Update lua files

This commit is contained in:
Refosel
2026-03-28 15:22:25 +03:00
parent 1347f38f78
commit 7909d380e9
3 changed files with 40 additions and 40 deletions

View File

@@ -79,11 +79,10 @@ end
function ENT:InFOV(pos, fov)
local owner = self:GetOwner()
if not IsValid(owner) then return false end
if IsEntity(pos) then
-- we must check eyepos and worldspacecenter
-- maybe in the future add more points
if PointWithinViewAngle(owner:EyePos(), pos:WorldSpaceCenter(), owner:GetAimVector(), fov) then
return true
end
@@ -95,22 +94,19 @@ function ENT:InFOV(pos, fov)
end
function ENT:CanSee(ply, fov)
local owner = self:GetOwner()
if not IsValid(owner) then return false end
if ply:GetPos():DistToSqr(self:GetPos()) > self:GetMaxVisionRange() * self:GetMaxVisionRange() then
return false
end
-- TODO: check fog farz and compare with distance
-- half fov or something
-- probably should move this to a variable
fov = fov or true
if fov and !self:InFOV(ply, math.cos(0.5 * (self:GetFOV() or 90) * math.pi / 180)) then
return false
end
-- TODO: we really should check worldspacecenter too
local owner = self:GetOwner()
return util.QuickTrace(owner:EyePos(), ply:EyePos() - owner:EyePos(), {owner, self}).Entity == ply
end