Update lua files
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@@ -1,28 +1,8 @@
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--if game.SinglePlayer() or CLIENT then return end
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RefoselBots = {}
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RefoselBots.NoNavMesh = {}
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RefoselBots.Models = {}
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LeadBot = {}
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LeadBot.NoNavMesh = {}
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LeadBot.Models = {} -- Models, leave as {} if random is desired
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--[[-----
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CONFIG START CONFIG START
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CONFIG START CONFIG START
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CONFIG START CONFIG START
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--]]-----
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-- Name Prefix
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LeadBot.Prefix = ""
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--[[-----
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CONFIG END CONFIG END
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CONFIG END CONFIG END
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CONFIG END CONFIG END
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--]]-----
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RefoselBots.Prefix = ""
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include("refoselbots/base.lua")
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@@ -56,4 +36,4 @@ if file.Find("refoselbots/gamemodes/" .. map .. ".lua", "LUA")[1] then
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include("refoselbots/gamemodes/" .. map .. ".lua")
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elseif file.Find("refoselbots/gamemodes/" .. gamemode .. ".lua", "LUA")[1] then
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include("refoselbots/gamemodes/" .. gamemode .. ".lua")
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end
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end
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