AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") ENT.Model = Model("models/viper/mw/attachments/crossbow/attachment_vm_sn_crossbow_mag_stunbolt.mdl") ENT.AoeEntity = "mg_aoe_arrow_gas" local BaseClass = baseclass.Get(ENT.Base) function ENT:Impact(tr, phys, bHull) BaseClass.Impact(self, tr, phys, bHull) ParticleEffectAttach("arrow_gas_ejection", PATTACH_ABSORIGIN_FOLLOW, self, 0) end