AddCSLuaFile() SWEP.Animations = { ["Idle"] = {--idle is a special animation index, movement animations are played when this is on Sequences = {"idle"}, Fps = 30, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } --does not need NextSequence to loop, it's an exception to the rule }, ["Draw"] = { Sequences = {"draw"}, Length = 0.4, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.papa90.raise")) end} } }, ["Holster"] = { Sequences = {"holster"}, Length = 0.6, Fps = 40, Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.papa90.drop")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, } }, ["Equip"] = { Sequences = {"draw_First"}, Length = 1.1, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_raise_first_01")) end}, {Time = 0.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_raise_first_03")) end}, {Time = 0.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_raise_first_02")) end}, {Time = 0.0, Callback = function(self) self:EnableGrip() end}, {Time = 0.767, Callback = function(self) self:EnableGrip() end}, } }, ["Reload"] = { Sequences = {"reload"}, Length = 2.75, Fps = 30, MagLength = 2, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) end}, {Time = 0.0, Callback = function(self) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_01")) end}, {Time = 0.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_02")) end}, {Time = 0.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_03")) end}, {Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_04")) end}, {Time = 1.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_05")) end}, {Time = 1.967, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_06")) end}, {Time = 2.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_07")) end}, {Time = 2.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_08")) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 2.533, Callback = function(self) self:EnableGrip() end}, {Time = 1.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_055")) end}, -- {Time = 1, Callback = function(self) -- self:ResetBullets(self:GetAttachmentModels("Magazine"), self.BulletList) -- end}, } }, ["Reload_Fast"] = { Sequences = {"reload_fast"}, Length = 2.3, Fps = 30, MagLength = 1.35, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0.0, Callback = function(self) end}, {Time = 0.0, Callback = function(self) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_08")) end}, {Time = 1.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_04")) end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_05")) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_01")) end}, {Time = 0.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_02")) end}, {Time = 0.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_03")) end}, {Time = 1.867, Callback = function(self) self:EnableGrip() end}, {Time = 1.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_055")) end}, {Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_fast_06")) end}, -- {Time = 1, Callback = function(self) -- self:ResetBullets(self:GetAttachmentModels("Magazine"), self.BulletList) -- end}, } }, ["Reload_Empty"] = { Sequences = {"reload_empty"}, Length = 3.3, Fps = 30, MagLength = 2.13, NextSequence = "Idle", Events = { {Time = 1.25, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 2.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_08")) end}, {Time = 1.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_055")) end}, {Time = 2.933, Callback = function(self) self:EnableGrip() end}, {Time = 3.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_09")) end}, {Time = 0.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_01")) end}, {Time = 0.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_02")) end}, {Time = 0.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_03")) end}, {Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_04")) end}, {Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_05")) end}, {Time = 1.967, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_06")) end}, {Time = 2.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_07")) end}, -- {Time = 1, Callback = function(self) -- self:ResetBullets(self:GetAttachmentModels("Magazine"), self.BulletList) -- end}, } }, ["Reload_Empty_Fast"] = { Sequences = {"reload_empty_fast"}, Length = 2.46, Fps = 30, MagLength = 1.5, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0.0, Callback = function(self) end}, {Time = 0.0, Callback = function(self) end}, {Time = 1.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_045")) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 2.2, Callback = function(self) self:EnableGrip() end}, {Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_01")) end}, {Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_04")) end}, {Time = 1.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_06")) end}, {Time = 2.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_07")) end}, {Time = 0.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_02")) end}, {Time = 1.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_reload_empty_fast_03")) end}, -- {Time = 1, Callback = function(self) -- self:ResetBullets(self:GetAttachmentModels("Magazine"), self.BulletList) -- end}, } }, ["Fire"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, } }, ["Fire_Last"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, } }, ["Ads_In"] = { Sequences = {"ads_in"}, Length = 0.3, Fps = 45, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.papa90.ads.up")) end} } }, ["Ads_Out"] = { Sequences = {"ads_out"}, Length = 0.3, Fps = 45, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.papa90.ads.down")) end} } }, ["Sprint_In"] = { Sequences = {"sprint_in"}, Fps = 24, Events = { } --NextSequence = "Sprint_Loop", }, ["Sprint_Loop"] = { Sequences = {"sprint_loop"}, Fps = 30, NextSequence = "Sprint_Loop", --make our state loop --while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour) Events = { } }, ["Sprint_Out"] = { Sequences = {"sprint_out"}, Length = 0.3, Fps = 39, NextSequence = "Idle", Events = { } }, ["Firemode_Auto"] = { Sequences = {"semi_on"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.papa90.selector.on")) end} } }, ["Firemode_Semi"] = { Sequences = {"semi_off"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.papa90.selector.off")) end} } }, ["Inspect"] = { Sequences = {"inspect"}, Length = 4.366, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.033, Callback = function(self) self:DisableGrip() end}, {Time = 2.5, Callback = function(self) self:EnableGrip() end}, {Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_inspect_01")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_inspect_02")) end}, {Time = 2.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_inspect_03")) end}, {Time = 3.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_inspect_04")) end}, {Time = 4.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_papa90_inspect_05")) end}, } }, ["Jog_Out"] = { Sequences = {"jog_out"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Jump"] = { Sequences = {"jump"}, Fps = 15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Land"] = { Sequences = {"jump_land"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Melee"] = { Sequences = {"melee_miss_01", "melee_miss_02"}, Length = 0.6, --if melee misses Size = 15, Range = 40, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, ["Melee_Hit"] = { Sequences = {"melee_hit_01", "melee_hit_02"}, Length = 0.3, --if melee hits Damage = 45, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, }