AddCSLuaFile() SWEP.Animations = { ["Idle"] = {--idle is a special animation index, movement animations are played when this is on Sequences = {"idle"}, Fps = 30, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } --does not need NextSequence to loop, it's an exception to the rule }, ["Draw"] = { Sequences = {"draw"}, Length = 0.5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_raise")) end}, {Time = 0.25, Callback = function(self) self:EnableGrip() end} } }, ["Holster"] = { Sequences = {"holster"}, Length = 0.75, Fps = 30, Events = { {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_down")) end} } }, ["Equip"] = { Sequences = {"draw_First"}, Length = 1.5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_raise_first_01")) end}, {Time = 0.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_raise_first_02")) end}, {Time = 0.96, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_raise_first_03")) end}, {Time = 1.04, Callback = function(self) self:EnableGrip() end}, } }, ["Reload"] = { Sequences = {"reload"}, Length = 2.367, Fps = 30, MagLength = 1.4, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_01")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_02")) end}, {Time = 1.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_03")) end}, {Time = 1.43, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_035")) end}, {Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_04")) end}, {Time = 1.8, Callback = function(self) self:EnableGrip() end}, {Time = 1.8, Callback = function(self) end}, } }, ["Reload_Fast"] = { Sequences = {"reload_fast"}, Length = 1.5, Fps = 30, MagLength = 1, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_01")) end}, {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_02")) end}, {Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_03")) end}, {Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_035")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_04")) end}, {Time = 1.33, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_DMR"] = { Sequences = {"Reload_DMR"}, Length = 2.367, Fps = 30, MagLength = 1.4, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_01")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_02")) end}, {Time = 1.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_03")) end}, {Time = 1.43, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_035")) end}, {Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_04")) end}, {Time = 1.8, Callback = function(self) self:EnableGrip() end}, {Time = 1.8, Callback = function(self) end}, } }, ["Reload_DMR_Fast"] = { Sequences = {"reload_fast_dmr"}, Length = 1.5, Fps = 30, MagLength = 1, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_01")) end}, {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_02")) end}, {Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_03")) end}, {Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_035")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_04")) end}, {Time = 1.33, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Xmag"] = { Sequences = {"reload_xmags"}, Length = 2.3, Fps = 30, MagLength = 1.4, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_01")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_02")) end}, {Time = 1.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_03")) end}, {Time = 1.43, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_035")) end}, {Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_04")) end}, {Time = 1.8, Callback = function(self) self:EnableGrip() end}, {Time = 1.8, Callback = function(self) end}, } }, ["Reload_Xmag_Fast"] = { Sequences = {"reload_xmags_fast"}, Length = 1.5, Fps = 30, MagLength = 1, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_01")) end}, {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_02")) end}, {Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_03")) end}, {Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_035")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_04")) end}, {Time = 1.33, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_XmagLrg"] = { Sequences = {"reload_xmagslrg"}, Length = 2.3, Fps = 30, MagLength = 1.4, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_01")) end}, {Time = 0.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_02")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.13, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_03")) end}, {Time = 1.43, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_035")) end}, {Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_04")) end}, {Time = 1.8, Callback = function(self) self:EnableGrip() end}, {Time = 1.8, Callback = function(self) end}, } }, ["Reload_XmagLrg_Fast"] = { Sequences = {"reload_xmagslrg_fast"}, Length = 1.5, Fps = 30, MagLength = 1, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_01")) end}, {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_02")) end}, {Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_03")) end}, {Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_035")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_fast_04")) end}, {Time = 1.33, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Empty"] = { Sequences = {"reload_empty"}, Length = 2.7, Fps = 30, MagLength = 1.8, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_01")) end}, {Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_02")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-10, 0, 40)) end}, {Time = 1.46, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_03")) end}, {Time = 1.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_035")) end}, {Time = 2.16, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_04")) end}, {Time = 2.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_05")) end}, {Time = 2.43, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Empty_Fast"] = { Sequences = {"reload_empty_fast"}, Length = 1.8, Fps = 30, MagLength = 1, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_01")) end}, {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.16, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast02")) end}, {Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0.8, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_03")) end}, {Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_035")) end}, {Time = 1.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_04")) end}, {Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_05")) end}, {Time = 1.66, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Empty_DMR"] = { Sequences = {"Reload_Empty_DMR"}, Length = 2.7, Fps = 30, MagLength = 1.8, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_01")) end}, {Time = 0.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_02")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-10, 0, 40)) end}, {Time = 1.46, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_03")) end}, {Time = 1.76, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_035")) end}, {Time = 2.16, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_04")) end}, {Time = 2.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_05")) end}, {Time = 2.43, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Empty_DMR_Fast"] = { Sequences = {"reload_empty_fast_dmr"}, Length = 1.8, Fps = 30, MagLength = 1, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_01")) end}, {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.16, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast02")) end}, {Time = 0.7, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0.8, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_03")) end}, {Time = 1.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_035")) end}, {Time = 1.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_04")) end}, {Time = 1.66, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_reload_empty_fast_05")) end}, {Time = 1.66, Callback = function(self) self:EnableGrip() end}, } }, ["Fire"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Fire_Last"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.fire.last")) end}, {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Ads_In"] = { Sequences = {"ads_in"}, Length = 0.3, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_ads_up")) end}, {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Ads_Out"] = { Sequences = {"ads_out"}, Length = 0.3, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_ads_down")) end}, {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Sprint_In"] = { Sequences = {"sprint_in"}, Fps = 24, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } --NextSequence = "Sprint_Loop", }, ["Sprint_Loop"] = { Sequences = {"sprint_loop"}, Fps = 30, NextSequence = "Sprint_Loop" --make our state loop --while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour) }, ["Sprint_Out"] = { Sequences = {"sprint_out"}, Length = 0.3, Fps = 24, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Firemode_Auto"] = { Sequences = {"semi_off"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.semi.off")) end}, {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Firemode_Semi"] = { Sequences = {"semi_on"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_kilo433.semi.on")) end}, {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Inspect"] = { Sequences = {"inspect"}, Length = 5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_inspect_01")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.36, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_inspect_02")) end}, {Time = 2.4, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_inspect_03")) end}, {Time = 2.53, Callback = function(self) self:EnableGrip() end}, {Time = 4.23, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_scharlie_inspect_04")) end}, } }, ["Jog_Out"] = { Sequences = {"jog_out"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Jump"] = { Sequences = {"jump"}, Fps = 15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Land"] = { Sequences = {"jump_land"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["HybridOn"] = { Sequences = {"hybrid_toggle_on"}, Fps = 30, Length = 0.9, NextSequence = "Idle", Events = { {Time = 0.15, Callback = function(self) self:DoSound(Sound("Flipsight.Up")) end} } }, ["HybridOff"] = { Sequences = {"hybrid_toggle_off"}, Fps = 30, Length = 0.9, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0.767, Callback = function(self) self:EnableGrip() end}, {Time = 0.1, Callback = function(self) self:DoSound(Sound("Flipsight.Down")) end} } }, ["Melee"] = { Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"}, Length = 0.6, --if melee misses Size = 15, Range = 40, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, ["Melee_Hit"] = { Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"}, Length = 0.3, --if melee hits Damage = 45, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, }