827 lines
30 KiB
Lua
827 lines
30 KiB
Lua
AddCSLuaFile()
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function SWEP:doSuppressorStats()
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self.Primary.Sound = Sound("mw19.charlie725.fire.s")
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self.Reverb = {
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RoomScale = 50000,
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Sounds = {
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Outside = {
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Layer = Sound("Atmo_Shotgun2.Outside"),
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Reflection = Sound("Reflection_ARSUP.Outside")
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},
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Inside = {
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Layer = Sound("Reflection_ARSUP.Inside"),
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Reflection = Sound("Reflection_ShotgunSUP.Inside")
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}
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}
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}
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self.ParticleEffects.MuzzleFlash = "AC_muzzle_pistol_suppressed"
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end
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function SWEP:doDBStats()
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self.Primary.TrailingSound = Sound("wpn_shotgun_fire_lyr")
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self.ParticleEffects.MuzzleFlash = "AC_muzzle_shotgun_db"
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end
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SWEP.Customization = {
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{"att_perk", "attachment_vm_sh_charlie725_perk_soh", "att_perk_hip"},
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{"att_receiver"},
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{"attachment_vm_sh_charlie725_barrel", "attachment_vm_sh_charlie725_barrel_sawnoff", "attachment_vm_sh_charlie725_barrel_mid",
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"attachment_vm_sh_charlie725_barrel_long"},
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{"attachment_vm_sh_charlie725_guard", "attachment_vm_sh_charlie725_forendtactical", "attachment_vm_sh_charlie725_forendstable",
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"attachment_vm_sh_charlie725_foreendlight"},
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{"att_ammo_default", "att_ammo_db", "att_ammo_flechette",
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"att_ammo_he", "att_ammo_slugs"},
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{"attachment_vm_sh_charlie725_stock", "attachment_vm_sh_charlie725_stock_sawnoff", "attachment_vm_sh_charlie725_stocklight",
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"attachment_vm_sh_charlie725_stockstable","attachment_vm_sh_charlie725_stocktactical"},
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{"att_muzzle", "attachment_vm_sh_charlie725_comp", "attachment_vm_sh_charlie725_flashhider", "attachment_vm_sh_charlie725_muzzlebrake",
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"attachment_vm_sh_charlie725_muzzlemelee", "attachment_vm_sh_charlie725_silencer01", "attachment_vm_sh_charlie725_silencer02",
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"attachment_vm_sh_charlie725_silencer03"},
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{"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall",
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"att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01",
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"att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03",
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"att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid",
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"att_vm_hybrid_west01", "att_vm_reflex_west04", "att_vm_charlie725_2x_west01",
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"att_vm_hybrid_west03", "att_vm_4x_east01_tall",
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"att_vm_4x_west01_tall", "att_vm_4x_west02_tall",
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"att_vm_charlie725_scope_mike14", "att_vm_charlie725_scope_vz", "attachment_vm_sn_charlie725_scope"},
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{"att_laser", "attachment_vm_sh_charlie725_laser01", "attachment_vm_sh_charlie725_laser02", "attachment_vm_sh_charlie725_laser03"},
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{"att_grip", "attachment_vm_sh_charlie725_angledgrip01", "attachment_vm_sh_charlie725_angledgrip02", "attachment_vm_sh_charlie725_stubbygrip01",
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"attachment_vm_sh_charlie725_stubbygrip02", "attachment_vm_sh_charlie725_vertgrip01", "attachment_vm_sh_charlie725_vertgrip02",
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"attachment_vm_sh_charlie725_vertgrip03"},
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}
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--NECESSARY: it loads custom attachments from other authors
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require("mw_utils")
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mw_utils.LoadInjectors(SWEP)
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-- SWEP.Customization = {
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-- ["Perk"] = {
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-- Slot = 1,
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-- {
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-- Key = "no_perk",
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-- },
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-- {
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-- Key = "perk_soh",
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-- Stats = function(self)
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-- self.Animations.Reload = self.Animations.Reload_Fast
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-- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast
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-- self.Animations.reload_scope = self.Animations.reload_scope_fast
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-- self.Animations.reload_empty_scope = self.Animations.reload_empty_scope_fast
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-- end
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-- },
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-- {
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-- Key = "perk_fastmelee",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "perk_heavymelee",
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-- Stats = function(self)
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-- end
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-- },
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-- --[[{
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-- Key = "perk_fmj",
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-- Stats = function(self)
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-- end
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-- }]]
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-- },
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-- ["Ammo"] = {
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-- Slot = 2,
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-- {
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-- Key = "no_perk",
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-- PostProcess = function(self)
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-- self.Primary.TrailingSound = nil
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-- self.Projectile = nil
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-- end,
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-- },
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-- {
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-- Key = "sh_slugs",
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-- Stats = function(self)
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-- end,
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-- PostProcess = function(self)
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-- self.Primary.TrailingSound = nil
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-- end,
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-- },
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-- {
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-- Key = "sh_db",
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-- Stats = function(self)
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-- doDBStats(self)
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-- end
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-- },
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-- {
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-- Key = "sh_flechette",
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-- Stats = function(self)
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-- end,
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-- PostProcess = function(self)
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-- self.Primary.TrailingSound = nil
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-- end,
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-- },
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-- {
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-- Key = "sh_he",
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-- Stats = function(self)
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-- end,
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-- PostProcess = function(self)
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-- self.Primary.TrailingSound = nil
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-- end,
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-- },
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-- },
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-- ["Barrel"] = {
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-- Slot = 3,
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-- {
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-- Key = "attachment_vm_sh_charlie725_barrel",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_barrel_long",
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-- -- Bodygroups = {
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-- -- ["tag_tip"] = 2,
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-- -- ["tag_sight_barrel"] = 1,
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-- -- ["tag_barrel_hide"] = 1,
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-- -- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_barrel_mid",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_barrel_sawnoff",
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-- Stats = function(self)
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-- end
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-- }
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-- },
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-- ["Guard"] = {
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-- Slot = 4,
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-- {
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-- Key = "attachment_vm_sh_charlie725_guard",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_foreendlight",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_forendstable",
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_forendtactical",
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-- Stats = function(self)
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-- end
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-- },
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-- },
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-- ["Muzzle"] = {
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-- Slot = 5,
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-- {
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-- Key = "no_muzzle"
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_choke",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_comp",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_muzzlebrake",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_muzzlemelee",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_flashhider",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- self.ParticleEffects.MuzzleFlash = "AC_muzzle_pistol_suppressed"
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_silencer01",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_silencer03",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_sh_charlie725_silencer02",
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-- VElement = {
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-- Bone = "tag_silencer",
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-- Position = Vector(0, 0, 0),
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-- Angles = Angle(),
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-- Offsets = {
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-- ["Barrel"] = {
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-- [2] = {Vector(0, 1.2, 0), Angle()},
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-- [3] = {Vector(0, -3.4, 0), Angle()},
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-- [4] = {Vector(0, -14.65, 0), Angle()}
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-- }
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-- }
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-- },
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-- Stats = function(self)
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-- doSuppressorStats(self)
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-- end
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-- },
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-- },
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-- ["Optic"] = {
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-- Slot = 6,
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-- {
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-- Key = "no_sight",
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-- },
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-- {
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-- Key = "attachment_vm_minireddot_tall",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.95)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0, 0) --i know you tell me not to fuck with this but the dot being actually centered on the glass demands it xoxo
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot02_tall",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.92)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.03, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_minireddot03_tall",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.93)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.03, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west02",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -1.12)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.045, 0.015, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_east",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.004, 0, -0.95)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.046, 0.07, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east02_tall",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.25)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.045, 0, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west03",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.2)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_west04",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.1)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_holo_west_lod0",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.2)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.04, 0.01, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_reflex_east",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.1)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_east_tall",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.115, 0, -1.27)
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-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.02, 0)
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-- end
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-- },
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-- {
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-- Key = "attachment_vm_4x_west_tall",
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-- Bodygroups = {
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-- ["tag_rail"] = 1,
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-- },
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-- Stats = function(self)
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-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.3715)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.022, 0)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_4x_west02_tall",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.264)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.018, 0)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_thermal_east_tall",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- VElement = {
|
|
-- Bone = "tag_reflex",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0, 0), Angle()},
|
|
-- [3] = {Vector(0, 0, 0), Angle()},
|
|
-- [4] = {Vector(0, 0, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.201)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.006, 0)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_thermal_hybrid",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- VElement = {
|
|
-- Bone = "tag_reflex",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0, 0), Angle()},
|
|
-- [3] = {Vector(0, 0, 0), Angle()},
|
|
-- [4] = {Vector(0, 0, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.7735)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.0065, 0)
|
|
-- self.HybridAimAngles = Angle(-0.04, 0.02, -45)
|
|
-- self.HybridAimPos = Vector(-1.78, 0, -0.32)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_thermal_west_01",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- VElement = {
|
|
-- Bone = "tag_reflex",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0, 0), Angle()},
|
|
-- [3] = {Vector(0, 0, 0), Angle()},
|
|
-- [4] = {Vector(0, 0, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.753)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.014, 0)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "weapon_vm_scope_mike14_alt",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.Animations.Reload = self.Animations.reload_scope
|
|
-- self.Animations.Reload_Empty = self.Animations.reload_empty_scope
|
|
-- self.Animations.Inspect = self.Animations.inspect_scope
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3.5, -1.178)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.028, 0)
|
|
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_scope_vz",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.Animations.Reload = self.Animations.reload_scope
|
|
-- self.Animations.Reload_Empty = self.Animations.reload_empty_scope
|
|
-- self.Animations.Inspect = self.Animations.inspect_scope
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3.5, -1.109)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.017, 0)
|
|
-- self.Zoom.Blur.EyeFocusDistance = 3.5
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_hybrid_west",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- VElement = {
|
|
-- Bone = "tag_reflex",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0, 0), Angle()},
|
|
-- [3] = {Vector(0, 0, 0), Angle()},
|
|
-- [4] = {Vector(0, 0, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.91)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.01, 0)
|
|
-- self.HybridAimAngles = Angle(-0.01, 0.02, 0)
|
|
-- self.HybridAimPos = Vector(0,2,-2.15)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_hybrid_west03",
|
|
-- Bodygroups = {
|
|
-- ["tag_rail"] = 1,
|
|
-- },
|
|
-- VElement = {
|
|
-- Bone = "tag_reflex",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- [2] = {Vector(0, 0, 0), Angle()},
|
|
-- [3] = {Vector(0, 0, 0), Angle()},
|
|
-- [4] = {Vector(0, 0, 0), Angle()}
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.84)
|
|
-- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, -0.012, 0)
|
|
-- self.Zoom.Blur.EyeFocusDistance = 1.5
|
|
-- self.HybridAimAngles = Angle(-0.04, 0.02, -45)
|
|
-- self.HybridAimPos = Vector(-1.6, 0, -0.08)
|
|
-- end
|
|
-- },
|
|
-- },
|
|
|
|
-- ["Stock"] = {
|
|
-- Slot = 7,
|
|
-- {
|
|
-- Key = "attachment_vm_sh_charlie725_stock",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_sh_charlie725_stock_sawnoff",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_sh_charlie725_stocklight",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_sh_charlie725_stockstable",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_sh_charlie725_stocktactical",
|
|
-- Stats = function(self)
|
|
-- end
|
|
-- },
|
|
-- },
|
|
|
|
-- ["Laser"] = {
|
|
-- Slot = 8,
|
|
-- {
|
|
-- Key = "no_laser"
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_laser_cylinder01",
|
|
-- VElement = {
|
|
-- Bone = "tag_laser_attach",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Bodygroups = {
|
|
-- ["tag_laser"] = 1
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
|
|
-- self.LaserAimPos = Vector(-2, 0, 0)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_laser_cylinder02",
|
|
-- VElement = {
|
|
-- Bone = "tag_laser_attach",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Bodygroups = {
|
|
-- ["tag_laser"] = 1
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.LaserAimAngles = Angle(-0.4, 0.265, -45)
|
|
-- self.LaserAimPos = Vector(-2, 0, 0)
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_laser_cylinder03",
|
|
-- VElement = {
|
|
-- Bone = "tag_laser_attach",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Bodygroups = {
|
|
-- ["tag_laser"] = 1
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self.LaserAimAngles = Angle(-0.3, 0.2, -45)
|
|
-- self.LaserAimPos = Vector(-2, 0, 0)
|
|
-- end
|
|
-- }
|
|
-- },
|
|
|
|
-- ["Underbarrel"] = {
|
|
-- Slot = 9,
|
|
-- {
|
|
-- Key = "no_underbarrel",
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_angledgrip_lod0",
|
|
-- VElement = {
|
|
-- Bone = "tag_grip_attach",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_ang_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_angledgrip04",
|
|
-- VElement = {
|
|
-- Bone = "tag_grip_attach",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_ang_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip02_lod0",
|
|
-- VElement = {
|
|
-- Bone = "tag_folding_grip",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip03",
|
|
-- VElement = {
|
|
-- Bone = "tag_folding_grip",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip_stubby02",
|
|
-- VElement = {
|
|
-- Bone = "tag_folding_grip",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip_stubby01",
|
|
-- VElement = {
|
|
-- Bone = "tag_folding_grip",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- {
|
|
-- Key = "attachment_vm_vertgrip_stubby04",
|
|
-- VElement = {
|
|
-- Bone = "tag_folding_grip",
|
|
-- Position = Vector(0, 0, 0),
|
|
-- Angles = Angle(),
|
|
-- Offsets = {
|
|
-- ["Barrel"] = {
|
|
-- }
|
|
-- }
|
|
-- },
|
|
-- Stats = function(self)
|
|
-- self:SetGripPoseParameter("grip_vert_offset")
|
|
-- end
|
|
-- },
|
|
-- },
|
|
-- } |