Files
2026-03-30 10:39:52 +03:00

609 lines
18 KiB
Lua

GM.Author = 'HarionPlayZ'
GM.Name = "Call Of Duty TDM"
--[[
Say thanks to this guys:
HarionPlayZ - Main Developer, ported CoD Animations to GMod.
TameCoot - Retargeted CoD Season 1 Animations
Kirloper - Gave MWII Animations
Shark_Vil - SLib Library
RefoselDev - Gave Hosting for server and many more
HPZ Development Team - Viewmodels, animations, languages and more.
----------------------------------------------------------------
help with Languages:
]]--
COD = COD or {}
AddCSLuaFile('languages.lua')
include('languages.lua')
AddCSLuaFile('takedowns.lua')
include('takedowns.lua')
COD.ApplyCommands = {
["Server"] = {
["sv_crazyphysics_warning"] = 0,
},
["Client"] = {},
}
COD.DataTable = {
["MaxKills"] = 75,
["MaxTime"] = 600,
}
local str = file.Read("cod_tdm/"..game.GetMap()..".lua", "LUA")
if str then
RunString(str)
end
COD.DataTable["Delay_Before_Start"] = 18
COD.DataTable["Enable_KillCam"] = true
COD.DataTable["Enable_KillCam_WithBots"] = true
COD.DataTable["Enable_RandomGamemode"] = true
COD.DataTable["Team1_Kills"] = 0
COD.DataTable["Team2_Kills"] = 0
COD.DataTable["MaxKills"] = 100
COD.DataTable["MaxTime"] = 600
COD.DataTable["MaxAIInTeam"] = 10
if not COD.DataTable["Gamemode"] then
COD.DataTable["Gamemode"] = 1
end
COD.GamemodeSettings = {
[1] = {
["MaxKills"] = 100,
["MaxTime"] = 600,
},
[2] = {
["MaxKills"] = 500,
["MaxTime"] = 900,
["Time_Before_HeavyUnits"] = 300,
["Time_Before_SupportPackages"] = 480,
},
[3] = {
["MaxKills"] = 100,
["MaxTime"] = 120,
},
[4] = {
["MaxKills"] = 100,
["MaxTime"] = 120,
},
[5] = {
["MaxKills"] = 200,
["MaxTime"] = 600,
},
}
team.SetUp(1, "SpecGru", Color(85,165,95))
team.SetUp(2, "KorTac", Color(195,165,85))
COD.Killstreaks = {
[1] = {
name = COD.Language["killstreak_1"],
desc = COD.Language["killstreak_desc_1"],
icon = Material('tdmg/hud/killstreaks/puav.png'),
kills = 4,
sound = "tdmg/killstreaks/uav_ready.wav",
func = function(ply)
COD:UAVCall(ply:Team(), false)
COD:GiveKSAnn(1, ply)
end,
},
[2] = {
name = COD.Language["killstreak_2"],
desc = COD.Language["killstreak_desc_2"],
icon = Material('tdmg/hud/killstreaks/drone.png'),
kills = 4,
sound = "tdmg/killstreaks/care_ready.wav",
func = function(ply)
COD:DroneSpawn(ply)
end,
},
[3] = {
name = COD.Language["killstreak_3"],
desc = COD.Language["killstreak_desc_3"],
icon = Material('tdmg/hud/killstreaks/armor.png'),
kills = 4,
sound = "tdmg/killstreaks/care_ready.wav",
func = function(ply)
ply:SetMaxArmor(250)
ply:SetArmor(250)
COD:GiveKSAnn(3, ply)
end,
},
[4] = {
name = COD.Language["killstreak_4"],
desc = COD.Language["killstreak_desc_4"],
icon = Material('tdmg/hud/killstreaks/carepackage.png'),
kills = 5,
sound = "tdmg/killstreaks/care_ready.wav",
func = function(ply)
ply:GiveRadioWep("package")
end,
},
[5] = {
name = COD.Language["killstreak_5"],
desc = COD.Language["killstreak_desc_5"],
icon = Material('tdmg/hud/killstreaks/counteruav.png'),
kills = 5,
sound = "tdmg/killstreaks/counter_uav_ready.wav",
func = function(ply)
COD:CounterUAVCall(ply)
end,
},
[6] = {
name = COD.Language["killstreak_6"],
desc = COD.Language["killstreak_desc_6"],
icon = Material('tdmg/hud/killstreaks/mine.png'),
kills = 5,
sound = "tdmg/killstreaks/care_ready.wav",
func = function(ply)
COD:SpawnCMine(ply)
end,
},
[7] = {
name = COD.Language["killstreak_7"],
desc = COD.Language["killstreak_desc_7"],
icon = Material('tdmg/hud/killstreaks/airstrike.png'),
kills = 6,
sound = "tdmg/killstreaks/airstrike_ready.wav",
func = function(ply)
ply:GiveRadioWep("airstrike")
end,
},
[8] = {
name = COD.Language["killstreak_8"],
desc = COD.Language["killstreak_desc_8"],
icon = Material('tdmg/hud/killstreaks/k9.png'),
kills = 6,
sound = "tdmg/dog/bark (7).wav",
func = function(ply)
COD:CallK9(ply)
COD:GiveKSAnn(8, ply)
end,
},
[9] = {
name = COD.Language["killstreak_9"],
desc = COD.Language["killstreak_desc_9"],
icon = Material('tdmg/hud/killstreaks/sentry.png'),
kills = 7,
sound = "tdmg/killstreaks/turret_ready.wav",
func = function(ply)
COD:SpawnSentry(ply)
end,
},
[10] = {
name = COD.Language["killstreak_10"],
desc = COD.Language["killstreak_desc_10"],
icon = Material('tdmg/hud/killstreaks/patrol.png'),
kills = 7,
sound = "tdmg/killstreaks/airstrike_ready.wav",
func = function(ply)
COD:AirPatrol(ply)
COD:GiveKSAnn(10, ply)
end,
},
[11] = {
name = COD.Language["killstreak_11"],
desc = COD.Language["killstreak_desc_11"],
icon = Material('tdmg/hud/killstreaks/mortar.png'),
kills = 7,
sound = "tdmg/killstreaks/airstrike_ready2.wav",
func = function(ply)
ply:GiveRadioWep("mortar")
end,
},
[12] = {
name = COD.Language["killstreak_12"],
desc = COD.Language["killstreak_desc_12"],
icon = Material('tdmg/hud/killstreaks/strat.png'),
kills = 8,
sound = "tdmg/killstreaks/airstrike_ready.wav",
func = function(ply)
ply:GiveRadioWep("strating_run")
end,
},
[13] = {
name = COD.Language["killstreak_13"],
desc = COD.Language["killstreak_desc_13"],
icon = Material('tdmg/hud/killstreaks/helicopter.png'),
kills = 9,
sound = "tdmg/killstreaks/heli_ready.wav",
func = function(ply)
ply:GiveRadioWep("helicopter")
end,
},
[14] = {
name = COD.Language["killstreak_14"],
desc = COD.Language["killstreak_desc_14"],
icon = Material('tdmg/hud/killstreaks/harrier.png'),
kills = 9,
sound = "tdmg/killstreaks/harrier_ready.wav",
func = function(ply)
ply:GiveRadioWep("harrier")
end,
},
[15] = {
name = COD.Language["killstreak_15"],
desc = COD.Language["killstreak_desc_15"],
icon = Material('tdmg/hud/killstreaks/backup.png'),
kills = 9,
sound = "tdmg/killstreaks/cover_ready.wav",
func = function(ply)
COD:CallReinforcment(ply)
COD:GiveKSAnn(15, ply)
end,
},
[16] = {
name = COD.Language["killstreak_16"],
desc = COD.Language["killstreak_desc_16"],
icon = Material('tdmg/hud/killstreaks/stealth.png'),
kills = 10,
sound = "tdmg/killstreaks/airstrike_ready2.wav",
func = function(ply)
ply:GiveRadioWep("airstrike_line")
end,
},
[17] = {
name = COD.Language["killstreak_17"],
desc = COD.Language["killstreak_desc_17"],
icon = Material('tdmg/hud/killstreaks/heli.png'),
kills = 10,
sound = "tdmg/killstreaks/heli_ready.wav",
func = function(ply)
if not COD.DataTable["Enable_ManualControl_ChopperGunner"] then
ply:GiveRadioWep("helicopterrun")
else
COD:HelicopterRun(ply, Vector())
end
end,
},
[18] = {
name = COD.Language["killstreak_18"],
desc = COD.Language["killstreak_desc_18"],
icon = Material('tdmg/hud/killstreaks/muav.png'),
kills = 12,
sound = "tdmg/killstreaks/uav_ready.wav",
func = function(ply)
COD:UAVCall(ply:Team(), true)
COD:GiveKSAnn(18, ply)
end,
},
[19] = {
name = COD.Language["killstreak_19"],
desc = COD.Language["killstreak_desc_19"],
icon = Material('tdmg/hud/killstreaks/airdrop.png'),
kills = 12,
sound = "tdmg/killstreaks/care_ready.wav",
func = function(ply)
ply:GiveRadioWep("emergencypackage")
end,
},
[20] = {
name = COD.Language["killstreak_20"],
desc = COD.Language["killstreak_desc_20"],
icon = Material('tdmg/hud/killstreaks/ac130.png'),
kills = 15,
sound = "tdmg/killstreaks/ac130_ready.wav",
func = function(ply)
COD:CallAC130(ply)
COD:GiveKSAnn(20, ply)
end,
},
[21] = {
name = COD.Language["killstreak_21"],
desc = COD.Language["killstreak_desc_21"],
icon = Material('tdmg/hud/killstreaks/jugger.png'),
kills = 15,
sound = "tdmg/killstreaks/care_ready.wav",
func = function(ply)
COD:GiveJuggernaut(ply)
COD:GiveKSAnn(21, ply)
end,
},
[22] = {
name = COD.Language["killstreak_22"],
desc = COD.Language["killstreak_desc_22"],
icon = Material('tdmg/hud/killstreaks/nuke.png'),
kills = 25,
sound = "tdmg/killstreaks/nuke_ready.wav",
func = function(ply)
COD:Nuke(ply:Team())
COD:GiveKSAnn(22, ply)
end,
},
}
COD.Perks = {
["Type1"] = {
[1] = {
name = COD.Language["perk_1_1"],
desc = COD.Language["perk_1_1_desc"],
icon = Material("tdmg/hud/perks/explodedef.png"),
},
[2] = {
name = COD.Language["perk_1_2"],
desc = COD.Language["perk_1_2_desc"],
icon = Material("tdmg/hud/perks/spectator.png"),
},
[3] = {
name = COD.Language["perk_1_3"],
desc = COD.Language["perk_1_3_desc"],
icon = Material("tdmg/hud/perks/star.png"),
},
[4] = {
name = COD.Language["perk_1_4"],
desc = COD.Language["perk_1_4_desc"],
icon = Material("tdmg/hud/perks/fastequip.png"),
},
},
["Type2"] = {
[1] = {
name = COD.Language["perk_2_1"],
desc = COD.Language["perk_2_1_desc"],
icon = Material("tdmg/hud/perks/fasthealth.png"),
},
[2] = {
name = COD.Language["perk_2_2"],
desc = COD.Language["perk_2_2_desc"],
icon = Material("tdmg/hud/perks/survival.png"),
},
[3] = {
name = COD.Language["perk_2_3"],
desc = COD.Language["perk_2_3_desc"],
icon = Material("tdmg/hud/perks/ghost.png"),
},
[4] = {
name = COD.Language["perk_2_4"],
desc = COD.Language["perk_2_4_desc"],
icon = Material("tdmg/hud/perks/invisiblity.png"),
},
},
}
COD.Loadout = {
["Pistols"] = {
[".357"] = {
class = "mg_357",
icon = Material("vgui/entities/mg_357"),
},
[".50 GS"] = {
class = "mg_deagle",
icon = Material("vgui/entities/mg_deagle"),
},
["M19"] = {
class = "mg_p320",
icon = Material("vgui/entities/mg_p320"),
},
["M1911"] = {
class = "mg_m1911",
icon = Material("vgui/entities/mg_m1911"),
},
["Renetti"] = {
class = "mg_m9",
icon = Material("vgui/entities/mg_m9"),
},
["Sykov"] = {
class = "mg_makarov",
icon = Material("vgui/entities/mg_makarov"),
},
["X16"] = {
class = "mg_glock",
icon = Material("vgui/entities/mg_glock"),
},
},
["SMGs"] = {
["AUG"] = {
class = "mg_augolf",
icon = Material("vgui/entities/mg_augolf"),
},
["CX-9"] = {
class = "mg_secho",
icon = Material("vgui/entities/mg_secho"),
},
["Fennec"] = {
class = "mg_victor",
icon = Material("vgui/entities/mg_victor"),
},
["ISO"] = {
class = "mg_charlie9",
icon = Material("vgui/entities/mg_charlie9"),
},
["MP5"] = {
class = "mg_mpapa5",
icon = Material("vgui/entities/mg_mpapa5"),
},
["MP7"] = {
class = "mg_mpapa7",
icon = Material("vgui/entities/mg_mpapa7"),
},
["P90"] = {
class = "mg_papa90",
icon = Material("vgui/entities/mg_papa90"),
},
["PP19 Bizon"] = {
class = "mg_beta",
icon = Material("vgui/entities/mg_beta"),
},
["Striker 45"] = {
class = "mg_smgolf45",
icon = Material("vgui/entities/mg_smgolf45"),
},
["UZI"] = {
class = "mg_uzulu",
icon = Material("vgui/entities/mg_uzulu"),
},
},
["Assault Rifles"] = {
["AK-47"] = {
class = "mg_akilo47",
icon = Material("vgui/entities/mg_akilo47"),
},
["AN-94"] = {
class = "mg_anovember94",
icon = Material("vgui/entities/mg_anovember94"),
},
["AS-VAL"] = {
class = "mg_valpha",
icon = Material("vgui/entities/mg_valpha"),
},
["CR-56 AMAX"] = {
class = "mg_galima",
icon = Material("vgui/entities/mg_galima"),
},
["FAL"] = {
class = "mg_falima",
icon = Material("vgui/entities/mg_falima"),
},
["FN SCAR 17"] = {
class = "mg_scharlie",
icon = Material("vgui/entities/mg_scharlie"),
},
["FR 5.56"] = {
class = "mg_falpha",
icon = Material("vgui/entities/mg_falpha"),
},
["Grau 5.56"] = {
class = "mg_sierra552",
icon = Material("vgui/entities/mg_sierra552"),
},
["Kilo 141"] = {
class = "mg_kilo433",
icon = Material("vgui/entities/mg_kilo433"),
},
["M13"] = {
class = "mg_mcharlie",
icon = Material("vgui/entities/mg_mcharlie"),
},
["M4A1"] = {
class = "mg_mike4",
icon = Material("vgui/entities/mg_mike4"),
},
["Oden"] = {
class = "mg_asierra12",
icon = Material("vgui/entities/mg_asierra12"),
},
["RAM-7"] = {
class = "mg_tango21",
icon = Material("vgui/entities/mg_tango21"),
},
},
["LMGs"] = {
["Bruen MK9"] = {
class = "mg_mkilo3",
icon = Material("vgui/entities/mg_mkilo3"),
},
["FiNN LMG"] = {
class = "mg_sierrax",
icon = Material("vgui/entities/mg_sierrax"),
},
["Holger-26"] = {
class = "mg_mgolf36",
icon = Material("vgui/entities/mg_mgolf36"),
},
["M91"] = {
class = "mg_kilo121",
icon = Material("vgui/entities/mg_kilo121"),
},
["MG34"] = {
class = "mg_mgolf34",
icon = Material("vgui/entities/mg_mgolf34"),
},
["PKM"] = {
class = "mg_pkilo",
icon = Material("vgui/entities/mg_pkilo"),
},
["RAAL MG"] = {
class = "mg_slima",
icon = Material("vgui/entities/mg_slima"),
},
["SA87"] = {
class = "mg_lima86",
icon = Material("vgui/entities/mg_lima86"),
},
},
["Sniper Rifles"] = {
["AX-50"] = {
class = "mg_alpha50",
icon = Material("vgui/entities/mg_alpha50"),
},
["Dragunov"] = {
class = "mg_delta",
icon = Material("vgui/entities/mg_delta"),
},
["HDR"] = {
class = "mg_hdromeo",
icon = Material("vgui/entities/mg_hdromeo"),
},
["Rytec AMR"] = {
class = "mg_xmike109",
icon = Material("vgui/entities/mg_xmike109"),
},
},
["Marksman Rifles"] = {
["Crossbow"] = {
class = "mg_crossbow",
icon = Material("vgui/entities/mg_crossbow"),
},
["EBR-14"] = {
class = "mg_mike14",
icon = Material("vgui/entities/mg_mike14"),
},
["Kar98k"] = {
class = "mg_kilo98",
icon = Material("vgui/entities/mg_kilo98"),
},
["MK2 Carabine"] = {
class = "mg_sbeta",
icon = Material("vgui/entities/mg_sbeta"),
},
["SKS"] = {
class = "mg_sksierra",
icon = Material("vgui/entities/mg_sksierra"),
},
["SPR"] = {
class = "mg_romeo700",
icon = Material("vgui/entities/mg_romeo700"),
},
},
["Shotguns"] = {
["725"] = {
class = "mg_charlie725",
icon = Material("vgui/entities/mg_charlie725"),
},
["Jak-12"] = {
class = "mg_aalpha12",
icon = Material("vgui/entities/mg_aalpha12"),
},
["Model 680"] = {
class = "mg_romeo870",
icon = Material("vgui/entities/mg_romeo870"),
},
["Origin-12"] = {
class = "mg_oscar12",
icon = Material("vgui/entities/mg_oscar12"),
},
["R9-0"] = {
class = "mg_dpapa12",
icon = Material("vgui/entities/mg_dpapa12"),
},
["VLK Rogue"] = {
class = "mg_mike26",
icon = Material("vgui/entities/mg_mike26"),
},
},
["Others"] = {
["Combat Knife"] = {
class = "tdm_infection_knife",
icon = Material("vgui/spawnicons/icon_cac_weapon_me_soscar_knife"),
},
},
}