include("shared.lua") killicon.Add("mg_arrow", "VGUI/entities/mg_crossbow", Color(255, 0, 0, 255)) ENT.RenderGroup = RENDERGROUP_TRANSLUCENT ENT.bTracerOn = false function ENT:DrawTranslucent(flags) if (self:GetVelocity():LengthSqr() > 0 || self:GetNailed()) then self:DrawModel() if (!self.bTracerOn) then ParticleEffectAttach("arrow_trail", PATTACH_ABSORIGIN_FOLLOW, self, 0) self.bTracerOn = true end end end