
-- MCharlie --

sound.Add({
    name =           "mw19_mcharlie.Fire",
    channel =        CHAN_WEAPON +1,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/mcharlie/weap_mcharlie_fire_plr_01.wav"
})
sound.Add({
    name =           "mw19.mcharlie.fire.first",
    channel =        CHAN_WPNFOLEY +1,
    level = 140,
    volume =         1,
    sound = {"viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_01.ogg",
             "viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_02.ogg",
             "viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_03.ogg",
             "viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_04.ogg"
            }              
})
sound.Add({
    name =           "mw19_mcharlie.fire.last",
    channel =        CHAN_WEAPON +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/weap_mcharlie_fire_last_plr_mech.ogg"}              
})

sound.Add({
    name =           "mw19_mcharlie.fire.s",
    channel =        CHAN_WEAPON,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/mcharlie/weap_mcharlie_sup_plr_01.wav"       
})

sound.Add({
    name =           "mw19_mcharlie.Fire.cal",
    channel =        CHAN_WEAPON,
    volume =         1,
    pitch = {80,94},
    sound = "^viper/weapons/mcharlie/weap_mcharlie_sub_plr_01.wav"     
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_drop_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_drop.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_raise_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise.ogg"}              
})

sound.Add({
    name =           "weap_ar_mcharlie_ads_up",
    channel =        CHAN_WPNFOLEY +20,
    volume =         1,
    sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_ads_up.ogg"}              
})
sound.Add({
    name =           "weap_ar_mcharlie_ads_down",
    channel =        CHAN_WPNFOLEY +21,
    volume =         1,
    sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_ads_down.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_end.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magin_v2_01.ogg"}              
}) 
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_045",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magin_v2_02.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_045",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_end.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_06",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_bolt_release.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_raise_first_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_raise_first_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_raise_first_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_magin_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_raise_first_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_end.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_arm.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_045",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_rattle.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_fast_06",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_end.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_fast_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_fast_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_end.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_reload_empty_fast_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_bolt_release_01.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_045",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_end.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_arm.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_fast_045",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_fast_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_end.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_settle.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_bolt_release.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_06",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_end.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_fast_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magout_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_end.ogg"}              
})

sound.Add({
    name =           "weap_ar_mcharlie_selector_on",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_selector_on.ogg"}              
})

sound.Add({
    name =           "weap_ar_mcharlie_selector_off",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_selector_off.ogg"}              
})

sound.Add({
    name =           "wfoly_plr_ar_mcharlie_inspect_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_inspect_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_inspect_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_03.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_inspect_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_04.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_mcharlie_inspect_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_05.ogg"}              
})
