AddCSLuaFile() SWEP.Animations = { ["Idle"] = {--idle is a special animation index, movement animations are played when this is on Sequences = {"idle"}, Fps = 30, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } --does not need NextSequence to loop, it's an exception to the rule }, ["Draw"] = { Sequences = {"draw"}, Length = 0.5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.oscar12.raise")) end}, } }, ["Holster"] = { Sequences = {"holster"}, Length = 0.9, Fps = 30, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.oscar12.drop")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, } }, ["Equip"] = { Sequences = {"draw_First"}, Length = 1.5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_raise_first_01")) end}, {Time = 0.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_raise_first_03")) end}, {Time = 0.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_raise_first_02")) end}, {Time = 1.0, Callback = function(self) self:EnableGrip() end}, } }, ["Reload"] = { Sequences = {"reload"}, Length = 2.5, Fps = 30, MagLength = 1.6, NextSequence = "Idle", Events = { {Time = 1.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_04")) end}, {Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_05")) end}, {Time = 1.767, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_06")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_01")) end}, {Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_02")) end}, {Time = 0.833, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_03")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 2.3, Callback = function(self) self:EnableGrip() end}, -- {Time = 1, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["Reload_Fast"] = { Sequences = {"reload_fast"}, Length = 1.8, Fps = 30, MagLength = 1.15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) end}, {Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-5, 0, 40)) end}, {Time = 1.467, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_04")) end}, {Time = 1.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_03")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.567, Callback = function(self) self:EnableGrip() end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_01")) end}, {Time = 0.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_02")) end}, -- {Time = 0.5, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["reload_drum"] = { Sequences = {"reload_drum"}, Length = 2.5, Fps = 30, MagLength = 1.8, NextSequence = "Idle", Events = { {Time = 2.367, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_drum_06")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 2.367, Callback = function(self) self:EnableGrip() end}, {Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_drum_04")) end}, {Time = 1.933, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_drum_05")) end}, {Time = 0.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_drum_02")) end}, {Time = 1.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_drum_03")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_drum_01")) end}, -- {Time = 1, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["reload_drum_fast"] = { Sequences = {"reload_drum_fast"}, Length = 2, Fps = 30, MagLength = 1.4, NextSequence = "Idle", Events = { {Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.Drum"), Vector(-5, 0, 40)) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 1.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_drum_05")) end}, {Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_drum_02")) end}, {Time = 1.733, Callback = function(self) self:EnableGrip() end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_drum_03")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_drum_01")) end}, {Time = 1.3, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_fast_drum_04")) end}, -- {Time = 0.5, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["Reload_Empty"] = { Sequences = {"reload_empty"}, Length = 3.1, Fps = 30, MagLength = 1.9, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) end}, {Time = 1.5, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-5, 0, 40)) end}, {Time = 1.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_03")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 2.9, Callback = function(self) self:EnableGrip() end}, {Time = 0.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_02")) end}, {Time = 2.333, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_04")) end}, {Time = 2.733, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_05")) end}, {Time = 0.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_01")) end}, -- {Time = 1.4, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["Reload_Empty_Fast"] = { Sequences = {"reload_empty_fast"}, Length = 2.4, Fps = 30, MagLength = 1.15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) end}, {Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-5, 0, 40)) end}, {Time = 1.6, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_04")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 0.433, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_02")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_01")) end}, {Time = 2.233, Callback = function(self) self:EnableGrip() end}, {Time = 2.233, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_05")) end}, {Time = 1.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_03")) end}, -- {Time = 0.6, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["reload_empty_drum"] = { Sequences = {"reload_empty_drum"}, Length = 3.3, Fps = 30, MagLength = 2.15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) end}, {Time = 1.5, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-5, 0, 40)) end}, {Time = 2.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_drum_04")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 3.067, Callback = function(self) self:EnableGrip() end}, {Time = 0.767, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_drum_02")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_drum_01")) end}, {Time = 2.433, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_drum_05")) end}, {Time = 1.667, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_drum_03")) end}, {Time = 3.167, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_drum_06")) end}, -- {Time = 1.4, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["reload_drum_empty_fast"] = { Sequences = {"reload_empty_drum_fast"}, Length = 2.7, Fps = 30, MagLength = 1.35, NextSequence = "Idle", Events = { {Time = 0.9, Callback = function(self) self:DoSpatialSound(Sound("MW_MagazineDrop.AR.Poly"), Vector(-5, 0, 40)) end}, {Time = 0.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_02")) end}, {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 2.433, Callback = function(self) self:EnableGrip() end}, {Time = 2.133, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_06")) end}, {Time = 2.533, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_07")) end}, {Time = 1.267, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_04")) end}, {Time = 1.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_05")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_01")) end}, {Time = 1.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_reload_empty_fast_drum_03")) end}, -- {Time = 0.6, Callback = function(self) self:ResetBullets(self:GetAttachmentModels("Mag"), self.BulletList) end}, } }, ["Fire"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoEjection("shell_eject") self:DoParticle("MuzzleFlash", "muzzle") end }, {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Fire_Last"] = { Sequences = {"fire"}, Fps = 60, NextSequence = "Idle", Events = { { Time = 0, Callback = function(self) self:DoParticle("MuzzleFlash", "muzzle") self:DoEjection("shell_eject") end }, {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Ads_In"] = { Sequences = {"ads_in"}, Length = 0.25, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.aalpha12.ads.up")) end}, } }, ["Ads_Out"] = { Sequences = {"ads_out"}, Length = 0.25, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("mw19.aalpha12.ads.down")) end}, } }, ["Sprint_In"] = { Sequences = {"sprint_in"}, Fps = 24, Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } --NextSequence = "Sprint_Loop", }, ["Sprint_Loop"] = { Sequences = {"sprint_loop"}, Fps = 30, NextSequence = "Sprint_Loop", --make our state loop --while sprinting, the playback rate of the viewmodel is scaled with velocity (cod-like behaviour) Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Sprint_Out"] = { Sequences = {"sprint_out"}, Length = 0.3, Fps = 24, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Inspect"] = { Sequences = {"inspect"}, Length = 5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.1, Callback = function(self) self:DisableGrip() end}, {Time = 2.667, Callback = function(self) self:EnableGrip() end}, {Time = 1.867, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_04")) end}, {Time = 2.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_05")) end}, {Time = 3.633, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_06")) end}, {Time = 0.0, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_01")) end}, {Time = 0.4, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_02")) end}, {Time = 1.5, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_03")) end}, } }, ["inspect_drum"] = { Sequences = {"inspect_drum"}, Length = 5, Fps = 30, NextSequence = "Idle", Events = { {Time = 0.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_drum_02")) end}, {Time = 0.0, Callback = function(self) self:DisableGrip() end}, {Time = 0.1, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_drum_01")) end}, {Time = 3.767, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_drum_06")) end}, {Time = 2.033, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_drum_04")) end}, {Time = 2.7, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_drum_05")) end}, {Time = 2.767, Callback = function(self) self:EnableGrip() end}, {Time = 1.567, Callback = function(self) self:DoSound(Sound("ps_wfoly_plr_sh_aalpha12_inspect_drum_03")) end}, } }, ["Jog_Out"] = { Sequences = {"jog_out"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Jump"] = { Sequences = {"jump"}, Fps = 15, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Land"] = { Sequences = {"jump_land"}, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:EnableGrip() end}, } }, ["Melee"] = { Sequences = {"melee_miss_01", "melee_miss_02", "melee_miss_03"}, Length = 0.6, --if melee misses Size = 15, Range = 40, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Miss_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end}, } }, ["Melee_Hit"] = { Sequences = {"melee_hit_01", "melee_hit_02", "melee_hit_03"}, Length = 0.3, --if melee hits Damage = 45, Fps = 30, NextSequence = "Idle", Events = { {Time = 0, Callback = function(self) self:DisableGrip() end}, {Time = 0, Callback = function(self) self:DoSound(Sound("MW_Melee.Flesh_Medium")) end}, {Time = 0.8, Callback = function(self) self:EnableGrip() end}, } }, }