363 lines
11 KiB
Lua
363 lines
11 KiB
Lua
AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("weap_mike_sup_plr")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_Pistol_Mag_Sup.Outside"),
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Reflection = Sound("Reflection_ARSUP.Outside")
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},
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Inside = {
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Layer = Sound("Atmo_Pistol_Sup.Inside"),
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Reflection = Sound("Reflection_ARSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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end
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SWEP.Customization = {
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{"att_perk", "att_vm_pi_mike_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_fastswap"},
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{"att_stock", "attachment_vm_pi_mike_stockl", "attachment_vm_pi_mike_stockh"},
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{"attachment_vm_pi_mike_mag", "attachment_vm_pi_mike_xmags", "attachment_vm_pi_mike_drummag"},
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{"attachment_vm_pi_mike_grip", "attachment_vm_pi_mike_pistolgrip01",
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"attachment_vm_pi_mike_pistolgrip02", "attachment_vm_pi_mike_pistolgrip03"},
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{"att_muzzle", "att_vm_flashhider01_pstl", "att_vm_compensator01_pstl", "att_vm_muzzlebrake01_pstl",
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"att_vm_silencer01_pstl", "att_vm_silencer02_pstl", "att_vm_silencer04_pstl", "att_vm_oil_filter_suppressor"},
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{"att_sight", "att_vm_minireddot01", "att_vm_minireddot02", "att_vm_minireddot03"},
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{"attachment_vm_pi_mike_barrel", "attachment_vm_pi_mike_barsil", "attachment_vm_pi_mike_barlight", "attachment_vm_pi_mike_barauto"},
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{"att_laser", "att_vm_pi_mike_laser01", "att_vm_pi_mike_laser02", "att_vm_pi_mike_laser03"}
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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-- SWEP.Customization = {
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-- ["Slide"] = {
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-- Slot = 3,
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-- {
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-- Key = "attachment_vm_pi_mike_barrel",
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_barlight",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_barsil",
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-- ExcludedAttachments = {
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-- ["Muzzle"] = {2,3,4,5,6,7,8}
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_barauto",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Laser"] = {
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-- Slot = 8,
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-- {
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-- Key = "no_laser",
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-- },
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-- {
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-- Key = "attachment_vm_laser_pstl",
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-- -- ExcludedAttachments = {
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-- -- ["Foregrip"] = {2}
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-- -- },
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-- Bodygroups = {
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-- ["laserrail"] = 1
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser_pstl03",
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-- -- ExcludedAttachments = {
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-- -- ["Foregrip"] = {2}
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-- -- },
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-- Bodygroups = {
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-- ["laserrail"] = 1
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_laser_pstl04",
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-- -- ExcludedAttachments = {
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-- -- ["Foregrip"] = {2}
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-- -- },
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-- Bodygroups = {
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-- ["laserrail"] = 1
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-- },
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Optic"] = {
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-- Slot = 7,
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-- {
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-- Key = "no_sight",
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-- },
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-- {
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-- Key = "attachment_vm_minireddot01",
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot02",
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot03",
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5)
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-- end
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-- },
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-- },
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-- ["Muzzle"] = {
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-- Slot = 6,
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-- {
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-- Key = "no_muzzle"
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-- },
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-- {
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-- Key = "attachment_vm_flashhider_psl01",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_muzzlebrake_pstl01",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_compensator_pstl01",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_oil_filter_suppressor",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_silencer_pstl_02",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_silencerpstl03",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_silencerpstl",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Slide"] = {
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-- [2] = {Vector(0, 0, 0), Angle()},
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-- [3] = {Vector(0, 0, 0), Angle()},
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-- [4] = {Vector(0, 1.55, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- },
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-- ["Pistol Grip"] = {
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-- Slot = 5,
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-- {
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-- Key = "attachment_vm_pi_mike_grip",
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_pistolgrip01",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_pistolgrip02",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_pistolgrip03",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Magazine"] = {
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-- Slot = 4,
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-- {
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-- Key = "attachment_vm_pi_mike_mag",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_xmags",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_drummag",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Stock"] = {
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-- Slot = 2,
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-- {
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-- Key = "no_stock",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_stockl",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_pi_mike_stockh",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Perk"] = {
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-- Slot = 1,
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-- {
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-- Key = "no_perk",
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-- },
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-- {
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-- Key = "perk_soh",
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-- Stats = function(self)
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-- self.Animations.Reload = self.Animations.Reload_Fast
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-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
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-- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
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-- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
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-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
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-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
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-- end
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-- },
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-- {
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-- Key = "perk_fastmelee",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "perk_heavymelee",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "perk_fmj",
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-- Stats = function(self)
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-- end
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-- }
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-- }
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-- } |