AddCSLuaFile() SWEP.Animations = { ["Idle"] = {--idle is a special animation index, movement animations are played when this is on Sequences = {"idle"}, Fps = 30, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } --does not need NextSequence to loop, it's an exception to the rule }, ["Draw"] = { Sequences = {"draw"}, Length = 0.45, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.beta.raise")) end} } }, ["Holster"] = { Sequences = {"holster"}, Length = 0.6, Fps = 30, Events = { {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.beta.drop")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, } }, ["Equip"] = { Sequences = {"draw_First"}, Length = 1.166, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 0.9, Callback = function(self) self:EnableGrip() end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_raise_first_01")) end}, {Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_raise_first_02")) end}, {Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_raise_first_03")) end}, } }, ["Reload"] = { Sequences = {"reload"}, Length = 2.26, Fps = 30, MagLength = 1.7, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) end}, {Time = 1.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_045")) end}, {Time = 1.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_05")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_04")) end}, {Time = 0.433, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_03")) end}, {Time = 0.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_02")) end}, {Time = 0.067, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_01")) end}, } }, ["Reload_Fast"] = { Sequences = {"reload_fast"}, Length = 1.63, Fps = 30, MagLength = 1.16, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_01")) end}, {Time = 0.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_02")) end}, {Time = 1.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_05")) end}, {Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_04")) end}, {Time = 1.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_045")) end}, {Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_03")) end}, } }, ["Reload_Xmag"] = { Sequences = {"reload_xmag"}, Length = 2.26, Fps = 30, MagLength = 1.66, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) self:DisableGrip(true) end}, {Time = 2, Callback = function(self) --[[self:EnableGrip()]] end}, {Time = 1.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_055")) end}, {Time = 0.9, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_04")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_05")) end}, {Time = 1.9, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_06")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_01")) end}, {Time = 0.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_02")) end}, {Time = 0.433, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_xmag_03")) end}, } }, ["Reload_Xmag_Fast"] = { Sequences = {"reload_fast_xmag"}, Length = 1.66, Fps = 30, MagLength = 1.16, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0, Callback = function(self) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 1.7, Callback = function(self) self:EnableGrip() end}, {Time = 1.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_xmag_045")) end}, {Time = 0.9, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_xmag_04")) end}, {Time = 1.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_xmag_05")) end}, {Time = 0.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_xmag_02")) end}, {Time = 0.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_xmag_03")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_fast_xmag_01")) end}, } }, ["Reload_Empty"] = { Sequences = {"reload_empty"}, Length = 2.86, Fps = 30, MagLength = 1.66, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) end}, {Time = 1.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_045")) end}, {Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_03")) end}, {Time = 0.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_02")) end}, {Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_01")) end}, {Time = 2.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_06")) end}, {Time = 2.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_05")) end}, {Time = 1.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_04")) end}, } }, ["Reload_Empty_Fast"] = { Sequences = {"reload_empty_fast"}, Length = 2.13, Fps = 30, MagLength = 1.16, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0, Callback = function(self) end}, {Time = 0, Callback = function(self) end}, {Time = 1.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_045")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_01")) end}, {Time = 0.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_03")) end}, {Time = 0.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_02")) end}, {Time = 1.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_05")) end}, {Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_04")) end}, {Time = 1.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_fast_06")) end}, } }, ["Reload_Empty_Xmag"] = { Sequences = {"reload_empty_xmag"}, Length = 2.86, Fps = 30, MagLength = 1.66, NextSequence = "Idle", Events = { {Time = 1.1, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.SMG.Metal"), Vector(-5, 0, 40)) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 1.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_045")) end}, {Time = 2.4, Callback = function(self) self:EnableGrip() end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_01")) end}, {Time = 0.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_02")) end}, {Time = 0.8, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_03")) end}, {Time = 1.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_04")) end}, {Time = 1.967, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_05")) end}, {Time = 2.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_reload_empty_xmag_06")) end}, } }, ["Fire"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Fire_Last"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoParticle("Ejection", "shell_eject") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Ads_In"] = { Sequences = {"ads_in"}, Length = 0.3, Fps = 45, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.beta.ads.up")) end} } }, ["Ads_Out"] = { Sequences = {"ads_out"}, Length = 0.3, Fps = 45, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.beta.ads.down")) end} } }, ["Sprint_In"] = { Sequences = {"sprint_in"}, Fps = 24, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } --NextSequence = "Sprint_Loop", }, ["Sprint_Loop"] = { Sequences = {"sprint_loop"}, Fps = 30, NextSequence = "Sprint_Loop", --make our state loop --while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour) Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Sprint_Out"] = { Sequences = {"sprint_out"}, Length = 0.3, Fps = 39, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Firemode_Auto"] = { Sequences = {"semi_off"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.beta.selector.off")) end} } }, ["Firemode_Semi"] = { Sequences = {"semi_on"}, Length = 0.75, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.beta.selector.on")) end} } }, ["Inspect"] = { Sequences = {"inspect"}, Length = 4.366, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_inspect_01")) end}, {Time = 2.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_inspect_03")) end}, {Time = 1.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_inspect_02")) end}, {Time = 4.2, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_inspect_05")) end}, {Time = 3.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sm_beta_inspect_04")) end}, } }, ["Jog_Out"] = { Sequences = {"jog_out"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Jump"] = { Sequences = {"jump"}, Fps = 15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Land"] = { Sequences = {"jump_land"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end} } }, ["Melee"] = { Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"}, Length = 0.6, --if melee misses Size = 15, Range = 40, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, ["Melee_Hit"] = { Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"}, Length = 0.3, --if melee hits Damage = 45, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end} } }, }