AddCSLuaFile()
function SWEP:doSuppressorStats()
    self.Primary.Sound = Sound("weap_pkilo_sup_plr")
    self.Reverb = {
        RoomScale = 50000,
        Sounds = {
            Outside = {
                Layer = Sound("Atmo_AR_Sup.Outside"),
                Reflection = Sound("Reflection_ARSUP.Outside")
            },
    
            Inside = { 
                Layer = Sound("Atmo_AR_Sup.Inside"),
                Reflection = Sound("Reflection_ARSUP.Inside")
            }
        } 
    }
    self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end

function SWEP:doSmgStats()
    local bSup1 = self:HasAttachment("attachment_vm_silencer_east01")
    local bSup2 = self:HasAttachment("attachment_vm_silencer02")
    local bSup3 = self:HasAttachment("attachment_vm_silencer03")
    local bSup4 = self:HasAttachment("attachment_vm_silencer04")

    if (!bSup1 && !bSup2 && !bSup3 && !bSup4) then
        self.Primary.Sound = Sound("mw19.akilo47.smgcal.fire")
        self.Reverb = {
            RoomScale = 50000,
            Sounds = {
                Outside = {
                    Layer = Sound("Atmo_AR3.Outside"),
                    Reflection = Sound("Reflection_AR.Outside")
                },
        
                Inside = { 
                    Layer = Sound("Atmo_AR.Inside"),
                    Reflection = Sound("Reflection_AR.Inside")
                }
            }
        }
    end

    self.Shell = "mwb_shelleject_545"
end

SWEP.Customization = {
    {"att_perk", "attachment_vm_lm_pkilo_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"}, 

    {"attachment_vm_lm_pkilo_stock", "att_vm_stock_heavy01", 
    "att_vm_stock_heavy02", "att_vm_stock_light01", "att_vm_stock_medium01", "att_vm_stock_no"},

    {"attachment_vm_lm_pkilo_mag", "attachment_vm_lm_pkilo_mag_xlrg", "attachment_vm_lm_pkilo_mag_ext"},

    {"attachment_vm_lm_pkilo_barrel", "attachment_vm_lm_pkilo_barrel_short", "attachment_vm_lm_pkilo_barrel_heavy", "attachment_vm_lm_pkilo_barrel_long"},

    {"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01", 
    "att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02", 
    "att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
    "att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
    "att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
    "att_vm_silencer04", "att_vm_silencer05", 'att_vm_silencer06'},

    {"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
    "att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
    "att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
    "att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
    "att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall",
    "att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
    --[["att_vm_scope_mike14", "att_vm_scope_vz"]]},

    {"att_laser", "attachment_vm_lm_pkilo_laser01_cylinder", "attachment_vm_lm_pkilo_laser02_cylinder", 
    "attachment_vm_lm_pkilo_laser03_cylinder"},

    {"att_grip", "attachment_vm_lm_pkilo_angledgrip01", "attachment_vm_lm_pkilo_angledgrip02", "attachment_vm_lm_pkilo_stubbygrip01", 
    "attachment_vm_lm_pkilo_stubbygrip02", "attachment_vm_lm_pkilo_vertgrip01", "attachment_vm_lm_pkilo_vertgrip02", 
    "attachment_vm_lm_pkilo_vertgrip03", "attachment_vm_lm_pkilo_bipod"},
}

--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)   

-- SWEP.Customization = {
--     ["Barrel"] = {
--         Slot = 2,
--         {
--             Key = "attachment_vm_lm_pkilo_barrel",
--             Bodygroups = {
--                 ["barrel_handguard"] = 0
--             },
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_custombarrel",
--             Bodygroups = {
--                 ["barrel_handguard"] = 4
--             },
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_lmgbarrel_grip",
--             Bodygroups = {
--                 ["barrel_handguard"] = 4
--             },
--             ExcludedAttachments = {
--                 ["Underbarrel"] = {2,3,4,5,6,7,8}
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_offset")
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_lmgbarrel",
--             Bodygroups = {
--                 ["barrel_handguard"] = 0
--             },
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_smgbarrel",
--             Bodygroups = {
--                 ["barrel_handguard"] = 2,
--                 ["tag_tip"] = 1
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_smg_pose_offset")
--             end,
--             UsingSmgBarrel = true
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_smgbarcust",
--             Bodygroups = {
--                 ["barrel_handguard"] = 4
--             },
--             ExcludedAttachments = {
--                 ["Underbarrel"] = {2,3,4,5,6,7,8}
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_pro_smg_offset")
--             end
--         }
--     },

--     ["Laser"] = {
--         Slot = 6,
--         {
--             Key = "no_laser",
--         },
--         {
--             Key = "attachment_vm_laser_cylinder01",
--             Bodygroups = {
--                 ["barrel_laser_attach"] = 1
--             },
--             VElement = {
--                 Bone = "tag_laser_attach",
--                 Position = Vector(0.25, 2.3, -0.9),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.LaserAimAngles = Angle(-0.3, 0.05, -45)
--                 self.LaserAimPos = Vector(-2, 0, 0)
--             end
--         },
--         {
--             Key = "attachment_vm_laser_cylinder02",
--             Bodygroups = {
--                 ["barrel_laser_attach"] = 1
--             },
--             VElement = {
--                 Bone = "tag_laser_attach",
--                 Position = Vector(0.25, 2.3, -0.9),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.LaserAimAngles = Angle(-0.2, 0.07, -45)
--                 self.LaserAimPos = Vector(-2, 0, 0)
--             end
--         },       
--         {
--             Key = "attachment_vm_laser_cylinder03",
--             Bodygroups = {
--                 ["barrel_laser_attach"] = 1
--             },
--             VElement = {
--                 Bone = "tag_laser_attach",
--                 Position = Vector(0.25, 2.3, -0.9),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.LaserAimAngles = Angle(-0.3, 0.03, -45)
--                 self.LaserAimPos = Vector(-2, 0, 0)
--             end
--         }
--     },

--     ["Optic"] = {
--         Slot = 4,
--         {
--             Key = "no_sight",
--         },
--         {
--             Key = "attachment_vm_minireddot_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
--                 self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.05)
--                 self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0, 0)
--             end
--         },
--         {
--             Key = "attachment_vm_minireddot02_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
--                 self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.05)
--                 self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0, 0)
--             end
--         },      
--         {
--             Key = "attachment_vm_minireddot03_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
--                 self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.05)
--                 self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_holo_west02",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.08)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.01, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_reflex_east02_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.35)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_reflex_west03",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.3)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_reflex_west04",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.22)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.01, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_holo_west_lod0",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.29)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_holo_east",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.082)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.01, 0)
--             end
--         },  
--         {
--             Key = "attachment_vm_reflex_east",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 3, -1.23)
                -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0)
--             end
--         }, 
--         {
--             Key = "attachment_vm_4x_east_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.126, 2, -1.411)
--             end
--         },        
--         {
--             Key = "attachment_vm_4x_west_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.008, 2, -1.514)
--             end
--         },        
--         {
--             Key = "attachment_vm_4x_west02_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.0084, 2, -1.407)
--             end
--         },
--         {
--             Key = "attachment_vm_thermal_east_tall",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             VElement = {
--                 Bone = "tag_reflex",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.0155, 2, -1.345)
--             end
--         }, 
--         {
--             Key = "attachment_vm_thermal_hybrid",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             VElement = {
--                 Bone = "tag_reflex",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.016, 2, -0.917)
                -- self.HybridAimAngles = Angle(-0.05, 0, -45)
                -- self.HybridAimPos = Vector(-1.8, 2, -0.45)
--             end
--         }, 
--         {
--             Key = "attachment_vm_thermal_west_01",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             VElement = {
--                 Bone = "tag_reflex",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.013, 2, -0.902)
--             end
--         }, 
--         {
--             Key = "weapon_vm_scope_mike14_alt",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.009, 4, -1.287)
                -- self.Zoom.Blur.EyeFocusDistance = 3.5
--             end
--         }, 
--         {
--             Key = "attachment_vm_scope_vz",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.013, 4, -1.222)
                -- self.Zoom.Blur.EyeFocusDistance = 3.5
--             end
--         }, 
--         {
--             Key = "attachment_vm_hybrid_west",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             VElement = {
--                 Bone = "tag_reflex",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
                -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.013, 3, -1.055)
                -- self.HybridAimAngles = Angle(0, 0.03, 0)
                -- self.HybridAimPos = Vector(0,0,-2.25)
--             end
--         }, 
--         {
--             Key = "attachment_vm_hybrid_west03",
--             Bodygroups = {
--                 ["tag_rail"] = 1,
--             },
--             VElement = {
--                 Bone = "tag_reflex",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.008, 2, -0.985)
--                 self.Zoom.Blur.EyeFocusDistance = 3.5
--                 self.HybridAimAngles = Angle(0, 0, -45)
--                 self.HybridAimPos = Vector(-1.55, 2, -0.15)
--             end
--         }, 
--     },

--     ["Muzzle"] = {
--         Slot = 3,
--         {
--             Key = "no_muzzle"
--         },
--         {
--             Key = "attachment_vm_flashhider01",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
--             end 
--         },               
--         {
--             Key = "attachment_vm_flashhider02",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
--             end 
--         },                         
--         {
--             Key = "attachment_vm_flashhider05",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
--             end 
--         },                          
--         {
--             Key = "attachment_vm_muzzlebrake01",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },         
--         {
--             Key = "attachment_vm_muzzlebrake02",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },         
--         {
--             Key = "attachment_vm_muzzlebrake03",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },         
--         {
--             Key = "attachment_vm_muzzlebrake04",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },         
--         {
--             Key = "attachment_vm_compensator01",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },   
--         {
--             Key = "attachment_vm_compensator02",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },          
--         {
--             Key = "attachment_vm_muzzlemelee01",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },   
--         {
--             Key = "attachment_vm_muzzlemelee02",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--             end 
--         },      
--         {
--             Key = "attachment_vm_silencer_east01",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 doSuppressorStats(self)
--             end 
--         },        
--         {
--             Key = "attachment_vm_silencer02",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 doSuppressorStats(self)
--             end 
--         },
--         {
--             Key = "attachment_vm_silencer03",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 doSuppressorStats(self)
--             end 
--         },
--         {
--             Key = "attachment_vm_silencer04",
--             Bodygroups = {
--                 ["tag_tip"] = 2
--             },
--             VElement = {
--                 Bone = "tag_silencer",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [1] = {Vector(0, 6.5, 0.15), Angle()},
--                         [2] = {Vector(0, 6.5, 0.15), Angle()},
--                         [3] = {Vector(0, 13, 0.1), Angle()},
--                         [4] = {Vector(0, 13, 0), Angle()},
--                         [5] = {Vector(0, -1.9, 0), Angle()},
--                         [6] = {Vector(0, -0.25, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 doSuppressorStats(self)
--             end 
--         },
--     },

--     ["Perk"] = {
--         Slot = 1,
--         {
--             Key = "no_perk",
--         },
--         {
--             Key = "perk_soh",
--             Stats = function(self)
--                 self.Animations.Reload = self.Animations.Reload_Fast
--                 self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast                
--                 self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
--                 self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
--                 self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
--                 self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
--             end
--         },
--         {
--             Key = "perk_fastmelee",
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "perk_heavymelee",
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "perk_fmj",
--             Stats = function(self)
--             end
--         }
--     },

--     ["Stock"] = {
--         Slot = 7,
--         {
--             Key = "attachment_vm_lm_pkilo_stock",
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_lmgstock",
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_smgstock_unfolded",
--             Bodygroups = {
--                 ["stock_adapter"] = 1
--             },
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_stock_light01",
--             Bodygroups = {
--                 ["stock_adapter"] = 1
--             },
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_stock_medium01",
--             Bodygroups = {
--                 ["stock_adapter"] = 1
--             },
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_smgstock",
--             ExcludedAttachments = {
--                 ["Magazine"] = {4}
--             },
--             Bodygroups = {
--                 ["stock_adapter"] = 0
--             },
--             VElement = {
--                 Bone = "tag_stock_attach",
--                 Position = Vector(2.5, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [2] = {Vector(0, 0, 0), Angle()},
--                         [3] = {Vector(0, 0, 0), Angle()},
--                         [4] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 --self:RemoveValue("LaserAimAngles")
--                 --self:RemoveValue("LaserAimPos")
--                 --self.ViewModelOffsets.Aim.Pos.y = self.ViewModelOffsets.Aim.Pos.y + 5
--             end
--         },
    --     {
    --         Key = "attachment_vm_lm_pkilo_stockno",
    --         Bodygroups = {
    --             ["stock_adapter"] = 1
    --         },
    --         Stats = function(self)
    --             --self:RemoveValue("LaserAimAngles")
    --             --self:RemoveValue("LaserAimPos")
    --             --self.ViewModelOffsets.Aim.Pos.y = self.ViewModelOffsets.Aim.Pos.y + 5
    --         end
    --     }
    -- },

--     ["Underbarrel"] = {
--         Slot = 8,
--         {
--             Key = "no_underbarrel",
--         },
--         {
--             Key = "attachment_vm_angledgrip_lod0",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_grip_attach",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, 0, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_ang_offset")

--                 for name, attachments in pairs(self.Customization) do
--                     local att = self.Customization[name][self.Customization[name].m_Index]

--                     if (att.UsingSmgBarrel != nil && att.UsingSmgBarrel == true) then
--                         self:SetGripPoseParameter("grip_smg_anggrip_offset")
--                         break
--                     end
--                 end
--             end
--         },
--         {
--             Key = "attachment_vm_angledgrip04",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_grip_attach",
--                 Position = Vector(0, 0, 0),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, -1, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_ang_offset")

--                 for name, attachments in pairs(self.Customization) do
--                     local att = self.Customization[name][self.Customization[name].m_Index]

--                     if (att.UsingSmgBarrel != nil && att.UsingSmgBarrel == true) then
--                         self:SetGripPoseParameter("grip_smg_anggrip_offset")
--                         break
--                     end
--                 end
--             end
--         },
--         {
--             Key = "attachment_vm_vertgrip02_lod0",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_folding_grip",
--                 Position = Vector(0, 0, 0.1),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, -1, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_offset")

--                 for name, attachments in pairs(self.Customization) do
--                     local att = self.Customization[name][self.Customization[name].m_Index]

--                     if (att.UsingSmgBarrel != nil && att.UsingSmgBarrel == true) then
--                         self:SetGripPoseParameter("grip_vert_pro_smg_offset")
--                         break
--                     end
--                 end
--             end
--         },
--         {
--             Key = "attachment_vm_vertgrip03",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_folding_grip",
--                 Position = Vector(0, 0, 0.1),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, -1, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_offset")
--             end
--         },
--         {
--             Key = "attachment_vm_vertgrip_stubby02",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_folding_grip",
--                 Position = Vector(0, 0, 0.1),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, -1, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_offset")
--             end
--         },
--         {
--             Key = "attachment_vm_vertgrip_stubby01",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_folding_grip",
--                 Position = Vector(0, 0, 0.1),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, -1, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_pro_offset")
--             end
--         },
--         {
--             Key = "attachment_vm_vertgrip_stubby04",
--             Bodygroups = {
--                 ["barrel_handguard"] = 1
--             },
--             VElement = {
--                 Bone = "tag_folding_grip",
--                 Position = Vector(0, 0, 0.1),
--                 Angles = Angle(),
--                 Offsets = { 
--                     ["Barrel"] = {
--                         [5] = {Vector(0, -1, 0), Angle()}
--                     }
--                 }
--             },
--             Stats = function(self)
--                 self:SetGripPoseParameter("grip_vert_pro_offset")
--             end
--         },
--     },
    
--     ["Magazine"] = {
--         Slot = 5,
--         {
--             Key = "attachment_vm_lm_pkilo_mag",
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_xmags",
--             Stats = function(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_smgmag",
--             Stats = function(self)
--                 doSmgStats(self)
--             end
--         },
--         {
--             Key = "attachment_vm_lm_pkilo_drum_mag",
--             Stats = function(self)
--             end
--         }
--     },

--     -- ["Camo"] = {
--     --     Slot = 9,
--     --     {
--     --         Key = "no_camo",
--     --     },
--     --     {
--     --         Key = "camo_jermasus",
--     --         Stats = function(self)
--     --         end
--     --     },
--     --     {
--     --         Key = "camo_digital",
--     --         Stats = function(self)
--     --         end
--     --     }
--     -- },
-- }