require("mw_utils") AddCSLuaFile() MW_RIGS = {} MW_GLOVES = {} local function loadRigs(dir) dir = dir .. "/" local File, Directory = file.Find(dir.."*", "LUA") for k, v in ipairs(File) do if (string.EndsWith(v, ".lua")) then RIG = {} GLOVE = {} local name = string.Replace(v, ".lua", "") if (mw_utils.CompileFile(dir..v)) then if (!table.IsEmpty(RIG)) then MW_RIGS[name] = table.Copy(RIG) end if (!table.IsEmpty(GLOVE)) then MW_GLOVES[name] = table.Copy(GLOVE) end end RIG = nil GLOVE = nil end end for k, v in ipairs(Directory) do loadRigs(dir..v) end end loadRigs("weapons/mg_base/modules/rigs")