AddCSLuaFile() function SWEP:doSuppressorStats() self.Primary.Sound = Sound("mw19.tango21.fire.s") self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_AR_Sup.Outside"), Reflection = Sound("Reflection_ARSUP.Outside") }, Inside = { Layer = Sound("Atmo_AR_Sup.Inside"), Reflection = Sound("Reflection_ARSUP.Inside") } } } self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" end function SWEP:doCalConversionStats() local bSup1 = self:HasAttachment("attachment_vm_silencer_east01") local bSup2 = self:HasAttachment("attachment_vm_silencer02") local bSup3 = self:HasAttachment("attachment_vm_silencer03") local bSup4 = self:HasAttachment("attachment_vm_silencer04") if (!bSup1 && !bSup2 && !bSup3 && !bSup4) then self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_Pistol.Outside"), Reflection = Sound("Reflection_Pistol.Outside") }, Inside = { Layer = Sound("Atmo_Pistol.Inside"), Reflection = Sound("Reflection_Pistol.Inside") } } } end self.Primary.Ammo = "SMG1" self.ParticleEffects.MuzzleFlash = "AC_muzzle_pistol" self.Shell = "mwb_shelleject_9mm" end SWEP.Customization = { {"att_perk", "attachment_vm_ar_tango21_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"}, {"att_receiver"}, {"attachment_vm_ar_tango21_barrel", "attachment_vm_ar_tango21_barrel_short", "attachment_vm_ar_tango21_barrel_med", "attachment_vm_ar_tango21_barrel_long"}, {"attachment_vm_ar_tango21_stock", "attachment_vm_ar_tango21_stock_tactical", "attachment_vm_ar_tango21_stock_light", "attachment_vm_ar_tango21_stock_heavy"}, {"attachment_vm_ar_tango21_mag", "attachment_vm_ar_tango21_drummag", "attachment_vm_ar_tango21_xmags"}, {"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01", "att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02", "att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01", "att_vm_muzzlebrake02", "att_vm_muzzlebrake03", "att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03", "att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"}, {"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall", "att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01", "att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03", "att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid", "att_vm_hybrid_west01", "att_vm_hybrid_west02", "att_vm_hybrid_west02_thermal", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_reflex_west04", "att_vm_2x_west01", "att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_scope_mike14", "att_vm_scope_vz"}, {"att_laser", "attachment_vm_ar_tango21_laser01", "attachment_vm_ar_tango21_laser02", "attachment_vm_ar_tango21_laser03"}, {"att_grip", "attachment_vm_ar_tango21_bipodgrip", "attachment_vm_ar_tango21_angledgrip01", "attachment_vm_ar_tango21_angledgrip02", "attachment_vm_ar_tango21_stubbygrip01", "attachment_vm_ar_tango21_stubbygrip02", "attachment_vm_ar_tango21_vertgrip01", "attachment_vm_ar_tango21_vertgrip02", "attachment_vm_ar_tango21_vertgrip03"}, } --NECESSARY: it loads custom attachments from other authors require("mw_utils") mw_utils.LoadInjectors(SWEP) -- SWEP.Customization = { -- ["Barrel"] = { -- Slot = 2, -- { -- Key = "attachment_vm_ar_tango21_barrel", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_barrel_long", -- Bodygroups = { -- ["tag_tip"] = 2, -- ["tag_grip_hide"] = 1, -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_barrel_med", -- Bodygroups = { -- ["tag_tip"] = 4, -- ["tag_grip_hide"] = 1, -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_barrel_short", -- Bodygroups = { -- ["tag_tip"] = 6, -- }, -- Stats = function(self) -- end -- }, -- }, -- ["Laser"] = { -- Slot = 6, -- { -- Key = "no_laser" -- }, -- { -- Key = "attachment_vm_laser01", -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser02", -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.4, 0.265, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser03", -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- } -- }, -- ["Optic"] = { -- Slot = 4, -- { -- Key = "no_sight", -- }, -- { -- Key = "attachment_vm_minireddot_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot02_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.025, 0, -0.05) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot03_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.05) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west02", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_east", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.03, 0, -0.065) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east02_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.35) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west03", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.35) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west04", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.23) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, -0.03, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west_lod0", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.3) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.15, -0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_4x_east_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.095, 0, -0.4) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_4x_west_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.505) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_4x_west02_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.4) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_thermal_east_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.33) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_thermal_hybrid", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, 0.095) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- self.HybridAimAngles = Angle(0, 0.02, -45) -- self.HybridAimPos = Vector(-1.75, 0, 0.6) -- end -- }, -- { -- Key = "attachment_vm_thermal_west_01", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, 0.11) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- end -- }, -- { -- Key = "weapon_vm_scope_mike14_alt", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.022, 2.5, -0.28) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_scope_vz", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.017, 2.5, -0.21) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.045) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- self.HybridAimAngles = Angle(-0.01, 0.02, 0) -- self.HybridAimPos = Vector(-0.015,2,-1.25) -- end -- }, -- { -- Key = "attachment_vm_hybrid_west02", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.305) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.1, 0) -- self.HybridAimAngles = Angle(0, 0, 0) -- self.HybridAimPos = Vector(0, 0, -0.31) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west02_thermal", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 0, -0.305) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.1, 0) -- self.HybridAimAngles = Angle(0, 0, 0) -- self.HybridAimPos = Vector(0, 0, -0.31) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west03", -- Bodygroups = { -- ["tag_sight"] = 2, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, -1, 0.025) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0, 0) -- self.HybridAimAngles = Angle(0, 0.02, -45) -- self.HybridAimPos = Vector(-1.55, 0, 0.85) -- end -- }, -- }, -- ["Muzzle"] = { -- Slot = 3, -- { -- Key = "no_muzzle" -- }, -- { -- Key = "attachment_vm_flashhider01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider05", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake04", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_silencer_east01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer04", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 6.35, 0), Angle()}, -- [3] = {Vector(0, 3.6, 0), Angle()}, -- [4] = {Vector(0, -1, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- }, -- ["Perk"] = { -- Slot = 1, -- { -- Key = "no_perk", -- }, -- { -- Key = "perk_soh", -- Stats = function(self) -- self.Animations.Reload = self.Animations.Reload_Fast -- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast -- self.Animations.reload_drum = self.Animations.reload_drum_fast -- self.Animations.reload_empty_drum = self.Animations.reload_empty_drum_fast -- self.Animations.reload_xmag = self.Animations.reload_xmag_fast -- self.Animations.reload_empty_xmag = self.Animations.reload_empty_xmag_fast -- end -- }, -- { -- Key = "perk_fastmelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_heavymelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_fmj", -- Stats = function(self) -- end -- } -- }, -- ["Stock"] = { -- Slot = 7, -- { -- Key = "attachment_vm_ar_tango21_stock", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_stock_heavy", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_stock_light", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_stock_tactical", -- Stats = function(self) -- end -- }, -- }, -- ["Underbarrel"] = { -- Slot = 8, -- { -- Key = "no_underbarrel", -- }, -- { -- Key = "attachment_vm_angledgrip_lod0", -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [4] = {Vector(0, 0, -0.175), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_angledgrip04", -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, -1.5, 0), Angle()}, -- [2] = {Vector(0, -1.5, 0), Angle()}, -- [3] = {Vector(0, -1.5, 0), Angle()}, -- [4] = {Vector(0, -1.5, -0.175), Angle()}, -- [5] = {Vector(0, -1.5, 0), Angle()}, -- [6] = {Vector(0, -1.5, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip02_lod0", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [4] = {Vector(0, 0, -0.175), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip03", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [4] = {Vector(0, 0, -0.175), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby02", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [4] = {Vector(0, 0, -0.175), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vertpro_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby01", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [4] = {Vector(0, 0, -0.175), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vertpro_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby04", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [4] = {Vector(0, 0, -0.175), Angle()} -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vertpro_offset") -- end -- }, -- }, -- ["Magazine"] = { -- Slot = 5, -- { -- Key = "attachment_vm_ar_tango21_mag", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_xmags", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_tango21_drummag", -- Stats = function(self) -- end -- } -- }, -- }