AddCSLuaFile() function SWEP:doSuppressorStats() self.Primary.Sound = Sound("weap_beta_sup_fire_plr_lfe") self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_SMG_Sup.Outside"), Reflection = Sound("Reflection_ARSUP.Outside") }, Inside = { Layer = Sound("Atmo_Pistol_Sup.Inside"), Reflection = Sound("Reflection_ARSUP.Inside") } } } self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" end -- local function doCalConversionStats(self) -- local bSup1 = self:HasAttachment("attachment_vm_silencer_east01") -- local bSup2 = self:HasAttachment("attachment_vm_silencer02") -- local bSup3 = self:HasAttachment("attachment_vm_silencer03") -- local bSup4 = self:HasAttachment("attachment_vm_silencer04") -- local bSup5 = self:HasAttachment("attachment_vm_sm_uzulu_suppressor") -- if (!bSup1 && !bSup2 && !bSup3 && !bSup4 && !bSup5) then -- self.Primary.Sound = Sound("mw19.uzulu.fire.9mm") -- end -- self.Shell.Model = Model("models/viper/mw/shells/fx_pistol_shell_lod0.mdl") -- self.Shell.Scale = 0.5 -- self.Shell.Sound = Sound("MW_Casings.9mm") -- end SWEP.Customization = { {"att_perk", "attachment_vm_sm_beta_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_rof"}, {"att_receiver"}, {"attachment_vm_sm_beta_stock", "attachment_vm_sm_beta_stockmrkt", "attachment_vm_sm_augolf_stock_v2", "att_vm_stock_heavy01", "att_vm_stock_heavy02", "att_vm_stock_light01", "att_vm_stock_medium01", "att_vm_stock_no"}, {"attachment_vm_sm_beta_mag", "attachment_vm_sm_beta_xmags"}, {"attachment_vm_sm_beta_barrel", "attachment_vm_sm_beta_barshort", "attachment_vm_sm_beta_barmid", "attachment_vm_sm_beta_barlong"}, {"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01", "att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02", "att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01", "att_vm_muzzlebrake02", "att_vm_muzzlebrake03", "att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03", "att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"}, {"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall", "att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01", "att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03", "att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_2x_west01", "att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_reflex_west04"}, {"att_laser", "attachment_vm_sm_beta_laser01", "attachment_vm_sm_beta_laser02", "attachment_vm_sm_beta_laser03"}, } --NECESSARY: it loads custom attachments from other authors require("mw_utils") mw_utils.LoadInjectors(SWEP) -- SWEP.Customization = { -- ["Barrel"] = { -- Slot = 2, -- { -- Key = "no_attachment", -- }, -- { -- Key = "attachment_vm_sm_beta_barlong", -- Bodygroups = { -- ["tag_tip"] = 2 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_beta_barmid", -- Bodygroups = { -- ["tag_tip"] = 4 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_beta_barshort", -- Bodygroups = { -- ["tag_tip"] = 6 -- }, -- Stats = function(self) -- end -- } -- }, -- ["Laser"] = { -- Slot = 6, -- { -- Key = "no_laser" -- }, -- { -- Key = "attachment_vm_laser_cylinder01", -- Bodygroups = { -- ["tag_laser"] = 1 -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser_cylinder02", -- Bodygroups = { -- ["tag_laser"] = 1 -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.4, 0.265, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser_cylinder03", -- Bodygroups = { -- ["tag_laser"] = 1 -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- } -- }, -- ["Optic"] = { -- Slot = 4, -- { -- Key = "no_sight", -- }, -- { -- Key = "attachment_vm_minireddot_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.9) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot02_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.8) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.01, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot03_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.8) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.035, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west02", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.034, 0.018, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_east", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.02, 1.5, -0.885) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.034, 0.018, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east02_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.2) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.01, 0.05, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west03", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west04", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1.05) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.013, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west_lod0", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -1.1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.035, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -1) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.15, 0.017, 0) -- end -- }, -- { -- Key = "attachment_vm_4x_east_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.1, 2, -1.21) -- end -- }, -- { -- Key = "attachment_vm_4x_west_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.007, 0, -1.315) -- end -- }, -- { -- Key = "attachment_vm_4x_west02_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.012, 0, -1.205) -- end -- }, -- { -- Key = "attachment_vm_thermal_east_tall", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 2, -1.14) -- end -- }, -- { -- Key = "attachment_vm_thermal_hybrid", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0075, 1, -0.72) -- self.HybridAimAngles = Angle(-0.02, 0.02, -45) -- self.HybridAimPos = Vector(-1.75, 5, -0.2) -- end -- }, -- { -- Key = "attachment_vm_thermal_west_01", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0075, 1.75, -0.7) -- end -- }, -- { -- Key = "weapon_vm_scope_mike14_alt", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 5, -1.09) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_scope_vz", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.01, 5, -1.025) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.001, 3, -0.85) -- self.HybridAimAngles = Angle(-0.02, 0.02, 0) -- self.HybridAimPos = Vector(0,2,-2) -- end -- }, -- { -- Key = "attachment_vm_hybrid_west03", -- Bodygroups = { -- ["tag_optic_rail"] = 1 -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.0075, 1.5, -0.78) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- self.HybridAimAngles = Angle(0, 0.015, -45) -- self.HybridAimPos = Vector(-1.55, 5, 0.015) -- end -- }, -- }, -- ["Muzzle"] = { -- Slot = 3, -- { -- Key = "no_muzzle" -- }, -- { -- Key = "attachment_vm_flashhider01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider05", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake04", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_silencer_east01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer04", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0.5, 0), Angle()}, -- [3] = {Vector(0, 1.6, 0), Angle()}, -- [4] = {Vector(0, 1.15, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- }, -- ["Perk"] = { -- Slot = 1, -- { -- Key = "no_perk", -- }, -- { -- Key = "perk_soh", -- Stats = function(self) -- self.Animations.Reload = self.Animations.Reload_Fast -- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast -- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast -- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Fast -- end -- }, -- { -- Key = "perk_fastmelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_heavymelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_fmj", -- Stats = function(self) -- end -- } -- }, -- ["Stock"] = { -- Slot = 7, -- { -- Key = "attachment_vm_sm_beta_stock", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_beta_stockmrkt", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_stock_light01", -- Bodygroups = { -- ["tag_stock_adapter"] = 1 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_stock_medium01", -- Bodygroups = { -- ["tag_stock_adapter"] = 1 -- }, -- Stats = function(self) -- end -- }, -- }, -- ["Magazine"] = { -- Slot = 5, -- { -- Key = "attachment_vm_sm_beta_mag", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_beta_xmags", -- Stats = function(self) -- self:SetGripPoseParameter("grip_xmag_offset") -- end -- } -- }, -- }