831 lines
31 KiB
Lua
831 lines
31 KiB
Lua
AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("mw19.scharlie.fire.s")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_AR_Sup.Outside"),
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Reflection = Sound("Reflection_ARSUP.Outside")
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},
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Inside = {
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Layer = Sound("Atmo_AR_Sup.Inside"),
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Reflection = Sound("Reflection_ARSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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SWEP.Customization = {
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{"att_perk", "attachment_vm_ar_scharlie_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"},
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{"att_receiver"},
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{"attachment_vm_ar_scharlie_barrel", "attachment_vm_ar_scharlie_barrel_pdw", "attachment_vm_ar_scharlie_barrel_mid", "attachment_vm_ar_scharlie_barrel_long"},
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{"attachment_vm_ar_scharlie_mag", "attachment_vm_ar_scharlie_mag_dmr", "attachment_vm_ar_scharlie_mmags", "attachment_vm_ar_scharlie_xmags"},
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{"attachment_vm_ar_scharlie_stock", "attachment_vm_ar_scharlie_stock_light", "attachment_vm_ar_scharlie_stock_dmr", "att_vm_stock_heavy01",
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"att_vm_stock_heavy02", "att_vm_stock_light01", "att_vm_stock_medium01", "att_vm_stock_no"},
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{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
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"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
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"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
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"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
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"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
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"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
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{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
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"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
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"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
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"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
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"att_vm_hybrid_west01", "att_vm_hybrid_west02", "att_vm_hybrid_west02_thermal", "att_vm_reflex_west04", "att_vm_2x_west01",
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"att_vm_hybrid_west03", "att_vm_4x_east01_tall",
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"att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
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"att_vm_scope_mike14", "att_vm_scope_vz"},
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{"att_laser", "attachment_vm_ar_scharlie_laser01", "attachment_vm_ar_scharlie_laser02", "attachment_vm_ar_scharlie_laser03"},
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{"att_grip", "attachment_vm_ar_scharlie_bipodgrip", "attachment_vm_ar_scharlie_angledgrip01", "attachment_vm_ar_scharlie_angledgrip02", "attachment_vm_ar_scharlie_stubbygrip01",
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"attachment_vm_ar_scharlie_stubbygrip02", "attachment_vm_ar_scharlie_vertgrip01", "attachment_vm_ar_scharlie_vertgrip02",
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"attachment_vm_ar_scharlie_vertgrip03"},
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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-- SWEP.Customization = {
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-- ["Barrel"] = {
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-- Slot = 2,
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-- {
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-- Key = "attachment_vm_ar_scharlie_barrel",
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-- },
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-- {
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-- Key = "attachment_vm_ar_scharlie_barrel_long",
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-- Bodygroups = {
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-- ["tag_frontsight"] = 2
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_ar_scharlie_barrel_mid",
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-- Bodygroups = {
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-- ["tag_frontsight"] = 4
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_ar_scharlie_barrel_pdw",
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-- Bodygroups = {
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-- ["tag_frontsight"] = 6
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-- },
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Laser"] = {
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-- Slot = 6,
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-- {
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-- Key = "no_laser",
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-- },
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-- {
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-- Key = "attachment_vm_laser01",
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 3, 0), Angle()},
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-- [3] = {Vector(0, 3, 0), Angle()},
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-- [4] = {Vector(0, -4, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
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-- self.LaserAimPos = Vector(-2, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser02",
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 3, 0), Angle()},
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-- [3] = {Vector(0, 3, 0), Angle()},
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-- [4] = {Vector(0, -4, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.4, 0.265, -45)
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-- self.LaserAimPos = Vector(-2, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser03",
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-- VElement = {
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-- Bone = "tag_laser_attach",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 3, 0), Angle()},
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-- [3] = {Vector(0, 3, 0), Angle()},
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-- [4] = {Vector(0, -4, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
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-- self.LaserAimPos = Vector(-2, 0, 0)
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-- end
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-- }
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-- },
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-- ["Optic"] = {
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-- Slot = 4,
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-- {
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-- Key = "no_sight",
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-- },
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-- {
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-- Key = "attachment_vm_minireddot_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.35)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot02_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.43)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot03_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.4)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west02",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.25)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_east",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, -2, 0.37)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east02_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.08)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west03",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west04",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.23)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west_lod0",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.23)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_east_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.115, 0, 0.04)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.065)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west02_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 1,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.00, 0, 0.043)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_east_tall",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.107)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_hybrid",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.53)
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-- self.HybridAimAngles = Angle(-0.45, -1, -45)
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-- self.HybridAimPos = Vector(-1.9, 0, 1.05)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_thermal_west_01",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.55)
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-- end
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-- },
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-- {
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-- Key = "weapon_vm_scope_mike14_alt",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0, 0.16)
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-- self.Zoom.Blur.EyeFocusDistance = 3.5
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_scope_vz",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.23)
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-- self.Zoom.Blur.EyeFocusDistance = 3.5
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_hybrid_west",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.4)
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-- self.HybridAimAngles = Angle(-0.55, 0, 0)
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-- self.HybridAimPos = Vector(0,0,-0.85)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_hybrid_west02",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.016, 0, 0.135)
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-- self.HybridAimAngles = Angle(0, 0, 0)
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-- self.HybridAimPos = Vector(0, 0, 0.15)
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-- self.Zoom.Blur.EyeFocusDistance = 3.5
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_hybrid_west02_thermal",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.016, 0, 0.135)
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-- self.HybridAimAngles = Angle(0, 0, 0)
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-- self.HybridAimPos = Vector(0, 0, 0.15)
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-- self.Zoom.Blur.EyeFocusDistance = 3.5
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_hybrid_west03",
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-- Bodygroups = {
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-- ["tag_backsight"] = 2,
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-- ["tag_frontsight"] = 1
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0, 0.465)
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-- self.Zoom.Blur.EyeFocusDistance = 3.5
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-- self.HybridAimAngles = Angle(-0.15, -1, -45)
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-- self.HybridAimPos = Vector(-1.65, 0, 1.35)
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-- end
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-- },
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-- },
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-- ["Muzzle"] = {
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-- Slot = 3,
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-- {
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-- Key = "no_muzzle"
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-- },
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-- {
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-- Key = "attachment_vm_flashhider01",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 0.5, 0), Angle()},
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-- [3] = {Vector(0, -0.1, 0), Angle()},
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-- [4] = {Vector(0, -6.75, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_flashhider02",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_flashhider03",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_flashhider05",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_muzzlebrake01",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_muzzlebrake02",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_muzzlebrake03",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_muzzlebrake04",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_compensator01",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_compensator02",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_muzzlemelee01",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_muzzlemelee02",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_silencer_east01",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- doSuppressorStats(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_silencer02",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- doSuppressorStats(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_silencer03",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- doSuppressorStats(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_silencer04",
|
|
-- VElement = {
|
|
-- Bone = "tag_silencer",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0.5, 0), Angle()},
|
|
-- [3] = {Vector(0, -0.1, 0), Angle()},
|
|
-- [4] = {Vector(0, -6.75, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- doSuppressorStats(self)
|
|
-- end
|
|
-- },
|
|
-- },
|
|
|
|
-- ["Perk"] = {
|
|
-- Slot = 1,
|
|
-- {
|
|
-- Key = "no_perk",
|
|
-- },
|
|
-- {
|
|
-- Key = "perk_soh",
|
|
-- Stats = function(self)
|
|
-- self.Animations.Reload = self.Animations.Reload_Fast
|
|
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
|
|
-- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
|
|
-- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
|
|
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
|
|
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "perk_fastmelee",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "perk_heavymelee",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "perk_fmj",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- }
|
|
-- },
|
|
|
|
-- ["Stock"] = {
|
|
-- Slot = 7,
|
|
-- {
|
|
-- Key = "attachment_vm_ar_scharlie_stock",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_ar_scharlie_stock_dmr",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_ar_scharlie_stock_light",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_stock_medium01",
|
|
-- Bodygroups = {
|
|
-- ["stock_adapter"] = 1
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- }
|
|
-- },
|
|
|
|
-- ["Underbarrel"] = {
|
|
-- Slot = 8,
|
|
-- {
|
|
-- Key = "no_underbarrel",
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_angledgrip_lod0",
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_ang_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_angledgrip04",
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_ang_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip02_lod0",
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip03",
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip_stubby02",
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip_stubby01",
|
|
-- Stats = function(self)
|
|
-- local bHasLaser = self:HasAttachment("attachment_vm_laser01")
|
|
-- || self:HasAttachment("attachment_vm_laser02")
|
|
-- || self:HasAttachment("attachment_vm_laser03")
|
|
|
|
-- self:SetGripPoseParameter(bHasLaser && "grip_vert_offset" || "grip_vert_pro_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip_stubby04",
|
|
-- Stats = function(self)
|
|
-- local bHasLaser = self:HasAttachment("attachment_vm_laser01")
|
|
-- || self:HasAttachment("attachment_vm_laser02")
|
|
-- || self:HasAttachment("attachment_vm_laser03")
|
|
|
|
-- self:SetGripPoseParameter(bHasLaser && "grip_vert_offset" || "grip_vert_pro_offset")
|
|
-- end
|
|
-- },
|
|
-- },
|
|
|
|
-- ["Magazine"] = {
|
|
-- Slot = 5,
|
|
-- {
|
|
-- Key = "attachment_vm_ar_scharlie_mag",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_ar_scharlie_mmags",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_ar_scharlie_xmags",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- }
|
|
-- },
|
|
-- } |