AddCSLuaFile() function SWEP:doSuppressorStats() self.Primary.Sound = Sound("weap_augolf_fire_plr_sup") local bSup1 = self:HasAttachment("attachment_vm_silencer_east01") local bSup2 = self:HasAttachment("attachment_vm_silencer02") local bSup3 = self:HasAttachment("attachment_vm_silencer03") local bSup4 = self:HasAttachment("attachment_vm_silencer04") if (!bSup1 && !bSup2 && !bSup3 && !bSup4 && !bSup5 && !bSup6) then self.Primary.Sound = Sound("weap_augolf_cal_plr_sup") end self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_SMG_Sup.Outside"), Reflection = Sound("Reflection_ARSUP.Outside") }, Inside = { Layer = Sound("Atmo_Pistol_Sup.Inside"), Reflection = Sound("Reflection_ARSUP.Inside") } } } self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" end function SWEP:doCalConversionStats() local bSup1 = self:HasAttachment("attachment_vm_silencer_east01") local bSup2 = self:HasAttachment("attachment_vm_silencer02") local bSup3 = self:HasAttachment("attachment_vm_silencer03") local bSup4 = self:HasAttachment("attachment_vm_silencer04") local bSup4 = self:HasAttachment("attachment_vm_silencer05") local bSup4 = self:HasAttachment("attachment_vm_silencer06") if (!bSup1 && !bSup2 && !bSup3 && !bSup4 && !bSup5 && !bSup6) then self.Primary.Sound = Sound("weap_augolf_cal_plr") self.Reverb = { RoomScale = 50000, Sounds = { Outside = { Layer = Sound("Atmo_AR.Outside"), Reflection = Sound("Reflection_AR.Outside") }, Inside = { Layer = Sound("Atmo_AR.Inside"), Reflection = Sound("Reflection_AR.Inside") } } } self.Primary.Ammo = "AR2" self.Shell = "mwb_shelleject_556" end end function SWEP:fivefivesixConversion() weapon.Primary.RPM = 680 weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 1.195 weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 1.195 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.2 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.2 weapon.Bullet.Penetration.Thickness = weapon.Bullet.Penetration.Thickness * 2 weapon.Bullet.Range = weapon.Bullet.Range * 1.5 weapon.Cone.Increase = weapon.Cone.Increase * 2 weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.5 weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.5 end SWEP.Customization = { {"att_perk", "attachment_vm_sm_augolf_perk_soh", "att_perk_fmj", "att_perk_ricochet", "att_perk_rof"}, {"att_stock", "attachment_vm_sm_augolf_stock_tactical", "attachment_vm_sm_augolf_stockl", "attachment_vm_sm_augolf_stocks"}, {"attachment_vm_sm_augolf_mag", "attachment_vm_sm_augolf_drummag", "attachment_vm_sm_augolf_smg_xmag", "attachment_vm_sm_augolf_armag"}, {"attachment_vm_sm_augolf_smgbarrel", "attachment_vm_sm_augolf_lmgbarrel", "attachment_vm_sm_augolf_arbarrel"}, {"att_rail", "attachment_vm_sm_augolf_arrail"}, {"att_muzzle", "att_vm_breacher01", "att_vm_breacher02", "att_vm_compensator01", "att_vm_compensator02", "att_vm_flashhider01", "att_vm_flashhider02", "att_vm_flashhider03", "att_vm_flashhider04", "att_vm_muzzlebrake01", "att_vm_muzzlebrake02", "att_vm_muzzlebrake03", "att_vm_silencer01", "att_vm_silencer02", "att_vm_silencer03", "att_vm_silencer04", "att_vm_silencer05", "att_vm_silencer06"}, {"att_sight", "att_vm_2x_west02_holo", "att_vm_2x_west02", "att_vm_reflex_02", "att_vm_minireddot01_tall", "att_vm_minireddot02_tall", "att_vm_minireddot03_tall", "att_vm_holo_west01", "att_vm_holo_west02", "att_vm_holo_east01", "att_vm_reflex_east01", "att_vm_reflex_east02_tall", "att_vm_reflex_west02_tall", "att_vm_reflex_west03", "att_vm_hybrid_west01", "att_vm_hybrid_west03", "att_vm_4x_east01_tall", "att_vm_2x_west01", "att_vm_4x_west01_tall", "att_vm_4x_west02_tall", "att_vm_reflex_west04", "attachment_vm_sm_augolf_lmgrail"}, {"att_laser", "attachment_vm_sm_augolf_laser01_cylinder", "attachment_vm_sm_augolf_laser02_cylinder", "attachment_vm_sm_augolf_laser03_cylinder"}, {"att_grip", "attachment_vm_sm_augolf_bipodgrip", "attachment_vm_sm_augolf_angledgrip01", "attachment_vm_sm_augolf_angledgrip02", "attachment_vm_sm_augolf_stubbygrip01", "attachment_vm_sm_augolf_stubbygrip02", "attachment_vm_sm_augolf_vertgrip01", "attachment_vm_sm_augolf_vertgrip02", "attachment_vm_sm_augolf_vertgrip03"}, } --NECESSARY: it loads custom attachments from other authors require("mw_utils") mw_utils.LoadInjectors(SWEP) -- SWEP.Customization = { -- ["Barrel"] = { -- Slot = 2, -- { -- Key = "attachment_vm_sm_augolf_smgbarrel", -- Bodygroups = { -- ["tag_tip"] = 0 -- } -- }, -- { -- Key = "attachment_vm_sm_augolf_arbarrel", -- Bodygroups = { -- ["tag_tip"] = 2 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_lmgbarrel", -- Bodygroups = { -- ["tag_tip"] = 4 -- }, -- Stats = function(self) -- end -- } -- }, -- ["Rail"] = { -- Slot = 3, -- { -- Key = "no_attachment", -- }, -- { -- Key = "attachment_vm_sm_augolf_arrail", -- Bodygroups = { -- ["tag_sight"] = 2, -- ["tag_rail"] = 2 -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_lmgrail", -- Bodygroups = { -- ["tag_sight"] = 1, -- ["tag_rail"] = 1 -- }, -- ExcludedAttachments = { -- ["Optic"] = {2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22} -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 1, -0.515) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.02, 0) -- end -- }, -- }, -- ["Laser"] = { -- Slot = 7, -- { -- Key = "no_laser" -- }, -- { -- Key = "attachment_vm_laser_cylinder01", -- Bodygroups = { -- ["tag_laser"] = 1, -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser_cylinder02", -- Bodygroups = { -- ["tag_laser"] = 1, -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.4, 0.265, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- }, -- { -- Key = "attachment_vm_laser_cylinder03", -- Bodygroups = { -- ["tag_laser"] = 1, -- }, -- VElement = { -- Bone = "tag_laser_attach", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self.LaserAimAngles = Angle(-0.3, 0.2, -45) -- self.LaserAimPos = Vector(-2, 0, 0) -- end -- } -- }, -- ["Optic"] = { -- Slot = 5, -- { -- Key = "no_sight", -- }, -- { -- Key = "attachment_vm_minireddot_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.3) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot02_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.01, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_minireddot03_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.2) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(0.035, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west02", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.4) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.034, 0.018, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_east", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.015, 0, -0.3) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.034, 0.018, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east02_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.55) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.01, 0.05, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west03", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.015, 0.02, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_west04", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.45) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.02, 0.013, 0) -- end -- }, -- { -- Key = "attachment_vm_holo_west_lod0", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.5) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.01, 0.01, 0) -- end -- }, -- { -- Key = "attachment_vm_reflex_east", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0, 0, -0.35) -- self.ViewModelOffsets.Aim.Angles = self.ViewModelOffsets.Aim.Angles + Angle(-0.01, 0.017, 0) -- end -- }, -- { -- Key = "attachment_vm_4x_east_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.11, 1, -0.62) -- end -- }, -- { -- Key = "attachment_vm_4x_west_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.007, 0, -0.725) -- end -- }, -- { -- Key = "attachment_vm_4x_west02_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.008, 0, -0.615) -- end -- }, -- { -- Key = "attachment_vm_thermal_east_tall", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.002, 0, -0.55) -- end -- }, -- { -- Key = "attachment_vm_thermal_hybrid", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.00, 0, -0.12) -- self.HybridAimAngles = Angle(-0.02, 0.02, -45) -- self.HybridAimPos = Vector(-1.75, 0, 0.4) -- end -- }, -- { -- Key = "attachment_vm_thermal_west_01", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.003, 0, -0.11) -- end -- }, -- { -- Key = "weapon_vm_scope_mike14_alt", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.008, 2, -0.5) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_scope_vz", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.003, 2, -0.435) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- end -- }, -- { -- Key = "attachment_vm_hybrid_west", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(0.005, 0, -0.26) -- self.HybridAimAngles = Angle(-0.02, 0.02, 0) -- self.HybridAimPos = Vector(0,2,-1.45) -- end -- }, -- { -- Key = "attachment_vm_hybrid_west03", -- Bodygroups = { -- ["tag_sight"] = 1, -- }, -- VElement = { -- Bone = "tag_reflex", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 0, 0), Angle()}, -- [3] = {Vector(0, 0, 0), Angle()}, -- [4] = {Vector(0, 0, 0), Angle()} -- } -- } -- }, -- Stats = function(self) -- self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.005, 0.5, -0.191) -- self.Zoom.Blur.EyeFocusDistance = 3.5 -- self.HybridAimAngles = Angle(0, 0.015, -45) -- self.HybridAimPos = Vector(-1.55, 3, 0.65) -- end -- }, -- }, -- ["Muzzle"] = { -- Slot = 4, -- { -- Key = "no_muzzle" -- }, -- { -- Key = "attachment_vm_flashhider01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_flashhider05", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- self.ParticleEffects.MuzzleFlash = "mw_fas2_muzzleflash_suppressed" -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlebrake04", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_compensator02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_muzzlemelee02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_silencer_east01", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer02", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer03", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- { -- Key = "attachment_vm_silencer04", -- Bodygroups = { -- ["tag_tip"] = 1 -- }, -- VElement = { -- Bone = "tag_silencer", -- Position = Vector(0, 0, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- [2] = {Vector(0, 3.85, 0), Angle()}, -- [3] = {Vector(0, 10.7, 0), Angle()}, -- } -- } -- }, -- Stats = function(self) -- doSuppressorStats(self) -- end -- }, -- }, -- ["Perk"] = { -- Slot = 1, -- { -- Key = "no_perk", -- }, -- { -- Key = "perk_soh", -- Stats = function(self) -- self.Animations.Reload = self.Animations.Reload_Fast -- self.Animations.Reload_Empty = self.Animations.Reload_Empty_Fast -- self.Animations.Reload_ARmag = self.Animations.Reload_ARmag_Fast -- self.Animations.Reload_Empty_ARmag = self.Animations.Reload_Empty_ARmag_Fast -- self.Animations.Reload_Xmag = self.Animations.Reload_Xmag_Fast -- self.Animations.Reload_Empty_Xmag = self.Animations.Reload_Empty_Xmag_Fast -- self.Animations.Reload_DrumMag = self.Animations.Reload_DrumMag_Fast -- self.Animations.Reload_Empty_DrumMag = self.Animations.Reload_Empty_DrumMag_Fast -- end -- }, -- { -- Key = "perk_fastmelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_heavymelee", -- Stats = function(self) -- end -- }, -- { -- Key = "perk_fmj", -- Stats = function(self) -- end -- } -- }, -- ["Stock"] = { -- Slot = 8, -- { -- Key = "no_attachment", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_stock_tactical", -- Bodygroups = { -- ["tag_stock_attach"] = 1, -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_stockl", -- Bodygroups = { -- ["tag_stock_attach"] = 1, -- }, -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_stocks", -- Stats = function(self) -- end -- }, -- }, -- ["Underbarrel"] = { -- Slot = 9, -- { -- Key = "no_underbarrel", -- }, -- { -- Key = "attachment_vm_angledgrip_lod0", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1 -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_angledgrip04", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1 -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_ang_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip02_lod0", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1, -- }, -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, -5, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip03", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1, -- }, -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, -5, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby02", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1, -- }, -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, -5, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby01", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1, -- }, -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, -5, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- { -- Key = "attachment_vm_vertgrip_stubby04", -- Bodygroups = { -- ["tag_grip_attach"] = 1, -- ["tag_ub_rail"] = 1, -- }, -- VElement = { -- Bone = "tag_grip_attach", -- Position = Vector(0, -5, 0), -- Angles = Angle(), -- Offsets = { -- ["Barrel"] = { -- } -- } -- }, -- Stats = function(self) -- self:SetGripPoseParameter("grip_vert_offset") -- end -- }, -- }, -- ["Magazine"] = { -- Slot = 6, -- { -- Key = "attachment_vm_sm_augolf_mag", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_armag", -- Stats = function(self) -- doCalConversionStats(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_smg_xmag", -- Stats = function(self) -- end -- }, -- { -- Key = "attachment_vm_sm_augolf_drummag", -- Stats = function(self) -- doCalConversionStats(self) -- end -- } -- }, -- }