AddCSLuaFile() local function fillMagBeforeMagin(self) local am = math.min(self:Clip1() + self:GetOwner():GetAmmoCount(self:GetPrimaryAmmoType()), self:GetMaxClip1()) self:UpdateMagPoseParam(self:GetMaxClip1() - am) end SWEP.Animations = { ["Idle"] = {--idle is a special animation index, movement animations are played when this is on Sequences = {"idle"}, Fps = 30, Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end} } --does not need NextSequence to loop, it's an exception to the rule }, ["Draw"] = { Sequences = {"draw"}, Length = 0.55, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_mcharlie.raise")) end} } }, ["Holster"] = { Sequences = {"holster"}, Length = 0.6, Fps = 30, Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_mcharlie.drop")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() self:AllowRuntimeMagPoseParam(true) end}, } }, ["Equip"] = { Sequences = {"draw_First"}, Length = 1.166, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_raise_first_01")) end}, {Time = 0.03, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_raise_first_02")) end}, {Time = 0.466, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_raise_first_03")) end}, {Time = 0.5, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_raise_first_04")) end}, {Time = 0.9, Callback = function(self) self:EnableGrip() end} } }, ["Reload"] = { Sequences = {"reload"}, Length = 2.3, Fps = 30, MagLength = 1.33, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.067, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_01")) end}, {Time = 0.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_02")) end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_03")) end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_04")) end}, {Time = 1.33, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_045")) end}, {Time = 0.4, Callback = function(self) end}, {Time = 1.33, Callback = function(self) end}, {Time = 1.33, Callback = function(self) end}, {Time = 1.9, Callback = function(self) self:EnableGrip() end} } }, ["Reload_Xmag_Fast"] = { Sequences = {"reload_xmag_fast"}, Length = 1.3, Fps = 30, MagLength = 0.96, NextSequence = "Idle", Events = { {Time = 0.066, Callback = function(self) self:DisableGrip() end}, {Time = 0.267, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) end}, {Time = 0.133, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_01")) end}, {Time = 0.266, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_02")) end}, {Time = 0.6, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_03")) end}, {Time = 0.833, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_04")) end}, {Time = 0.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_045")) end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_05")) end}, {Time = 1.167, Callback = function(self) self:EnableGrip() end} } }, ["Reload_Xmag"] = { Sequences = {"reload_xmag"}, Length = 2.3, Fps = 30, MagLength = 1.33, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_01")) end}, {Time = 0.63, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_02")) end}, {Time = 0.766, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_03")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_04")) end}, {Time = 1.33, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_045")) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_05")) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("")) end}, {Time = 1.9, Callback = function(self) self:EnableGrip() end} } }, ["Reload_Fast"] = { Sequences = {"reload_fast"}, Length = 1.3, Fps = 30, MagLength = 0.96, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.267, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_01")) end}, {Time = 0.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_02")) end}, {Time = 0.6, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_03")) fillMagBeforeMagin(self) end}, {Time = 0.733, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_04")) end}, {Time = 0.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_045")) end}, {Time = 0.966, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_05")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_fast_06")) end}, {Time = 1.1, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_XmagLrg"] = { Sequences = {"reload_xmaglrg"}, Length = 2.3, Fps = 30, MagLength = 1.367, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.15, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_01")) end}, {Time = 0.633, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_02")) end}, {Time = 0.766, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_03")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_04")) end}, {Time = 1.333, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_045")) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_05")) end}, {Time = 1.9, Callback = function(self) self:EnableGrip() end} } }, ["Reload_XmagLrg_Fast"] = { Sequences = {"reload_xmaglrg_fast"}, Length = 1.3, Fps = 30, MagLength = 0.93, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.8, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0.133, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_01")) end}, {Time = 0.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_02")) end}, {Time = 0.6, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_03")) end}, {Time = 0.8, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_04")) end}, {Time = 0.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_045")) end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_fast_05")) end}, {Time = 1.1, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Empty"] = { Sequences = {"reload_empty"}, Length = 2.5, Fps = 30, MagLength = 1.467, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.066, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_01")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.53, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_02")) end}, {Time = 0.7, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_03")) end}, {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_04")) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_045")) end}, {Time = 1.9, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_05")) end}, {Time = 1.9, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_06")) end}, {Time = 2.15, Callback = function(self) self:EnableGrip() end}, {Time = 2, Callback = function(self) end}, {Time = 2, Callback = function(self) end}, {Time = 2, Callback = function(self) end} } }, ["Reload_Empty_Fast"] = { Sequences = {"reload_empty_fast"}, Length = 1.7, Fps = 30, MagLength = 0.933, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.75, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_fast_01")) end}, {Time = 0.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_fast_02")) end}, {Time = 0.566, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_fast_03")) end}, {Time = 0.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_fast_035")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_fast_04")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_reload_empty_fast_05")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("")) end}, {Time = 1.5, Callback = function(self) self:EnableGrip() end}, } }, ["Reload_Empty_Xmag"] = { Sequences = {"reload_empty_xmag"}, Length = 2.5, Fps = 30, MagLength = 1.467, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_01")) end}, {Time = 0.766, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_02")) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_03")) end}, {Time = 1.466, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_035")) end}, {Time = 1.633, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_04")) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_05")) end}, {Time = 2.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_06")) end}, {Time = 2.15, Callback = function(self) self:EnableGrip() end} } }, ["Reload_Empty_Xmag_Fast"] = { Sequences = {"reload_empty_xmag_fast"}, Length = 1.7, Fps = 30, MagLength = 0.933, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.75, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_01")) end}, {Time = 0.166, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_02")) end}, {Time = 0.8, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_03")) end}, {Time = 0.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_035")) end}, {Time = 1.266, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_04")) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_05")) end}, {Time = 1.566, Callback = function(self) end}, {Time = 1.4, Callback = function(self) self:EnableGrip() end} } }, ["Reload_Empty_XmagLrg"] = { Sequences = {"reload_empty_xmaglrg"}, Length = 2.3, Fps = 30, MagLength = 1.467, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.067, Callback = function(self) self:DisableGrip() end}, {Time = 1.25, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0.033, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_01")) end}, {Time = 0.766, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_02")) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_03")) end}, {Time = 1.466, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_035")) end}, {Time = 1.633, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_04")) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_05")) end}, {Time = 2.3, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_06")) end}, {Time = 2.23, Callback = function(self) self:EnableGrip() end} } }, ["Reload_Empty_XmagLrg_Fast"] = { Sequences = {"reload_empty_xmaglrg_fast"}, Length = 1.7, Fps = 30, MagLength = 0.93, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:AllowRuntimeMagPoseParam(false) end}, {Time = 0.067, Callback = function(self) self:DisableGrip() end}, {Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Metal"), Vector(0, 0, 40)) fillMagBeforeMagin(self) end}, {Time = 0.1, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_01")) end}, {Time = 0.166, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_02")) end}, {Time = 0.8, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_03")) end}, {Time = 0.933, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_035")) end}, {Time = 1.266, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_04")) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_05")) end}, {Time = 1.4, Callback = function(self) self:EnableGrip() end} } }, ["Fire"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, } }, ["Fire_Last"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_mcharlie.fire.last")) end}, {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, } }, ["Ads_In"] = { Sequences = {"ads_in"}, Length = 0.25, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_mcharlie.ads.up")) end} } }, ["Ads_Out"] = { Sequences = {"ads_out"}, Length = 0.25, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19_mcharlie.ads.down")) end} } }, ["Sprint_In"] = { Sequences = {"sprint_in"}, Fps = 24, Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, } --NextSequence = "Sprint_Loop", }, ["Sprint_Loop"] = { Sequences = {"sprint_loop"}, Fps = 30, NextSequence = "Sprint_Loop", --make our state loop --while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour) Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, } }, ["Sprint_Out"] = { Sequences = {"sprint_out"}, Length = 0.3, Fps = 24, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, } }, ["Firemode_Auto"] = { Sequences = {"semi_on"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("weap_ar_mcharlie_selector_off")) end} } }, ["Firemode_Semi"] = { Sequences = {"semi_off"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0, Callback = function(self) self:DoSound(Sound("weap_ar_mcharlie_selector_on")) end} } }, ["Inspect"] = { Sequences = {"inspect"}, Length = 4.366, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.13, Callback = function(self) self:DisableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0.133, Callback = function(self) self:DoSound(Sound("wfoly_ar_mcharlie_inspect_01")) end}, {Time = 1.366, Callback = function(self) self:DoSound(Sound("wfoly_ar_mcharlie_inspect_02")) end}, {Time = 2.466, Callback = function(self) self:DoSound(Sound("wfoly_ar_mcharlie_inspect_03")) end}, {Time = 3.6, Callback = function(self) self:DoSound(Sound("wfoly_ar_mcharlie_inspect_04")) end}, {Time = 4.233, Callback = function(self) self:DoSound(Sound("wfoly_ar_mcharlie_inspect_05")) end}, {Time = 4.3, Callback = function(self) self:EnableGrip() end} } }, ["Jog_Out"] = { Sequences = {"jog_out"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end} } }, ["Jump"] = { Sequences = {"jump"}, Fps = 15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end} } }, ["Land"] = { Sequences = {"jump_land"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() self:AllowRuntimeMagPoseParam(true) end} } }, ["Melee"] = { Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"}, Length = 0.6, --if melee misses Size = 15, Range = 40, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, ["Melee_Hit"] = { Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"}, Length = 0.3, --if melee hits Damage = 45, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, ["HybridOn"] = { Sequences = {"hybrid_toggle_on"}, Fps = 30, Length = 0.9, NextSequence = "Idle", Events = { {Time = 0.15, Callback = function(self) self:DoSound(Sound("Flipsight.Up")) end} } }, ["HybridOff"] = { Sequences = {"hybrid_toggle_off"}, Fps = 30, Length = 0.9, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() self:AllowRuntimeMagPoseParam(true) end}, {Time = 0.767, Callback = function(self) self:EnableGrip() end}, {Time = 0.1, Callback = function(self) self:DoSound(Sound("Flipsight.Down")) end} } }, }