Files
call-of-duty-tdm/lua/weapons/mg_falima/customization.lua
2026-03-30 10:39:52 +03:00

925 lines
33 KiB
Lua

AddCSLuaFile()
function SWEP:doSuppressorStats()
self.Primary.Sound = Sound("mw19.falima.fire.suppressed")
self.Reverb = {
RoomScale = 50000,
Sounds = {
Outside = {
Layer = Sound("Atmo_AR_Sup.Outside"),
Reflection = Sound("Reflection_ARSUP.Outside")
},
Inside = {
Layer = Sound("Atmo_AR_Sup.Inside"),
Reflection = Sound("Reflection_ARSUP.Inside")
}
}
}
self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
end
SWEP.Customization = {
{"att_perk", "attachment_vm_ar_falima_perk_soh", "attachment_vm_ar_falima_perk_fullauto", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"},
{"attachment_vm_ar_falima_barrel", "attachment_vm_ar_falima_barlong", "attachment_vm_ar_falima_barsmg"},
{"attachment_vm_ar_falima_stock", "attachment_vm_ar_falima_stockl", "att_vm_stock_heavy01",
"att_vm_stock_heavy02", "att_vm_stock_light01", "att_vm_stock_medium01", "att_vm_stock_no"},
{"attachment_vm_ar_falima_mag", "attachment_vm_ar_falima_mmags", "attachment_vm_ar_falima_xmags"},
{"attachment_vm_ar_falima_forend"},
{"attachment_vm_ar_falima_receiver"},
{"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01",
"att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02",
"att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01",
"att_vm_muzzlebrake02", "att_vm_muzzlebrake03",
"att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03",
"att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"},
{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid", "att_vm_reflex_west04", "att_vm_2x_west01",
"att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall",
"att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
"att_vm_scope_mike14", "att_vm_scope_vz"},
{"att_laser", "attachment_vm_ar_falima_laser01", "attachment_vm_ar_falima_laser02", "attachment_vm_ar_falima_laser03"},
{"att_grip", "attachment_vm_ar_falima_angledgrip01", "attachment_vm_ar_falima_angledgrip02", "attachment_vm_ar_falima_stubbygrip01",
"attachment_vm_ar_falima_stubbygrip02", "attachment_vm_ar_falima_vertgrip01", "attachment_vm_ar_falima_vertgrip02",
"attachment_vm_ar_falima_vertgrip03", "attachment_vm_ar_falima_bipodgrip"},
}
--NECESSARY: it loads custom attachments from other authors
require("mw_utils")
mw_utils.LoadInjectors(SWEP)
-- SWEP.Customization = {
-- ["Barrel"] = {
-- Slot = 2,
-- {
-- Key = "attachment_vm_ar_falima_barrel",
-- },
-- {
-- Key = "attachment_vm_ar_falima_barlong",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_falima_barsmg",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Laser"] = {
-- Slot = 6,
-- {
-- Key = "no_laser",
-- },
-- {
-- Key = "attachment_vm_laser_cylinder01",
-- Bodygroups = {
-- ["tag_laser_mount"] = 1,
-- },
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0,0,0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.05, -45)
-- self.LaserAimPos = Vector(-2.5, 0, -0.5)
-- end
-- },
-- {
-- Key = "attachment_vm_laser_cylinder02",
-- Bodygroups = {
-- ["tag_laser_mount"] = 1,
-- },
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0,0,0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.05, -45)
-- self.LaserAimPos = Vector(-2.5, 0, -0.5)
-- end
-- },
-- {
-- Key = "attachment_vm_laser_cylinder03",
-- Bodygroups = {
-- ["tag_laser_mount"] = 1,
-- },
-- VElement = {
-- Bone = "tag_laser_attach",
-- Position = Vector(0,0,0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.LaserAimAngles = Angle(-0.3, 0.05, -45)
-- self.LaserAimPos = Vector(-2.5, 0, -0.5)
-- end
-- }
-- },
-- ["Optic"] = {
-- Slot = 4,
-- {
-- Key = "no_sight",
-- },
-- {
-- Key = "attachment_vm_minireddot_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.78)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.01, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.72)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.01, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_minireddot03_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.72)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west02",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.9)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.046, 0.014, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.1)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.02, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west03",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.99)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.03, 0.01, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_west04",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 1, -0.89)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.01, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_west_lod0",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -1)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.02, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_holo_east",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.74)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.01, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_reflex_east",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.9)
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.012, 0.016, 0)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_east_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.126, 0, -1.07)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 0, -1.174)
-- end
-- },
-- {
-- Key = "attachment_vm_4x_west02_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 0, -1.065)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_east_tall",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.015, 0, -1.0015)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_hybrid",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.0145, 0, -0.575)
-- self.HybridAimAngles = Angle(-0.05, 0.04, -45)
-- self.HybridAimPos = Vector(-1.77, 0, -0.1)
-- end
-- },
-- {
-- Key = "attachment_vm_thermal_west_01",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.012, 0, -0.557)
-- end
-- },
-- {
-- Key = "weapon_vm_scope_mike14_alt",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.007, 3, -0.947)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_scope_vz",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 3, -0.88)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.013, 0, -0.712)
-- self.HybridAimAngles = Angle(-0.02, 0.025, 0)
-- self.HybridAimPos = Vector(0,0,-1.95)
-- end
-- },
-- {
-- Key = "attachment_vm_hybrid_west03",
-- Bodygroups = {
-- ["tag_sight"] = 1,
-- },
-- VElement = {
-- Bone = "tag_reflex",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [2] = {Vector(0, 0, 0), Angle()},
-- [3] = {Vector(0, 0, 0), Angle()},
-- [4] = {Vector(0, 0, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.01, 0, -0.643)
-- self.Zoom.Blur.EyeFocusDistance = 3.5
-- self.HybridAimAngles = Angle(-0.02, 0.03, -45)
-- self.HybridAimPos = Vector(-1.58, 0, 0.15)
-- end
-- },
-- },
-- ["Muzzle"] = {
-- Slot = 3,
-- {
-- Key = "attachment_vm_ar_falima_barrel_muzzle",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, -4.5, 0), Angle()},
-- [2] = {Vector(0, -3, 0), Angle()},
-- [3] = {Vector(0, -7, 0), Angle()}
-- }
-- }
-- },
-- },
-- {
-- Key = "attachment_vm_flashhider01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_flashhider05",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed"
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake03",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlebrake04",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_compensator02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_muzzlemelee02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer_east01",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer02",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer03",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- {
-- Key = "attachment_vm_silencer04",
-- VElement = {
-- Bone = "tag_silencer",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [1] = {Vector(0, 0, 0), Angle()},
-- [2] = {Vector(0, 1, 0), Angle()},
-- [3] = {Vector(0, -2.75, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- doSuppressorStats(self)
-- end
-- },
-- },
-- ["Perk"] = {
-- Slot = 1,
-- {
-- Key = "no_perk",
-- },
-- {
-- Key = "perk_soh",
-- Stats = function(self)
-- self.Animations.Reload = self.Animations.Reload_Fast
-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
-- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast
-- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast
-- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast
-- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast
-- end
-- },
-- {
-- Key = "perk_fastmelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_heavymelee",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "perk_fmj",
-- Stats = function(self)
-- end
-- }
-- },
-- ["Stock"] = {
-- Slot = 7,
-- {
-- Key = "attachment_vm_ar_falima_stock",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_falima_stockl",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_stock_medium01",
-- Bodygroups = {
-- ["tag_stock"] = 1,
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_stock_heavy",
-- Bodygroups = {
-- ["tag_stock"] = 1,
-- },
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_falima_nostock",
-- Bodygroups = {
-- ["tag_stock"] = 1,
-- },
-- Stats = function(self)
-- end
-- }
-- },
-- ["Underbarrel"] = {
-- Slot = 8,
-- {
-- Key = "no_underbarrel",
-- },
-- {
-- Key = "attachment_vm_angledgrip_lod0",
-- VElement = {
-- Bone = "tag_grip_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -1.5, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_angledgrip04",
-- VElement = {
-- Bone = "tag_grip_attach",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -2, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_ang_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip02_lod0",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip03",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby02",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby01",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- {
-- Key = "attachment_vm_vertgrip_stubby04",
-- VElement = {
-- Bone = "tag_folding_grip",
-- Position = Vector(0, 0, 0),
-- Angles = Angle(),
-- Offsets = {
-- ["Barrel"] = {
-- [5] = {Vector(0, -1, 0), Angle()}
-- }
-- }
-- },
-- Stats = function(self)
-- self:SetGripPoseParameter("grip_vert_offset")
-- end
-- },
-- },
-- ["Magazine"] = {
-- Slot = 5,
-- {
-- Key = "attachment_vm_ar_falima_mag",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_falima_mmags",
-- Stats = function(self)
-- end
-- },
-- {
-- Key = "attachment_vm_ar_falima_xmags",
-- Stats = function(self)
-- end
-- }
-- },
-- -- ["Camo"] = {
-- -- Slot = 9,
-- -- {
-- -- Key = "no_camo",
-- -- },
-- -- {
-- -- Key = "camo_jermasus",
-- -- Stats = function(self)
-- -- end
-- -- },
-- -- {
-- -- Key = "camo_digital",
-- -- Stats = function(self)
-- -- end
-- -- }
-- -- },
-- }