include("shared.lua") killicon.Add("mg_aoe_arrow_gas", "VGUI/entities/mg_crossbow", Color(255, 0, 0, 255)) local gasEntities = {} function ENT:Initialize() table.insert(gasEntities, self) end function ENT:OnRemove() table.RemoveByValue(gasEntities, self) end function ENT:Draw(flags) self:DrawShadow(false) end function ENT:DrawPukeVision() if (!IsValid(GetViewEntity())) then return end local dist = GetViewEntity():NearestPoint(self:GetPos()):DistToSqr(self:GetPos()) - (64 * 64) if (dist > self.GasRadius * self.GasRadius) then return end local delta = 1 - (dist / (self.GasRadius * self.GasRadius)) local time = self:GetCreationTime() + self.LifeTime local fadeout = math.Clamp(time - CurTime(), 0, 0.5) * 2 local fadein = math.Clamp(math.abs(CurTime() - self:GetCreationTime()), 0, 1) delta = delta * fadein delta = delta * fadeout surface.SetDrawColor(117, 143, 53, 200 * delta) surface.DrawRect(0, 0, ScrW(), ScrH()) end hook.Add("HUDPaintBackground", "HUDPaint_MW19_GasVision", function() for _, e in pairs(gasEntities) do e:DrawPukeVision() end end)