AddCSLuaFile()


---Galima---
sound.Add({
    name =           "mw19.valpha.fire",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/valpha/weap_valpha_sup_plr_01.wav"
})



sound.Add({
    name =           "weap_ar_valpha_ads_up",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_up.ogg"}              
})
sound.Add({
    name =           "weap_ar_valpha_ads_down",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    sound = {"viper/weapons/akilo47/wfoly_ar_akilo47_ads_down.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_raise_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_drop_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_drop.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_selectsemi_off_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_selectsemi_off_selector.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_selectsemi_off_02",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/weap_ar_mcharlie_selector_off.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_selectsemi_on_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_selectsemi_on_selector.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_selectsemi_on_02",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/weap_ar_mcharlie_selector_on.ogg"}              
})



sound.Add({
    name =           "mw19.valpha.disconnector",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/valpha/weap_valpha_disconnector_plr_01.ogg",
             "viper/weapons/valpha/weap_valpha_disconnector_plr_02.ogg",
             "viper/weapons/valpha/weap_valpha_disconnector_plr_03.ogg",
             "viper/weapons/valpha/weap_valpha_disconnector_plr_04.ogg",
             "viper/weapons/valpha/weap_valpha_disconnector_plr_05.ogg"
            }              
})
sound.Add({
    name =           "mw19.valpha.fire.first",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/valpha/weap_mcharlie_fire_first_plr_01.ogg",
             "viper/weapons/valpha/weap_mcharlie_fire_first_plr_02.ogg",
             "viper/weapons/valpha/weap_mcharlie_fire_first_plr_03.ogg",
             "viper/weapons/valpha/weap_mcharlie_fire_first_plr_04.ogg"
            }              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_magcatch.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_boltpull.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_boltforward.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_08",
    channel =        CHAN_WPNFOLEY +8,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_end.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_boltpull.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_boltforward.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_smag_08",
    channel =        CHAN_WPNFOLEY +8,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_smag_end.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_magcatch.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_boltpull.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_08",
    channel =        CHAN_WPNFOLEY +8,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_boltforward.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_inspect_xmag_09",
    channel =        CHAN_WPNFOLEY +9,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_inspect_xmag_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_raise_first_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise_first_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_raise_first_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise_first_selector.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_raise_first_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_raise_first_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magrelease.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_magdown.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_fast_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_maggrab.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_magout.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_smag_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_smag_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_in.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_smag_fast_05",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_maggrab.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_magout.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_xmag_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_magdown.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_xmag_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_arm.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_grab_bolt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_empty_08",
    channel =        CHAN_WPNFOLEY +8,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_empty_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_fast_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_fast_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_fast_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_fast_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_fast_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_charge.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_fast_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_fast_empty_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_maggrab.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_magout.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_smag_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_arm.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_empty_08",
    channel =        CHAN_WPNFOLEY +8,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_empty_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_smag_fast_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_smag_fast_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_smag_fast_empty_end.ogg"}              
})




sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_arm.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_xmag_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_maghit.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_charge.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_empty_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_empty_end.ogg"}              
})


sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_ar_valpha_reload_xmag_fast_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_xmag_fast_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_xmag_fast_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_charge.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_ar_valpha_reload_xmag_fast_empty_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/valpha/wfoly_ar_valpha_reload_xmag_fast_empty_end.ogg"}              
})