AddCSLuaFile() function SWEP:doSuppressorStats() self.Primary.Sound = Sound("mw19.mike14.fire.s") self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_DMR_Sup.Outside"), Reflection = Sound("Reflection_Sniper.Outside") }, Inside = { Layer = Sound("Atmo_DMR_Sup.Inside"), Reflection = Sound("Reflection_Sniper.Inside") } } } self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" end SWEP.Customization = { {"att_perk", "attachment_vm_sn_mike14_perk_soh", "att_perk_fmj", "attachment_vm_sn_mike14_perk_fullauto", "att_perk_ricochet"}, {"att_stock", "attachment_vm_sn_mike14_stockcqb_alt", "attachment_vm_sn_mike14_stock_v2_alt", "attachment_vm_sn_mike14_stock_tactical", --[["attachment_vm_sn_mike14_stock_heavy", "attachment_vm_sn_mike14_stock_v3",]] "attachment_vm_sn_mike14_stock_heavy01", "attachment_vm_sn_mike14_stock_heavy02", "attachment_vm_sn_mike14_stock_light01", "attachment_vm_sn_mike14_stock_medium01", "attachment_vm_sn_mike14_stock_no"}, {"attachment_vm_sn_mike14_mag", "attachment_vm_sn_mike14_xmags", "attachment_vm_sn_mike14_xmags2"}, {"attachment_vm_sn_mike14_barrel", "attachment_vm_sn_mike14_barlong2", "attachment_vm_sn_mike14_barlong", "attachment_vm_sn_mike14_barlight"}, {"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01", "att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02", "att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01", "att_vm_muzzlebrake02", "att_vm_muzzlebrake03", "att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03", "att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"}, {"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall", "att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01", "att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03", "att_vm_thermal_east01", "att_vm_thermal_west01", "att_vm_thermal_east01_hybrid", "att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_2x_west01", "att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_reflex_west04", "att_vm_scope_mike14", "att_vm_scope_vz"}, {"att_laser", "attachment_vm_sn_mike14_laser01", "attachment_vm_sn_mike14_laser02", "attachment_vm_sn_mike14_laser03"}, {"att_grip", "attachment_vm_sn_mike14_bipodgrip", "attachment_vm_sn_mike14_angledgrip01", "attachment_vm_sn_mike14_angledgrip02", "attachment_vm_sn_mike14_stubbygrip01", "attachment_vm_sn_mike14_stubbygrip02", "attachment_vm_sn_mike14_vertgrip01", "attachment_vm_sn_mike14_vertgrip02", "attachment_vm_sn_mike14_vertgrip03"}, } --NECESSARY: it loads custom attachments from other authors require("mw_utils") mw_utils.LoadInjectors(SWEP) -- SWEP.Customization = { -- ["Perk"] = { -- Slot = 1, -- { -- Key = "no_perk", -- }, -- { -- Key = "perk_soh", -- Stats = function(self) -- self.Animations.Reload = self.Animations.Reload_Fast -- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast -- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast -- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast -- self.Animations.Reload_Xmag2 = self.Animations.Reload_Xmag2_Fast -- self.Animations.Reload_Empty_Xmag2 = self.Animations.Reload_Empty_Xmag2_Fast -- end -- }, -- { -- Key = "perk_fastmelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_heavymelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_fmj", -- Stats = function(self) -- end -- } -- }, -- ["Barrel"] = { -- Slot = 2, -- { -- Key = "attachment_vm_sn_mike14_barrel", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sn_mike14_barlight", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sn_mike14_barlong", -- Bodygroups = { -- ["tag_tip"] = 2, -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sn_mike14_barlong2", -- Bodygroups = { -- ["tag_tip"] = 4, -- }, -- Stats = function(self) -- end -- }, -- }, -- ["Muzzle"] = { -- Slot = 3, -- { -- Key = "no_muzzle" -- }, -- { -- Key = "attachment_vm_flashhider01", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider02", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider05", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake01", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake02", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake03", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake04", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator01", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator02", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee01", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee02", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_silencer_east01", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer02", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer03", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer04", -- Bodygroups = { -- ["tag_tip"] = 1, -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [1] = {Vector(0, 0, 0), Angle()}, -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 1.9, 0), Angle()}, -- [4] = {Vector(0, 3.25, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- }, -- ["Optic"] = { -- Slot = 4, -- { -- Key = "no_sight", -- }, -- { -- Key = "attachment_vm_minireddot_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -0.9) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0, 0.05, 0) --i know you tell me not to fuck with this but the dot being actually centered on the glass demands it xoxo -- end -- }, -- { -- Key = "attachment_vm_minireddot02_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -0.85) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_minireddot03_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -0.85) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_holo_west02", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_holo_east", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.02, 5, -0.9) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_reflex_east02_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.2) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west03", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west04", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 3, -1.05) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- end -- }, -- { -- Key = "attachment_vm_holo_west_lod0", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1.15) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.05,0.05,0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 3, -1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.15,0,0) -- end -- }, -- { -- Key = "attachment_vm_4x_east_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.11, 4, -1.23) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_4x_west_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0, 4, -1.34) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_4x_west02_tall", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 4, -1.23) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_thermal_east_tall", -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0015, 4, -1.165) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_thermal_hybrid", -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 4, -0.74) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.HybridAimAngles = Angle(0, 0, -45) -- self.HybridAimPos = Vector(-1.75, 10.5, -0.25) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_thermal_west_01", -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 4, -0.725) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "weapon_vm_scope_mike14_alt", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01,6,-1.16) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_scope_vz", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0035,6,-1.095) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west", -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.005, 4, -0.88) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.HybridAimAngles = Angle(-0.01, 0.02, 0) -- self.HybridAimPos = Vector(0,3.5,-2.05) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.8 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west02", -- Bodygroups = { -- ["tag_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.025, 4, -1.145) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.HybridAimAngles = Angle(-0, 0.025, 0) -- self.HybridAimPos = Vector(-0.015, 4, -1.15) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.85 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west02_thermal", -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.025, 4, -1.145) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.HybridAimAngles = Angle(-0, 0.025, 0) -- self.HybridAimPos = Vector(-0.015, 4, -1.15) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.85 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west03", -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 4, -0.81) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0,0,0) -- self.Zoom.Blur.EyeFocusDistance = 1.5 -- self.HybridAimAngles = Angle(0, 0, -45) -- self.HybridAimPos = Vector(-1.55, 4.5, -0) -- self.Zoom.FovMultiplier = 0.8 -- self.Zoom.ViewModelFovMultiplier = 0.85 -- end -- }, -- }, -- ["Laser"] = { -- Slot = 5, -- { -- Key = "no_laser" -- }, -- { -- Key = "attachment_vm_laser_cylinder01", -- Bodygroups = { -- ["tag_laser"] = 1, -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_laser_cylinder02", -- Bodygroups = { -- ["tag_laser"] = 1, -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_laser_cylinder03", -- Bodygroups = { -- ["tag_laser"] = 1, -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- end -- } -- }, -- ["Stock"] = { -- Slot = 6, -- { -- Key = "no_attachment", -- }, -- { -- Key = "attachment_vm_sn_mike14_stock_v2_alt", -- Bodygroups = { -- ["tag_stock"] = 1, -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_stock_heavy", -- Bodygroups = { -- ["tag_stock"] = 2, -- }, -- Stats = function(self) -- self:SetGripPoseParameter2("grip_pistolgrip_offset") -- end -- }, -- { -- Key = "attachment_vm_sn_mike14_stockcqb_alt", -- Bodygroups = { -- ["tag_stock"] = 3, -- }, -- Stats = function(self) -- self:SetGripPoseParameter2("grip_pistolgrip_offset") -- end -- }, -- { -- Key = "attachment_vm_sn_mike14_stock_tactical", -- Bodygroups = { -- ["tag_stock"] = 1, -- }, -- Stats = function(self) -- end -- }, -- }, -- ["Magazine"] = { -- Slot = 7, -- { -- Key = "attachment_vm_sn_mike14_mag" -- }, -- { -- Key = "attachment_vm_sn_mike14_xmags", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sn_mike14_xmags2", -- Stats = function(self) -- end -- } -- }, -- ["Underbarrel"] = { -- Slot = 8, -- { -- Key = "no_underbarrel", -- }, -- { -- Key = "attachment_vm_angledgrip_lod0", -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_angledgrip04", -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip02_lod0", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip03", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby02", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby01", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby04", -- VElement = { -- Bone = "tag_folding_grip", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- } -- }