AddCSLuaFile() function SWEP:doSuppressorStats() self.Primary.Sound = Sound("mw19.scharlie.fire.s") self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_AR_Sup.Outside"), Reflection = Sound("Reflection_ARSUP.Outside") }, Inside = { Layer = Sound("Atmo_AR_Sup.Inside"), Reflection = Sound("Reflection_ARSUP.Inside") } } } self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" end SWEP.Customization = { {"att_perk", "attachment_vm_ar_scharlie_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_headshot"}, {"att_receiver"}, {"attachment_vm_ar_scharlie_barrel", "attachment_vm_ar_scharlie_barrel_pdw", "attachment_vm_ar_scharlie_barrel_mid", "attachment_vm_ar_scharlie_barrel_long"}, {"attachment_vm_ar_scharlie_mag", "attachment_vm_ar_scharlie_mag_dmr", "attachment_vm_ar_scharlie_mmags", "attachment_vm_ar_scharlie_xmags"}, {"attachment_vm_ar_scharlie_stock", "attachment_vm_ar_scharlie_stock_light", "attachment_vm_ar_scharlie_stock_dmr", "att_vm_stock_heavy01", "att_vm_stock_heavy02", "att_vm_stock_light01", "att_vm_stock_medium01", "att_vm_stock_no"}, {"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01", "att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02", "att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01", "att_vm_muzzlebrake02", "att_vm_muzzlebrake03", "att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03", "att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"}, {"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall", "att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01", "att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03", "att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid", "att_vm_hybrid_west01", "att_vm_hybrid_west02", "att_vm_hybrid_west02_thermal", "att_vm_reflex_west04", "att_vm_2x_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_scope_mike14", "att_vm_scope_vz"}, {"att_laser", "attachment_vm_ar_scharlie_laser01", "attachment_vm_ar_scharlie_laser02", "attachment_vm_ar_scharlie_laser03"}, {"att_grip", "attachment_vm_ar_scharlie_bipodgrip", "attachment_vm_ar_scharlie_angledgrip01", "attachment_vm_ar_scharlie_angledgrip02", "attachment_vm_ar_scharlie_stubbygrip01", "attachment_vm_ar_scharlie_stubbygrip02", "attachment_vm_ar_scharlie_vertgrip01", "attachment_vm_ar_scharlie_vertgrip02", "attachment_vm_ar_scharlie_vertgrip03"}, } --NECESSARY: it loads custom attachments from other authors require("mw_utils") mw_utils.LoadInjectors(SWEP) -- SWEP.Customization = { -- ["Barrel"] = { -- Slot = 2, -- { -- Key = "attachment_vm_ar_scharlie_barrel", -- }, -- { -- Key = "attachment_vm_ar_scharlie_barrel_long", -- Bodygroups = { -- ["tag_frontsight"] = 2 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_scharlie_barrel_mid", -- Bodygroups = { -- ["tag_frontsight"] = 4 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_scharlie_barrel_pdw", -- Bodygroups = { -- ["tag_frontsight"] = 6 -- }, -- Stats = function(self) -- end -- } -- }, -- ["Laser"] = { -- Slot = 6, -- { -- Key = "no_laser", -- }, -- { -- Key = "attachment_vm_laser01", -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3, 0), Angle()}, -- [3] = {Vector(0, 3, 0), Angle()}, -- [4] = {Vector(0, -4, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser02", -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3, 0), Angle()}, -- [3] = {Vector(0, 3, 0), Angle()}, -- [4] = {Vector(0, -4, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.4, 0.265, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser03", -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3, 0), Angle()}, -- [3] = {Vector(0, 3, 0), Angle()}, -- [4] = {Vector(0, -4, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- } -- }, -- ["Optic"] = { -- Slot = 4, -- { -- Key = "no_sight", -- }, -- { -- Key = "attachment_vm_minireddot_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.35) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot02_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.43) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot03_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.4) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west02", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.25) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_east", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, -2, 0.37) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east02_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.08) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west03", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west04", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.23) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west_lod0", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.15) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.23) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.015, 0) -- end -- }, -- { -- Key = "attachment_vm_4x_east_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.115, 0, 0.04) -- end -- }, -- { -- Key = "attachment_vm_4x_west_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.065) -- end -- }, -- { -- Key = "attachment_vm_4x_west02_tall", -- Bodygroups = { -- ["tag_backsight"] = 1, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.00, 0, 0.043) -- end -- }, -- { -- Key = "attachment_vm_thermal_east_tall", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.107) -- end -- }, -- { -- Key = "attachment_vm_thermal_hybrid", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.53) -- self.HybridAimAngles = Angle(-0.45, -1, -45) -- self.HybridAimPos = Vector(-1.9, 0, 1.05) -- end -- }, -- { -- Key = "attachment_vm_thermal_west_01", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.55) -- end -- }, -- { -- Key = "weapon_vm_scope_mike14_alt", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0, 0.16) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_scope_vz", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.23) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, 0.4) -- self.HybridAimAngles = Angle(-0.55, 0, 0) -- self.HybridAimPos = Vector(0,0,-0.85) -- end -- }, -- { -- Key = "attachment_vm_hybrid_west02", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.016, 0, 0.135) -- self.HybridAimAngles = Angle(0, 0, 0) -- self.HybridAimPos = Vector(0, 0, 0.15) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west02_thermal", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.016, 0, 0.135) -- self.HybridAimAngles = Angle(0, 0, 0) -- self.HybridAimPos = Vector(0, 0, 0.15) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west03", -- Bodygroups = { -- ["tag_backsight"] = 2, -- ["tag_frontsight"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0, 0.465) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- self.HybridAimAngles = Angle(-0.15, -1, -45) -- self.HybridAimPos = Vector(-1.65, 0, 1.35) -- end -- }, -- }, -- ["Muzzle"] = { -- Slot = 3, -- { -- Key = "no_muzzle" -- }, -- { -- Key = "attachment_vm_flashhider01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider02", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider03", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider05", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake02", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake03", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake04", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator02", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee02", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_silencer_east01", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer02", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer03", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer04", -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, -0.1, 0), Angle()}, -- [4] = {Vector(0, -6.75, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- }, -- ["Perk"] = { -- Slot = 1, -- { -- Key = "no_perk", -- }, -- { -- Key = "perk_soh", -- Stats = function(self) -- self.Animations.Reload = self.Animations.Reload_Fast -- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast -- self.Animations.Reload_XmagLrg = self.Animations.Reload_XmagLrg_Fast -- self.Animations.Reload_Empty_XmagLrg = self.Animations.Reload_Empty_XmagLrg_Fast -- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast -- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast -- end -- }, -- { -- Key = "perk_fastmelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_heavymelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_fmj", -- Stats = function(self) -- end -- } -- }, -- ["Stock"] = { -- Slot = 7, -- { -- Key = "attachment_vm_ar_scharlie_stock", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_scharlie_stock_dmr", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_scharlie_stock_light", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_stock_medium01", -- Bodygroups = { -- ["stock_adapter"] = 1 -- }, -- Stats = function(self) -- end -- } -- }, -- ["Underbarrel"] = { -- Slot = 8, -- { -- Key = "no_underbarrel", -- }, -- { -- Key = "attachment_vm_angledgrip_lod0", -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_angledgrip04", -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip02_lod0", -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip03", -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby02", -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby01", -- Stats = function(self) -- local bHasLaser = self:HasAttachment("attachment_vm_laser01") -- || self:HasAttachment("attachment_vm_laser02") -- || self:HasAttachment("attachment_vm_laser03") -- self:SetGripPoseParameter(bHasLaser && "grip_vert_offset" || "grip_vert_pro_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby04", -- Stats = function(self) -- local bHasLaser = self:HasAttachment("attachment_vm_laser01") -- || self:HasAttachment("attachment_vm_laser02") -- || self:HasAttachment("attachment_vm_laser03") -- self:SetGripPoseParameter(bHasLaser && "grip_vert_offset" || "grip_vert_pro_offset") -- end -- }, -- }, -- ["Magazine"] = { -- Slot = 5, -- { -- Key = "attachment_vm_ar_scharlie_mag", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_scharlie_mmags", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_ar_scharlie_xmags", -- Stats = function(self) -- end -- } -- }, -- }