AddCSLuaFile()


---Galima---
sound.Add({
    name =           "mw19.aalpha12.fire",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/aalpha12/weap_aalpha12_fire_plr_01.wav",                         
})

sound.Add({
    name =           "mw19.aalpha12.fire.db",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/aalpha12/weap_aalpha12_fire_plr_01_db.ogg",
    "viper/weapons/aalpha12/weap_aalpha12_fire_plr_02_db.ogg",
    "viper/weapons/aalpha12/weap_aalpha12_fire_plr_03_db.ogg"}              
})
sound.Add({
    name =           "mw19.aalpha12.fire.s",
    channel =        CHAN_WEAPON,
    level = 140,
    volume =         1,
    pitch = {80,110},
    sound = "^viper/weapons/aalpha12/weap_aalpha12_fire_plr_sup_01.wav"
})


sound.Add({
    name =           "wfoly_plr_sh_aalpha12_raise_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_drop_01",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_drop.ogg"}              
})

sound.Add({
    name =           "weap_sh_aalpha12_ads_up",
    channel =        CHAN_WPNFOLEY +20,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_lm_pkilo_ads_up.ogg"}              
})        
sound.Add({
    name =           "weap_sh_aalpha12_ads_down",
    channel =        CHAN_WPNFOLEY +21,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_lm_pkilo_ads_down.ogg"}              
})




sound.Add({
    name =           "mw19.aalpha12.disconnector",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/aalpha12/weap_romeo870_disconnector_plr_02.ogg",
             "viper/weapons/aalpha12/weap_romeo870_disconnector_plr_02.ogg",
             "viper/weapons/aalpha12/weap_romeo870_disconnector_plr_03.ogg",
             "viper/weapons/aalpha12/weap_romeo870_disconnector_plr_04.ogg",
             "viper/weapons/aalpha12/weap_romeo870_disconnector_plr_05.ogg"
            }              
})
sound.Add({
    name =           "mw19.aalpha12.fire.first",
    channel =        CHAN_WPNFOLEY,
    volume =         1,
    pitch = {80,110},
    sound = {"viper/weapons/aalpha12/weap_aalpha12_prefire_plr_01.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_drum_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_drum_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_drum_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_drum_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_drum_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_rotate.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_inspect_drum_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_inspect_drum_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_raise_first_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise_first_up.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_raise_first_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise_first_bolt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_raise_first_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_raise_first_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_magout.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_maghits.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_end.ogg"}              
})




sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_boltpull.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_empty_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_boltforward.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_end.ogg"}              
})


sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_magin.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_bolt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_drum_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_drum_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_drum_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_drum_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_drum_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_mvmnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_drum_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_drum_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_drum_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_drum_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_mvnt.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_drum_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_fast_drum_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_fast_drum_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_fast_drum_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_drum_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_boltpull.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_drum_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_drum_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_empty_drum_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_drum_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_boltforward.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_drum_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_drum_end.ogg"}              
})



sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_01",
    channel =        CHAN_WPNFOLEY +1,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_raise.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_02",
    channel =        CHAN_WPNFOLEY +2,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_magout.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_03",
    channel =        CHAN_WPNFOLEY +3,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_maghit.ogg"}              
})
sound.Add({
   name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_04",
    channel =        CHAN_WPNFOLEY +4,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_magin.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_05",
    channel =        CHAN_WPNFOLEY +5,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_boltpull.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_06",
    channel =        CHAN_WPNFOLEY +6,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_boltforward.ogg"}              
})
sound.Add({
    name =           "wfoly_plr_sh_aalpha12_reload_empty_fast_drum_07",
    channel =        CHAN_WPNFOLEY +7,
    volume =         1,
    sound = {"viper/weapons/aalpha12/wfoly_sh_aalpha12_reload_empty_fast_drum_end.ogg"}              
})