ENT.Base = "mg_arrow" ENT.Type = "anim" ENT.EMPRadius = 600 game.AddParticles("particles/generic_explosions_pak.pcf") PrecacheParticleSystem("Generic_explo_emp") sound.Add({ name = "MW19_Crossbow.EMP", channel = CHAN_BODY, volume = 1, level = 150, pitch = {95, 105}, sound = {"^viper/shared/emp_expl.ogg"} })