automatic model of an ubiquitous American rifle. Uses reduced capacity magazines."
L["wep." .. w .. ".desc.quote"] = "\"One of the most beloved and most vilified rifles in the country.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt Canada"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "as50"
-- L["wep." .. w .. ".name.full"] = "AI AS50"
-- L["wep." .. w .. ".name"] = "AS50"
L["wep." .. w .. ".desc"] = "Półautomatyczny karabin przeciwpancerny, który może łatwo zdziesiątkować każdą osobę na dowolnym dystansie. \nDomyślnie wyposażony w lunetę 12x. \nZdecydowanie za ciężki do machania, więc tłuczenie jest wykluczone."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Accuracy International"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "aug"
-- L["wep." .. w .. ".name.full"] = "Steyr AUG A2"
-- L["wep." .. w .. ".name"] = "AUG A2"
L["wep." .. w .. ".desc"] = "Karabin bullpup z serią strzałów o dużej pojemności magazynka i świetnej obsłudze."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Steyr Arms"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "bekas"
-- L["wep." .. w .. ".name.full"] = "Molot Bekas-16M"
-- L["wep." .. w .. ".name"] = "Bekas-16M"
L["wep." .. w .. ".desc"] = "Celny strzelba myśliwska z niską szybkostrzelnością. \nOgraniczona skuteczność przeciwko pancerzowi."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Molot"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "c4_detonator"
-- L["wep." .. w .. ".name"] = "C4 Detonator"
L["wep." .. w .. ".desc"] = "Device for touching off C4 charges or other types of remote explosives."
-- -- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "civ_amd65"
-- L["wep." .. w .. ".name.full"] = "Arsenal SAM7SF"
-- L["wep." .. w .. ".name"] = "SAM7SF"
L["wep." .. w .. ".desc"] = "American semi-automatic AK pattern rifle, customized with an AR-15 style stock and Hungarian handguard.\nUses reduced capacity magazines."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Arsenal Inc"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention \nModel Edit: Arctic"

w = ws .. "civ_g36k"
-- L["wep." .. w .. ".name.full"] = "HK HK243"
-- L["wep." .. w .. ".name"] = "HK243"
L["wep." .. w .. ".desc"] = "Semi-automatic model of an iconic polymer rifle.\nUses reduced capacity magazines."
L["wep." .. w .. ".desc.quote"] = "\"Weapons of war do not belong on our streets!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "civ_m320"
-- L["wep." .. w .. ".name.full"] = "HK M320LE"
-- L["wep." .. w .. ".name"] = "M320LE"
L["wep." .. w .. ".desc"] = "Law Enforcement version of the M320 sanctioned for less-lethal munitions. Fires beanbag rounds that incapacitate on direct hit."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "civ_mp5"
-- L["wep." .. w .. ".name.full"] = "HK HK94"
-- L["wep." .. w .. ".name"] = "HK94"
L["wep." .. w .. ".desc"] = "Półautomatyczny model legendarnego pistoletu maszynowego. \nWykorzystuje magazynki o zmniejszonej pojemności."
L["wep." .. w .. ".desc.quote"] = "Frequently seen standing in for its military counterpart."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention \nModel Edit: speedonerd \n(it was soooo hard lol)"

w = ws .. "civ_p90"
-- L["wep." .. w .. ".name.full"] = "FN PS90"
-- L["wep." .. w .. ".name"] = "PS90"
L["wep." .. w .. ".desc"] = "Półautomatyczna wariacja futurystycznego PDW. \nWykorzystuje magazynki o zmniejszonej pojemności."
L["wep." .. w .. ".desc.quote"] = "\"This is a weapon of terror. It's made to intimidate the enemy.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention \nModel Edit: speedonerd \n(it was soooo hard lol)"

w = ws .. "dsa58"
-- L["wep." .. w .. ".name.full"] = "DSA SA58 OSW"
-- L["wep." .. w .. ".name"] = "SA58"
L["wep." .. w .. ".desc"] = "Karabin bojowy o wolnej szybkostrzelności, ale bardzo wysokim uszkodzeniu i penetracji pancerza. Posiada chwyt, który zapewnia pewną stabilność, jeśli jest rozwinięty."
L["wep." .. w .. ".desc.quote"] = "\"Zamknij się, zegarze i załaduj.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "DS Arms"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "ex_ak47"
-- L["wep." .. w .. ".name"] = "AK-47"
L["wep." .. w .. ".desc"] = "Ikoniczny radziecki karabin szturmowy. Solidna i prosta konstrukcja, która zainspirowała niezliczone klony i pochodne."
L["wep." .. w .. ".desc.quote"] = "Esencjonalna broń złoczyńców."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kalashnikov Concern"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta, PoisonHeadcrab, Steelbeast \nTextures: Millenia, IppE, FxDarkloki, Pete \nSounds: CC5, modderfreak, .exe \nAnimations: Tactical Intervention"

w = ws .. "ex_glock"
-- L["wep." .. w .. ".name"] = "Glock 17"
L["wep." .. w .. ".desc"] = "Polimerowy pistolet z większą niż standardowa pojemnością magazynka i szybkim tempem strzałów."
L["wep." .. w .. ".desc.quote"] = "Nie wykrywa się na lotniskowych wykrywaczach metalu."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Glock Ges.m.b.H"
-- L["wep." .. w .. ".credits"] = "Assets: Twinke Masta \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "ex_hecate"
-- L["wep." .. w .. ".name.full"] = "PGM Hécate II"
-- L["wep." .. w .. ".name"] = "Hécate II"
L["wep." .. w .. ".desc"] = "Ciężki karabin przeciwmateriałowy, który może zabić jednym strzałem. Wyposażony fabrycznie w lunetę 12x. Na tyle lekki, by go używać jako broń do walki wręcz."
L["wep." .. w .. ".desc.quote"] = "\"Testowany przez Gun Runner, zatwierdzony przez NCR.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "PGM Précision"
-- L["wep." .. w .. ".credits"] = "Assets: Toby Burnside \nSource: Fallout 4: New Vegas Project"

w = ws .. "ex_hk45c"
-- L["wep." .. w .. ".name.full"] = "HK HK45 Compact"
-- L["wep." .. w .. ".name"] = "HK45C"
L["wep." .. w .. ".desc"] = "Nowoczesny pistolet o dużej sile ognia w poręcznym opakowaniu."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: B0t, Red Crayon \nTextures: IppE, Grall19 \nSounds: DMG, xLongWayHome, Leeroy Newman \nAnimations: Tactical Intervention"

w = ws .. "ex_m4a1"
-- L["wep." .. w .. ".name.full"] = "Colt M4A1"
-- L["wep." .. w .. ".name"] = "M4A1"
L["wep." .. w .. ".desc"] = "Prawdziwa amerykańska klasyka z wysoką szybkostrzelnością i zrównoważonymi osiągami."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Twinke Masta, DMG \nSounds: Teh Strelok \nAnimations: Tactical Intervention"

w = ws .. "ex_m1911"
-- L["wep." .. w .. ".name.full"] = "Colt M1911"
-- L["wep." .. w .. ".name"] = "M1911"
L["wep." .. w .. ".desc"] = "Nadmiarowy pistolet z ery przed taktycznymi dodatkami i optyką pistoletową, ale nadal mocno uderza."
L["wep." .. w .. ".desc.quote"] = "\"Hasta la vista, baby!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Twinke Masta, DMG \nSounds: xLongWayHome, Strelok, Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "ex_mac10"
-- L["wep." .. w .. ".name.full"] = "Ingram MAC-11"
-- L["wep." .. w .. ".name"] = "MAC-11"
L["wep." .. w .. ".desc"] = "Karabin, który najlepiej sprawdza się w punktowym strzelaniu na oślep."
L["wep." .. w .. ".desc.quote"] = "\"Daj mi ten cholerny pistolet, Tre!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Military Armament Corporation"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Enron \nSounds: Vunsunta,  Erick F \nAnimations: Tactical Intervention"

w = ws .. "ex_mp9"
-- L["wep." .. w .. ".name.full"] = "BT MP9"
-- L["wep." .. w .. ".name"] = "MP9"
L["wep." .. w .. ".desc"] = "Kompaktowy pistolet maszynowy z polimeru, oferujący dużą siłę ognia w małym opakowaniu."
L["wep." .. w .. ".desc.quote"] = "\"Twoja prawa ręka odpada?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Brügger & Thomet"
-- L["wep." .. w .. ".credits"] = "Assets: Logger & The Expert \nSource: Gamebanana"

w = ws .. "ex_stinger"
-- L["wep." .. w .. ".name.full"] = "FIM-92 Stinger"
-- L["wep." .. w .. ".name"] = "Stinger"
L["wep." .. w .. ".desc"] = "Kierowany wyrzutnik pocisków z funkcją namierzania. Wymaga namierzenia, aby strzelić. Trafienie nie jest gwarantowane."
L["wep." .. w .. ".desc.quote"] = "\"Rogacz przyparty do muru jest bardziej niebezpieczny niż szakal!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Raytheon Missiles and Defense"
-- L["wep." .. w .. ".credits"] = "Assets: Modern Warfare 2 \nAnimations: Tactical Intervention"

w = ws .. "ex_ump45"
-- L["wep." .. w .. ".name.full"] = "HK UMP45"
-- L["wep." .. w .. ".name"] = "UMP45"
L["wep." .. w .. ".desc"] = "Kanciasty pistolet maszynowy zaprojektowany z myślą o niskich kosztach produkcji. \nWysokie obrażenia z bliska, ale niska skuteczność na zasięg i niska szybkostrzelność."
L["wep." .. w .. ".desc.quote"] = "\"Co to za pistolety koktajlowe?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Hellspike, Logger & Cyper \nSource: Gamebanana"

w = ws .. "ex_usp"
-- L["wep." .. w .. ".name.full"] = "HK USP"
-- L["wep." .. w .. ".name"] = "USP"
L["wep." .. w .. ".desc"] = "Taktyczny pistolet o dobrej sile rażenia i zasięgu jak na jego pojemność."
L["wep." .. w .. ".desc.quote"] = "Broń z wyboru dla wolnych ludzi."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Thanez, Racer445 \nTextures: Thanez, fxdarkloki \nSounds: Vunsunta, BlitzBoaR \nAnimations: Tactical Intervention"

w = ws .. "fp6"
-- L["wep." .. w .. ".name.full"] = "HK FABARM FP6"
-- L["wep." .. w .. ".name"] = "FABARM FP6"
L["wep." .. w .. ".desc"] = "Strzelba bojowa o wysokiej szybkostrzelności i pojemności."
-- L["wep." .. w .. ".trivia.manufacturer"] = "FABARM S.p.A."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "g36k"
-- L["wep." .. w .. ".name.full"] = "HK G36K"
-- L["wep." .. w .. ".name"] = "G36K"
L["wep." .. w .. ".desc"] = "Karabin szturmowy o wysokiej prędkości wylotowej. Dobrze nadaje się do średniego zasięgu ognia ciągłego. \nWyposażony w celownik 2x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "gsr1911"
-- L["wep." .. w .. ".name.full"] = "SIG 1911 TACOPS"
-- L["wep." .. w .. ".name"] = "SIG 1911"
L["wep." .. w .. ".desc"] = "Pistolet o wysokich obrażeniach, ale niskim zasięgu i pojemności. Ewolucja taktyczna, albo jak niektórzy by powiedzieli, dewolucja klasyki."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer, Inc."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "hk417"
-- L["wep." .. w .. ".name.full"] = "HK HK417"
-- L["wep." .. w .. ".name"] = "HK417"
L["wep." .. w .. ".desc"] = "Karabin bojowy o doskonałych obrażeniach, szybkostrzelności i precyzji. Zdolny do ognia automatycznego, chociaż jest bardzo niestabilny."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "k1a"
-- L["wep." .. w .. ".name.full"] = "Daewoo K1A"
-- L["wep." .. w .. ".name"] = "K1A"
L["wep." .. w .. ".desc"] = "Karabin serii z minimalnym odrzutem i dobrą celnością strzałów z biodra."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Daewoo Precision"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "knife"
L["wep." .. w .. ".name"] = "Nóż składany"
L["wep." .. w .. ".desc"] = "Wielofunkcyjny nóż składany, chociaż większość zastosowań wiąże się z kłuciem kogoś."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "knife2"
L["wep." .. w .. ".name"] = "Nóż Jackal"
L["wep." .. w .. ".desc"] = "Bardzo ostro wyglądający nóż. Lekkie, częściowo szkieletyzowane ostrze sprawia, że jest szybszy do machania, ale zadaje mniej obrażeń."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention (Unused)"

w = ws .. "ks23"
-- L["wep." .. w .. ".name"] = "KS-23"
L["wep." .. w .. ".desc"] = "Wykonana z recyklingowanych luf do karabinów lotniczych, ta ciężka strzelba strzela pociskami o dwukrotnie większej średnicy niż typowe śrutówki i może łatwo rozerwać na kawałki wszystko, do czego jest mniej więcej skierowana. Może wyważyć drzwi."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arms Plant"
-- L["wep." .. w .. ".credits"] = "Assets: Firearms: Source"

w = ws .. "m1"
-- L["wep." .. w .. ".name.full"] = "Ruger Mini-14"
-- L["wep." .. w .. ".name"] = "Mini-14"
L["wep." .. w .. ".desc"] = "Lekki karabin bez kolby ani montażu optyki. \nDobra celność strzałów z biodra wśród karabinów, ale zasięg jest niski."
L["wep." .. w .. ".desc.quote"] = "\"Ten z pistoletem mówi prawdę.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Sturm, Ruger & Co."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "m4"
-- L["wep." .. w .. ".name.full"] = "Diemaco C8A1"
-- L["wep." .. w .. ".name"] = "C8A1"
L["wep." .. w .. ".desc"] = "Bliski kuzyn klasycznego amerykańskiego karabinu o wolniejszym, ale bardziej kontrolowanym ogniu."
L["wep." .. w .. ".desc.quote"] = "Zielony i bardzo, bardzo zły."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt Canada"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "m4star10"
-- L["wep." .. w .. ".name.full"] = "Benelli M4 Super 90"
-- L["wep." .. w .. ".name"] = "M4 Super 90"
L["wep." .. w .. ".desc"] = "Półautomatyczna strzelba o bardzo wysokim wyjściu obrażeń. Przeładowywanie może być kłopotliwe."
L["wep." .. w .. ".desc.quote"] = "Nie ma nic, czego siedem śrutówek 12 Gauge nie mogłoby rozwiązać."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Benelli Armi S.p.A."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "m14"
-- L["wep." .. w .. ".name.full"] = "Springfield M1A"
-- L["wep." .. w .. ".name"] = "M1A"
L["wep." .. w .. ".desc"] = "Półautomatyczny karabin z śmiertelnym strzałem w głowę. \nDomyślnie wyposażony w lunetę 6x."
L["wep." .. w .. ".desc.quote"] = "\"This my rifle! There are many like it, but this one is mine!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Springfield Armory"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "m320"
-- L["wep." .. w .. ".name.full"] = "HK M320"
-- L["wep." .. w .. ".name"] = "M320"
L["wep." .. w .. ".desc"] = "Granatnik zdolny do strzelania różnymi pociskami."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "medkit"
L["wep." .. w .. ".name"] = "Apteczka pierwszej pomocy"
L["wep." .. w .. ".desc"] = "Kompaktowy zestaw środków medycznych do leczenia ran. \nMoże leczyć siebie, ale jest bardziej skuteczny, gdy jest używany na innych. \nZaopatrzenie regeneruje się z czasem."
L["wep." .. w .. ".desc.quote"] = "\"Keep still, let me patch you up.\""
-- L["wep." .. w .. ".credits"] = "Model & Textures: Left 4 Dead 2 \nAnimations: Arqu"

w = ws .. "mg4"
-- L["wep." .. w .. ".name.full"] = "HK MG4"
-- L["wep." .. w .. ".name"] = "MG4"
L["wep." .. w .. ".desc"] = "Karabin maszynowy o ogromnej sile ognia, ale trudny do użycia bez rozstawionego dwójnogu."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "mp5"
-- L["wep." .. w .. ".name.full"] = "HK MP5A3"
-- L["wep." .. w .. ".name"] = "MP5A3"
L["wep." .. w .. ".desc"] = "Zrównoważony pistolet maszynowy znany ze swojej precyzji."
L["wep." .. w .. ".desc.quote"] = "\"Teraz mam karabin maszynowy. Ho, ho, ho.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "mp7"
-- L["wep." .. w .. ".name.full"] = "HK MP7"
-- L["wep." .. w .. ".name"] = "MP7"
L["wep." .. w .. ".desc"] = "PDW o doskonałej obsłudze i skuteczności na bliskim zasięgu. Amunicja o wysokiej prędkości zachowuje skuteczność na dystansie i łatwo przebija pancerz."
L["wep." .. w .. ".desc.quote"] = "\"Zapomniałeś przeładować, cholerny!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "mr96"
-- L["wep." .. w .. ".name.full"] = "Manurhin MR96"
-- L["wep." .. w .. ".name"] = "MR96"
L["wep." .. w .. ".desc"] = "Rewolwer magnum o dobrym prowadzeniu i sile zatrzymania. Precyzyjny, ale trudny do szybkiego strzelania."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Chapuis Armes"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "mtx_dual"
-- L["wep." .. w .. ".name"] = "Dual MTX"
L["wep." .. w .. ".desc"] = "Rozrzutna para kompaktowych pistoletów o dużej pojemności, wysokim uszkodzeniu i wysokiej jakości. \nPrzy takiej sile ognia, kto potrzebuje celowania."
L["wep." .. w .. ".desc.quote"] = "With firepower like this, who needs aiming?"
-- L["wep." .. w .. ".trivia.manufacturer"] = "Detonics Defense"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "nade_charge"
L["wep." .. w .. ".name.full"] = "Ładunek Wyważający"

w = ws .. "nade_flashbang"
L["wep." .. w .. ".name.full"] = "Granat Błyskowy"

w = ws .. "nade_frag"
L["wep." .. w .. ".name.full"] = "Granat odłamkowy"

w = ws .. "nade_gas"
L["wep." .. w .. ".name.full"] = "Granat z gazem CS"

w = ws .. "nade_heal"
L["wep." .. w .. ".name.full"] = "Puszka z Medi-Dymem"

w = ws .. "nade_smoke"
L["wep." .. w .. ".name.full"] = "Granat Dymny"

w = ws .. "nade_thermite"
L["wep." .. w .. ".name"] = "Granat termiczny"

w = ws .. "p90"
-- L["wep." .. w .. ".name.full"] = "FN P90"
-- L["wep." .. w .. ".name"] = "P90"
L["wep." .. w .. ".desc"] = "Bullpup PDW z hojnym magazynkiem ładowanym od góry i kontrolowanym rozrzutem. Pociski o wysokiej prędkości zachowują skuteczność na odległość i łatwo przebijają pancerz."
L["wep." .. w .. ".desc.quote"] = "\"To jest broń wojenna, stworzona do zabijania twojego wroga.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "p250"
-- L["wep." .. w .. ".name.full"] = "SIG P250"
-- L["wep." .. w .. ".name"] = "P250"
L["wep." .. w .. ".desc"] = "Potężny pistolet, który rezygnuje z pojemności na rzecz siły rażenia i precyzji."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer, Inc."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "p2000"
-- L["wep." .. w .. ".name.full"] = "HK P2000"
-- L["wep." .. w .. ".name"] = "P2000"
L["wep." .. w .. ".desc"] = "Dobrze zbalansowany, typowy pistolet policyjny."
L["wep." .. w .. ".desc.quote"] = "\"Naprzód! Naprzód! Naprzód!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "pdw"
-- L["wep." .. w .. ".name"] = "KAC PDW"
L["wep." .. w .. ".desc"] = "Karabin kaliberu subcompact PDW. Idealne połączenie karabinu i pistoletu maszynowego."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Knight's Armament"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "riot_shield"
L["wep." .. w .. ".name"] = "Tarcza Antyterrorystyczna"
L["wep." .. w .. ".desc"] = "Lekka tarcza. Pomimo plastikowo wyglądającego rdzenia, jest w stanie zatrzymać prawie wszystkie pociski kal. karabinowego. \nMożliwość sprintu i ataku wręcz bez narażania bezpieczeństwa użytkownika, ale nieco spowalnia prędkość ruchu."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Tactical Intervention \nAnimations: Arqu"

w = ws .. "rpg7"
-- L["wep." .. w .. ".name"] = "RPG-7"
L["wep." .. w .. ".desc"] = "Radziecka wyrzutnia rakiet z potężnym wybuchem. \nBezpiecznik zapobiega detonacjom z bliska."
-- L["wep." .. w .. ".desc.quote"] = "If you hear someone screaming its name, duck for cover."
-- L["wep." .. w .. ".trivia.manufacturer"] = "NPO Bazalt"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "sg551"
-- L["wep." .. w .. ".name.full"] = "SIG SG 551"
-- L["wep." .. w .. ".name"] = "SG 551"
L["wep." .. w .. ".desc"] = "Karabin szturmowy o doskonałej wydajności, zrównoważony mniejszą pojemnością magazynka."
L["wep." .. w .. ".desc.quote"] = "\"Bez pytań, bez odpowiedzi. To jest nasz biznes.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer AG"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "skorpion"
-- L["wep." .. w .. ".name.full"] = "Skorpion vz. 61"
-- L["wep." .. w .. ".name"] = "Skorpion"
L["wep." .. w .. ".desc"] = "Lekki pistolet maszynowy o dobrym zasięgu, odrzucie i rozrzucie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "CZ Uherský Brod"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "sphinx"
-- L["wep." .. w .. ".name.full"] = "Sphinx 2000"
-- L["wep." .. w .. ".name"] = "Sphinx"
L["wep." .. w .. ".desc"] = "Pistolet premium zmodyfikowany do strzału 3-rundowego. Wysoka szybkostrzelność, ale długi opóźnienie między seriami."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Sphinx Systems"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "spr"
-- L["wep." .. w .. ".name.full"] = "Remington M700 SPS"
-- L["wep." .. w .. ".name"] = "R700 SPS"
L["wep." .. w .. ".desc"] = "Karabin myśliwski średniego zasięgu o szybkim cyklu strzału. \nDomyślnie wyposażony w lunetę 6x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Remington Arms"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "superv"
-- L["wep." .. w .. ".name.full"] = "Kriss Vector"
-- L["wep." .. w .. ".name"] = "Vector"
L["wep." .. w .. ".desc"] = "SMG na krótki zasięg o bardzo wysokiej szybkostrzelności i praktycznie braku odrzutu. Niska penetracja pancerza, ale może go szybko przegryźć."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kriss USA, Inc."
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "tgs12"
-- L["wep." .. w .. ".name.full"] = "Tomahawk Matador"
-- L["wep." .. w .. ".name"] = "Matador"
L["wep." .. w .. ".desc"] = "Strzelba z krótką lufą i chwyt pistoletowy. Wysoka mobilność i odrzut, najbardziej skuteczna na krótkim dystansie."
L["wep." .. w .. ".desc.quote"] = "For years, its true identity was a mystery."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tomahawk Shotguns"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "uratio"
-- L["wep." .. w .. ".name.full"] = "PGM Ultima Ratio"
-- L["wep." .. w .. ".name"] = "Ultima Ratio"
L["wep." .. w .. ".desc"] = "Lekki karabin snajperski o dobrej sile rażenia i dużej mobilności. \nWyposażony w domyślnie 10-krotny celownik."
-- L["wep." .. w .. ".trivia.manufacturer"] = "PGM Précision"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "uzi"
-- L["wep." .. w .. ".name.full"] = "IMI Uzi Pro"
-- L["wep." .. w .. ".name"] = "Uzi Pro"
L["wep." .. w .. ".desc"] = "Zrównoważony pistolet maszynowy z kontrolowalną szybkostrzelnością."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Israel Military Industries"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "vertec"
-- L["wep." .. w .. ".name.full"] = "Beretta 92FS Vertec"
-- L["wep." .. w .. ".name"] = "92FS Vertec"
L["wep." .. w .. ".desc"] = "Włoski pistolet o ponadprzeciętnym zasięgu i celności."
L["wep." .. w .. ".desc.quote"] = "\"Yippie ki-yay, matko jedna!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pietro Beretta"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "xd45"
-- L["wep." .. w .. ".name.full"] = "Springfield XD-45"
-- L["wep." .. w .. ".name"] = "XD-45"
L["wep." .. w .. ".desc"] = "Automatyczny pistolet maszynowy o niesamowitej sile na krótkim dystansie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Springfield Armory"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

-- Attachments (Non-Bulk)
-- L["att.melee_spec_charge.name.full"] = "demoknight tf2"
-- L["att.melee_spec_charge.name"] = "Charge"
-- L["att.melee_spec_charge.desc"] = "Advance with reckless abandon, and break some laws of physics too."
-- L["att.pro.melee_spec_charge1"] = "RELOAD: Charge"
-- L["att.pro.melee_spec_charge2"] = "WALK + RELOAD: Select Charge Mode"
-- L["att.pro.melee_spec_charge3"] = "Reduced Damage while Charging"
-- L["att.pro.melee_spec_charge4"] = "Reduced Self-Damage"

-- L["att.melee_spec_lunge.name"] = "Frency"
-- L["att.melee_spec_lunge.desc"] = "Close the distance and overwhelm your enemies."
-- L["att.pro.melee_spec_lunge1"] = "RELOAD: Lunge in Aim Direction"

-- L["att.melee_spec_nade.name.full"] = "Bombardier"
-- L["att.melee_spec_nade.name"] = "Bomber"
-- L["att.melee_spec_nade.desc"] = "Use jury-rigged impact grenades to ruin someone's day."
-- L["att.pro.melee_spec_nade1"] = "RELOAD: Toggle Grenades"
-- L["att.pro.melee_spec_nade2"] = "Grenades Explode on Impact"
-- L["att.con.melee_spec_nade"] = "Grenade Damage"

-- L["att.melee_spec_ninja.name"] = "Ninja"
-- L["att.melee_spec_ninja.desc"] = "Disrupt your enemies and strike with the element of surprise."
-- L["att.pro.melee_spec_ninja1"] = "RELOAD: Palm Strike / Climb"
-- L["att.pro.melee_spec_ninja2"] = "RELOAD: (Mid-Air + Crouch): Dive Kick"
-- L["att.pro.melee_spec_ninja3"] = "RELOAD: (Crouch): Backhop"
-- L["att.pro.melee_spec_ninja4"] = "Silent Footsteps"

-- L["att.melee_spec_scout.name.full"] = "jerma tf2"
-- L["att.melee_spec_scout.name"] = "Scout"
-- L["att.melee_spec_scout.desc"] = "Grass grows, sun shines, birds fly, and brotha' - I hurt people."
-- L["att.pro.melee_spec_scout1"] = "RELOAD: Launch Ball"
-- L["att.pro.melee_spec_scout2"] = "Ball Damage Scales with Distance"
-- L["att.pro.melee_spec_scout3"] = "Ball Applies Slow on Hit"
-- L["att.pro.melee_spec_scout4"] = "Multi Jump"

-- L["att.melee_spec_step.name"] = "Airdash"
-- L["att.melee_spec_step.desc"] = "Mobility tool used by blood-fueled robots and transgender women."
-- L["att.pro.melee_spec_step1"] = "RELOAD: Dash in Movement Direction"
-- L["att.pro.melee_spec_step2"] = "Invulnerable while Dashing"

-- L["att.melee_tech_block.name.full"] = "High Guard"
-- L["att.melee_tech_block.name"] = "Guard"
-- L["att.melee_tech_block.desc"] = "Defense is the best offense. It is, coincidentally, also the best defense."
-- L["att.pro.melee_tech_block1"] = "ALT-FIRE: Block Melee Attacks or Projectiles"
-- L["att.pro.melee_tech_block2"] = "Heavy Counterattack After Successful Block"

-- L["att.melee_tech_heavy.name.full"] = "Heavy-handed"
-- L["att.melee_tech_heavy.name"] = "Heavy"
-- L["att.melee_tech_heavy.desc"] = "A classic counter-terrorist technique: Just smack them real hard."
-- L["att.pro.melee_tech_heavy1"] = "ALT-FIRE: Heavy Attack"
-- L["att.pro.melee_tech_heavy2"] = "Backstab Damage"

-- L["att.melee_tech_nade.name.full"] = "Grenadier"
-- L["att.melee_tech_nade.name"] = "Grenade"
-- L["att.melee_tech_nade.desc"] = "Always good to have something handy to throw."
-- L["att.pro.melee_tech_nade1"] = "ALT-FIRE: Quickthrow"
-- L["att.pro.melee_tech_nade2"] = "Faster Quickthrow"
-- L["att.pro.melee_tech_nade3"] = "Throw Rocks"

-- L["att.melee_tech_throw.name.full"] = "Knife Throw"
-- L["att.melee_tech_throw.name"] = "Throw"
-- L["att.melee_tech_throw.desc"] = "Bar trick turned lethal."
-- L["att.pro.melee_tech_throw1"] = "ALT-FIRE: Throw Weapon"
-- L["att.pro.melee_tech_throw2"] = "Consumes Crossbow Bolt Ammo"
-- L["att.pro.melee_tech_throw3"] = "Bonus Headshot Damage"
-- L["att.pro.melee_tech_throw4"] = "Bonus Damage on Slowed/Stunned Targets"

-- Attachments (acc)
-- L["att.acc_bipod.name"] = "Bipod"
-- L["att.acc_bipod.desc"] = "Foldable support that stabilizes the weapon when deployed."

-- L["att.acc_brace.name"] = "Pistol Brace"
-- L["att.acc_brace.desc"] = "Turns your pistol into a rifle. The ATF is gonna get your ass."

-- L["att.acc_cheekrest.name"] = "Cheek Rest"
-- L["att.acc_cheekrest.desc"] = "Stabilizes your head while aiming down sights, reducing sway."

-- L["att.acc_dual_ergo.name.full"] = "Ergonomic Grip"
-- L["att.acc_dual_ergo.name"] = "Ergo Grip"
-- L["att.acc_dual_ergo.desc"] = "Grooved grip makes it easier to move while shooting two guns."

-- L["att.acc_dual_quickdraw.name.full"] = "Quickdraw Holster"
-- L["att.acc_dual_quickdraw.name"] = "Quickdraw"
-- L["att.acc_dual_quickdraw.desc"] = "A pair of strapless holster to quickly draw the weapons and hasten loading."

-- L["att.acc_dual_skel.name.full"] = "Lightweight Grip"
-- L["att.acc_dual_skel.name"] = "Light Grip"
-- L["att.acc_dual_skel.desc"] = "Skeletonized grip makes the guns lighter and easier to move around with."

-- L["att.acc_duffelbag.name"] = "Gun Bag"
-- L["att.acc_duffelbag.desc"] = "Hide the gun in a bag so you don't cause mass panic."

-- L["att.acc_ergo.desc"] = "Grooved grip makes aiming faster and moving while shooting easier."

-- L["att.acc_extendedbelt.name.full"] = "Box Extender"
-- L["att.acc_extendedbelt.name"] = "Box Ext."
-- L["att.acc_extendedbelt.desc"] = "Increase ammo capacity for machine guns significantly."

L["att.acc_extmag.name.full"] = "Rozszerzony magazynek"
L["att.acc_extmag.name"] = "Rozszerzacz magazynka"
L["att.acc_extmag.desc"] = "Niewielkie zwiększenie pojemności broni."

-- L["att.acc_extmag_shotgun_tube.name.full"] = "Tube Extender"
-- L["att.acc_extmag_shotgun_tube.name"] = "Tube Ext."
-- L["att.acc_extmag_shotgun_tube.desc"] = "Slightly increase weapon capacity."

-- L["att.acc_foldstock.name"] = "Fold Stock"
-- L["att.acc_foldstock.desc"] = "Keep stock folded, improving handling significantly at the cost of recoil."

-- L["att.acc_foldstock2.name"] = "Adjust Stock"
-- L["att.acc_foldstock2.desc"] = "Shorten stock to improve handling somewhat at the cost of recoil."

-- L["att.acc_pad.name"] = "Recoil Pad"
-- L["att.acc_pad.desc"] = "Rubber pad attached to the end of the stock."

-- L["att.acc_quickdraw.desc"] = "Strapless holster with magazine pouches for quick drawing and loading."

-- L["att.acc_skel.desc"] = "Skeletonized grip makes the weapon faster to raise and keep raised."

-- L["att.acc_sling.name"] = "Sling"
-- L["att.acc_sling.desc"] = "Attach a strap to the weapon, making it easier to draw and reload."

-- Attachments (ammo)
-- L["att.ammo_40mm_3gl.name.full"] = "40mm Cluster Grenades"
-- L["att.ammo_40mm_3gl.name"] = "3GL"
-- L["att.ammo_40mm_3gl.desc"] = "Three weak cluster grenades, fired at once."

-- L["att.ammo_40mm_buck.name.full"] = "40mm Buckshot Grenades"
-- L["att.ammo_40mm_buck.name"] = "Buckshot"
-- L["att.ammo_40mm_buck.desc"] = "Flat-top grenade firing shotgun pellets. Weak due to low pressure curve."

-- L["att.ammo_40mm_gas.name.full"] = "40mm CS Gas Grenades"
-- L["att.ammo_40mm_gas.name"] = "CS Gas"
-- L["att.ammo_40mm_gas.desc"] = "Grenade containing crowd control chemicals that deal lingering damage."

-- L["att.ammo_40mm_heat.name.full"] = "40mm Flechette Grenades"
-- L["att.ammo_40mm_heat.name"] = "Flechette"
-- L["att.ammo_40mm_heat.desc"] = "Flat-top grenade packing accurate flechette darts."

-- L["att.ammo_40mm_lvg.name.full"] = "40mm Concussion Grenades"
-- L["att.ammo_40mm_lvg.name"] = "Concussion"
-- L["att.ammo_40mm_lvg.desc"] = "Low velocity grenade made to incapacitate targets with indirect fire."

-- L["att.ammo_40mm_ratshot.name.full"] = "40mm Ratshot Grenades"
-- L["att.ammo_40mm_ratshot.name"] = "Ratshot"
-- L["att.ammo_40mm_ratshot.desc"] = "For rodents of unbelievable size."

-- L["att.ammo_40mm_smoke.name.full"] = "40mm Smoke Grenades"
-- L["att.ammo_40mm_smoke.name"] = "Smoke"
-- L["att.ammo_40mm_smoke.desc"] = "Grenade that produces a concealing smokescreen on impact."

-- L["att.ammo_40mm_heal.name.full"] = "40mm Medi-Smoke Grenades"
-- L["att.ammo_40mm_heal.name"] = "Medi-Smoke"
-- L["att.ammo_40mm_heal.desc"] = "Grenade that produces a cloud of restorative gas on impact."

-- L["att.ammo_amr_hv.name.full"] = "High Velocity Rounds"
-- L["att.ammo_amr_hv.name"] = "HV"
-- L["att.ammo_amr_hv.desc"] = "Bullets with much higher velocity, but worsens overpenetration."

-- L["att.ammo_amr_ratshot.name.full"] = "Ratshot Rounds"
-- L["att.ammo_amr_ratshot.name"] = "Ratshot"
-- L["att.ammo_amr_ratshot.desc"] = "For rodents of unusual size."

-- L["att.ammo_amr_saphe.name.full"] = "Semi-Armor Piercing High-Explosive Rounds"
-- L["att.ammo_amr_saphe.name"] = "SAPHE"
-- L["att.ammo_amr_saphe.desc"] = "Explosive rounds effective against both armor and personnel."

-- L["att.ammo_ks23_flashbang.name.full"] = "KS-23 Zvezda Flash Shells"
-- L["att.ammo_ks23_flashbang.name"] = "Zvezda"
-- L["att.ammo_ks23_flashbang.desc"] = "Flashbang shells that stun enemies, right from the barrel."

-- L["att.ammo_ks23_flashbang_top.name.full"] = "KS-23 Zvezda Flash Shells (Top-Loaded)"
-- L["att.ammo_ks23_flashbang_top.name"] = "Zvezda (T)"
-- L["att.ammo_ks23_flashbang_top.desc"] = "Load the first round with flash rounds and the rest with standard shells."

-- L["att.ammo_magnum.name.full"] = "Overpressured Rounds"
-- L["att.ammo_magnum.name"] = "+P"
-- L["att.ammo_magnum.desc"] = "Bullets that maintain close range power better, but have higher recoil."

-- L["att.ammo_pistol_ap.name.full"] = "Steel Core Rounds"
-- L["att.ammo_pistol_ap.name"] = "Steel Core"
-- L["att.ammo_pistol_ap.desc"] = "Hardened bullets better penetrate armor, but destabilize ballistics."

-- L["att.ammo_pistol_headshot.name.full"] = "Skullsplitter Rounds"
-- L["att.ammo_pistol_headshot.name"] = "Skullsplitter"
-- L["att.ammo_pistol_headshot.desc"] = "Specialized rounds that do more damage to vital body parts."

-- L["att.ammo_pistol_hollowpoints.name.full"] = "Hollow-point Rounds"
-- L["att.ammo_pistol_hollowpoints.name"] = "HP"
-- L["att.ammo_pistol_hollowpoints.desc"] = "Bullets that expand on hit, improving damage to flesh targets and limbs."

-- L["att.ammo_rifle_jhp.name.full"] = "Jacketed Hollow-point Rounds"
-- L["att.ammo_rifle_jhp.name"] = "JHP"
-- L["att.ammo_rifle_jhp.desc"] = "Bullets with much higher velocity, but worsens overpenetration."

-- L["att.ammo_pistol_match.name.full"] = "Pistol Match Rounds"
-- L["att.ammo_pistol_match.name"] = "Match"
-- L["att.ammo_pistol_match.desc"] = "Bullets with improved range and accuracy."

-- L["att.ammo_rifle_match.name.full"] = "Rifle Match Rounds"
-- L["att.ammo_rifle_match.name"] = "Match"
-- L["att.ammo_rifle_match.desc"] = "Bullets with greatly improved accuracy."

-- L["att.ammo_roulette.name.full"] = "Russian Roulette"
-- L["att.ammo_roulette.name"] = "Roulette"
-- L["att.ammo_roulette.desc"] = "A lethal game of chance. Spin the cylinder while loaded to reset the odds."

-- L["att.ammo_rpg_improvised.name.full"] = "RPG-7 Improvised Warhead"
-- L["att.ammo_rpg_improvised.name"] = "Improvised"
-- L["att.ammo_rpg_improvised.desc"] = "Straight from the bargain bin."

-- L["att.ammo_rpg_mortar.name.full"] = "RPG-7 Mortar Warhead"
-- L["att.ammo_rpg_mortar.name"] = "Mortar"
-- L["att.ammo_rpg_mortar.desc"] = "A mortar with a booster stuck to it, for \"indirect fire\". Needs time to prime."

-- L["att.ammo_rpg_ratshot.name.full"] = "RPG-7 Ratshot Warhead"
-- L["att.ammo_rpg_ratshot.name"] = "Ratshot"
-- L["att.ammo_rpg_ratshot.desc"] = "For rodents of unacceptable size."

-- L["att.ammo_rpg_harpoon.name.full"] = "RPG-7 Shovel Warhead"
-- L["att.ammo_rpg_harpoon.name"] = "Shovel"
-- L["att.ammo_rpg_harpoon.desc"] = "Fire shovels, somehow. Either you're crazy, out of rockets, or both."

-- L["att.ammo_shotgun_bird.name"] = "Birdshot"
-- L["att.ammo_shotgun_bird.desc"] = "Fire smaller pellets in a larger spread."

-- L["att.ammo_shotgun_mag.name.full"] = "Magnum Buckshot"
-- L["att.ammo_shotgun_mag.name"] = "Magnum"
-- L["att.ammo_shotgun_mag.desc"] = "High yield powder improves damage retention past point blank."

L["att.ammo_shotgun_slugs.name.full"] = "Śrut"
L["att.ammo_shotgun_slugs.name"] = "Śrut"
L["att.ammo_shotgun_slugs.desc"] = "Wypuszcza pojedynczy pocisk do strzelania na średnim zasięgu."

L["att.ammo_shotgun_triple.name.full"] = "Śrut potrójnego trafu"
L["att.ammo_shotgun_triple.name"] = "Potrójny traf"
L["att.ammo_shotgun_triple.desc"] = "Wypuszcza trzy pociski dla większej celności."

-- L["att.ammo_subsonic.name.full"] = "Subsonic Rounds"
-- L["att.ammo_subsonic.name"] = "Subsonic"
-- L["att.ammo_subsonic.desc"] = "Bullets with reduced powder load."

-- L["att.ammo_surplus.name.full"] = "Surplus Rounds"
-- L["att.ammo_surplus.name"] = "Surplus"
-- L["att.ammo_surplus.desc"] = "Unreliable old ammo, yet you keep finding them everywhere."

-- L["att.ammo_tmj.name.full"] = "Total Metal Jacket Rounds"
-- L["att.ammo_tmj.name"] = "TMJ"
-- L["att.ammo_tmj.desc"] = "Bullets with improved penetration capability."

-- L["att.ammo_buckshotroulette.name.full"] = "Buckshot Roulette"
-- L["att.ammo_buckshotroulette.name"] = "B. Roulette"
-- L["att.ammo_buckshotroulette.desc"] = "The shells enter the chamber in an unknown order."

-- L["att.ammo_shotgun_minishell.name.full"] = "Minishells"
-- L["att.ammo_shotgun_minishell.name"] = "Minis"
-- L["att.ammo_shotgun_minishell.desc"] = "Short shells increase ammo capacity but don't hit as hard."

-- L["att.ammo_shotgun_dragon.name.full"] = "Dragon's Breath"
-- L["att.ammo_shotgun_dragon.name"] = "Dragon"
-- L["att.ammo_shotgun_dragon.desc"] = "Magnesium pellets set targets on fire, but have poor range and damage."

-- L["att.ammo_shotgun_frag.name.full"] = "High-Explosive Fragmentation Shells"
-- L["att.ammo_shotgun_frag.name"] = "Frag"
-- L["att.ammo_shotgun_frag.desc"] = "Explosive slugs deal area damage, but don't expect too much from them."

-- L["att.ammo_shotgun_breach.name.full"] = "Breaching Shells (Top-Loaded)"
-- L["att.ammo_shotgun_breach.name"] = "Breach (T)"
-- L["att.ammo_shotgun_breach.desc"] = "Load the first round with a specialized breaching slug."

-- L["att.ammo_stinger_saam.name.full"] = "FIM-92 Stinger Semi-Active Missile"
-- L["att.ammo_stinger_saam.name"] = "Semi-Active"
-- L["att.ammo_stinger_saam.desc"] = "Powerful missiles that lock rapidly but require constant guidance."

-- L["att.ammo_stinger_qaam.name.full"] = "FIM-92 Stinger High Agility Missile"
-- L["att.ammo_stinger_qaam.name"] = "Agile"
-- L["att.ammo_stinger_qaam.desc"] = "Highly maneuverable missile with a short range and long lock time."

-- L["att.ammo_stinger_4aam.name.full"] = "FIM-92 Stinger Quad Missiles"
-- L["att.ammo_stinger_4aam.name"] = "4x"
-- L["att.ammo_stinger_4aam.desc"] = "Guided cluster missiles maximize pressure to enemy pilots."

-- L["att.ammo_stinger_apers.name.full"] = "FIM-92 Stinger Anti-Personnel Missiles"
-- L["att.ammo_stinger_apers.name"] = "Killer Bee"
-- L["att.ammo_stinger_apers.desc"] = "For rodents of unacceptable agility."

-- L["att.ammo_usp_9mm.name.full"] = "HK USP 9×19mm Conversion"
-- L["att.ammo_usp_9mm.name"] = "9×19mm"
-- L["att.ammo_usp_9mm.desc"] = "Fire a smaller caliber round with higher capacity and firerate."

-- Attachments (bolt_trigger)
-- L["att.bolt_fine.name.full"] = "Refined Bolt"
-- L["att.bolt_fine.name"] = "Refined"
-- L["att.bolt_fine.desc"] = "A delicate bolt suitable for short bursts."

-- L["att.bolt_greased.name.full"] = "Greased Bolt"
-- L["att.bolt_greased.name"] = "Greased"
-- L["att.bolt_greased.desc"] = "Faster cycle speed but handling is worse."

-- L["att.bolt_heavy.name.full"] = "Heavy Bolt"
-- L["att.bolt_heavy.name"] = "Heavy"
-- L["att.bolt_heavy.desc"] = "Reduce recoil at the cost of fire rate."

-- L["att.bolt_light.name.full"] = "Light Bolt"
-- L["att.bolt_light.name"] = "Light"
-- L["att.bolt_light.desc"] = "Increase fire rate at the cost of recoil."

-- L["att.bolt_rough.name.full"] = "Rugged Bolt"
-- L["att.bolt_rough.name"] = "Rugged"
-- L["att.bolt_rough.desc"] = "A durable bolt suitable for long bursts."

-- L["att.bolt_surplus.name.full"] = "Surplus Bolt"
-- L["att.bolt_surplus.name"] = "Surplus"
-- L["att.bolt_surplus.desc"] = "Rust has eaten most of it away, but it still kinda works."

-- L["att.bolt_tactical.name.full"] = "Tactical Bolt"
-- L["att.bolt_tactical.name"] = "Tactical"
-- L["att.bolt_tactical.desc"] = "Heavier bolt trades cycling speed for superb control of the weapon."

-- L["att.bolt_refurbished.name.full"] = "Refurbished Bolt"
-- L["att.bolt_refurbished.name"] = "Refurbished"
-- L["att.bolt_refurbished.desc"] = "Fix the gun's reliability problems with some armory tweaks."

-- L["att.trigger_akimbo.name.full"] = "Akimbo Trigger"
-- L["att.trigger_akimbo.name"] = "Akimbo"
-- L["att.trigger_akimbo.desc"] = "Let'em have it!"

-- L["att.trigger_burst.name.full"] = "Burst Trigger"
-- L["att.trigger_burst.name"] = "Burst"
-- L["att.trigger_burst.desc"] = "Trigger that sacrfices automatic fire for stability."

-- L["att.trigger_burst2.desc"] = "Trigger that emulates burst fire."

-- L["att.trigger_burstauto.name.full"] = "Auto-Burst Trigger"
-- L["att.trigger_burstauto.name"] = "Auto-Burst"
-- L["att.trigger_burstauto.desc"] = "Trigger that allows continuous burst fire while held."

-- L["att.trigger_comp.name.full"] = "Competition Trigger"
-- L["att.trigger_comp.name"] = "Competition"
-- L["att.trigger_comp.desc"] = "Lightweight trigger for sports shooting."

-- L["att.trigger_comp2.desc"] = "Lightweight trigger that recovers from accuracy faster."

-- L["att.trigger_frcd.name.full"] = "Forced Reset Trigger"
-- L["att.trigger_frcd.name"] = "Forced Reset"
-- L["att.trigger_frcd.desc"] = "Trigger that emulates automatic fire but with poor performance."

-- L["att.trigger_hair.name.full"] = "Feather Trigger"
-- L["att.trigger_hair.name"] = "Feather"
-- L["att.trigger_hair.desc"] = "Very sensitive trigger for rapid semi-automatic fire."

-- L["att.trigger_hair_akimbo.desc"] = "Very sensitive trigger for rapid akimbo fire."

-- L["att.trigger_heavy.name.full"] = "Weighted Trigger"
-- L["att.trigger_heavy.name"] = "Weighted"
-- L["att.trigger_heavy.desc"] = "Heavy trigger for sustained fire."

-- L["att.trigger_heavy2.desc"] = "Heavy trigger that reduces mobility impact from shooting."

-- L["att.trigger_semi.name.full"] = "Marksman Trigger"
-- L["att.trigger_semi.name"] = "Marksman"
-- L["att.trigger_semi.desc"] = "Trigger that sacrfices automatic fire for precision."

-- L["att.trigger_slam.name.full"] = "Slamfire Trigger"
-- L["att.trigger_slam.name"] = "Slamfire"

-- L["att.trigger_straight.name.full"] = "Straight Trigger"
-- L["att.trigger_straight.name"] = "Straight"
-- L["att.trigger_straight.desc"] = "Narrow trigger with superior recoil performance."

-- L["att.trigger_wide.name.full"] = "Akimbo Trigger"
-- L["att.trigger_wide.name"] = "Akimbo"
-- L["att.trigger_wide.desc"] = "Large trigger assembly, easy to hold even in awkward positions."

-- L["att.trigger_dualstage.name.full"] = "Dual Stage Trigger"
-- L["att.trigger_dualstage.name"] = "D. Stage"
-- L["att.trigger_dualstage.desc"] = "Trigger that reduces firerate while aiming for better control and accuracy."

-- Attachments (melee_boost)
-- L["att.melee_boost_all.name"] = "Level Up"
-- L["att.melee_boost_all.desc"] = "Small boost to all attributes."

-- L["att.melee_boost_str.name"] = "Bulk Up"
-- L["att.melee_boost_str.desc"] = "Increase Brawn significantly at the cost of other attributes."

-- L["att.melee_boost_agi.name"] = "Catch Up"
-- L["att.melee_boost_agi.desc"] = "Increase Dexterity significantly at the cost of other attributes."

-- L["att.melee_boost_int.name"] = "Wise Up"
-- L["att.melee_boost_int.desc"] = "Increase Strategy significantly at the cost of other attributes."

-- L["att.melee_boost_lifesteal.name"] = "Lifestealer"
-- L["att.melee_boost_lifesteal.desc"] = "Restore health by dealing damage."

-- L["att.melee_boost_momentum.name"] = "Momentum"
-- L["att.melee_boost_momentum.desc"] = "Restore perk charge by dealing damage."

-- L["att.melee_boost_afterimage.name"] = "Afterimage"
-- L["att.melee_boost_afterimage.desc"] = "Swing your weapon in a flash, landing the attack instantly."

-- L["att.melee_boost_shock.name.full"] = "Shock Trooper"
-- L["att.melee_boost_shock.name"] = "S. Trooper"
-- L["att.melee_boost_shock.desc"] = "Reduce impact of impairing effects while weapon is held."

-- Attachments (muzz)
-- L["att.muzz_hbar.name"] = "Heavy Barrel"
-- L["att.muzz_hbar.desc"] = "Sturdy barrel with improved sway and recoil performance."

-- L["att.muzz_lbar.name"] = "Light Barrel"
-- L["att.muzz_lbar.desc"] = "Lightweight barrel more accurate and effective at long range."

L["att.muzz_pistol_comp.name"] = "Kompensator"
L["att.muzz_pistol_comp.desc"] = "Urządzenie wylotowe, które zmniejsza wpływ odrzutu."

-- L["att.muzz_supp_compact.name.full"] = "Compact Suppressor"
-- L["att.muzz_supp_compact.name"] = "C. Suppressor"
-- L["att.muzz_supp_compact.desc"] = "Short suppressor improving accuracy with low impact to effective range."

-- L["att.muzz_silencer.name.full"] = "Tactical Suppressor"
-- L["att.muzz_silencer.name"] = "T. Suppressor"
-- L["att.muzz_silencer.desc"] = "Balanced suppressor that reduces recoil and effective range."

-- L["att.muzz_supp_weighted.name.full"] = "Weighted Suppressor"
-- L["att.muzz_supp_weighted.name"] = "W. Suppressor"
-- L["att.muzz_supp_weighted.desc"] = "Heavy suppressor with superior ballistics but worse handling."

-- L["att.muzz_brake_aggressor.name.full"] = "Aggressor Brake"
-- L["att.muzz_brake_aggressor.name"] = "A. Brake"
-- L["att.muzz_brake_aggressor.desc"] = "Muzzle brake designed to redirect vented gases away from the shooter."

-- L["att.muzz_brake_breaching.name.full"] = "Breaching Brake"
-- L["att.muzz_brake_breaching.name"] = "B. Brake"
-- L["att.muzz_brake_breaching.desc"] = "Spiked muzzle brake designed for close combat."

-- L["att.muzz_brake_concussive.name.full"] = "Concussive Brake"
-- L["att.muzz_brake_concussive.name"] = "C. Brake"
-- L["att.muzz_brake_concussive.desc"] = "Viciously loud, uncomfortable muzzle brake for extreme recoil control."

-- Attachments (optic_tac)
-- L["att.optic_8x.name.full"] = "Telescopic Scope"
-- L["att.optic_8x.name"] = "Telescopic"
-- L["att.optic_8x.desc"] = "Long-range sniper optic."

-- L["att.optic_acog.name.full"] = "ACOG Scope"
-- L["att.optic_acog.name"] = "ACOG"
-- L["att.optic_acog.desc"] = "Medium range combat scope."

-- L["att.optic_elcan.name.full"] = "ELCAN Scope"
-- L["att.optic_elcan.name"] = "ELCAN"
-- L["att.optic_elcan.desc"] = "Low power combat scope."

-- L["att.optic_holographic.name.full"] = "Holographic Sight"
-- L["att.optic_holographic.name"] = "Holographic"
-- L["att.optic_holographic.desc"] = "Boxy optic to assist aiming at close range."

-- L["att.optic_irons.name"] = "Iron Sights"
-- L["att.optic_irons.desc"] = "Basic sights for added mobility."

-- L["att.optic_irons_sniper.desc"] = "Replace default scope for faster aim and better mobility."

-- L["att.optic_okp7.name"] = "OKP-7"
-- L["att.optic_okp7.desc"] = "Low profile reflex sight with minimal zoom."

-- L["att.optic_rds2.name.full"] = "Red Dot Sight"
-- L["att.optic_rds2.name"] = "Red Dot"
-- L["att.optic_rds2.desc"] = "Open reflex sight with a clear view."

-- L["att.optic_rds.name"] = "Aimpoint"
-- L["att.optic_rds.desc"] = "Tube optic to assist aiming at close range."

-- L["att.optic_rmr.name"] = "RMR"
-- L["att.optic_rmr.desc"] = "Low profile optic sight for pistols."

-- L["att.optic_rmr_rifle.desc"] = "Low profile optic sight."

-- L["att.optic_shortdot.name"] = "Short Dot"
-- L["att.optic_shortdot.desc"] = "Compact optic scope with decent magnification."

-- L["att.tac_cornershot.name"] = "Corner-Cam"
-- L["att.tac_cornershot.desc"] = "Displays point of aim while blindfiring."

-- L["att.tac_dmic.name"] = "Radar"
-- L["att.tac_dmic.desc"] = "Detects the position of nearby targets, but emits sound."

-- L["att.tac_flashlight.name"] = "Flashlight"
-- L["att.tac_flashlight.desc"] = "Emits a strong beam of light, blinding anyone staring into it."

-- L["att.tac_laser.name"] = "Laser"
-- L["att.tac_laser.desc"] = "Emits a narrow red beam and dot, indicating where the gun is pointed at."

-- L["att.tac_combo.name.full"] = "Laser-Light Combo"
-- L["att.tac_combo.name"] = "Combo"
-- L["att.tac_combo.desc"] = "Emits a green laser and flashlight. The light is too weak to blind others."

-- L["att.tac_rangefinder.name"] = "Rangefinder"
-- L["att.tac_rangefinder.desc"] = "Measures ballistic performance of the weapon."

-- L["att.tac_spreadgauge.name"] = "Spread Gauge"
-- L["att.tac_spreadgauge.desc"] = "Measures weapon stability from sway and bloom."

-- L["att.tac_magnifier.name"] = "Variable Zoom Optic (2x)"
-- L["att.tac_magnifier.name"] = "2x Zoom"
-- L["att.tac_magnifier.desc"] = "Allows all optics to access a 2x zoom level, allowing them to zoom in or out."

-- L["att.tac_bullet.name.full"] = "Emergency Bullet"
-- L["att.tac_bullet.name"] = "Emrg. Bullet"
-- L["att.tac_bullet.desc"] = "Press the tactical key to quickly load a single bullet for emergencies."

-- L["att.tac_thermal.name.full"] = "ZUMQFY Thermal Imaging Device"
-- L["att.tac_thermal.name"] = "Thermal-Cam"
-- L["att.tac_thermal.desc"] = "Display a thermal overlay which fuses with the main view while peeking."

-- Attachments (perk)
-- L["att.perk_aim.name"] = "Deadeye"
-- L["att.perk_aim.desc"] = "Zooms in your aim and makes it easier to fire while sighted."

-- L["att.perk_blindfire.name.full"] = "Point Shooter"
-- L["att.perk_blindfire.name"] = "Point Shoot"
-- L["att.perk_blindfire.desc"] = "Improves blindfire and peeking."

-- L["att.perk_hipfire.name"] = "Rambo"
-- L["att.perk_hipfire.desc"] = "Improves weapon accuracy while not aiming."

-- L["att.perk_melee.name"] = "Smackdown"
-- L["att.perk_melee.desc"] = "Improves melee damage, and slows struck targets."

-- L["att.perk_reload.name"] = "Quickload"
-- L["att.perk_reload.desc"] = "Improves reloading speed."

-- L["att.perk_speed.name"] = "Agility"
-- L["att.perk_speed.desc"] = "Improves weapon mobility, especially while reloading."

-- L["att.perk_throw.name"] = "Grenadier"
-- L["att.perk_throw.desc"] = "Improves quickthrow, and adds the option to throw rocks."

-- L["att.perk_mlg.name"] = "Stylish"
-- L["att.perk_mlg.desc"] = "Improves quickscoping and accuracy while jumping or moving."

///////////////////// -- [[ InterOps Weapons ]] --
-- Weapons
ws = "tacrp_io_"
w = ws .. "870"
-- L["wep." .. w .. ".name.full"] = "Remington 870 SPMM"
-- L["wep." .. w .. ".name"] = "R870 SPMM"
L["wep." .. w .. ".desc"] = "Strzelba \"Marine Magnum\" pokryta niklem. Słaba obsługa, ale ma dużą pojemność i moc ognia."
L["wep." .. w .. ".desc.quote"] = "\"JEST ZŁOTO W TYCH WZGÓRZACH!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Remington"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Millenia \nSounds: Vunsunta, xLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "ab10"
-- L["wep." .. w .. ".name.full"] = "Intratec AB-10"
-- L["wep." .. w .. ".name"] = "AB-10"
L["wep." .. w .. ".desc"] = "Półautomatyczny model \"After Ban\" TEC-9 z krótką, nietokowaną lufą. Duży magazynek, ale niewiarygodny."
L["wep." .. w .. ".desc.quote"] = "\"Kto potrzebuje broni szturmowej?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Intratec"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Payday 2 \nSounds: The_AntiPirate \nAnimations: Tactical Intervention"

w = ws .. "af2011"
-- L["wep." .. w .. ".name.full"] = "AF2011-A1"
-- L["wep." .. w .. ".name"] = "AF2011"
L["wep." .. w .. ".desc"] = "W zasadzie dwa połączone pistolety M1911, ta egzotyczna abominacja strzela dwiema kulami przy każdym pociągnięciu spustu."
L["wep." .. w .. ".desc.quote"] = "\"Jeśli 1911 jest tak dobry, dlaczego nie ma 1911 2?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Arsenal Firearms"
-- L["wep." .. w .. ".credits"] = "Assets: Counter Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "automag"
-- L["wep." .. w .. ".name.full"] = "Auto Mag Pistol"
-- L["wep." .. w .. ".name"] = "Auto Mag"
L["wep." .. w .. ".desc"] = "Wysoce precyzyjny pistolet magnum. Świetne prowadzenie dzięki swojemu rozmiarowi, ale może montować tylko optykę pistoletową."
L["wep." .. w .. ".desc.quote"] = "Przeklęty design, który zdołał większość swoich producentów."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Auto Mag Corporation"
-- L["wep." .. w .. ".credits"] = "Model: RedRogueXIII \nTextures/Sounds: Futon \nAnimations: Tactical Intervention"

w = ws .. "chinalake"
-- L["wep." .. w .. ".name.full"] = "China Lake Launcher"
-- L["wep." .. w .. ".name"] = "China Lake"
L["wep." .. w .. ".desc"] = "Ciężki granatnik o działaniu pompowym z wysoką prędkością początkową, ale słabą obsługą."
L["wep." .. w .. ".desc.quote"] = "Tylko 59 takich kiedykolwiek istniało. Skąd masz ten jeden?"
-- L["wep." .. w .. ".trivia.manufacturer"] = "NAWS China Lake"
-- L["wep." .. w .. ".credits"] = "Assets: Counter Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "coltsmg"
-- L["wep." .. w .. ".name.full"] = "Colt 9mm SMG"
-- L["wep." .. w .. ".name"] = "Colt SMG"
L["wep." .. w .. ".desc"] = "SMG na platformie AR z ogniem seryjnym. Doskonała kontrola odrzutu, dobre obrażenia i zasięg, ale ograniczone opcje optyczne. Faworyzowany przez Departament Energii."
L["wep." .. w .. ".desc.quote"] = "Głośnik nie jest w zestawie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Assets: Twinke Masta & Kimono \nSounds: Strelok & New World Interactive \nAnimations: Tactical Intervention"

w = ws .. "cx4"
-- L["wep." .. w .. ".name.full"] = "Beretta CX4 Storm"
-- L["wep." .. w .. ".name"] = "CX4 Storm"
L["wep." .. w .. ".desc"] = "Półautomatyczna karabinek pistoletowy o dobrym zasięgu. Przeciętna penetracja pancerza, ale duża rama sprawia, że broń jest bardzo stabilna."
L["wep." .. w .. ".desc.quote"] = "\"Jak powszechnie wiadomo, w arsenale pewnego lidera PMC.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pietro Beretta"
-- L["wep." .. w .. ".credits"] = "Assets: Counter Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "degala"
-- L["wep." .. w .. ".name.full"] = "Desert Eagle"
-- L["wep." .. w .. ".name"] = "Deagle"
L["wep." .. w .. ".desc"] = "Imponujący pistolet magnum, tak ikoniczny, jak to tylko możliwe.\nPotężny i o dużej pojemności, ale odrzut jest trudny do opanowania."
L["wep." .. w .. ".desc.quote"] = "\"Słyszysz to, Mr. Anderson?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Magnum Research"
-- L["wep." .. w .. ".credits"] = "Model: Vashts1985 \nTextures: Racer445 \nSounds:Vunsunta, XLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "fiveseven"
-- L["wep." .. w .. ".name.full"] = "FN Five-seveN"
-- L["wep." .. w .. ".name"] = "Five-seveN"
L["wep." .. w .. ".desc"] = "Masywny pistolet kal. PDW o doskonałej pojemności.\nPociski o wysokiej prędkości zachowują skuteczność na dystansie i łatwo przebijają pancerz."
L["wep." .. w .. ".desc.quote"] = "Czy to fretka biega wokół?"
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Online 2, edited by speedonerd \nSounds: Vunsunta, Counter-Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "fnc"
-- L["wep." .. w .. ".name.full"] = "FN FNC Para"
-- L["wep." .. w .. ".name"] = "FNC Para"
L["wep." .. w .. ".desc"] = "Lekki karabin szturmowy z wysoką precyzją strzałów z biodra i mobilnością, ale niskim zasięgiem i słabą penetracją pancerza."
L["wep." .. w .. ".desc.quote"] = "\"Mówię, co myślę i robię, co mówię.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Twinke Masta, the_tub,  Xero \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "glock18"
-- L["wep." .. w .. ".name"] = "Glock 18C"
L["wep." .. w .. ".desc"] = "Pistolet maszynowy o wysokiej szybkostrzelności i mobilności."
L["wep." .. w .. ".desc.quote"] = "\"Sooner or later, you'll have to jump.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Glock Ges.m.b.H"
-- L["wep." .. w .. ".credits"] = "Model: Hav0k101 \nTextures: el maestro de graffiti \nSounds: BlitzBoaR, Lorn, Ghost597879, Zeven II \nAnimations: Tactical Intervention"

w = ws .. "k98"
-- L["wep." .. w .. ".name.full"] = "Karabiner 98k"
-- L["wep." .. w .. ".name"] = "Kar98k"
L["wep." .. w .. ".desc"] = "Zabytkowy karabin z zamkiem czterotaktowym o trwałej konstrukcji. Potężny z bliska, ale zasadniczo przestarzały na współczesnym polu bitwy."
L["wep." .. w .. ".desc.quote"] = "\"Chcesz totalnej wojny?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Mauser"
-- L["wep." .. w .. ".credits"] = "Model: Day of Defeat: Source, edited by 8Z \nTextures: Cafe Rev., rascal, 5hifty \nSounds: rzen1th \nAnimations Cry of Fear, Lazarus"

w = ws .. "k98_varmint"
-- L["wep." .. w .. ".name"] = "Varmint Rifle"
L["wep." .. w .. ".desc"] = "Karabin powtarzalny oparty na mechanizmie Mausera. Akceptuje wszechobecne magazynki AR-15. Lekki, łatwy w obsłudze i ma dużą pojemność, ale obrażenia są niskie."
L["wep." .. w .. ".desc.quote"] = "Dla gryzoni... niepozornych rozmiarów."
-- L["wep." .. w .. ".trivia.manufacturer"] = "All-American Firearms"
-- L["wep." .. w .. ".credits"] = "Model: Day of Defeat: Source, edited by 8Z \nTextures: 5hifty \nSounds: rzen1th \nAnimations: Tactical Intervention"

w = ws .. "m14"
-- L["wep." .. w .. ".name"] = "M14 SOPMOD"
L["wep." .. w .. ".desc"] = "Zmodernizowany karabin z krótką lufą o poprawionej mobilności i szybkostrzelności automatycznej, ale z dużym odrzutem.\nWyposażony w celownik 6x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Troy Industries"
-- L["wep." .. w .. ".credits"] = "Model: General Tso & Twinke Masta \nTextures: Thanez, Twinke Masta \nSounds: Lakedown, teh strelok & Futon \nAnimations: Tactical Intervention"

w = ws .. "m16a2"
-- L["wep." .. w .. ".name.full"] = "Colt M16A2"
-- L["wep." .. w .. ".name"] = "M16A2"
L["wep." .. w .. ".desc"] = "Stary karabin szturmowy z ograniczonymi opcjami optyki. Mimo to, jego stabilny odrzut i wysokie obrażenia sprawiają, że jest niezawodny na średnim dystansie."
L["wep." .. w .. ".desc.quote"] = "\"Strzelaj czysto, obserwuj tło.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta, SureShot, vagrant \nTextures: Stoke, modderfreak \nSounds: Vunsunta, Navaro \nAnimations: Tactical Intervention"

w = ws .. "m500"
-- L["wep." .. w .. ".name.full"] = "SW Model 500"
-- L["wep." .. w .. ".name"] = "M500"
L["wep." .. w .. ".desc"] = "Masywny rewolwer o długiej lufie wystrzeliwujący potężny nabój magnum, uznawany za najpotężniejszy pistolet produkcyjny na świecie."
L["wep." .. w .. ".desc.quote"] = "\"Wy, idioci, zrujnowaliście pięcioletnie śledztwo!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Smith & Wesson"
-- L["wep." .. w .. ".credits"] = "Assets: Alliance of Valiant Arms \nOriginally ported to CS 1.6 by GR_Lucia \nSounds: Ghost597879, MSKyuuni & Zira \nAnimations: Tactical Intervention"

w = ws .. "mx4"
-- L["wep." .. w .. ".name.full"] = "Beretta MX4 Storm"
-- L["wep." .. w .. ".name"] = "MX4 Storm"
L["wep." .. w .. ".desc"] = "Wojskowy karabinek pistoletowy o wysokiej szybkostrzelności.\nPrzeciętna penetracja pancerza, ale duża rama sprawia, że broń jest dość stabilna."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pietro Beretta"
-- L["wep." .. w .. ".credits"] = "Assets: Counter Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "p226"
-- L["wep." .. w .. ".name.full"] = "SIG P226"
-- L["wep." .. w .. ".name"] = "P226"
L["wep." .. w .. ".desc"] = "Pistolet z doskonałym zasięgiem i precyzją, ale niskimi obrażeniami ogólnymi."
L["wep." .. w .. ".desc.quote"] = "\"Poprawny termin to 'laski', proszę pana.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer AG"
-- L["wep." .. w .. ".credits"] = "Model: SoulSlayer \nTextures: Thanez \nSounds: Anders, DMG, FxDarkloki, & Thanez \nAnimations: Tactical Intervention"

w = ws .. "rpk"
-- L["wep." .. w .. ".name"] = "RPK"
L["wep." .. w .. ".desc"] = "Lekki karabin maszynowy pochodzący od karabinu piechoty. Wysoka siła rażenia i dobry odrzut, ale słaba mobilność i rozrzut."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Molot"
-- L["wep." .. w .. ".credits"] = "Assets: Call To Arms \nAnimations: Tactical Intervention"

w = ws .. "ruger"
-- L["wep." .. w .. ".name.full"] = "AWC Amphibian Ruger"
-- L["wep." .. w .. ".name"] = "Amphibian"
L["wep." .. w .. ".desc"] = "Pistolet małego kalibru wyposażony w zintegrowany tłumik. Prawie zerowy odrzut ze względu na słabe naboje."
L["wep." .. w .. ".desc.quote"] = "\"Ciesz się, że nigdy nie miałeś wyboru.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Sturm, Ruger & Co."
-- L["wep." .. w .. ".credits"] = "Model: The Lama \nTextures: The Miller \nAnimations: Tactical Intervention"

w = ws .. "saiga"
-- L["wep." .. w .. ".name"] = "Saiga-12K"
L["wep." .. w .. ".desc"] = "Strzelba o dużej pojemności zasilana z magazynka pudełkowego. Ciasny rozrzut i wysoka szybkostrzelność, ale obrażenia są stosunkowo niskie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kalashnikov Concern"
-- L["wep." .. w .. ".credits"] = "Assets: Battlefield 3 \nAnimations: Tactical Intervention"

w = ws .. "scarh"
-- L["wep." .. w .. ".name.full"] = "FN SCAR-H CQC"
-- L["wep." .. w .. ".name"] = "SCAR-H"
L["wep." .. w .. ".desc"] = "Kompaktowy, bardzo mobilny karabin bojowy z szybką obsługą."
L["wep." .. w .. ".desc.quote"] = "\"Sand Bravo, odczytujemy 70 celów w twoim sektorze.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN America"
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Online 2, edited by speedonerd \nAnimations: Tactical Intervention"

w = ws .. "sg550"
-- L["wep." .. w .. ".name.full"] = "SIG SG 550-1 Sniper"
-- L["wep." .. w .. ".name"] = "SG 550-1"
L["wep." .. w .. ".desc"] = "Karabin wyborowy kaliberu karabinu z szybkim ogniem automatycznym. Łatwy do kontroli w krótkich seriach i ma wysoką penetrację pancerza. Domyślnie wyposażony w lunetę 6x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer AG"
-- L["wep." .. w .. ".credits"] = "Model: Hav0c & Twinke Masta \nTextures: Twinke Masta \nSounds: Farion, Treyarch & Tactical Intervention \nAnimations: Tactical Intervention"

w = ws .. "sg550r"
-- L["wep." .. w .. ".name.full"] = "SIG SG550-2 SP"
-- L["wep." .. w .. ".name"] = "SG 550-2"
L["wep." .. w .. ".desc"] = "Długi karabin przekształcony na półautomatyczny dla rynków cywilnych. Łatwy w obsłudze i ma wysoką penetrację pancerza."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer AG"
-- L["wep." .. w .. ".credits"] = "Model: Hav0c & Twinke Masta \nTextures: Twinke Masta \nSounds: Farion, Treyarch & Tactical Intervention \nAnimations: Tactical Intervention"

w = ws .. "sl8"
-- L["wep." .. w .. ".name.full"] = "HK SL8"
-- L["wep." .. w .. ".name"] = "SL8"
L["wep." .. w .. ".desc"] = "Półautomatyczna wersja G36 przeznaczona do precyzyjnego strzelania. Niska szybkostrzelność, ale kontrola odrzutu jest doskonała.\nWyposażony w celownik 2x, ale nie ma opcji celownika mechanicznego."
-- L["wep." .. w .. ".desc.quote"] = "\"Used to be a cop myself, only for one day though.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Hav0c \nTextures: Twinke Masta \nSounds: KingFriday \nAnimations: Tactical Intervention"

w = ws .. "star15"
-- L["wep." .. w .. ".name.full"] = "Spikes Tactical AR-15"
-- L["wep." .. w .. ".name"] = "ST AR-15"
L["wep." .. w .. ".desc"] = "Poprawiony karabin AR-15 z myślą o precyzyjnym strzelaniu. \nZawsze wybór samotników na ścieżce zemsty, twój los będzie hałaśliwym pogrzebem... i cichym pożegnaniem. Przynieś detonator."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Spikes Tactical"
-- L["wep." .. w .. ".credits"] = "Assets: carl ruins everything, Leon-DLL, Mira + various sources \nSounds: Insurgency, rzen1th & Tactical Intervention \nAnimations: Tactical Intervention"

w = ws .. "t850"
-- L["wep." .. w .. ".name.full"] = "Taurus 850 Ultralite"
-- L["wep." .. w .. ".name"] = "T850"
L["wep." .. w .. ".desc"] = "Rewolwer z krótką lufą o kompaktowych wymiarach. Skuteczność gwałtownie spada poza zasięg punktowy."
-- L["wep." .. w .. ".desc.quote"] = "Cardio is free when you're chasing gangsters."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Taurus"
-- L["wep." .. w .. ".credits"] = "Model: Fearfisch \nTextures: Millenia \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "tec9"
-- L["wep." .. w .. ".name.full"] = "Intratec TEC-9"
-- L["wep." .. w .. ".name"] = "TEC-9"
L["wep." .. w .. ".desc"] = "Pistolet maszynowy o złej sławie ze względu na łatwość konwersji na pełny automat, a następnie kryminalne użycie."
L["wep." .. w .. ".desc.quote"] = "\"Klient ma zawsze rację.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Intratec"
-- L["wep." .. w .. ".credits"] = "Model & Texture: Payday 2 \nSounds: The_AntiPirate \nAnimations: Tactical Intervention"

w = ws .. "trg42"
-- L["wep." .. w .. ".name.full"] = "Sako TRG-42"
-- L["wep." .. w .. ".name"] = "TRG-42"
L["wep." .. w .. ".desc"] = "Karabin snajperski Magnum o przyzwoitej obsłudze i mobilności. \nPotężny, ale wolno się przeładowuje i nie jest bardzo stabilny. \nDomyślnie wyposażony w lunetę 12x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SAKO"
-- L["wep." .. w .. ".credits"] = "Model: Darkstorn \nTextures: SilentAssassin12 \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "usc"
-- L["wep." .. w .. ".name.full"] = "HK USC"
-- L["wep." .. w .. ".name"] = "USC"
L["wep." .. w .. ".desc"] = "Półautomatyczna wersja karabinka UMP. Używa magazynków o niskiej pojemności, ale jego długa lufa i zespół chwytu zapewniają doskonałe osiągi na średnim dystansie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Twinke Masta, xLongWayHome, Stoke, Teh Snake & Millenia etc. \nAnimations: Tactical Intervention"

w = ws .. "val"
-- L["wep." .. w .. ".name"] = "AS Val"
L["wep." .. w .. ".desc"] = "Karabin z integralnym tłumikiem o wysokim wyjściu obrażeń i precyzji, ale słabo radzi sobie przy długich seriach."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arms Plant"
-- L["wep." .. w .. ".credits"] = "Model & Textures: S.T.A.L.K.E.R. \nSounds: S.T.A.L.K.E.R. & Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "vp70"
-- L["wep." .. w .. ".name.full"] = "HK VP70"
-- L["wep." .. w .. ".name"] = "VP70"
L["wep." .. w .. ".desc"] = "Pistolet polimerowy z innowacyjnym kolbą-holsterem, umożliwiającym niezwykle szybki ogień seriami."
-- L["wep." .. w .. ".desc.quote"] = "\"Where's everyone going? Bingo?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model & Textures: KnechtRuprecht \nSounds: Strelok & xLongWayHome \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "vss"
-- L["wep." .. w .. ".name.full"] = "VSS Vintorez"
-- L["wep." .. w .. ".name"] = "Vintorez"
L["wep." .. w .. ".desc"] = "Karabin wyborowy z integralnym tłumikiem o wysokiej szybkostrzelności i niskim odrzucie, ale słabo radzi sobie w długich seriach. \nDomyślnie wyposażony w lunetę 6x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arms Plant"
-- L["wep." .. w .. ".credits"] = "Model: Ettubrutesbro, Millenia & Twinke Masta \nTextures: Millenia \nSounds: S.T.A.L.K.E.R. & Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "xm8car"
-- L["wep." .. w .. ".name.full"] = "HK XM8 Compact"
-- L["wep." .. w .. ".name"] = "XM8 Compact"
L["wep." .. w .. ".desc"] = "Eksperymentalny karabinek wielozadaniowy. Łatwy w użyciu, ale z niskimi obrażeniami. \nWyposażony w regulowany, zintegrowany celownik 2-8x."
-- L["wep." .. w .. ".desc.quote"] = "\"Who loves spaghetti?!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: End Of Days \nTextures: Copkiller, Twinke Masta & Wangchung \nAnimations: Tactical Intervention"

w = ws .. "xm8lmg"
-- L["wep." .. w .. ".name.full"] = "HK XM8 LMG"
-- L["wep." .. w .. ".name"] = "XM8 LMG"
L["wep." .. w .. ".desc"] = "Eksperymentalny karabin wielozadaniowy w konfiguracji MG. Lekki, o dużej pojemności i niskim odrzucie, ale słaba moc. \nPosiada regulowany wbudowany celownik 2-8x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: End Of Days \nTextures: Copkiller, Twinke Masta & Wangchung \nAnimations: Tactical Intervention"

-- Attachments (interops)
-- L["att.ammo_star15_300blk.name.full"] = "ST AR-15 .300 AC Blackout Mod Kit"
-- L["att.ammo_star15_300blk.name"] = ".300 BLK"
-- L["att.ammo_star15_300blk.desc"] = "Modification to load lower velocity bullets with better CQB potential."

-- L["att.ammo_star15_50beo.name.full"] = "ST AR-15 .50 Beowulf Mod Kit"
-- L["att.ammo_star15_50beo.name"] = ".50 BEO"
-- L["att.ammo_star15_50beo.desc"] = "Modification to load low capacity, high power magnum rounds."

-- L["att.bolt_af2011_alt.name.full"] = "AF2011-A1 Alternating Bolt"
-- L["att.bolt_af2011_alt.name"] = "Alternating"
-- L["att.bolt_af2011_alt.desc"] = "Malicious interpretation of the concept of \"double-stacked magazines\"."

-- L["att.muzz_comp_io_m14.desc"] = "att.muzz_pistol_comp.desc"

-- L["att.muzz_tec9_shroud.name.full"] = "TEC-9 Barrel Shroud"
-- L["att.muzz_tec9_shroud.name"] = "Shroud"
-- L["att.muzz_tec9_shroud.desc"] = "Barrel extension improving performance at range."

-- L["att.optic_ak_pso1.name.full"] = "PSO-1 Scope"
-- L["att.optic_ak_pso1.name"] = "PSO-1"
-- L["att.optic_ak_pso1.desc"] = "Russian dovetail scope with medium-long range magnification."

-- L["att.optic_ar_colt.name.full"] = "Colt 3x20 Scope"
-- L["att.optic_ar_colt.name"] = "Colt 3x20"
-- L["att.optic_ar_colt.desc"] = "Low power optical scope mounted on AR pattern carry handles."

-- L["att.optic_k98_zf41.name.full"] = "Zeiss 6x38 Scope"
-- L["att.optic_k98_zf41.name"] = "Zeiss"
-- L["att.optic_k98_zf41.desc"] = "Medium-power sniper scope made specially for the Kar98k."

-- L["att.optic_xm8_4x.name.full"] = "XM8 Integrated Scope (4x)"
-- L["att.optic_xm8_4x.name"] = "4x"
-- L["att.optic_xm8_4x.desc"] = "Medium range zoom setting with ACOG reticle."

-- L["att.optic_xm8_6x.name.full"] = "XM8 Integrated Scope (6x)"
-- L["att.optic_xm8_6x.name"] = "6x"
-- L["att.optic_xm8_6x.desc"] = "Medium-long range zoom setting with Short Dot reticle."

-- L["att.optic_xm8_8x.name.full"] = "XM8 Integrated Scope (8x)"
-- L["att.optic_xm8_8x.name"] = "8x"
-- L["att.optic_xm8_8x.desc"] = "Long range zoom setting with sniper reticle."

-- L["att.trigger_vp70_auto.name.full"] = "VP-70 Auto Sear Stock"
-- L["att.trigger_vp70_auto.name"] = "Automatic"
-- L["att.trigger_vp70_auto.desc"] = "The engineers at H&K are frothing at their mouths as we speak."

-- L["att.trigger_vp70_semi.name.full"] = "VP-70 Remove Stock"
-- L["att.trigger_vp70_semi.name"] = "Stockless"
-- L["att.trigger_vp70_semi.desc"] = "Removes burst fire capability, improving handling and mobility."

///////////////////// -- [[ ArmaLite Revolution ]] --
-- Weapons
ws = "tacrp_ar_"
w = ws .. "ar15pistol"
-- L["wep." .. w .. ".name"] = "AR-15 Compact"
L["wep." .. w .. ".desc"] = "Bezkolbowy, bardzo krótki karabin AR-15. \nPrawnie pistolet, wystarczająco lekki, aby funkcjonować jako broń boczna, ale niestabilny i nieprecyzyjny bez formy karabinu."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Ultra-Tac"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Mateusz Woliński, Jordan Whincup \nMagazine: Twinke Masta \nSounds: Teh Strelok, Vunsunta, xLongWayHome, CS:O2 \nAnimations: Tactical Intervention"

w = ws .. "gilboa"
-- L["wep." .. w .. ".name.full"] = "Gilboa DBR Snake"
-- L["wep." .. w .. ".name"] = "Gilboa DBR"
L["wep." .. w .. ".desc"] = "Unikalny karabinek AR z podwójnym lufą. Dwa razy większa śmiertelność niż jedna lufa, ale konstrukcja jest masywna i nieprecyzyjna. \nZ oczywistych powodów nie może przyjmować osprzętu do lufy."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Silver Shadow"
-- L["wep." .. w .. ".credits"] = "Assets: Counter Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "hk416"
-- L["wep." .. w .. ".name.full"] = "HK HK416"
-- L["wep." .. w .. ".name"] = "HK416"
L["wep." .. w .. ".desc"] = "Elegancki czarny karabin stworzony jako konkurent dla AR-15. Precyzyjny i o niskim odrzucie kosztem pewnej masy."
L["wep." .. w .. ".desc.quote"] = "Elitarna broń jak ta to wszystko, czego potrzebujesz."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta, B0T, SoulSlayer \nTextures: Acid Snake, el maestro de graffiti, Antman \nSounds: Vunsunta, xLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "lr300"
-- L["wep." .. w .. ".name.full"] = "Z-M LR-300"
-- L["wep." .. w .. ".name"] = "LR-300"
L["wep." .. w .. ".desc"] = "Pochodna AR \"Light Rifle\" z modyfikowanym systemem gazowym. Oferuje wysoką mobilność i szybkostrzelność, ale stabilność jest poniżej standardu. \n\"300\" oznacza maksymalny zasięg skuteczny karabinu w metrach."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Z-M Weapons"
-- L["wep." .. w .. ".credits"] = "Model: TheLama \nTextures: Wannabe \nSounds: NightmareMutant \nAnimations: Tactical Intervention"

w = ws .. "m16a1"
-- L["wep." .. w .. ".name.full"] = "Colt M16A1"
-- L["wep." .. w .. ".name"] = "M16A1"
-- L["wep." .. w .. ".desc"] = "An antique rifle recovered from the rice fields. \nBoasts high firing rate and good range, though don't expect this bucket of rust to run without a hitch or two."
-- L["wep." .. w .. ".desc.quote"] = "Welcome to the jungle."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model: Hav0c \nTextures: Millenia \nCompile: The_AntiPirate \nAnimations: Tactical Intervention"

w = ws .. "m16a4"
-- L["wep." .. w .. ".name.full"] = "Colt M16A4"
-- L["wep." .. w .. ".name"] = "M16A4"
L["wep." .. w .. ".desc"] = "Nowoczesny karabin piechoty z nowoczesnymi usprawnieniami, takimi jak górna szyna i chwyt RIS. Wszechstronna broń piechoty o dobrym skutecznym zasięgu."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta, SureShot, vagrant \nTextures: Stoke, modderfreak \nSounds: Vunsunta, Navaro \nAnimations: Tactical Intervention"

w = ws .. "sr25"
-- L["wep." .. w .. ".name.full"] = "KAC SR-25 EMR"
-- L["wep." .. w .. ".name"] = "SR-25"
L["wep." .. w .. ".desc"] = "\"Karabin Dostosowany\" stworzony do precyzyjnego strzelania. \nNiska pojemność, ale doskonała wydajność. \nWyposażony w celownik 10x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Knight's Armament"
-- L["wep." .. w .. ".credits"] = "Assets: Firearms: Source \nAnimations: Tactical Intervention"

w = ws .. "vltor"
-- L["wep." .. w .. ".name"] = "VLTOR SBR"
L["wep." .. w .. ".desc"] = "Karabinek na platformie AR z unikalną osłoną na rękojeść w stylu piggyback. Doskonały na bliskie dystanse, bez utraty wydajności na średnich dystansach."
L["wep." .. w .. ".desc.quote"] = "\"Pospiesz się! Idź do Whiskey Hotel!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "VLTOR"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Kimono \nSounds: Teh Strelok \nAnimations: Tactical Intervention"

-- Attachments (ar)
-- L["att.bolt_gilboa_alt.name.full"] = "Gilboa DBR Alternating Bolt"
-- L["att.bolt_gilboa_alt.name"] = "Alternating"
-- L["att.bolt_gilboa_alt.desc"] = "Separated bolts that are able to fire alternatingly, somehow."

-- L["att.muzz_sr25.name.full"] = "SR-25 Suppressor Shroud"
-- L["att.muzz_sr25.name"] = "SR-25 Supp."
-- L["att.muzz_sr25.desc"] = "Unique suppressor shroud that improves ballistics but lowers fire rate."

///////////////////// -- [[ Special Delivery ]] --
-- Weapons
ws = "tacrp_sd_"
w = ws .. "1022"
-- L["wep." .. w .. ".name.full"] = "Ruger 10/22"
-- L["wep." .. w .. ".name"] = "10/22"
L["wep." .. w .. ".desc"] = "Ultra lekki karabin do strzelania. Wysoce precyzyjny i łatwy w obsłudze, ale jest ledwo śmiertelny, chyba że zdobędzie strzał w głowę."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Sturm, Ruger & Co."
-- L["wep." .. w .. ".credits"] = "Assets: No More Room in Hell \nAnimations: Tactical Intervention"

w = ws .. "1858"
-- L["wep." .. w .. ".name.full"] = "Remington 1858 Army"
-- L["wep." .. w .. ".name"] = "Army"
L["wep." .. w .. ".desc"] = "Zabytkowy rewolwer na kapiszony o dużej mocy na krótkim dystansie, ale bardzo wolny w strzelaniu. Odpowiedni do kowbojskiego roleplayu."
L["wep." .. w .. ".desc.quote"] = "\"Podaj whiskey!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Remington Arms"
-- L["wep." .. w .. ".credits"] = "Assets: Nimrod Hempel (Fistful of Frags) \nAnimations: CyloWalker \nQuickthrow & melee animations: speedonerd"

w = ws .. "aac_hb"
-- L["wep." .. w .. ".name.full"] = "AAC Honey Badger"
-- L["wep." .. w .. ".name"] = "Honey Badger"
L["wep." .. w .. ".desc"] = "Lekki karabin szturmowy z integralnym tłumikiem. Mocny w walce wręcz i nie ma widocznego śladu, ale ma słabe osiągi na dystansie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "AAC"
-- L["wep." .. w .. ".credits"] = "Model: Hyper \nAnimations: Tactical Intervention"

w = ws .. "bizon"
-- L["wep." .. w .. ".name.full"] = "PP-19 Bizon"
-- L["wep." .. w .. ".name"] = "Bizon"
L["wep." .. w .. ".desc"] = "SMG pochodzące z AK z dużym pojemnym magazynkiem spiralnym. Dość słaby, ale łatwy do kontrolowania i obsługi."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Izhmash"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Milo \nSounds: Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "contender"
-- L["wep." .. w .. ".name.full"] = "T/C G2 Contender"
-- L["wep." .. w .. ".name"] = "Contender"
L["wep." .. w .. ".desc"] = "Jednostrzałowy pistolet myśliwski. Precyzyjny, kompaktowy i śmiertelny, więc lepiej, żeby ta jedna runda się liczyła. \nDomyślnie wyposażony w lunetę 6x."
L["wep." .. w .. ".desc.quote"] = "\"Wiesz co mnie denerwuje? Dwie grupy ludzi...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Thompson/Center"
-- L["wep." .. w .. ".credits"] = "Model: kriboez, Doktor haus \nTextures: cR45h, syncing, tenoyl, Ultimately \nSounds: Doktor haus \nAnimations: 8Z, speedonerd"

w = ws .. "db"
-- L["wep." .. w .. ".name.full"] = "Stoeger Double Defense"
-- L["wep." .. w .. ".name"] = "Double Defense"
L["wep." .. w .. ".desc"] = "Nowoczesna krótka strzelba dwulufowa. Łatwa w obsłudze, niezawodna i śmiertelna w walce wręcz."
L["wep." .. w .. ".desc.quote"] = "\"Eat leaden death, demon.\"" --To be translated
-- L["wep." .. w .. ".trivia.manufacturer"] = "Stoeger"
-- L["wep." .. w .. ".credits"] = "Model: Counter-Strike: Online 2 \nSounds: Navaro & Vunsunta \nAnimations: speedonerd & 8Z"

w = ws .. "delisle"
L["wep." .. w .. ".name.full"] = "Karabin De Lisle"
-- L["wep." .. w .. ".name"] = "De Lisle"
L["wep." .. w .. ".desc"] = "Karabin samopowtarzalny kaliberu pistoletowego z wbudowanym tłumikiem. Jedna z najcichszych broni palnych kiedykolwiek wykonanych, jego pociski subsoniczne nie mają smug, ale poruszają się powoli."
L["wep." .. w .. ".desc.quote"] = "Wystrzelony do Tamizy, nikt go nie usłyszał."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Sterling Armaments"
-- L["wep." .. w .. ".credits"] = "Model: RedRougeXIII \nTextures: Storm (lovingly fixed by Unselles) \nAnimations: Tactical Intervention"

w = ws .. "dual_1911"
-- L["wep." .. w .. ".name"] = "Dueling Wyverns"
L["wep." .. w .. ".desc"] = "Para ozdobnych, złotych pistoletów M1911 z wyrytymi wizerunkami wiwern. Mocno uderzają, ale ich niska pojemność może być problematyczna."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Springfield Armory"
-- L["wep." .. w .. ".credits"] = "Model: Schmung \nTextures: Millenia \nAnimations: Tactical Intervention"

w = ws .. "dual_degala"
-- L["wep." .. w .. ".name"] = "Dual Eagles"
L["wep." .. w .. ".desc"] = "Para ozdobnych, złotych Desert Eagles, jakby jeden nie wystarczył. Podwójna szalona moc obalająca, podwójny szalony odrzut."
L["wep." .. w .. ".desc.quote"] = "\"Moja krew... na ich rękach.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Magnum Research"
-- L["wep." .. w .. ".credits"] = "Model: Hav0c & Stoke \nTextures: The_Tub & Stoke \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "dual_ppk"
L["wep." .. w .. ".name"] = "Podwójni agenci"
L["wep." .. w .. ".desc"] = "Para tłumionych pistoletów PPK. Szybkie i precyzyjne, ale niska pojemność i przeciętne obrażenia wymagają ostrego oka i dyscypliny spustu."
L["wep." .. w .. ".desc.quote"] = "Lepiej nie wybieraj Oddjoba."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Walther"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Kimono \nSounds: HK & Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "dual_usp"
L["wep." .. w .. ".name"] = "Podwójne mecze"
L["wep." .. w .. ".desc"] = "Para pistoletów zdobytych od pary martwych metrocops. Przyzwoite obrażenia i pojemność, ale ciężkie i wolne do strzelania."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Silvio Dante & Twinke Masta \nTextures: LoneWolf \nAnimations: Tactical Intervention"

w = ws .. "dual_uzis"
L["wep." .. w .. ".name"] = "Podwójne Uzis"
L["wep." .. w .. ".desc"] = "Para pełnoautomatycznych Micro Uzis. Nie wiem, jak oczekujesz trafić cokolwiek z tym wyposażeniem, ale rób, jak uważasz."
L["wep." .. w .. ".desc.quote"] = "\"Uderzę cię tyloma prawami, że będziesz błagać o lewe!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Israel Military Industries"
-- L["wep." .. w .. ".credits"] = "Model: BrainBread 2 \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "dualies"
-- L["wep." .. w .. ".name"] = "Dueling Dragons"
L["wep." .. w .. ".desc"] = "Para spersonalizowanych pistoletów z dwukolorowym wykończeniem i smokami na uchwytach. Szybka obsługa i przyzwoita kontrola odrzutu, ale niska moc obalająca."
L["wep." .. w .. ".desc.quote"] = "\"Puściłem palec ze spustu i to było koniec.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pietro Beretta"
-- L["wep." .. w .. ".credits"] = "Model: Spydr \nTextures: NCFurious \nAnimations: Tactical Intervention"

w = ws .. "famas"
-- L["wep." .. w .. ".name"] = "FAMAS F1"
L["wep." .. w .. ".desc"] = "Bullpup z ogniem serii o wysokiej szybkostrzelności i świetnej celności, ale ograniczony przez poniżej standardową pojemność magazynka i dość intensywny odrzut. \nMa dwójnóg z tajemniczych francuskich powodów."
-- L["wep." .. w .. ".trivia.manufacturer"] = "GIAT Industries"
-- L["wep." .. w .. ".credits"] = "Model: SnipaMasta \nTextures: SnipaMasta, Fnuxray \nAnimations: speedonerd"

w = ws .. "famas_g2"
-- L["wep." .. w .. ".name"] = "FAMAS G2"
-- L["wep." .. w .. ".desc"] = "Bullpup rifle with a blazing fast firerate, used by the French Navy. While capable of automatic fire, using burst-fire or the built-in bipod is recommended."
-- L["wep." .. w .. ".desc.quote"] = "\"God's got a sense of humor, alright.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "GIAT Industries"
-- L["wep." .. w .. ".credits"] = "Model: SnipaMasta \nTextures: SnipaMasta, Fnuxray \nAnimations: speedonerd"

w = ws .. "g3"
-- L["wep." .. w .. ".name.full"] = "HK G3A3"
-- L["wep." .. w .. ".name"] = "G3A3"
L["wep." .. w .. ".desc"] = "Precyzyjny ciężki karabin bojowy z dość znośnym trybem ognia automatycznego, ale wolnym obsługiwaniem."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Firearms: Source \nSounds: Nightmare Mutant & FA:S2 \nAnimations: Tactical Intervention"

w = ws .. "groza"
L["wep." .. w .. ".name.full"] = "OTs-14 \"Groza-4\""
-- L["wep." .. w .. ".name"] = "Groza-4"
L["wep." .. w .. ".desc"] = "Niejasny karabin bullpup wykonany z przekonfigurowanego AK. Słaby, ale ma świetne prowadzenie i stabilność. \nTłumik nie jest integralny, ale działa jako chwyt przedni."
L["wep." .. w .. ".desc.quote"] = "\"Znikaj stąd, stalkerze.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "TsKIB SOO"
-- L["wep." .. w .. ".credits"] = "Model: Teh Snake, edited by speedonerd \nTextures: Teh Snake \nSounds: Teh Snake & speedonerd \nAnimations: speedonerd"

w = ws .. "gyrojet"
L["wep." .. w .. ".name.full"] = "MBA Gyrojet MkI"
-- L["wep." .. w .. ".name"] = "Gyrojet"
L["wep." .. w .. ".desc"] = "Niejasny eksperymentalny pistolet strzelający samonapędzającymi się minirakietami. Obecnie głównie przedmiot kolekcjonerski, amunicja jest potężna, ale niewiarygodna."
L["wep." .. w .. ".desc.quote"] = "\"Z czyjej prywatnej kolekcji to ukradłeś?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "MBAssociates"
-- L["wep." .. w .. ".credits"] = "Model & Textures: RedRougeXIII \nSounds: speedonerd, Tactical Intervention \nAnimations: speedonerd"

w = ws .. "m1carbine"
-- L["wep." .. w .. ".name"] = "M1 Carbine"
L["wep." .. w .. ".desc"] = "Karabin samopowtarzalny z okresu II wojny światowej. Przeznaczony jako broń obronna dla wojsk wsparcia, jest precyzyjny i lekki, ale ma przeciętną moc."
-- L["wep." .. w .. ".desc.quote"] = "\"Flash.\" \"Thunder.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "General Motors"
-- L["wep." .. w .. ".credits"] = "Model & Textures: KnechtRuprecht \nSounds: NightmareMutant \nAnimations: Tactical Intervention"

w = ws .. "mp40"
-- L["wep." .. w .. ".name.full"] = "Steyr MP40"
-- L["wep." .. w .. ".name"] = "MP40"
L["wep." .. w .. ".desc"] = "SMG z okresu II wojny światowej o niskiej szybkostrzelności i diabelskim profilu odrzutu. Pomimo swojego wieku, nadal pojawia się w wielu strefach wojennych."
L["wep." .. w .. ".desc.quote"] = "\"Hans, twoja kawa jest okropna. Nie będę tego pił.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Steyr-Mannlicher"
-- L["wep." .. w .. ".credits"] = "Model: Soul-Slayer \nTextures: Kimono \nSounds: Futon & Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "pkm"
-- L["wep." .. w .. ".name"] = "PKM"
L["wep." .. w .. ".desc"] = "Uniwersalny karabin maszynowy zdolny do intensywnego ognia zaporowego. Wysoka pojemność i obrażenia, ale jest bardzo, bardzo masywny."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Degtyaryov Plant"
-- L["wep." .. w .. ".credits"] = "Assets: Call to Arms \nSounds: NightmareMutant & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "ppk"
-- L["wep." .. w .. ".name.full"] = "Walther PPK"
-- L["wep." .. w .. ".name"] = "PPK"
L["wep." .. w .. ".desc"] = "Kompaktowy, niskopojemnościowy pistolet kieszonkowy, słynny dzięki filmom. Najlepiej nadaje się do obrony na bliskim dystansie."
L["wep." .. w .. ".desc.quote"] = "\"Szokujące. Absolutnie szokujące.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Walther"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Kimono \nSounds: HK & Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "superx3"
-- L["wep." .. w .. ".name.full"] = "Winchester Super X3"
-- L["wep." .. w .. ".name"] = "Super X3"
L["wep." .. w .. ".desc"] = "Cywilna strzelba sportowa, zaprojektowana z myślą o wydajności. Długa lufa i sportowy czok zapewniają dobrą kontrolę i zasięg, ale słabe prowadzenie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Winchester Repeating Arms"
-- L["wep." .. w .. ".credits"] = "Model, Textures & Sound: No More Room in Hell \nAnimations: Tactical Intervention"

w = ws .. "thompson"
-- L["wep." .. w .. ".name.full"] = "M1A1 Thompson"
-- L["wep." .. w .. ".name"] = "Thompson"
L["wep." .. w .. ".desc"] = "Pistolet maszynowy z czasów II wojny światowej z solidnymi drewnianymi elementami. Imponująca siła ognia na bliskim dystansie, ale znacznie cięższy niż powinien być."
-- L["wep." .. w .. ".desc.quote"] = "\"Eat lead, jerries!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Auto-Ordnance Company"
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "tt33"
-- L["wep." .. w .. ".name.full"] = "Tokarev TT-33"
-- L["wep." .. w .. ".name"] = "TT-33"
L["wep." .. w .. ".desc"] = "Antyczny pistolet zza Żelaznej Kurtyny. Amunicja ma zaskakująco duży cios, ale jest niepewna."
-- L["wep." .. w .. ".desc.quote"] = "\"Perhaps you would prefer to avoid the red tape?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arms Plant"
-- L["wep." .. w .. ".credits"] = "Model: Mr.Rifleman \nTextures: BuLL5H1T & Mr.Rifleman \nSounds: NightmareMutant \nAnimations: Tactical Intervention"

w = ws .. "vz58"
-- L["wep." .. w .. ".name.full"] = "Sa vz. 58"
-- L["wep." .. w .. ".name"] = "vz. 58"
L["wep." .. w .. ".desc"] = "Karabin szturmowy o wysokim uszkodzeniu z doskonałymi możliwościami przebijania pancerza, przekształcony na półautomatyczny dla rynków cywilnych."
L["wep." .. w .. ".desc.quote"] = "Pomimo wyglądu, to na pewno nie jest AK."
-- L["wep." .. w .. ".trivia.manufacturer"] = "CZ Uherský Brod"
-- L["wep." .. w .. ".credits"] = "Model, Textures & Sounds: No More Room in Hell \nAnimations: Tactical Intervention"

w = ws .. "wa2000"
-- L["wep." .. w .. ".name.full"] = "Walther WA 2000"
-- L["wep." .. w .. ".name"] = "WA 2000"
L["wep." .. w .. ".desc"] = "Elegancki karabin snajperski bullpup o wysokim uszkodzeniu i wysokiej szybkostrzelności. \nDomyślnie wyposażony w lunetę 12x."
L["wep." .. w .. ".desc.quote"] = "\"Imiona są dla przyjaciół, więc nie potrzebuję jednego.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Walther"
-- L["wep." .. w .. ".credits"] = "Assets: Alliance of Valiant Arms \nOriginally ported to CS 1.6 by GR_Lucia \nSounds: HK & Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

-- Attachments (sd)
-- L["att.trigger_dual_uzis_semi.name.full"] = "att.trigger_semi.name.full"
-- L["att.trigger_dual_uzis_semi.name"] = "att.trigger_semi.name"
-- L["att.trigger_dual_uzis_semi.desc"] = "att.trigger_semi.desc"

-- L["att.tac_1858_spin.name.full"] = "Revolver Spin"
-- L["att.tac_1858_spin.name"] = "Spin"
-- L["att.tac_1858_spin.desc"] = "wheeeeeeeeeeeee"

-- L["att.optic_m1_scope.name.full"] = "M1 Carbine 3.5x24 Scope"
-- L["att.optic_m1_scope.name"] = "3.5x Scope"
-- L["att.optic_m1_scope.desc"] = "Optical scope with specialized mount for the M1 Carbine."

-- L["att.optic_delisle_scope.name.full"] = "De Lisle 4x24 Scope"
-- L["att.optic_delisle_scope.name"] = "4x Scope"
-- L["att.optic_delisle_scope.desc"] = "Optical scope with specialized mount for the De Lisle."

-- L["att.muzz_supp_assassin.name.full"] = "Assassin Suppressor"
-- L["att.muzz_supp_assassin.name"] = "A. Suppressor"
-- L["att.muzz_supp_assassin.desc"] = "Extended suppressor improving range significantly at cost of stability."

-- L["att.ammo_gyrojet_ratshot.name.full"] = "13mm Ratshot Mini-Rockets"
-- L["att.ammo_gyrojet_ratshot.name"] = "Ratshot"
-- L["att.ammo_gyrojet_ratshot.desc"] = "Proximity fuse fragmentation mini-rockets. For rodents of unexpected size."

-- L["att.ammo_gyrojet_pipe.name.full"] = "15mm Boosted Pipe Grenades"
-- L["att.ammo_gyrojet_pipe.name"] = "Pipe"
-- L["att.ammo_gyrojet_pipe.desc"] = "Heavy grenades with timed fuse. Direct hits detonate instantly."

-- L["att.ammo_gyrojet_lv.name.full"] = "11mm Low Velocity Mini-Rockets"
-- L["att.ammo_gyrojet_lv.name"] = "LV"
-- L["att.ammo_gyrojet_lv.desc"] = "Projectiles with reduced diameter and velocity, leaving a less visible trail."

-- L["att.ammo_gyrojet_he.name.full"] = "13mm High-Explosive Mini-Rockets"
-- L["att.ammo_gyrojet_he.name"] = "HE"
-- L["att.ammo_gyrojet_he.desc"] = "Projectile with a small explosive charge instead of a bullet head."

-- L["att.ammo_1858_45colt.name.full"] = "Remington 1858 .45 Colt Conversion"
-- L["att.ammo_1858_45colt.name"] = ".45 Colt"
-- L["att.ammo_1858_45colt.desc"] = "Cartridge conversion firing larger, more powerful, but less reliable rounds."

-- L["att.ammo_1858_36perc.name.full"] = "Remington 1858 .36 Caliber Conversion"
-- L["att.ammo_1858_36perc.name"] = ".36 Percussion"
-- L["att.ammo_1858_36perc.desc"] = "Caliber conversion firing smaller rounds with better range."

-- L["att.procon.yeehaw"] = "yeeeeeeeeeeeeehawwwwwwwwww"

///////////////////// -- [[ Brute Force ]] --
-- Weapons
ws = "tacrp_m_"
w = ws .. "bamaslama"
-- L["wep." .. w .. ".name"] = "Alabama Slammer"
L["wep." .. w .. ".desc"] = "Nóż bowie nazwany na cześć koktajlu, z ząbkowanym tylnym ostrzem i mocowaniem bagnetu."
L["wep." .. w .. ".desc.quote"] = "\"Czy powiedziałem, że możesz to zrobić?\""
-- L["wep." .. w .. ".credits"] = "Model: Havok101 \nTextures: Millenia"

w = ws .. "bat"
-- L["wep." .. w .. ".name.full"] = "Loisville Slugger TPX"
-- L["wep." .. w .. ".name"] = "Slugger"
L["wep." .. w .. ".desc"] = "Aluminiowa pałka bejsbolowa, dobra do bijania home runów lub łamania czaszek."
L["wep." .. w .. ".desc.quote"] = "\"Pop quiz! Ile czasu zajmuje zabicie debila?\""
-- L["wep." .. w .. ".credits"] = "Model & Textures: Yogensia \nAnimations: Lazarus"

w = ws .. "bayonet"
-- L["wep." .. w .. ".name"] = "M9 Phrobis III"
L["wep." .. w .. ".desc"] = "Standardowy wojskowy nóż, który można zamontować na broni jako bagnet. Nic nie stoi na przeszkodzie, aby używać go jak zwykłego noża."
-- L["wep." .. w .. ".credits"] = "Assets: BrainBread 2"

w = ws .. "boina"
-- L["wep." .. w .. ".name"] = "Cudeman Boina Verde"
L["wep." .. w .. ".desc"] = "Solidny, duży nóż do przetrwania. \"Boina verde\" to po hiszpańsku \"zielony beret\", próba zareklamowania noża jako wojskowego."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Shortez"

w = ws .. "cleaver"
L["wep." .. w .. ".name"] = "Siekać mięso"
L["wep." .. w .. ".desc"] = "Duże, solidne ostrze do siekania mięsa, czy to mięsa zwierzęcego, czy ludzkiego. Ma wrodzone Wampiryzm."
-- L["wep." .. w .. ".credits"] = "Assets: Warface"

w = ws .. "crowbar"
L["wep." .. w .. ".name"] = "Łom"
L["wep." .. w .. ".desc"] = "Wszechstronne narzędzie użytkowe przeznaczone do wyważania rzeczy; skrzynki, sejfy, drzwi i ludzie!"
L["wep." .. w .. ".desc.quote"] = "\"Myślę, że upuściłeś to z powrotem w Black Mesa.\""
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Online 2"

w = ws .. "css"
-- L["wep." .. w .. ".name"] = "The Classic"
L["wep." .. w .. ".desc"] = "Klasyczny nóż z lat 90., zanim modne wzory i absurdalne ceny stały się normą."
L["wep." .. w .. ".desc.quote"] = "\"Dobra, ruszajmy!\""
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Source"

w = ws .. "fasthawk"
-- L["wep." .. w .. ".name"] = "SOG Fasthawk"
L["wep." .. w .. ".desc"] = "Zmodernizowany tomahawk zaprojektowany do walki. Aerodynamiczny design pozwala na dalekie rzuty."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Yogensia"

w = ws .. "gerber"
-- L["wep." .. w .. ".name.full"] = "Gerber LMF Infantry"
-- L["wep." .. w .. ".name"] = "LMF Infantry"
L["wep." .. w .. ".desc"] = "Kompaktowy nóż do sytuacji przetrwania, takich jak patroszenie ryb, rzeźbienie drewna lub patroszenie i rzeźbienie wroga."
-- L["wep." .. w .. ".credits"] = "Model: Macaroane \nTextures: Blackfire"

w = ws .. "glock"
-- L["wep." .. w .. ".name.full"] = "Glock Feldmesser 78"
-- L["wep." .. w .. ".name"] = "Feldmesser 78"
L["wep." .. w .. ".desc"] = "Solidny nóż polowy z mocnym chwytem, zaprojektowany do użytku w austriackim Jagdkommando."
L["wep." .. w .. ".desc.quote"] = "Tak, to ten sam Glock, który produkuje pistolety."
-- L["wep." .. w .. ".credits"] = "Model: HellSpike \nTextures: Dr. Hubbler"

w = ws .. "hamma"
L["wep." .. w .. ".name"] = "Młotek"
L["wep." .. w .. ".desc"] = "Powszechne narzędzie rzemieślnika do wbijania gwoździ w drewno lub mocowania przedmiotów na miejscu."
L["wep." .. w .. ".desc.quote"] = "Kiedy masz młotek, wszystko wygląda jak gwóźdź..."
-- L["wep." .. w .. ".credits"] = "Model: FearFisch & sHiBaN \nTextures: Meltdown, sHiBaN & Kitteh"

w = ws .. "harpoon"
-- L["wep." .. w .. ".name.full"] = "Extrema Ratio Harpoon"
-- L["wep." .. w .. ".name"] = "Harpoon"
L["wep." .. w .. ".desc"] = "Cienki nóż z ząbkami na tylnej krawędzi dla głębszej penetracji."
-- L["wep." .. w .. ".credits"] = "Model: Warfrog \nTextures: kannoe"

w = ws .. "heathawk"
-- L["wep." .. w .. ".name"] = "Heat Hawk"
L["wep." .. w .. ".desc"] = "Broń MS w kształcie topora przeskalowana do ludzkiego rozmiaru. \nOryginał wykorzystuje nadgrzewane ostrze, które przecina metal jak masło, ale ta replika ma tylko świecącą naklejkę przymocowaną do metalowego ostrza."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Amouro"

w = ws .. "incorp"
L["wep." .. w .. ".name"] = "Nóż Viper"
L["wep." .. w .. ".desc"] = "Efektowny nóż składany z premium wykończeniem ze stali nierdzewnej i rękojeścią z drewna."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Teh Snake"

w = ws .. "kitchen"
L["wep." .. w .. ".name"] = "Nóż Kuchenny"
L["wep." .. w .. ".desc"] = "Zwykły, prosty nóż kuchenny. Łatwy do zdobycia i odpowiednio śmiertelny, noże takie jak te są popularne wśród gangów ulicznych i psychopatów. Posiada wbudowane Kradzież Życia."
L["wep." .. w .. ".desc.quote"] = "\"Hej, kolego, masz licencję na ten nóż?\""
-- L["wep." .. w .. ".credits"] = "Model: Kitteh \nTextures: Rochenback"

w = ws .. "knife3"
L["wep." .. w .. ".name"] = "Nóż Task Force"
L["wep." .. w .. ".desc"] = "Duży nóż z ząbkowanym ostrzem i zakrzywioną rękojeścią, trochę przesadzony dla tego, co ma być nożem wojskowym."
L["wep." .. w .. ".desc.quote"] = "\"MAMO, WEŹ APARAT!!\""
-- L["wep." .. w .. ".credits"] = "Model: Syncing \nTextures: Boba Fett"

w = ws .. "kukri"
-- L["wep." .. w .. ".name"] = "Kukri"
L["wep." .. w .. ".desc"] = "Krótki nóż z zakrzywionym ostrzem, rzekomo zaprojektowany tak, aby zaczepiał o cele i zadawał maksymalne obrażenia."
L["wep." .. w .. ".desc.quote"] = "\"Profesjonaliści mają standardy.\""
-- L["wep." .. w .. ".credits"] = "Model: Loyen \nTextures: Pain_Agent"

w = ws .. "machete"
-- L["wep." .. w .. ".name"] = "Machete"
L["wep." .. w .. ".desc"] = "Wielofunkcyjny nóż maczety, chociaż większość zastosowań obejmuje kogoś kłującego."
-- L["wep." .. w .. ".credits"] = "Assets: BrainBread 2"

w = ws .. "pan"
L["wep." .. w .. ".name"] = "Patelnia"
L["wep." .. w .. ".desc"] = "Naczynie do gotowania na kuchence wykonane z solidnego żeliwa. Stało się ikoniczną bronią dzięki slapstickowi i kreskówkom."
-- L["wep." .. w .. ".credits"] = "Assets: Left 4 Dead 2"

w = ws .. "pipe"
L["wep." .. w .. ".name"] = "Rura Ołowiana"
L["wep." .. w .. ".desc"] = "Solidna ołowiana rura wodociągowa. Mimo że nie została zaprojektowana do zadawania jakiejkolwiek szkody, uderzenie nią powoduje dość dużo szkód."
-- L["wep." .. w .. ".desc.quote"] = "\"OH SHIT!! Too late!!\""
-- L["wep." .. w .. ".credits"] = "Assets: No More Room in Hell"

w = ws .. "rambo"
-- L["wep." .. w .. ".name"] = "Bowie Knife"
-- L["wep." .. w .. ".desc"] = "A classic knife design made specifically for dueling, back when knife fights were a form of entertainment. \nRemains popular due to its association with overly-masculine 80's action movie stars."
-- L["wep." .. w .. ".credits"] = "Model: fallschirmjager \nTextures: HellSpike & EinHain"

w = ws .. "shovel"
L["wep." .. w .. ".name"] = "Łopata"
L["wep." .. w .. ".desc"] = "Stara łopata wojskowa, zaprojektowana do szybkiego kopania okopów. Świetnie sprawdza się jako prymitywna broń biała, mająca zarówno tępe oblicze, jak i ostry brzeg."
L["wep." .. w .. ".desc.quote"] = "\"Robale!\""
-- L["wep." .. w .. ".credits"] = "Assets: Day of Defeat: Source"

w = ws .. "tonfa"
L["wep." .. w .. ".name"] = "Pałka policyjna"
L["wep." .. w .. ".desc"] = "Specjalistyczna pałka policyjna z ukośnym uchwytem do alternatywnego chwytu. Przydatna do tłumienia zamieszek w upadających \"demokratycznych\" krajach."
-- L["wep." .. w .. ".credits"] = "Assets: Left 4 Dead 2"

w = ws .. "tracker"
L["wep." .. w .. ".name"] = "Nóż Tracker"
L["wep." .. w .. ".desc"] = "Duży nóż do flaków zaprojektowany do wielu zastosowań łowieckich, jednym z nich jest, wygodnie, rozcinanie ludzkich celów."
-- L["wep." .. w .. ".credits"] = "Model: Cartman \nTextures: Henron & Fxdarkloki"

w = ws .. "wiimote"
-- L["wep." .. w .. ".name.full"] = "Nintendo Wii Remote"
-- L["wep." .. w .. ".name"] = "Wii Remote"
-- L["wep." .. w .. ".desc"] = "An iconic game controller with revolutionary motion controls. \nCareful!  Neglecting to wear the wrist strap could lead to injury."
-- L["wep." .. w .. ".desc.quote"] = "You're Out!" -- Wii Sports
-- L["wep." .. w .. ".credits"] = "Model & Textures: Mr. Pickle"

w = ws .. "wrench"
L["wep." .. w .. ".name"] = "Klucz do rur"
L["wep." .. w .. ".desc"] = "Solidny klucz do dokręcania rur wodnych i gazowych. Konstrukcja z całkowicie żelazna sprawia, że jest to dość tępa broń."
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Online 2"

///////////////////// -- [[ Iron Curtain ]] --
-- Weapons
ws = "tacrp_ak_"
w = ws .. "aek971"
-- L["wep." .. w .. ".name"] = "AEK-971"
L["wep." .. w .. ".desc"] = "Eksperymentalny karabin szturmowy używający unikalnego mechanizmu tłumiącego odczuwalny odrzut. Wysoka szybkostrzelność, ale przeciętny zasięg."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kovrovskiy Mekhanicheskiy Zavod"
-- L["wep." .. w .. ".credits"] = "Assets: Casper, arby26 \nAnimations: Tactical Intervention"

w = ws .. "ak12"
L["wep." .. w .. ".name.full"] = "AK-12 Prototyp"
-- L["wep." .. w .. ".name"] = "AK-12"
L["wep." .. w .. ".desc"] = "Jedna z wielu prób modernizacji AK, ten eksperymentalny model korzysta z ognia seriami i umożliwia szybkie przełączanie kalibru broni."
L["wep." .. w .. ".desc.quote"] = "Oko Śnieżnego Wilka się otwiera."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kalashnikov Concern"
-- L["wep." .. w .. ".credits"] = "Assets: Counter Strike: Online 2 \nAnimations: Tactical Intervention"

w = ws .. "ak74"
-- L["wep." .. w .. ".name"] = "AK-74"
L["wep." .. w .. ".desc"] = "Wszechstronny klasyk z Europy Wschodniej o kontrolowanym odrzucie i dobrym zasięgu. Modyfikacje obejmują lekkie meble i mocowania do optyki na krawędziach."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kalashnikov Concern"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta, TheLama \nTextures: Millenia, The Spork \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "ak74u"
-- L["wep." .. w .. ".name"] = "AKS-74U"
L["wep." .. w .. ".desc"] = "Karabinek o rozmiarze pistoletu maszynowego zaprojektowany dla załóg czołgów i sił specjalnych. Imponująca siła ognia w małym opakowaniu, ale odrzut nie jest delikatny."
-- L["wep." .. w .. ".desc.quote"] = "\"Mother Russia can rot, for all I care.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arms Plant"
-- L["wep." .. w .. ".credits"] = "Model: TheLama \nCompile: Bushmasta101 \nTextures: Thanez \nSounds: BlitzBoaR/CC5/modderfreak, .exe \nAnimations: Tactical Intervention"

w = ws .. "an94"
-- L["wep." .. w .. ".name.full"] = "AN-94 \"Abakan\""
-- L["wep." .. w .. ".name"] = "AN-94"
L["wep." .. w .. ".desc"] = "Eksperymentalny karabin szturmowy z unikalnym \"hyperburst\" na 2 rundy. Skomplikowany mechanizm karabinu zapewnia niski odrzut, ale jest bardzo masywny."
L["wep." .. w .. ".desc.quote"] = "\"Antje\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kalashnikov Concern"
-- L["wep." .. w .. ".credits"] = "Assets: Firearms: Source \nAnimations: Tactical Intervention"

w = ws .. "galil_lmg"
-- L["wep." .. w .. ".name.full"] = "IMI Galil ARM"
-- L["wep." .. w .. ".name"] = "Galil ARM"
L["wep." .. w .. ".desc"] = "Pochodna AK w konfiguracji karabinu maszynowego. \nLekka i strzela w szybkim i kontrolowanym tempie, ale ma przeciętną siłę rażenia."
L["wep." .. w .. ".desc.quote"] = "\"Wiesz, dla mnie, liczy się akcja.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Israel Military Industries"
-- L["wep." .. w .. ".credits"] = "Galil Assets: Counter Strike: Online 2 \nAccessories: Insurgency (2014), ported by Lt. Rocky \nSuppressed Sound: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "galil_sniper"
-- L["wep." .. w .. ".name.full"] = "IMI Galil Sniper"
-- L["wep." .. w .. ".name"] = "Galatz"
L["wep." .. w .. ".desc"] = "Izraelski AK w konfiguracji karabinu snajperskiego. Bardzo łatwy do kontrolowania, ale ma niską szybkostrzelność i przeciętną śmiertelność."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Israel Military Industries"
-- L["wep." .. w .. ".credits"] = "Galil Assets: Counter Strike: Online 2 \nAccessories: Insurgency (2014), ported by Lt. Rocky \nSuppressed Sound: Magmacow \nAnimations: Tactical Intervention"

w = ws .. "rk95"
-- L["wep." .. w .. ".name.full"] = "Sako RK 95"
-- L["wep." .. w .. ".name"] = "RK 95"
L["wep." .. w .. ".desc"] = "Fińska pochodna AK z wysoką penetracją pancerza i przedłużonym magazynkiem."
L["wep." .. w .. ".desc.quote"] = "Pomimo wyglądu... Właściwie, ten jest prawie jak AK."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SAKO"
-- L["wep." .. w .. ".credits"] = "Assets: Firearms: Source \nAnimations: Tactical Intervention"

w = ws .. "svd"
-- L["wep." .. w .. ".name.full"] = "Dragunov SVD"
-- L["wep." .. w .. ".name"] = "SVD"
L["wep." .. w .. ".desc"] = "Rosyjski karabin snajperski o niskiej szybkostrzelności, ale dużej sile rażenia i kontroli odrzutu. Wyposażony domyślnie w celownik 6x. \nMimo zewnętrznego podobieństwa do konstrukcji AK, jest całkowicie niepowiązany mechanicznie."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kalashnikov Concern"
-- L["wep." .. w .. ".credits"] = "Model: Rafael De Jongh, Ettubrutesbro \nTextures: WangChung \nSounds: Ghost597879, King Friday, iFlip \nAnimations: Tactical Intervention"

-- Attachments (ak)
-- L["att.acc_ak74_poly.name.full"] = "AK-74 Lightweight Furniture"
-- L["att.acc_ak74_poly.name"] = "Lightweight"
-- L["att.acc_ak74_poly.desc"] = "Paratrooper configuration for increased handling and mobility."

-- L["att.ammo_ak12_762.name.full"] = "AK-12 7.62×39mm Mod Kit"
-- L["att.ammo_ak12_762.name"] = "7.62×39mm"
-- L["att.ammo_ak12_762.desc"] = "Load a more powerful cartridge, increasing both damage and recoil."

-- L["att.muzz_ak_booster.name.full"] = "6P26 Muzzle Booster"
-- L["att.muzz_ak_booster.name"] = "Booster"
-- L["att.muzz_ak_booster.desc"] = "AK pattern muzzle device that increases rate of fire."

-- L["att.muzz_ak_comp.name.full"] = "6P20 Compensator"
-- L["att.muzz_ak_comp.name"] = "Compensator"
-- L["att.muzz_ak_comp.desc"] = "AK pattern muzzle device that straightens recoil."

-- L["att.muzz_supp_pbs.name.full"] = "PBS-5 Suppressor"
-- L["att.muzz_supp_pbs.name"] = "PBS-5"
-- L["att.muzz_supp_pbs.desc"] = "AK pattern suppressor improving recoil stability at cost of accuracy."

-- L["att.optic_ak_kobra.name.full"] = "Kobra Sight"
-- L["att.optic_ak_kobra.name"] = "Kobra"
-- L["att.optic_ak_kobra.desc"] = "Russian dovetail reflex sight."

-- L["att.optic_galil.name.full"] = "Nimrod 6x40 Scope"
-- L["att.optic_galil.name"] = "Nimrod 6x40"
-- L["att.optic_galil.desc"] = "Sniper optic designed to be mounted onto Galil rifles."

///////////////////// -- [[ Heavy Duty ]] --
-- Weapons
ws = "tacrp_h_"
w = ws .. "dual_hardballers"
-- L["wep." .. w .. ".name"] = "Dual Silverballers"
L["wep." .. w .. ".desc"] = "Para eleganckich pistoletów longslide, wysoki profil dla niskoprofilowych zabójców. Dobry zasięg jak na akimbo - o ile trafisz."
L["wep." .. w .. ".desc.quote"] = "\"Będę szukać sprawiedliwości dla siebie. Wybiorę prawdę, którą lubię.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Arcadia Machine & Tool."
-- L["wep." .. w .. ".credits"] = "Assets: Terminator: Resistance (port by Sirgibsalot) \nSounds: Navaro \nAnimations: Tactical Intervention, Fesiug"

w = ws .. "executioner"
-- L["wep." .. w .. ".name.full"] = "Taurus Raging Judge"
-- L["wep." .. w .. ".name"] = "Executioner"
L["wep." .. w .. ".desc"] = "Ogromny rewolwer strzelający małokalibrowymi nabojami śrutowymi. Strzela wieloma śrutami, ale rozrzut jest słaby."
L["wep." .. w .. ".desc.quote"] = "\"Chodźcie, przyjaciele. Jeszcze nie jest za późno, by szukać nowego świata.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Taurus"
-- L["wep." .. w .. ".credits"] = "Main Model: Firearms: Source, edited by speedonerd \nShells & speedloader: Call of Duty: Black Ops II \nSounds: Call of Duty: Black Ops II \nAnimations: Tactical Intervention"

w = ws .. "hardballer"
-- L["wep." .. w .. ".name"] = "AMT Hardballer"
L["wep." .. w .. ".desc"] = "Pistolet z długą lufą i stalową konstrukcją. Dokładny i mocny na dystansie."
L["wep." .. w .. ".desc.quote"] = "\"Wrócę...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Arcadia Machine & Tool."
-- L["wep." .. w .. ".credits"] = "Assets: Terminator: Resistance (port by Sirgibsalot) \nSounds: Navaro \nAnimations: Tactical Intervention"

w = ws .. "hk23e"
-- L["wep." .. w .. ".name.full"] = "HK HK21E"
-- L["wep." .. w .. ".name"] = "HK21E"
-- L["wep." .. w .. ".desc"] = "Belt-fed machine gun variant of a classic battle rifle. Accurate and seriously powerful, but hard to use while on the move."
-- L["wep." .. w .. ".desc.quote"] = "\"Now I can solve up to 800 problems a minute!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: NZ-Reason \nAnimations: Tactical Intervention, edited by Fesiug \nSounds: Treyarch, rzen1th"

w = ws .. "intervention"
-- L["wep." .. w .. ".name.full"] = "CheyTac Intervention"
-- L["wep." .. w .. ".name"] = "Intervention"
L["wep." .. w .. ".desc"] = "Wyglądający jak z przyszłości hybrydowy karabin snajperski-AMR z doskonałą penetracją pancerza i wysoką prędkością wylotową. \nWyposażony domyślnie w celownik 12x."
L["wep." .. w .. ".desc.quote"] = "1v1 na rust m8 założę się, że nawet nie potrafisz szybko celować, ty zjebie!"
-- L["wep." .. w .. ".trivia.manufacturer"] = "CheyTac USA"
-- L["wep." .. w .. ".credits"] = "Model: Syncing \nTextures: Frizz925 \nSounds: Seven-Zero & Ghost \nAnimations: Tactical Intervention"

w = ws .. "jackhammer"
-- L["wep." .. w .. ".name.full"] = "Pancor Jackhammer"
-- L["wep." .. w .. ".name"] = "Jackhammer"
L["wep." .. w .. ".desc"] = "Jedyny w swoim rodzaju, ciężki automatyczny shotgun z cylindrycznym magazynkiem. Dość ciężki i trochę niepewny."
L["wep." .. w .. ".desc.quote"] = "\"Muuu, mówię!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pancor Corporation"
-- L["wep." .. w .. ".credits"] = "Model: Soldier11, edited by speedonerd (Front sight) \nTextures: Millenia \nSounds: Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "jdj"
-- L["wep." .. w .. ".name.full"] = "SSK .950 JDJ"
-- L["wep." .. w .. ".name"] = ".950 JDJ"
L["wep." .. w .. ".desc"] = "Niewyobrażalnie duży \"karabin myśliwski\" strzelający absurdalnie potężnym pociskiem. Nie wiem, jak w ogóle jesteś w stanie strzelać z tego z ramienia. \nDomyślnie wyposażony w lunetę 10x."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SSK Industries"
-- L["wep." .. w .. ".credits"] = "Model: RedRogueXIII \nTextures: Rafael De Jongh \nSounds: KillerExe_01 \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "nitrorifle"
L["wep." .. w .. ".name.full"] = "Karabin HH Double"
L["wep." .. w .. ".name"] = "Karabin Double"
L["wep." .. w .. ".desc"] = "Butikowy podwójny karabin do polowania na duże zwierzęta, strzelający pociskiem zaprojektowanym do powalania słoni. Pomimo swojego wyglądu, nie jest to strzelba."
L["wep." .. w .. ".desc.quote"] = "\"Życie to wielka przygoda, zaakceptuj to w takim duchu.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Holland & Holland"
-- L["wep." .. w .. ".credits"] = "Assets: Far Cry 4 (Originally ported by Robotnik) \nAdditional Sounds: speedonerd \nAnimations: 8Z, speedonerd"

w = ws .. "smaw"
-- L["wep." .. w .. ".name.full"] = "Mk 153 SMAW"
-- L["wep." .. w .. ".name"] = "SMAW"
L["wep." .. w .. ".desc"] = "Przenośny miotacz bunkrów z powolnymi, potężnymi rakietami. Laserowy wskaźnik umożliwia sterowanie rakietą po włączeniu. Może montować optykę i ma wbudowany Corner-Cam."
-- L["wep." .. w .. ".desc.quote"] = "\"Here's what I think of your best laid plans...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Nammo Talley"
-- L["wep." .. w .. ".credits"] = "Assets: Call of Duty: Modern Warfare 3 (2011) \nAnimations: Tactical Intervention & speedonerd"

w = ws .. "spas12"
-- L["wep." .. w .. ".name.full"] = "Franchi SPAS-12"
-- L["wep." .. w .. ".name"] = "SPAS-12"
L["wep." .. w .. ".desc"] = "Imponujący strzelba bojowa z dwoma trybami działania. Wysoka moc i stabilny odrzut. Składany kolba blokuje użycie optyki."
L["wep." .. w .. ".desc.quote"] = "\"Nieprawda.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Luigi Franchi S.p.A."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Stoke \nSounds: iFlip & speedonerd \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "xm25"
-- L["wep." .. w .. ".name.full"] = "HK XM25 CDTE"
-- L["wep." .. w .. ".name"] = "XM25"
L["wep." .. w .. ".desc"] = "Granatnik bullpup z zintegrowanym dalmierzem, dobry do tłumienia na średnim dystansie. Wysoka szybkostrzelność, ale granaty są dość wolne i słabe."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Call of Duty: Modern Warfare 3 (2011) \nAnimations: Tactical Intervention, edited by speedonerd"

-- Attachments (heavy_pack_atts)
-- L["att.trigger_spas_semi.name.full"] = "Franchi SPAS-12 Semi-Auto Action"
-- L["att.trigger_spas_semi.name"] = "Semi"
-- L["att.trigger_spas_semi.desc"] = "Switch to semi-auto operation, sacrficing stopping power for fire rate."

-- L["att.trigger_spas_freeman.name.full"] = "Half-Life 2 Double Shot"
-- L["att.trigger_spas_freeman.name"] = "Freeman"
-- L["att.trigger_spas_freeman.desc"] = "Alternate mehcanism that can fire two shots at once, somehow..."

-- L["att.sound_m200_mlg.name.full"] = "MLG High-Mobility Gamer Rounds"
-- L["att.sound_m200_mlg.name"] = "MLG"
-- L["att.sound_m200_mlg.desc"] = "yep, this one's going in the montage."

-- L["att.hardballer_laser.name.full"] = "Hardballer Surefire Laser Scope"
-- L["att.hardballer_laser.name"] = "Laser Scope"
-- L["att.hardballer_laser.desc"] = "Primitive bulky laser module that makes aiming almost unnecessary."

-- L["att.ammo_smaw_tri.name.full"] = "SMAW Tri-Attack Rocket Pod"
-- L["att.ammo_smaw_tri.name"] = "Tri-Attack"
-- L["att.ammo_smaw_tri.desc"] = "A trio of fast and maneuverable anti-infantry missiles."

-- L["att.ammo_smaw_nikita.name.full"] = "SMAW Nikita Rocket Pod"
-- L["att.ammo_smaw_nikita.name"] = "Nikita"
-- L["att.ammo_smaw_nikita.desc"] = "A very slow manually controllable rocket."
-- L["att.procon.nikita"] = "Manual Control (while aiming and Laser ON)"

-- L["att.ammo_smaw_tandem.name.full"] = "SMAW Tandem Rocket Pod"
-- L["att.ammo_smaw_tandem.name"] = "Tandem"
-- L["att.ammo_smaw_tandem.desc"] = "A powerful anti-tank rocket that takes time to accelerate."

-- L["att.ammo_smaw_agile.name.full"] = "SMAW Hummingbird Mini-Rocket Pod"
-- L["att.ammo_smaw_agile.name"] = "Hummingbird"
-- L["att.ammo_smaw_agile.desc"] = "Aerodynamic mini-rockets that accelerate as they turn."

-- L["att.ammo_25mm_stun.name.full"] = "25mm Stunstorm Grenades"
-- L["att.ammo_25mm_stun.name"] = "Stunstorm"
-- L["att.ammo_25mm_stun.desc"] = "Grenades that briefly incapacitate the target."

-- L["att.ammo_25mm_airburst.name.full"] = "25mm Airburst Grenades"
-- L["att.ammo_25mm_airburst.name"] = "Airburst"
-- L["att.ammo_25mm_airburst.desc"] = "Fragmentation grenades exploding mid-air. Large radius but less lethal."

-- L["att.ammo_25mm_buckshot.name.full"] = "25mm Flechette Grenades"
-- L["att.ammo_25mm_buckshot.name"] = "Flechette"
-- L["att.ammo_25mm_buckshot.desc"] = "Flat-top grenade packing accurate flechette darts."

-- L["att.ammo_25mm_heat.name.full"] = "25mm High-Explosive Anti-Tank Grenades"
-- L["att.ammo_25mm_heat.name"] = "HEAT"
-- L["att.ammo_25mm_heat.desc"] = "Grenades designed to penetrate armor and deal direct damage."

-- L["att.pro.trigger_spas_freeman1"] = "Twice the fun"
-- L["att.procon.nikita"] = "Manual Control (while aiming and Laser ON)"

///////////////////// -- [[ ExoOps ]] --
-- Weapons
ws = "tacrp_eo_"
w = ws .. "93r"
-- L["wep." .. w .. ".name.full"] = "Beretta 93 Raffica"
-- L["wep." .. w .. ".name"] = "93R"
L["wep." .. w .. ".desc"] = "Premiumowy pistolet strzelający serią z niewielkim odrzutem i świetnym strzelaniem z biodra."
L["wep." .. w .. ".desc.quote"] = "\"Wiara, pociąg! Weź pociąg!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pietro Beretta"
-- L["wep." .. w .. ".credits"] = "Assets: Alliance of Valiant Arms \nOriginally made for CS 1.6 by GR_Lucia \nSounds: Vunsunta, Infinity Ward & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "acr"
-- L["wep." .. w .. ".name.full"] = "Bushmaster ACR"
-- L["wep." .. w .. ".name"] = "ACR"
L["wep." .. w .. ".desc"] = "Karabin cywilny oferowany jako zaawansowana alternatywa dla innych popularnych platform. Modułowy odbiornik pozwala na użycie różnych kalibrów."
L["wep." .. w .. ".desc.quote"] = "\"Zabicie smoka to największy zaszczyt.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Bushmaster Firearms LLC"
-- L["wep." .. w .. ".credits"] = "Model: End of Days \nTextures: IppE \nSounds: Strelok & XLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "ar70"
-- L["wep." .. w .. ".name.full"] = "Beretta SC-70/.223"
-- L["wep." .. w .. ".name"] = "SC-70"
L["wep." .. w .. ".desc"] = "Masywny karabin szturmowy z kontrolowalną szybkostrzelnością."
-- L["wep." .. w .. ".desc.quote"] = "\"Is life always this hard, or is it just when you're a kid?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Pietro Beretta"
-- L["wep." .. w .. ".credits"] = "Model & Textures: DaveW \nSounds: Vunsunta, xLongWayHome & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "auga1"
-- L["wep." .. w .. ".name.full"] = "Steyr AUG A1"
-- L["wep." .. w .. ".name"] = "AUG A1"
L["wep." .. w .. ".desc"] = "Klasyczna wersja AUG z większym magazynkiem i trybem automatycznym. \nDostarczana z domyślnie 1.5-krotnym celownikiem."
-- L["wep." .. w .. ".desc.quote"] = "\"I want blood!\" \"And you'll have it.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Steyr Arms"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Silentassassin12 \nSound & Animations: Tactical Intervention"

w = ws .. "browninghp"
-- L["wep." .. w .. ".name.full"] = "Browning Hi-Power"
-- L["wep." .. w .. ".name"] = "Browning HP"
L["wep." .. w .. ".desc"] = "Starożytny pistolet o doskonałej ogólnej wydajności, ale niskiej szybkostrzelności."
L["wep." .. w .. ".desc.quote"] = "\"Co do cholery...?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Model: Silvio Dante \nTextures: WangChung \nSounds: Vunsunta, Strelok \nAnimations: Tactical Intervention"

w = ws .. "calico"
-- L["wep." .. w .. ".name.full"] = "Calico M950A"
-- L["wep." .. w .. ".name"] = "Calico"
L["wep." .. w .. ".desc"] = "Dziwnie wyglądający pistolet kosmiczny z ogromnym magazynkiem helikalnym. Przekształcony na pełne automatyczne."
-- L["wep." .. w .. ".desc.quote"] = "\"I've got more hostages than you've had hot dinners.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Calico Light Weapons Systems"
-- L["wep." .. w .. ".credits"] = "Assets: Alliance of Valiant Arms \nRail and foregrip from Warface \nSounds: A.V.A., Warface, speedonerd \nAnimations: Tactical Intervention"

w = ws .. "dual_satana"
-- L["wep." .. w .. ".name"] = "Dueling Demons"
L["wep." .. w .. ".desc"] = "Para spersonalizowanych rewolwerów. Świetna celność dla akimbo, ale wolno strzela i przeładowuje."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Smith & Wesson"
-- L["wep." .. w .. ".credits"] = "Model: Soul_Slayer \nTextures: Kimono \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "f2000"
-- L["wep." .. w .. ".name.full"] = "FN F2000"
-- L["wep." .. w .. ".name"] = "F2000"
L["wep." .. w .. ".desc"] = "Futurystyczny karabin szturmowy bullpup o doskonałej ergonomii. \nDomyślnie wyposażony w lunetę 1,6x."
L["wep." .. w .. ".desc.quote"] = "\"Czy właśnie powiedziałeś, że muszę wygrać jeden dla Gippera?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Assets: DICE (Battlefield 3) \nScope model from CSO2 \nSounds: CSO2 & Vunsunta \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "fal"
-- L["wep." .. w .. ".name.full"] = "FN FAL"
-- L["wep." .. w .. ".name"] = "FAL"
L["wep." .. w .. ".desc"] = "Weteran karabin bojowy o dużej sile ognia, ale z dużym odrzutem."
L["wep." .. w .. ".desc.quote"] = "Prawa ręka wolnego świata."
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Model: Pete3D \nTextures: Millenia \nSounds: New World Interactive & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "g36c"
-- L["wep." .. w .. ".name.full"] = "HK G36C"
-- L["wep." .. w .. ".name"] = "G36C"
L["wep." .. w .. ".desc"] = "Kompaktowa wersja karabinu G36, która wymienia skuteczny zasięg na zwiększoną szybkostrzelność i poprawioną obsługę."
L["wep." .. w .. ".desc.quote"] = "\"Jasne. Co to za imię, Soap?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: TheLama \nTextures: Thanez, FxDarkLoki \nSound & Animations: Tactical Intervention"

w = ws .. "hkcaws"
-- L["wep." .. w .. ".name"] = "HK CAWS"
L["wep." .. w .. ".desc"] = "Prototypowy strzelba bullpup o przyzwoitym zasięgu i pełnym ogniu automatycznym. \nWyposażony w stały celownik 1,5x."
L["wep." .. w .. ".desc.quote"] = "\"Koniec jazdy, mutancie.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Assets: Millenia \nPorted from Fallout: New Vegas by speedonerd \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "howa"
-- L["wep." .. w .. ".name.full"] = "Howa Type 64"
-- L["wep." .. w .. ".name"] = "Type 64"
L["wep." .. w .. ".desc"] = "Japoński karabin bojowy o kontrolowanej szybkostrzelności."
-- L["wep." .. w .. ".desc.quote"] = "\"Priest-21, this is Trevor. Clear to fire. Kill Wyvern.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Howa Machinery"
-- L["wep." .. w .. ".credits"] = "Assets: Michau, ported from Fallout: New Vegas by 8sianDude \nSounds: speedonerd \nAnimations: Tactical Intervention"

w = ws .. "hushpup"
-- L["wep." .. w .. ".name.full"] = "SW Mk 22 Mod 0"
-- L["wep." .. w .. ".name"] = "Mk 22"
L["wep." .. w .. ".desc"] = "Wintage pistolet sił specjalnych zaprojektowany do operacji tajnych."
L["wep." .. w .. ".desc.quote"] = "\"Rozpoczynanie operacji Snake Eater.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Smith & Wesson"
-- L["wep." .. w .. ".credits"] = "Model: Stoke \nTextures: Dayofdfeat12, edited by speedonerd \nSounds: oneshotofficial & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "izzyfal"
-- L["wep." .. w .. ".name.full"] = "DSA SA58 Light-Barrel"
-- L["wep." .. w .. ".name"] = "FAL Izzy"
L["wep." .. w .. ".desc"] = "Cywilna wersja ikonicznego karabinu bojowego. Trochę ciężka, ale ma doskonałą moc zatrzymującą i zasięg."
-- L["wep." .. w .. ".trivia.manufacturer"] = "DS Arms"
-- L["wep." .. w .. ".credits"] = "Model: Pete3D \nTextures: Enron \nSounds: New World Interactive & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "jericho"
-- L["wep." .. w .. ".name.full"] = "Jericho 941"
-- L["wep." .. w .. ".name"] = "Jericho"
L["wep." .. w .. ".desc"] = "Solidny pistolet 9mm o dużej mobilności i wysokiej szybkostrzelności. \nReklamowany jako \"Baby Eagle\" ze względu na powierzchowne podobieństwo do Desert Eagle."
L["wep." .. w .. ".desc.quote"] = "\"Do zobaczenia, kosmiczny kowboju...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Israel Military Industries"
-- L["wep." .. w .. ".credits"] = "Model: philibuster \nTextures: oyman \nSounds: xLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "l85"
-- L["wep." .. w .. ".name.full"] = "Enfield L85A2"
-- L["wep." .. w .. ".name"] = "L85A2"
L["wep." .. w .. ".desc"] = "Brytyjski karabin bullpup o średniej wydajności i wątpliwej niezawodności. Nie zdziw się, jeśli czasami się zacina. \nDomyślnie wyposażony w lunetę 3x."
-- L["wep." .. w .. ".desc.quote"] = "\"SA80. Good bit of British kit...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Royal Ordnance"
-- L["wep." .. w .. ".credits"] = "Model & Texture: Milo, edited by speedonerd \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "m3"
-- L["wep." .. w .. ".name"] = "Benelli M3"
L["wep." .. w .. ".desc"] = "Półautomatyczna strzelba z dobrą kontrolą odrzutu i celnością."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Benelli Armi S.p.A."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Kimono \nSounds: Cas., Tactical Intervention \nAnimations: Tactical Intervention"

w = ws .. "m29"
-- L["wep." .. w .. ".name.full"] = "SW Model 29 \"Satan\""
-- L["wep." .. w .. ".name"] = "M29"
L["wep." .. w .. ".desc"] = "Dostosowany rewolwer magnum z ciężkim spustem, ale doskonałą kontrolą odrzutu."
L["wep." .. w .. ".desc.quote"] = "\"Czujesz się szczęściarzem, łobuzie?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Smith & Wesson"
-- L["wep." .. w .. ".credits"] = "Model: Soul_Slayer \nTextures: Kimono \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "m60"
-- L["wep." .. w .. ".name"] = "M60"
L["wep." .. w .. ".desc"] = "Ciężki karabin maszynowy o dużej sile rażenia, ale niskiej szybkostrzelności. Nazywany \"Świnią\" ze względu na swoją wagę."
L["wep." .. w .. ".desc.quote"] = "\"Żyj za nic, albo umrzyj za coś. Twój wybór.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "General Dynamics"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Millenia \nSounds: xLongWayHome, Lain & rzen1th \nAnimations: Tactical Intervention"

w = ws .. "m712"
-- L["wep." .. w .. ".name.full"] = "M712 Schnellfeuer"
-- L["wep." .. w .. ".name"] = "M712"
L["wep." .. w .. ".desc"] = "Zabytkowy pistolet maszynowy o dużej celności, ale słabej kontroli odrzutu. Skuteczny w krótkich seriach."
L["wep." .. w .. ".desc.quote"] = "Zamek może uderzyć cię w twarz."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Mauser"
-- L["wep." .. w .. ".credits"] = "Assets: Battlefield: Korea \nOriginally ported to CS 1.6 by GR_Lucia \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "m733"
-- L["wep." .. w .. ".name.full"] = "Colt Model 733"
-- L["wep." .. w .. ".name"] = "M733"
L["wep." .. w .. ".desc"] = "Karabinek o długości zbliżonej do subkarabinka AR-15, z szybką szybkostrzelnością. Stała rękojeść nośna ogranicza opcje optyki."
L["wep." .. w .. ".desc.quote"] = "\"Robię to, co potrafię najlepiej; zbieram punkty.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta & The End \nTextures: Acid Snake & JamesM \nSounds: Vunsunta & Teh Strelok \nAnimations: Tactical Intervention"

w = ws .. "masada"
-- L["wep." .. w .. ".name.full"] = "Magpul Masada"
-- L["wep." .. w .. ".name"] = "Masada"
L["wep." .. w .. ".desc"] = "Zaawansowany karabin z lekką konstrukcją z polimeru."
L["wep." .. w .. ".desc.quote"] = "\"Mógłbyś oczyścić świat z żelaza, a ja sprzedawałbym drewniane pałki.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Magpul Indutries"
-- L["wep." .. w .. ".credits"] = "Model: End of Days \nTextures: IppE \nSounds: Strelok & XLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "mcx"
-- L["wep." .. w .. ".name.full"] = "SIG MCX SPEAR"
-- L["wep." .. w .. ".name"] = "MCX SPEAR"
L["wep." .. w .. ".desc"] = "Karabin bojowy zaprojektowany do różnych ról piechoty. Specjalna amunicja ma dużą penetrację pancerza i utrzymuje obrażenia na dystansie."
L["wep." .. w .. ".desc.quote"] = "\"Bravo Six, idziemy w ciemność.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer Inc."
-- L["wep." .. w .. ".credits"] = "Model & Textures: Akinaro & Farengar \nSounds: Infinity Ward, speedonerd, XLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "megastar"
-- L["wep." .. w .. ".name.full"] = "Star Megastar"
-- L["wep." .. w .. ".name"] = "Megastar"
L["wep." .. w .. ".desc"] = "Duży pistolet o solidnej konstrukcji. Duża pojemność i siła ognia, ale ma intensywny odrzut."
L["wep." .. w .. ".desc.quote"] = "\"Chcesz się ze mną rozprawić?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Star Bonifacio Echeverria"
-- L["wep." .. w .. ".credits"] = "Model: General Tso \nTextures: the_tub \nSounds: oneshotofficial & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "mg42"
-- L["wep." .. w .. ".name"] = "MG 42"
L["wep." .. w .. ".desc"] = "Antyczny karabin maszynowy o niesamowicie szybkiej szybkostrzelności. Może przeciąć ludzi na pół jak piła łańcuchowa. \nNie zaleca się strzelania z ramienia."
-- L["wep." .. w .. ".desc.quote"] = "Every beast has its own story."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Großfuß AG"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Red Orchestra 2 \nSounds: Red Orechesta 2, rzen1th \nAnimations: Tactical Intervention"

w = ws .. "mp5k"
-- L["wep." .. w .. ".name.full"] = "HK MP5K"
-- L["wep." .. w .. ".name"] = "MP5K"
L["wep." .. w .. ".desc"] = "Kompaktowa wersja ikonicznego SMG. Dobrze zrównoważony, ale zamiast precyzji i kontroli swojego pełnowymiarowego odpowiednika oferuje lepszą obsługę."
L["wep." .. w .. ".desc.quote"] = "\"Broń. Dużo broni.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Thanez \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "mp5sd"
-- L["wep." .. w .. ".name.full"] = "HK MP5SD6"
-- L["wep." .. w .. ".name"] = "MP5SD6"
L["wep." .. w .. ".desc"] = "Wariant legendarnego SMG z wbudowanym tłumikiem. Zmniejszony zasięg, ale niski odrzut i brak widocznych smug."
L["wep." .. w .. ".desc.quote"] = "\"Broń wolna.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Geno & Mr. Brightside \nSounds: Lakedown, Teh Sterlok \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "mpx"
-- L["wep." .. w .. ".name.full"] = "SIG MPX"
-- L["wep." .. w .. ".name"] = "MPX"
L["wep." .. w .. ".desc"] = "Zaawansowany SMG ze stabilnym odrzutem i przedłużonym magazynkiem."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer AG"
-- L["wep." .. w .. ".credits"] = "Assets: Contract Wars \nOriginally ported to CS 1.6 by GR_Lucia \nAnimation: Tactical Intervention"

w = ws .. "p7"
-- L["wep." .. w .. ".name.full"] = "HK P7"
-- L["wep." .. w .. ".name"] = "P7"
L["wep." .. w .. ".desc"] = "Kompaktowy pistolet o szybkiej obsłudze, ale słabym zasięgu."
L["wep." .. w .. ".desc.quote"] = "\"Kto powiedział, że jesteśmy terrorystami?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Lama \nTextures: The_Tub \nSounds: Optical Snare & One Shot \nAnimations: Tactical Intervention"

w = ws .. "p99"
-- L["wep." .. w .. ".name.full"] = "Walther P99"
-- L["wep." .. w .. ".name"] = "P99"
L["wep." .. w .. ".desc"] = "Dobrze zbalansowany pistolet z szybkim tempem ognia."
L["wep." .. w .. ".desc.quote"] = "\"Ścigajcie ich i zabijajcie po kolei.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Walther"
-- L["wep." .. w .. ".credits"] = "Model: Afterburner \nTextures: NCFurious \nSounds: KingFriday, Vunsunta & speedonerd \nAnimations: Tactical Intervention"

w = ws .. "p210"
-- L["wep." .. w .. ".name.full"] = "SIG P210"
-- L["wep." .. w .. ".name"] = "P210"
L["wep." .. w .. ".desc"] = "Elegancki powojenny pistolet z jednorzędowym magazynkiem i kurkowym mechanizmem spustowym."
-- L["wep." .. w .. ".desc.quote"] = "\"Do you suppose that I come to bring peace to the world?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer"
-- L["wep." .. w .. ".credits"] = "Model: Silvio Dante \nTextures: Twinke Masta \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "psg1"
-- L["wep." .. w .. ".name.full"] = "HK PSG-1"
-- L["wep." .. w .. ".name"] = "PSG-1"
L["wep." .. w .. ".desc"] = "Elegancki półautomatyczny karabin snajperski o niezrównanej precyzji i kontroli odrzutu, ale z niższym niż średnia zasięgiem. \nDomyślnie wyposażony w lunetę 8x."
L["wep." .. w .. ".desc.quote"] = "\"Urodziłem się na polu bitwy. Wychowałem się na polu bitwy.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta & fallschrimjager \nTextures: Twinke Masta \nSounds: Navaro, Vunsunta, FxDarkLoki \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "rhino20ds"
-- L["wep." .. w .. ".name.full"] = "Chiappa Rhino 20DS"
-- L["wep." .. w .. ".name"] = "Rhino 20DS"
L["wep." .. w .. ".desc"] = "Nowoczesny rewolwer z krótką lufą i sześciokątnym bębnem. Mały kaliber i nisko położona lufa sprawiają, że broń jest szybka i łatwa do użycia."
L["wep." .. w .. ".desc.quote"] = "[ PAMIĘTAJ O NASZEJ OBIETNICY ]"
-- L["wep." .. w .. ".trivia.manufacturer"] = "Chiappa Firearms"
-- L["wep." .. w .. ".credits"] = "Model & Textures: MirzaMiftahulFadillah, edited by 8Z \nSounds: Ghost597879, Tatwaffe, The Wastes Mod \nAnimations: Tactical Intervention"

w = ws .. "scarl"
-- L["wep." .. w .. ".name.full"] = "FN SCAR-L"
-- L["wep." .. w .. ".name"] = "SCAR-L"
L["wep." .. w .. ".desc"] = "Modularny, lekki karabin szturmowy o umiarkowanej szybkostrzelności."
-- L["wep." .. w .. ".trivia.manufacturer"] = "FN Herstal"
-- L["wep." .. w .. ".credits"] = "Assets: Counter-Strike: Online 2"

w = ws .. "scout"
-- L["wep." .. w .. ".name"] = "Steyr Scout"
L["wep." .. w .. ".desc"] = "Lekki karabin zaprojektowany z myślą o przenośności i komforcie, a nie o bezpośredniej sile ognia. Ma wbudowany dwójnóg. \nWyposażony w celownik 6x."
-- L["wep." .. w .. ".desc.quote"] = "\"Headshot!\" \"Humiliation!\" "
-- L["wep." .. w .. ".trivia.manufacturer"] = "Steyr Mannlicher"
-- L["wep." .. w .. ".credits"] = "Model: Twinke Masta \nTextures: Thanez \nSounds: iFlip, Vunsunta, Unbreakable \nAnimations: Tactical Intervention"

w = ws .. "sg510"
-- L["wep." .. w .. ".name.full"] = "SIG SG 510-1"
-- L["wep." .. w .. ".name"] = "SG 510"
L["wep." .. w .. ".desc"] = "Zabytkowy karabin bojowy o doskonałych osiągach na daleki dystans. Odrzut jest ostry, ale stabilny."
-- L["wep." .. w .. ".desc.quote"] = "\"He had a lot of guts.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "SIG Sauer AG"
-- L["wep." .. w .. ".credits"] = "Assets: World of Guns: Disassembly \nSounds: Sledgehammer Games \nAnimations: Tactical Intervention"

w = ws .. "spas15"
-- L["wep." .. w .. ".name.full"] = "Franchi SPAS-15"
-- L["wep." .. w .. ".name"] = "SPAS-15"
L["wep." .. w .. ".desc"] = "Następca legendarnej strzelby z trybem podawania magazynkowego. Ciężka waga pozwala na przyzwoitą kontrolę w trybie półautomatycznym."
L["wep." .. w .. ".desc.quote"] = "\"Poczekamy. Poczekamy i zobaczymy, co odkryje.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Luigi Franchi S.p.A."
-- L["wep." .. w .. ".credits"] = "Assets: filosoma, ported from Fallout: New Vegas by Kindred Flame \nSounds: Navaro, SevenZero & Magmacow \nAnimations: Tactical Intervention & speedonerd"

w = ws .. "winchester"
-- L["wep." .. w .. ".name.full"] = "Winchester M1873"
-- L["wep." .. w .. ".name"] = "M1873"
L["wep." .. w .. ".desc"] = "Ikoniczny karabin kowbojski o konstrukcji, która przetrwała do dziś. Venerowany klasyk - ale nieodpowiedni na współczesne pola bitew."
L["wep." .. w .. ".desc.quote"] = "\"Broń, która zdobyła Zachód.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Winchester Repeating Arms"
-- L["wep." .. w .. ".credits"] = "Model: Enron \nTextures: !NC!Furious \nSounds: Vunsunta \nAnimations: speedonerd"

-- Attachments (exoops)
-- L["att.ammo_modular_65gren.name.full"] = "ACR 6.5mm Grendel Mod Kit"
-- L["att.ammo_modular_65gren.name"] = "Grendel"
-- L["att.ammo_modular_65gren.desc"] = "Modification to load ammo with improved ballistics."

-- L["att.ammo_modular_450bm.name.full"] = "ACR .450 Bushmaster Mod Kit"
-- L["att.ammo_modular_450bm.name"] = "Bushmaster"
-- L["att.ammo_modular_450bm.desc"] = "Modification to load low capacity, high power magnum rounds."

-- L["att.bolt_spas15_pump.name.full"] = "Franchi SPAS-15 Pump-Action"
-- L["att.bolt_spas15_pump.name"] = "Pump"
-- L["att.bolt_spas15_pump.desc"] = "Switch to pump-action operation, sacrificing fire-rate for improved control."

-- L["att.trigger_mk22_locked.name.full"] = "Mk 22 Slide Lock"
-- L["att.trigger_mk22_locked.name"] = "Slide Lock"
-- L["att.trigger_mk22_locked.desc"] = "Locks the slide in place when firing to further reduce noise."

-- L["att.optic_howa_scope.name.full"] = "Howa Type 64 2.2x DMR Scope"
-- L["att.optic_howa_scope.name"] = "Scope"
-- L["att.optic_howa_scope.desc"] = "Proprietary marksman scope for the Type 64."

-- L["att.optic_g36c_scope.name.full"] = "G36C Integrated Scope"
-- L["att.optic_g36c_scope.name"] = "Int. Scope"
-- L["att.optic_g36c_scope.desc"] = "Low power integrated scope and carry handle for the G36C."

-- L["att.ammo_scout_376.name.full"] = "Scout .376 Steyr Mod Kit"
-- L["att.ammo_scout_376.name"] = ".376 Steyr"
-- L["att.ammo_scout_376.desc"] = "Modification to load a unique high-power hunting cartridge."

///////////////////// -- [[ Scavenger's Spoils ]] --
-- Weapons
ws = "tacrp_pa_"
w = ws .. "auto5"
-- L["wep." .. w .. ".name.full"] = "Browning Auto 5"
-- L["wep." .. w .. ".name"] = "Auto 5"
-- L["wep." .. w .. ".desc"] = "Old school automatic shotgun. Small caliber shells have good range and firerate, but poor stopping power."
-- L["wep." .. w .. ".desc.quote"] = "\"Line 'em up and knock 'em down.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Browning Arms"
-- L["wep." .. w .. ".credits"] = "Model: RedRogueXIII, An Aggressive Napkin \nTextures: Futon \nSounds: Futon \nAnimations: Tactical Intervention"

w = ws .. "automag3"
-- L["wep." .. w .. ".name.full"] = "AMT AutoMag III"
-- L["wep." .. w .. ".name"] = "AutoMag III"
-- L["wep." .. w .. ".desc"] = "Stainless steel pistol chambered in an obscure cartridge. Not very powerful for a magnum pistol, but has good capacity."
-- L["wep." .. w .. ".desc.quote"] = "\"You were always the best. Nobody ever came close.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Arcadia Machine & Tool"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Degenerate Dak \nSounds: Navaro \nAnimations: Tactical Intervention"

w = ws .. "awp"
-- L["wep." .. w .. ".name.full"] = "AI AWM-F"
-- L["wep." .. w .. ".name"] = "AWM"
-- L["wep." .. w .. ".desc"] = "Robust magnum sniper with unmatched power and accuracy. A counter-terrorist favourite.\nEquipped with a 12x scope by default."
-- L["wep." .. w .. ".desc.quote"] = "\"He's a madman, a scientist, and a sharpshooter.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Accuracy International"
-- L["wep." .. w .. ".credits"] = "Model: Hav0c \nTextures: Bullethead & Kimono \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "coachgun"
-- L["wep." .. w .. ".name.full"] = "Stoeger Coachgun"
-- L["wep." .. w .. ".name"] = "Coachgun"
-- L["wep." .. w .. ".desc"] = "Double barrel shotgun from the Old West.\nCumbersome and inaccurate, but still packs a punch."
-- L["wep." .. w .. ".desc.quote"] = "Lock, stock, and two smoking barrels."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Stoeger"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Fistful of Frags (Macaroane, Paul68Rageous, Tigg) \nSounds: Fistful of Frags, rzen1th \nAnimations: 8Z"

w = ws .. "cz75"
-- L["wep." .. w .. ".name.full"] = "CZ-75 Automatic"
-- L["wep." .. w .. ".name"] = "CZ-75"
-- L["wep." .. w .. ".desc"] = "Automatic variant of the quintessential \"Wonder Nine\".\nFast firing and controllable, but capacity is low."
-- L["wep." .. w .. ".desc.quote"] = "The pinnacle of semi-automatic handgun evolution."
-- L["wep." .. w .. ".trivia.manufacturer"] = "CZ Uherský Brod"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Arby \nSounds: Hk, Vunsunta, xLongWayHome, Strelok, Cas, IceFluxx \nAnimations: Tactical Intervention"

w = ws .. "dual_makarov"

-- L["wep." .. w .. ".name"] = "Dual Makarovs"
-- L["wep." .. w .. ".desc"] = "A pair of Soviet pistols to compensate for the lack of firepower with just one. Minimal recoil, but lethality remains poor past point blank."
-- L["wep." .. w .. ".desc.quote"] = "\"Finish the job, James! Blow them all to hell!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Izhevsk Mechanical Plant"
-- L["wep." .. w .. ".credits"] = "Assets: TehSnake \nSounds: Hk, Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "fnmag"
-- L["wep." .. w .. ".name"] = "FN MAG"
L["wep." .. w .. ".desc"] = "Niezwykle ciężki \"lekki\" karabin maszynowy, który łączy cechy LMG i broni stacjonarnej. Posiada niemal niekończący się magazynek."
L["wep." .. w .. ".desc.quote"] = "\"Nie możesz mnie tu zostawić z tymi... zwierzętami.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Fabrique National"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Call to Arms \nAnimations: Tactical Intervention \nPorted by: Arctic"

w = ws .. "fort12"
-- L["wep." .. w .. ".name"] = "Fort-12"
L["wep." .. w .. ".desc"] = "Ekonomiczny ukraiński pistolet rzadko spotykany poza Europą Wschodnią. Niska moc obalająca, ale poręczny i prawdopodobnie przetrwa kilka nadprzyrodzonych katastrof."
L["wep." .. w .. ".desc.quote"] = "Znajdź Streloka. Zabić Streloka?"
-- L["wep." .. w .. ".trivia.manufacturer"] = "RPC Fort"
-- L["wep." .. w .. ".credits"] = "Assets: S.T.A.L.K.E.R. (ported by modderfreak) \nAnimations: Tactical Intervention"

w = ws .. "hipoint"
-- L["wep." .. w .. ".name.full"] = "Hi-Point 995"
-- L["wep." .. w .. ".name"] = "Hi-Point"
-- L["wep." .. w .. ".desc"] = "Infamous semi-automatic pistol-caliber carbine.\nReasonably powerful... when it works, which is never."
-- L["wep." .. w .. ".desc.quote"] = "\"Good wombs have borne bad sons.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Hi-Point Firearms"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Yumyumshisha \nSounds: Obsidian \nAnimations: Tactical Intervention"

w = ws .. "ithaca"
-- L["wep." .. w .. ".name"] = "Ithaca 37"
L["wep." .. w .. ".desc"] = "Strzelba z czasów II wojny światowej, używana przez policję i wojsko. Zdolna do szybkiego ognia, ale ma słabe rozproszenie i niską pojemność amunicji."
-- L["wep." .. w .. ".desc.quote"] = "\"What? It was obvious! He's the RED Spy!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Ithaca Gun Company"
-- L["wep." .. w .. ".credits"] = "Model: Millenia \nTextures: Poux \nSounds: Strelok \nAnimations: Tactical Intervention"

w = ws .. "klin"
-- L["wep." .. w .. ".name.full"] = "PP-9 Klin"
-- L["wep." .. w .. ".name"] = "Klin"
-- L["wep." .. w .. ".desc"] = "Simple, lightweight, cheap machine pistol.\nHas a high fire rate but is prone to jamming."
-- L["wep." .. w .. ".desc.quote"] = "\"Eyy, importnyy? FUCK OFF. Ponyl?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Izhmash"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Teh Snake \nAnimations: Tactical Intervention"

w = ws .. "ksg12"
-- L["wep." .. w .. ".name.full"] = "KelTec KSG"
-- L["wep." .. w .. ".name"] = "KSG"
-- L["wep." .. w .. ".desc"] = "A bizarre bullpup, twin-tubed, pump-action shotgun. Super high capacity offset by extreme heft."
-- L["wep." .. w .. ".desc.quote"] = "\"Hey! Quit eyeballing the chicks.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Kel-Tec CNC Industries"
-- L["wep." .. w .. ".credits"] = "Assets: Alliance of Valiant Arms \nSounds: Infinity Ward & Navarro \nAnimations: Tactical Intervention, edited by speedonerd"

w = ws .. "lapd"
-- L["wep." .. w .. ".name.full"] = "LAPD 2019 Blaster"
-- L["wep." .. w .. ".name"] = "LAPD 2019"
-- L["wep." .. w .. ".desc"] = "Gunsmith-custom based on an iconic film weapon, featuring excellent handling and an integrated laser sight."
-- L["wep." .. w .. ".desc.quote"] = "\"Quite an experience to live in fear, isn't it? That's what it is to be a slave.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Steyr, Charter Arms"
-- L["wep." .. w .. ".credits"] = "Assets: Fallout: New Vegas \nAnimations: Tactical Intervention, Fesiug, 8Z"

w = ws .. "lewis"
L["wep." .. w .. ".name"] = "Karabin Lewis"
L["wep." .. w .. ".desc"] = "Karabin maszynowy zasilany z tacy, chłodzony wodą, z dość małym magazynkiem."
L["wep." .. w .. ".desc.quote"] = "\"Wszyscy z drogi!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Lewis Automatic Machine Gun Company"
-- L["wep." .. w .. ".credits"] = "Assets: Verdun \nAnimations: Tactical Intervention"

w = ws .. "luty"
-- L["wep." .. w .. ".name"] = "Luty SMG"
-- L["wep." .. w .. ".desc"] = "Homemade SMG made as protest against UK firearm regulations. The first few shots in a burst have increased firerate, compensating for the weapon's terrible accuracy."
-- L["wep." .. w .. ".desc.quote"] = "\"Let us never succumb to the evil doctrine of the antigun movement.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "P.A. Luty"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Vasily \nSounds: New World Interactive, Firearms: Source \nAnimations: Tactical Intervention"

w = ws .. "m79"
-- L["wep." .. w .. ".name"] = "M79"
L["wep." .. w .. ".desc"] = "Granatnik z długą lufą i kolbą z drewna z dżungli. Precyzyjny i ma szybką prędkość początkową, ale jest dość ciężki."
L["wep." .. w .. ".desc.quote"] = "\"Goooooooooooooood morning, Wietnam!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Springfield Armory"
-- L["wep." .. w .. ".credits"] = "Model: EdisLeado \nTextures: Millenia \nSounds: Firearms: Source \nAnimations: speedonerd & 8Z"

w = ws .. "m202"
-- L["wep." .. w .. ".name.full"] = "M202 FLASH"
-- L["wep." .. w .. ".name"] = "M202"
-- L["wep." .. w .. ".desc"] = "Incendiary rocket launcher with four shots. Rockets ignite targets but have low damage and splash radius
-- L["wep." .. w .. ".desc.quote"] = "\"Fire and forget!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Northrop Electro-Mechanical Division"
-- L["wep." .. w .. ".credits"] = "Assets: Tactical Intervention"

w = ws .. "madsen"
-- L["wep." .. w .. ".name"] = "Madsen M-50"
L["wep." .. w .. ".desc"] = "Opłacalny duński SMG, który jest łatwy w użyciu, ale ma nieimponującą siłę ognia. Celownik nie może być montowany z powodu górnego uchwytu do ładowania."
L["wep." .. w .. ".desc.quote"] = "\"Czy wyrzekasz się Szatana... I wszystkich jego dzieł?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Dansk Industri Syndikat"
-- L["wep." .. w .. ".credits"] = "Model & Textures: jesamabin \nSounds: xLongWayHome \nAnimations: Tactical Intervention, 8Z"

w = ws .. "makarov"
-- L["wep." .. w .. ".name.full"] = "Makarov PM"
-- L["wep." .. w .. ".name"] = "PM"
L["wep." .. w .. ".desc"] = "Masowo produkowany radziecki pistolet boczny zaprojektowany do częstego noszenia i rzadkiego strzelania. Skuteczność jest słaba poza zasięgiem punktowym."
-- L["wep." .. w .. ".desc.quote"] = "\"You're listening to Apocalypse Radio. The only surviving radio station for miles.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Izhevsk Mechanical Plant"
-- L["wep." .. w .. ".credits"] = "Assets: TehSnake \nSounds: Hk, Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "mosin"
-- L["wep." .. w .. ".name.full"] = "Mosin-Nagant 91/30"
-- L["wep." .. w .. ".name"] = "M91/30"
-- L["wep." .. w .. ".desc"] = "Mass production Soviet bolt-action rifle. Infantry model cycles faster but is inaccurate; equip a scope for increased accuracy at cost of firerate."
-- L["wep." .. w .. ".desc.quote"] = "\"One out of two gets a rifle, one without follows him!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arms Plant"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Red Orchestra 2 \nSounds: Red Orchestra 2, rzen1th \nAnimations: Cry of Fear, Lazarus, 8Z"

w = ws .. "oa93"
-- L["wep." .. w .. ".name.full"] = "Olympic Arms OA-93"
-- L["wep." .. w .. ".name"] = "OA-93"
-- L["wep." .. w .. ".desc"] = "AR-15 derived pistol with a top charging handle and no buffer tube. Designed to circumvent legal restrictions, but this one is ironically modified to fire in full auto."
-- L["wep." .. w .. ".desc.quote"] = "\"The most absurdly engineered way to say 'fuck you!' I've ever come across.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Olympic Arms"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Tuuttipingu, edited by 8Z \nSounds: NightmareMutant, Teh Strelok \nAnimations: Tactical Intervention"

w = ws .. "obrez"
-- L["wep." .. w .. ".name.full"] = "Remington 700 \"Obrez\""
-- L["wep." .. w .. ".name"] = "Obrez"
L["wep." .. w .. ".desc"] = "Skrócony karabin myśliwski zbudowany przez osoby pozbawione broni bocznej, aby był zastępnikiem ukrytego pistoletu. Modyfikacja poważnie szkodzi dokładności i wydajności na dystansie."
L["wep." .. w .. ".desc.quote"] = "\"Yippee-yay, nie będzie dzwonków ślubnych na dziś...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Remington Arms, Bubba"
-- L["wep." .. w .. ".credits"] = "Assets: Bethesda Game Studios \nAnimations: Tactical Intervention \nPorted by: Arctic"

w = ws .. "ots33"
-- L["wep." .. w .. ".name.full"] = "OTs-33 Pernach"
-- L["wep." .. w .. ".name"] = "OTs-33"
L["wep." .. w .. ".desc"] = "Rosyjski pistolet maszynowy o niskim odrzucie, zaprojektowany dla sił paramilitarnych."
-- L["wep." .. w .. ".desc.quote"] = "\"I hope this hurts.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "KBP Instrument Design Bureau"
-- L["wep." .. w .. ".credits"] = "Model: Kimono \nTextures: Kimono, Millenia \nSounds: iFlip, Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "p2a1"
-- L["wep." .. w .. ".name.full"] = "HK P2A1"
-- L["wep." .. w .. ".name"] = "P2A1"
-- L["wep." .. w .. ".desc"] = "Single-shot flare pistol for signaling and illumination use.\nStandard round has a weak incendiary explosion. Can load a variety of payloads, including some shotshell types."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Model & Textures: New World Interactive \nSounds: Raising The Bar: Redux, speedonerd \nAnimations: 8Z"

w = ws .. "ppsh"
-- L["wep." .. w .. ".name"] = "PPSh-41"
-- L["wep." .. w .. ".desc"] = "Soviet SMG with a high fire rate and suitably massive but unreliable drum magazine. Accuracy is non-existent and very much optional."
-- L["wep." .. w .. ".desc.quote"] = "Ура!"
-- L["wep." .. w .. ".trivia.manufacturer"] = "Various"
-- L["wep." .. w .. ".credits"] = "Model: Tripwire Interactive \nTextures: Rus_Ivan \nAnimations: Tactical Intervention, edited by speedonerd \nSounds: Rus_Ivan"

w = ws .. "python"
-- L["wep." .. w .. ".name.full"] = "Colt Python"
-- L["wep." .. w .. ".name"] = "Python"
L["wep." .. w .. ".desc"] = "Rzadki rewolwer o reputacji precyzyjnej i mocnej broni. Do strzelania jedną ręką; styl kowbojski."
L["wep." .. w .. ".desc.quote"] = "\"Kiedy musisz strzelać, strzelaj. Nie mów.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model: Aggressive Napkin \nTextures: Teh Snake \nSounds: Vunsunta, XLongWayHome \nAnimations: Tactical Intervention"

w = ws .. "rhino60ds"
-- L["wep." .. w .. ".name.full"] = "Chiappa Rhino 60DS"
-- L["wep." .. w .. ".name"] = "Rhino 60DS"
-- L["wep." .. w .. ".desc"] = "Modern long barrel revolver with hexagonal cylinder.\nBulky and has a heavy trigger, but recoil control is excellent."
-- L["wep." .. w .. ".desc.quote"] = "\"It's simple: overspecialize, and you breed in weakness. It's a slow death.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Chiappa Firearms"
-- L["wep." .. w .. ".credits"] = "Assets: Warface, ported by Dorian15 \nAnimations: Tactical Intervention"

w = ws .. "sako85"
-- L["wep." .. w .. ".name"] = "Sako 85"
L["wep." .. w .. ".desc"] = "Prosty, wytrzymały karabin myśliwski bez miejsca na taktyczne bzdury. Wyposażony w regulowany celownik 6x."
-- L["wep." .. w .. ".desc.quote"] = "Get a girl who loves you for your braaaains."
-- L["wep." .. w .. ".trivia.manufacturer"] = "SAKO"
-- L["wep." .. w .. ".credits"] = "Assets: No More Room In Hell \nAnimations: Tactical Intervention"

w = ws .. "scorpionevo"
-- L["wep." .. w .. ".name.full"] = "CZ Scorpion EVO 3"
-- L["wep." .. w .. ".name"] = "Scorpion EVO"
-- L["wep." .. w .. ".desc"] = "Modern SMG with a extremely high rate of fire and intense recoil."
-- L["wep." .. w .. ".desc.quote"] = "Not to be confused with the vz. 61."
-- L["wep." .. w .. ".trivia.manufacturer"] = "CZ Uherský Brod"
-- L["wep." .. w .. ".credits"] = "Assets: Warface, Ghost1592365 \nSounds: Vunsunta \nAnimations: Tactical Intervention"

w = ws .. "shorty"
-- L["wep." .. w .. ".name.full"] = "Serbu Super Shorty"
-- L["wep." .. w .. ".name"] = "Shorty"
L["wep." .. w .. ".desc"] = "Niestandardowa modyfikacja odbiornika Mossberg 88, przeznaczona do ekstremalnego ukrywania. Jednak poświęca precyzję i pojemność. Pasuje do kabur bocznych."
L["wep." .. w .. ".desc.quote"] = "\"Shawty poszła nisko, nisko, nisko, nisko...\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Serbu Firearms"
-- L["wep." .. w .. ".credits"] = "Assets: Millennia \nAnimations: Tactical Intervention \nPorted by: Arctic"

w = ws .. "sks"
-- L["wep." .. w .. ".name"] = "SKS"
-- L["wep." .. w .. ".desc"] = "Soviet semi-automatic rifle intended to complement the AK. A well-rounded medium range firearm."
-- L["wep." .. w .. ".desc.quote"] = "\"Don't breathe.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arsenal"
-- L["wep." .. w .. ".credits"] = "Assets: Firearms: Source \nAnimations: Tactical Intervention"

w = ws .. "smle"
-- L["wep." .. w .. ".name.full"] = "Lee-Enfield Mk III*"
-- L["wep." .. w .. ".name"] = "Lee-Enfield"
-- L["wep." .. w .. ".desc"] = "Mass production British bolt-action rifle with high capacity."
-- L["wep." .. w .. ".desc.quote"] = "\"It was all so easy.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Royal Small Arms Factory"
-- L["wep." .. w .. ".credits"] = "Assets: Cry of Fear \nAnimations: Cry of Fear, Lazarus"

w = ws .. "stg44"
-- L["wep." .. w .. ".name.full"] = "Sturmgewehr 44"
-- L["wep." .. w .. ".name"] = "StG 44"
-- L["wep." .. w .. ".desc"] = "Vintage assault rifle, considered by many to be the first of its kind. Somewhat powerful but prone to malfunctions."
-- L["wep." .. w .. ".desc.quote"] = "\"Mein carbine did not kill you? I will use gas! More gas!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "C.G. Haenel"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Tuuttipingu \nSounds: Navaro, Project Reality"

w = ws .. "svt40"
-- L["wep." .. w .. ".name"] = "SVT-40"
L["wep." .. w .. ".desc"] = "Karabin samopowtarzalny z okresu II wojny światowej zaprojektowany do ekstremalnej produkcji masowej. Potężny, ale nieprecyzyjny i niewiarygodny. Ograniczone wybory optyki."
-- L["wep." .. w .. ".desc.quote"] = "\"It's a sign that the Germans are starting to shit their pants!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tula Arsenal"
-- L["wep." .. w .. ".credits"] = "Model: MrRifleman \nTextures: BuLL5H1T"

w = ws .. "svu"
-- L["wep." .. w .. ".name.full"] = "Dragunov SVU"
-- L["wep." .. w .. ".name"] = "SVU"
-- L["wep." .. w .. ".desc"] = "Bullpup modernized model of the SVD. Has good handling but average effective range.\nEquipped with a 6x scope by default."
-- L["wep." .. w .. ".desc.quote"] = "\"It's all just about perpective.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "KBP Instrument Design Bureau"
-- L["wep." .. w .. ".credits"] = "Assets: B0T \nSounds: NightmareMutant, sHiBaN, xLongWayHome \nAnimations: speedonerd"

w = ws .. "sw10"
-- L["wep." .. w .. ".name.full"] = "SW Model 10"
-- L["wep." .. w .. ".name"] = "SW M10"
-- L["wep." .. w .. ".desc"] = "An iconic revolver favored by cops and criminals alike.\nChambered in a non-magnum cartridge, so it's easy to handle but not that powerful."
-- L["wep." .. w .. ".desc.quote"] = "\"Who's 'we', sucka?\" \"Smith and Wesson, and me.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Smith & Wesson"
-- L["wep." .. w .. ".credits"] = "Model: Harry Ridgeway, MediocrityGoggles \nTextures: Millenia \nSounds: Bethesda, Obsidian \nAnimations: Tactical Intervention"

w = ws .. "sw686"
-- L["wep." .. w .. ".name.full"] = "SW Model 686"
-- L["wep." .. w .. ".name"] = "SW M686"
-- L["wep." .. w .. ".desc"] = "Magnum revolver with balanced, reliable performance."
-- L["wep." .. w .. ".desc.quote"] = "When there's no more room in hell, the dead will walk the Earth."
-- L["wep." .. w .. ".trivia.manufacturer"] = "Smith & Wesson"
-- L["wep." .. w .. ".credits"] = "Assets: No More Room In Hell \nAnimations: Tactical Intervention"

w = ws .. "toz34"
-- Only has a .name.full because the weapon does.
-- L["wep." .. w .. ".name.full"] = "TOZ-34"
-- L["wep." .. w .. ".name"] = "TOZ-34"
L["wep." .. w .. ".desc"] = "Podwójna strzelba myśliwska. Ma przyzwoitą celność i siłę rażenia, ale jej rozmiar i wolne przeładowanie sprawiają, że jest nieodpowiednia do walki."
-- L["wep." .. w .. ".desc.quote"] = "\"A nu, chiki briki i v damki!\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tulsky Oruzheiny Zavod"
-- L["wep." .. w .. ".credits"] = "Model: SAM61 \nSounds: rzen1th \nAnimations: speedonerd & 8Z"

w = ws .. "toz106"
-- Only has a .name.full because the weapon does.
-- L["wep." .. w .. ".name.full"] = "TOZ-106"
-- L["wep." .. w .. ".name"] = "TOZ-106"
L["wep." .. w .. ".desc"] = "Strzelba myśliwska z zamkiem ślizgowym. Małe kaliberowe pociski mają doskonałą celność, ale nie są bardzo śmiercionośne."
-- L["wep." .. w .. ".desc.quote"] = "\"Head, eyes.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Tulsky Oruzheiny Zavod"
-- L["wep." .. w .. ".credits"] = "Model: RusMarine85 \nAnimations: Tactical Intervention \nPorted by: Arctic"

w = ws .. "uzi"
-- L["wep." .. w .. ".name.full"] = "IMI Uzi"
-- L["wep." .. w .. ".name"] = "Uzi"
L["wep." .. w .. ".desc"] = "Powojenny pistolet maszynowy o niesamowitej sterowalności. Jeden z najbardziej kultowych pistoletów, jakie kiedykolwiek wynaleziono. Ta wersja strzela z zamkniętym ryglem."
L["wep." .. w .. ".desc.quote"] = "\"Znasz się na swoich broniach, kumpel.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Israeli Military Industries"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Firearms: Source \nSounds: Ghost597879, Ganryu, Strelok, Sticer \nAnimations: Tactical Intervention"

w = ws .. "vykhlop"
-- L["wep." .. w .. ".name.full"] = "VKS \"Vykhlop\""
-- L["wep." .. w .. ".name"] = "VKS"
L["wep." .. w .. ".desc"] = "Poddźwiękowy karabin snajperski z potężną i szybką do przeładowania amunicją poddźwiękową, ale ma niską prędkość wylotową i słabą penetrację pancerza. Wyposażony w celownik 6x."
-- L["wep." .. w .. ".desc.quote"] = "\"Na'am seyidi, al qanas ala al khatt.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "TsKIB SOO"
-- L["wep." .. w .. ".credits"] = "Model & Textures: Call to Arms \nAnimations: Tactical Intervention, Arctic"

w = ws .. "woodsman"
-- L["wep." .. w .. ".name.full"] = "Colt Woodsman"
-- L["wep." .. w .. ".name"] = "Woodsman"
-- L["wep." .. w .. ".desc"] = "Small caliber sporting pistol. Light and controllable enough to use one-handed, but lethality is low."
-- L["wep." .. w .. ".desc.quote"] = "\"Oh, my God, is that a .22?\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Colt"
-- L["wep." .. w .. ".credits"] = "Model: Kimono, Faffout \nTextures: Crash \nSounds: Vunsunta, DMG, Strelok"

-- Attachments (ak)
-- L["att.optic_sako85_4x.name.full"] = "Sako 85 4x Scope Zoom"
-- L["att.optic_sako85_4x.name"] = "4x"
-- L["att.optic_sako85_4x.desc"] = "Reduced scope magnification."

-- L["att.optic_sako85_8x.name.full"] = "Sako 85 8x Scope Zoom"
-- L["att.optic_sako85_8x.name"] = "8x"
-- L["att.optic_sako85_8x.desc"] = "Increased scope magnification."

-- L["att.optic_sako85_irons.name"] = "Iron Sights"
-- L["att.optic_sako85_irons.desc"] = "Remove scope for faster aim and better mobility."

-- L["att.ammo_sako85_222.name.full"] = "Sako 85 .222 Winchester Mod Kit"
-- L["att.ammo_sako85_222.name"] = ".222 Win"
-- L["att.ammo_sako85_222.desc"] = "Load intermediate rounds with reduced recoil and lethality."

-- L["att.ammo_sako85_300mag.name.full"] = "Sako 85 .300 Winchester Magnum Mod Kit"
-- L["att.ammo_sako85_300mag.name"] = ".300 Win Mag"
-- L["att.ammo_sako85_300mag.desc"] = "Load magnum rounds for improved lethality."

-- L["att.optic_svt_pu.name.full"] = "SVT-40 3.5x PU Scope"
-- L["att.optic_svt_pu.name"] = "PU"
-- L["att.optic_svt_pu.desc"] = "Low power scope with specialized mount for the SVT-40."

-- L["att.ammo_m202_smoke.name.full"] = "M202 Smoke Rockets"
-- L["att.ammo_m202_smoke.name"] = "Smoke"
-- L["att.ammo_m202_smoke.desc"] = "Rockets that produces a concealing smokescreen on impact."

-- L["att.ammo_m202_apers.name.full"] = "M202 Hornet Rockets"
-- L["att.ammo_m202_apers.name"] = "Hornet"
-- L["att.ammo_m202_apers.desc"] = "Airburst fragmentation rockets for direct fire anti-personnel use."

-- L["att.ammo_m202_harpoon.name.full"] = "M202 Harpoon Rockets"
-- L["att.ammo_m202_harpoon.name"] = "Harpoon"
-- L["att.ammo_m202_harpoon.desc"] = "Launch fiery harpoons that do tremendous damage on impact."

-- L["att.ammo_m202_he.name.full"] = "M202 High-Explosive Anti-Tank Rockets"
-- L["att.ammo_m202_he.name"] = "HEAT"
-- L["att.ammo_m202_he.desc"] = "Rockets with an explosive charge."

-- L["att.optic_mosin_irons.name.full"] = "Mosin-Nagant Sniper Bolt"
-- L["att.optic_mosin_irons.name"] = "Sniper"
-- L["att.optic_mosin_irons.desc"] = "Use the sniper bolt without a scope, increasing accuracy."

-- L["att.optic_mosin_pu.name.full"] = "Mosin-Nagant 3.5x PU Scope"
-- L["att.optic_mosin_pu.name"] = "PU"
-- L["att.optic_mosin_pu.desc"] = "Side-mounted low power scope for the Mosin-Nagant."

-- L["att.optic_mosin_pem.name.full"] = "Mosin-Nagant 6x PEM Scope"
-- L["att.optic_mosin_pem.name"] = "PEM"
-- L["att.optic_mosin_pem.desc"] = "Side-mounted sniper scope for the Mosin-Nagant."

-- L["att.optic_mosin_pe.name.full"] = "Mosin-Nagant 4x PE Scope"
-- L["att.optic_mosin_pe.name"] = "PE"
-- L["att.optic_mosin_pe.desc"] = "Top-mounted medium range scope for the Mosin-Nagant."

-- L["att.muzz_mosin_bayonet.name.full"] = "Mosin-Nagant Spike Bayonet"
-- L["att.muzz_mosin_bayonet.name"] = "Bayonet"
-- L["att.muzz_mosin_bayonet.desc"] = "For stabbing fascist scum."

-- L["att.muzz_svu_supp.name.full"] = "Dragunov SVU Suppressor"
-- L["att.muzz_svu_supp.name"] = "SVU Supp."
-- L["att.muzz_svu_supp.desc"] = "Weapon-specific suppressor that boosts fire rate."

-- L["att.muzz_sks_bayonet.name.full"] = "SKS Folding Bayonet"
-- L["att.muzz_sks_bayonet.name"] = "Bayonet"
-- L["att.muzz_sks_bayonet.desc"] = "For stabbing capitalist scum."

-- L["att.tac_cz75_mag.name.full"] = "CZ-75 Backup Magazine"
-- L["att.tac_cz75_mag.name"] = "Backup Mag"
-- L["att.tac_cz75_mag.desc"] = "An extra magazine mounted on the gun for peace of mind."

-- L["att.barrel_coachgun_short.name.full"] = "Coachgun Short Barrels"
-- L["att.barrel_coachgun_short.name"] = "Short"
-- L["att.barrel_coachgun_short.desc"] = "Significantly shortened barrel for close range encounters."

-- L["att.ammo_automag3_30carbine.name.full"] = "AutoMag III .30 Carbine Mod Kit"
-- L["att.ammo_automag3_30carbine.name"] = ".30 Carbine"
-- L["att.ammo_automag3_30carbine.desc"] = "Load a carbine cartridge for improved accuracy and range."

-- L["att.optic_smle_no32.name.full"] = "Lee Enfield No. 32 Telescopic Scope"
-- L["att.optic_smle_no32.name"] = "No. 32 Scope"
-- L["att.optic_smle_no32.desc"] = "Top-mounted medium range scope for the Lee-Enfield."

-- L["att.ammo_p2a1_incendiary.name.full"] = "P2A1 Incendiary Cartridges"
-- L["att.ammo_p2a1_incendiary.name"] = "Incendiary"
-- L["att.ammo_p2a1_incendiary.desc"] = "Flares with a more powerful explosion but no illumination."

-- L["att.ammo_p2a1_smoke.name.full"] = "P2A1 Smoke Cartridges"
-- L["att.ammo_p2a1_smoke.name"] = "Smoke"
-- L["att.ammo_p2a1_smoke.desc"] = "Flares that creates a small smokescreen on impact."

-- L["att.ammo_p2a1_para.name.full"] = "P2A1 Illumination Flare Cartridges"
-- L["att.ammo_p2a1_para.name"] = "Illumination"
-- L["att.ammo_p2a1_para.desc"] = "White flares with a mini-parachute, lighting up a large area while it falls."

-- L["att.ammo_p2a1_buckshot.name.full"] = "P2A1 Magnum Buck Shotshells"
-- L["att.ammo_p2a1_buckshot.name"] = "Magnum Buck"
-- L["att.ammo_p2a1_buckshot.desc"] = "Cram some shotshells into your flare gun for direct firepower."

-- L["att.ammo_p2a1_bird.name.full"] = "P2A1 Birdshot Shotshells"
-- L["att.ammo_p2a1_bird.name"] = "Birdshot"
-- L["att.ammo_p2a1_bird.desc"] = "Cram some birdshells into your flare gun. Insane spread but hard to miss."

-- L["att.ammo_p2a1_slug.name.full"] = "P2A1 Slug Shotshells"
-- L["att.ammo_p2a1_slug.desc"] = "Cram slugs into your flare gun. Short barrel limits accuracy and range."

-- L["att.ammo_p2a1_frag.name.full"] = "P2A1 High-Explosive Frag Shotshells"
-- L["att.ammo_p2a1_frag.name"] = "Frag"
-- L["att.ammo_p2a1_frag.desc"] = "Turn your flare gun into a knockoff grenade pistol."

-- L["att.ammo_p2a1_flashbang.name.full"] = "P2A1 Zvezda Flash Shotshells"
-- L["att.ammo_p2a1_flashbang.name"] = "Zvezda"
-- L["att.ammo_p2a1_flashbang.desc"] = "Flashbang dispenser in your pocket. Best used around corners."

-- L["att.ammo_p2a1_breach.name.full"] = "P2A1 Breaching Shotshells"
-- L["att.ammo_p2a1_breach.name"] = "Breach"
-- L["att.ammo_p2a1_breach.desc"] = "Load a specialized breaching slug for pocket door busting."

-- L["att.ammo_p2a1_confetti.name.full"] = "P2A1 Confetti Shotshells"
-- L["att.ammo_p2a1_confetti.name"] = "Confetti"
-- L["att.ammo_p2a1_confetti.desc"] = "For celebrations. Yippie!"

-- L["att.procon.illumradius"] = "Illumination Radius"
-- L["att.procon.noflare"] = "No Flare"

///////////////////// -- [[ One-Offs ]] --
-- Weapons
ws = "tacrp_sp_"
w = ws .. "sg510speedo"
-- L["wep." .. w .. ".name.full"] = "SG 510 \"Black Shark\""
-- L["wep." .. w .. ".name"] = "Black Shark"
-- L["wep." .. w .. ".desc"] = "A customized SG 510 with a chopped barrel and a serious muzzle brake, producing low recoil and a spectacular muzzleflash."
-- L["wep." .. w .. ".desc.quote"] = "\"My armor's black. That doesn't mean my heart is as well.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Vanderbilt Company"
-- L["wep." .. w .. ".credits"] = "Custom built by speedonerd \nAssets: World of Guns: Disassembly, Tactical Intervention \nSounds: Sledgehammer Games, speedonerd"

w = ws .. "mp5_zeroeight"
-- L["wep." .. w .. ".name.full"] = "MP5/10 \"Zero Eight\""
-- L["wep." .. w .. ".name"] = "Zero Eight"
-- L["wep." .. w .. ".desc"] = "Customized 10mm MP5 with Swordfish kit, prototype foregrip and drum magazine. Weighted muzzle brake improves recoil handling and smacks real hard too."
-- L["wep." .. w .. ".desc.quote"] = "\"The lesson for you is never try.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Neptunium Arms"
-- L["wep." .. w .. ".credits"] = "Custom edited by speedonerd and 8Z \nMP5: Mr. Brightside, Stoke, Twinkie Masta, FxDarkloki \nAccessories: Treyarch, BlackSpot Entertainment, Crytek \nSounds: Strelok, CS:O2"

w = ws .. "hecate_vinierspecial"
-- L["wep." .. w .. ".name.full"] = "PGM Hécate II \"Kingbreaker\""
-- L["wep." .. w .. ".name"] = "The Kingbreaker"
-- L["wep." .. w .. ".desc"] = "Customized Hécate II with a mammoth suppressor, custom 16x scope sporting a jury-rigged rangefinder, and a rebellious message scrawled on the gun's side."
-- L["wep." .. w .. ".desc.quote"] = "\"No more chivalry. Now we fight like wolves.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "PGM Précision"
-- L["wep." .. w .. ".credits"] = "Custom built by speedonerd for VinierAardvark1 \nHécate II Model: Toby Burnside \nAdditional assets: Treyarch, Infinity Ward, valterjherson1, Unselles, speedonerd"

w = ws .. "usp_valencespecial"
-- L["wep." .. w .. ".name.full"] = "HK USP \"The Governor\""
-- L["wep." .. w .. ".name"] = "The Governor"
-- L["wep." .. w .. ".desc"] = "USP Elite decked out with competition parts and chambered in .45 Super for extra firepower. Superb performance at range, but not steady while moving."
-- L["wep." .. w .. ".desc.quote"] = "\"Loud enough to knock you down.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Heckler & Koch"
-- L["wep." .. w .. ".credits"] = "Custom built by speedonerd for Valence \nOriginal model: Thanez, Racer445, fxdarkloki \nAdditional assets: Battlestate Games, Crytek \nSounds: Vunsunta, BlitzBoaR"

w = ws .. "tudspecial"
-- L["wep." .. w .. ".name.full"] = "Desert Eagle \"Arbiter\""
-- L["wep." .. w .. ".name"] = "Arbiter"
-- L["wep." .. w .. ".desc"] = "Gold-plated Desert Eagle in a mock-carbine configuration and given the unholy power of fully-automatic fire."
-- L["wep." .. w .. ".desc.quote"] = "\"This is this and that is that.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Magnum Research"
-- L["wep." .. w .. ".credits"] = "Custom built by speedonerd for Tud \nDeagle: Vasht, Racer445 \nAdditional assets: kriboez, cR45h, Engys Epangelmatikes, Vitevius"

w = ws .. "sr25_bladespecial"
-- L["wep." .. w .. ".name.full"] = "KAC SR-25 \"Symbiosis\""
-- L["wep." .. w .. ".name"] = "Symbiosis"
-- L["wep." .. w .. ".desc"] = "Integrally suppressed SR-25 rechambered for .338 Lapua Magnum and sporting an adjustable 8x rangefinder scope."
-- L["wep." .. w .. ".desc.quote"] = "\"There are no gods. The only man in the sky, is me.\""
-- L["wep." .. w .. ".trivia.manufacturer"] = "Knight's Armament"
-- L["wep." .. w .. ".credits"] = "Custom built by speedonerd for Bladelordomega \nSR-25: Firearms: Source \nAdditional assets: Battlestate Games, Treyarch, Crytek, kriboez, cR45h"

-- L["hint.tac.bladespecial"] = "Adjust Zoom"
