--- Scharlie ---
sound.Add({
    name =           "mw19.scharlie.fire",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {90,110},
    sound = "^viper/weapons/scharlie/weap_scharlie_fire_plr_01.wav"
})

sound.Add({
    name =           "mw19.scharlie.fire.s",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/scharlie/weap_scharlie_sup_plr_01.ogg",
             "viper/weapons/scharlie/weap_scharlie_sup_plr_02.ogg",
             "viper/weapons/scharlie/weap_scharlie_sup_plr_03.ogg",
             "viper/weapons/scharlie/weap_scharlie_sup_plr_04.ogg",
             "viper/weapons/scharlie/weap_scharlie_sup_plr_05.ogg",
             "viper/weapons/scharlie/weap_scharlie_sup_plr_06.ogg"
            }              
})

sound.Add({
    name =           "mw19.scharlie.fire.first",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/weap_scharlie_fire_first_plr_01.ogg",
             "viper/weapons/scharlie/weap_scharlie_fire_first_plr_02.ogg",
             "viper/weapons/scharlie/weap_scharlie_fire_first_plr_03.ogg",
             "viper/weapons/scharlie/weap_scharlie_fire_first_plr_04.ogg",
             "viper/weapons/scharlie/weap_scharlie_fire_first_plr_05.ogg",
             "viper/weapons/scharlie/weap_scharlie_fire_first_plr_06.ogg"
            }              
})
sound.Add({
    name =           "mw19.scharlie.disconnector",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/weap_scharlie_disconnector_plr_01.ogg",
             "viper/weapons/scharlie/weap_scharlie_disconnector_plr_02.ogg",
             "viper/weapons/scharlie/weap_scharlie_disconnector_plr_03.ogg",
             "viper/weapons/scharlie/weap_scharlie_disconnector_plr_04.ogg",
             "viper/weapons/scharlie/weap_scharlie_disconnector_plr_05.ogg",
             "viper/weapons/scharlie/weap_scharlie_disconnector_plr_06.ogg"
            }              
})

sound.Add({
    name =           "weap_ar_scharlie_ads_up",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_ads_up.ogg"}              
})
sound.Add({
    name =           "weap_ar_scharlie_ads_down",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_ads_down.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_drop_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_drop_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_raise_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_movment.ogg"}              
})


sound.Add({
    name =           "weap_scharlie_selector_on",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/weap_scharlie_selector_on.ogg"}              
})
sound.Add({
    name =           "weap_scharlie_selector_off",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/weap_scharlie_selector_off.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_raise_first_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_first_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_raise_first_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_first_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_raise_first_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_raise_first_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_inspect_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_inspect_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_inspect_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_03.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_inspect_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_inspect_04.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_bolt_release.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_shake.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_fast_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_fast_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_magin_v2_01.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_fast_035",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_magin_v2_02.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_fast_04",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_bolt_release.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_scharlie_reload_empty_fast_05",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/scharlie/wfoly_ar_scharlie_reload_end.ogg"}              
})


-- Sound: 57
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_dmr_01",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_rotate.ogg",
		}
})
-- Sound: 58
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_dmr_02",
	channel = CHAN_WPNFOLEY + 2,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_magout.ogg",
		}
})
-- Sound: 59
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_dmr_03",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_magin_v2_01.ogg",
		}
})
-- Sound: 60
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_dmr_035",
	channel = CHAN_WPNFOLEY + 4,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_magin_v2_02.ogg",
		}
})
-- Sound: 61
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_dmr_04",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_down.ogg",
		}
})
-- Sound: 62
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_dmr_05",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_dmr_end.ogg",
		}
})

-- Sound: 69
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_dmr_01",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_rotate.ogg",
		}
})
-- Sound: 70
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_dmr_02",
	channel = CHAN_WPNFOLEY + 4,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_magout.ogg",
		}
})
-- Sound: 71
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_dmr_03",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_magin_v2_01.ogg",
		}
})
-- Sound: 72
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_dmr_035",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_magin_v2_02.ogg",
		}
})
-- Sound: 73
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_dmr_04",
	channel = CHAN_WPNFOLEY + 7,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_bolt_release.ogg",
		}
})
-- Sound: 74
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_dmr_05",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_empty_dmr_end.ogg",
		}
})

-- Sound: 81
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_01",
	channel = CHAN_WPNFOLEY + 5,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_shake.ogg",
		}
})
-- Sound: 82
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_02",
	channel = CHAN_WPNFOLEY + 6,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_magout.ogg",
		}
})
-- Sound: 83
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_03",
	channel = CHAN_WPNFOLEY + 7,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_magin_v2_01.ogg",
		}
})
-- Sound: 84
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_035",
	channel = CHAN_WPNFOLEY + 8,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_magin_v2_02.ogg",
		}
})
-- Sound: 85
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_04",
	channel = CHAN_WPNFOLEY + 9,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_bolt_release.ogg",
		}
})
-- Sound: 86
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_empty_fast_dmr_05",
	channel = CHAN_WPNFOLEY + 10,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_empty_dmr_end.ogg",
		}
})

-- Sound: 106
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_fast_dmr_01",
	channel = CHAN_WPNFOLEY + 10,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_magout.ogg",
		}
})
-- Sound: 107
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_fast_dmr_02",
	channel = CHAN_WPNFOLEY + 1,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_magin_v2_01.ogg",
		}
})
-- Sound: 108
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_fast_dmr_025",
	channel = CHAN_WPNFOLEY + 2,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_magin_v2_02.ogg",
		}
})
-- Sound: 109
sound.Add({
	name = "wfoly_plr_ar_scharlie_reload_fast_dmr_03",
	channel = CHAN_WPNFOLEY + 3,
	
	volume = 1,
	pitch = {100,100},
	sound = {
		"viper/weapons/scharlie/wfoly_ar_scharlie_reload_fast_dmr_end.ogg",
		}
})