Files
call-of-duty-tdm/lua/weapons/mg_tango21/customization.lua
2026-03-30 10:39:52 +03:00

1017 lines
37 KiB
Lua

AddCSLuaFile()
function SWEP:doSuppressorStats()
self.Primary.Sound = Sound("mw19.tango21.fire.s")
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_AR_Sup.Outside"),
Reflection = Sound("Reflection_ARSUP.Outside")
},
Inside = {
Layer = Sound("Atmo_AR_Sup.Inside"),
Reflection = Sound("Reflection_ARSUP.Inside")
}
}
}
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
function SWEP:doCalConversionStats()
local bSup1 = self:HasAttachment("attachment_vm_silencer_east01")
local bSup2 = self:HasAttachment("attachment_vm_silencer02")
local bSup3 = self:HasAttachment("attachment_vm_silencer03")
local bSup4 = self:HasAttachment("attachment_vm_silencer04")
if (!bSup1 && !bSup2 && !bSup3 && !bSup4) then
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_Pistol.Outside"),
Reflection = Sound("Reflection_Pistol.Outside")
},
Inside = {
Layer = Sound("Atmo_Pistol.Inside"),
Reflection = Sound("Reflection_Pistol.Inside")
}
}
}
end
self.Primary.Ammo = "SMG1"
self.ParticleEffects.MuzzleFlash = "AC_muzzle_pistol"
self.Shell = "mwb_shelleject_9mm"
end
SWEP.Customization = {
{"att_perk", "attachment_vm_ar_tango21_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"},
{"att_receiver"},
{"attachment_vm_ar_tango21_barrel", "attachment_vm_ar_tango21_barrel_short", "attachment_vm_ar_tango21_barrel_med",
"attachment_vm_ar_tango21_barrel_long"},
{"attachment_vm_ar_tango21_stock", "attachment_vm_ar_tango21_stock_tactical",
"attachment_vm_ar_tango21_stock_light", "attachment_vm_ar_tango21_stock_heavy"},
{"attachment_vm_ar_tango21_mag", "attachment_vm_ar_tango21_drummag", "attachment_vm_ar_tango21_xmags"},
{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
"att_vm_hybrid_west01", "att_vm_hybrid_west02", "att_vm_hybrid_west02_thermal", "att_vm_hybrid_west03",
"att_vm_4x_east01_tall", "att_vm_reflex_west04", "att_vm_2x_west01",
"att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
"att_vm_scope_mike14", "att_vm_scope_vz"},
{"att_laser", "attachment_vm_ar_tango21_laser01", "attachment_vm_ar_tango21_laser02",
"attachment_vm_ar_tango21_laser03"},
{"att_grip", "attachment_vm_ar_tango21_bipodgrip", "attachment_vm_ar_tango21_angledgrip01", "attachment_vm_ar_tango21_angledgrip02", "attachment_vm_ar_tango21_stubbygrip01",
"attachment_vm_ar_tango21_stubbygrip02", "attachment_vm_ar_tango21_vertgrip01", "attachment_vm_ar_tango21_vertgrip02",
"attachment_vm_ar_tango21_vertgrip03"},
}
--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)
-- SWEP.Customization = {
-- ["Barrel"] = {
-- Slot = 2,
-- {
-- Key = "attachment_vm_ar_tango21_barrel",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_barrel_long",
-- Bodygroups = {
-- ["tag_tip"] = 2,
-- ["tag_grip_hide"] = 1,
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_barrel_med",
-- Bodygroups = {
-- ["tag_tip"] = 4,
-- ["tag_grip_hide"] = 1,
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_barrel_short",
-- Bodygroups = {
-- ["tag_tip"] = 6,
-- },
-- Stats = function(self)
-- end
-- },
-- },
-- ["Laser"] = {
-- Slot = 6,
-- {
-- Key = "no_laser"
-- },
-- {
-- Key = "attachment_vm_laser01",
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
-- self.LaserAimPos = Vector(-2, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_laser02",
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.4, 0.265, -45)
-- self.LaserAimPos = Vector(-2, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_laser03",
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- }
-- }
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
-- self.LaserAimPos = Vector(-2, 0, 0)
-- end
-- }
-- },
-- ["Optic"] = {
-- Slot = 4,
-- {
-- Key = "no_sight",
-- },
-- {
-- Key = "attachment_vm_minireddot_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.1)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.025, 0, -0.05)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot03_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.05)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west02",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_east",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.03, 0, -0.065)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.35)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west03",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.35)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west04",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.23)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, -0.03, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west_lod0",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.3)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.15, -0.015, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_east_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.095, 0, -0.4)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.505)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.4)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_east_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.33)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_hybrid",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, 0.095)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- self.HybridAimAngles = Angle(0, 0.02, -45)
-- self.HybridAimPos = Vector(-1.75, 0, 0.6)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_west_01",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, 0.11)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- end
-- },
-- {
-- Key = "weapon_vm_scope_mike14_alt",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.022, 2.5, -0.28)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_scope_vz",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.017, 2.5, -0.21)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.045)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- self.HybridAimAngles = Angle(-0.01, 0.02, 0)
-- self.HybridAimPos = Vector(-0.015,2,-1.25)
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west02",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.305)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.1, 0)
-- self.HybridAimAngles = Angle(0, 0, 0)
-- self.HybridAimPos = Vector(0, 0, -0.31)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west02_thermal",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.305)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.1, 0)
-- self.HybridAimAngles = Angle(0, 0, 0)
-- self.HybridAimPos = Vector(0, 0, -0.31)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west03",
-- Bodygroups = {
-- ["tag_sight"] = 2,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, -1, 0.025)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0)
-- self.HybridAimAngles = Angle(0, 0.02, -45)
-- self.HybridAimPos = Vector(-1.55, 0, 0.85)
-- end
-- },
-- },
-- ["Muzzle"] = {
-- Slot = 3,
-- {
-- Key = "no_muzzle"
-- },
-- {
-- Key = "attachment_vm_flashhider01",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider02",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider03",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider05",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake01",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake02",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake03",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake04",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator01",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator02",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee01",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee02",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer_east01",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer02",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer03",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer04",
-- Bodygroups = {
-- ["tag_tip"] = 1
-- },
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 6.35, 0), Angle()},
-- [3] = {Vector(0, 3.6, 0), Angle()},
-- [4] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- },
-- ["Perk"] = {
-- Slot = 1,
-- {
-- Key = "no_perk",
-- },
-- {
-- Key = "perk_soh",
-- Stats = function(self)
-- self.Animations.Reload = self.Animations.Reload_Fast
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
-- self.Animations.reload_drum = self.Animations.reload_drum_fast
-- self.Animations.reload_empty_drum = self.Animations.reload_empty_drum_fast
-- self.Animations.reload_xmag = self.Animations.reload_xmag_fast
-- self.Animations.reload_empty_xmag = self.Animations.reload_empty_xmag_fast
-- end
-- },
-- {
-- Key = "perk_fastmelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_heavymelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_fmj",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Stock"] = {
-- Slot = 7,
-- {
-- Key = "attachment_vm_ar_tango21_stock",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_stock_heavy",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_stock_light",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_stock_tactical",
-- Stats = function(self)
-- end
-- },
-- },
-- ["Underbarrel"] = {
-- Slot = 8,
-- {
-- Key = "no_underbarrel",
-- },
-- {
-- Key = "attachment_vm_angledgrip_lod0",
-- VElement = {
-- Bone = "tag_grip_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [4] = {Vector(0, 0, -0.175), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_angledgrip04",
-- VElement = {
-- Bone = "tag_grip_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, -1.5, 0), Angle()},
-- [2] = {Vector(0, -1.5, 0), Angle()},
-- [3] = {Vector(0, -1.5, 0), Angle()},
-- [4] = {Vector(0, -1.5, -0.175), Angle()},
-- [5] = {Vector(0, -1.5, 0), Angle()},
-- [6] = {Vector(0, -1.5, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip02_lod0",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [4] = {Vector(0, 0, -0.175), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip03",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [4] = {Vector(0, 0, -0.175), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby02",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [4] = {Vector(0, 0, -0.175), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vertpro_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby01",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [4] = {Vector(0, 0, -0.175), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vertpro_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby04",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [4] = {Vector(0, 0, -0.175), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vertpro_offset")
-- end
-- },
-- },
-- ["Magazine"] = {
-- Slot = 5,
-- {
-- Key = "attachment_vm_ar_tango21_mag",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_xmags",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_tango21_drummag",
-- Stats = function(self)
-- end
-- }
-- },
-- }