Files
call-of-duty-tdm/gamemodes/cod_custom/entities/weapons/tdm_knife.lua
2026-03-30 10:39:52 +03:00

86 lines
2.4 KiB
Lua

AddCSLuaFile()
SWEP.PrintName = "Knife"
SWEP.Slot = 0
SWEP.SlotPos = 4
SWEP.Instructions = ""
SWEP.ViewModel = "models/tdmg/wep/c_combat_knife.mdl"
SWEP.ViewModelFOV = 75
SWEP.UseHands = true
SWEP.Primary.Automatic = false
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = false
SWEP.HitDistance = 56
SWEP.DrawAmmo = false
function SWEP:Initialize()
self:SetHoldType("knife")
end
function SWEP:Knifing()
self:SendWeaponAnim(ACT_VM_PRIMARYATTACK)
local ply = self:GetOwner()
ply:ViewPunch(Angle(0,-20,10))
timer.Simple(0.1, function()
if !IsValid(ply) then return end
ply:SetAnimation(PLAYER_ATTACK1)
end)
if SERVER then
ply:EmitSound("tdmg/wep/knife_miss.wav")
timer.Simple(0.15, function()
if !IsValid(ply) or !IsValid(self) then return end
local tr = util.TraceLine( {
start = self.Owner:GetShootPos(),
endpos = self.Owner:GetShootPos() + self.Owner:GetAimVector() * self.HitDistance,
filter = self.Owner,
mask = MASK_SHOT_HULL
} )
if ( !IsValid( tr.Entity ) ) then
tr = util.TraceHull( {
start = self.Owner:GetShootPos(),
endpos = self.Owner:GetShootPos() + self.Owner:GetAimVector() * self.HitDistance,
filter = self.Owner,
mins = Vector( -16, -16, -8 ),
maxs = Vector( 16, 16, 8 ),
mask = MASK_SHOT_HULL
} )
end
local ent = tr.Entity
if IsValid(ent) and (ent:IsPlayer() or ent:IsNPC()) then
ent:TakeDamage(250, ply, self)
ply:EmitSound("tdmg/wep/knife_hit"..math.random(1,3)..".wav")
elseif tr.Hit then
ply:EmitSound("physics/concrete/rock_impact_hard"..math.random(1,6)..".wav")
end
end)
timer.Simple(0.5, function()
if !IsValid(ply) or !IsValid(self) then return end
ply:SetActiveWeapon(nil)
ply:SelectWeapon(ply.FastKnifeBeforeWep)
self:Remove()
end)
end
return true
end
function SWEP:PrimaryAttack() end
function SWEP:SecondaryAttack() end
function SWEP:Reload() end
function SWEP:DrawWorldModel() end